https://bugs.winehq.org/show_bug.cgi?id=39768
Bug ID: 39768
Summary: scaling window for games with low resolution
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
some old games do not have a resolution bigger than 640x480.
For example:
Shivers
The longest journey
Motoracer
..
and the modern displays does not have a 4:3 ratio, so it is not possible to put
this games in fullscreen or the games will be stretch. Some modern screens do
not even support this resolution.
Do you plan to add a scaling feature to wine?
LGDN
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https://bugs.winehq.org/show_bug.cgi?id=57025
Bug ID: 57025
Summary: error with %ERRORLEVEL% when running command in
sequence
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: nemos200408(a)gmail.com
Distribution: ---
When running several commands in sequence (by &) next command not see error
code (%ERRORLEVEL%) from previous
Problem absent in wine 9.11 and present in 9.12-9.14.
To reproduce
in fresh cmd session (wine64 cmd) run from command line
test.bat & echo %ERRORLEVEL%
in test.bat only one command
exit /b 1
in wine 9.11 it output
1
in wine 9.12-9.14 it output
0
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https://bugs.winehq.org/show_bug.cgi?id=57011
Bug ID: 57011
Summary: GameStudio 3D program freezes on fflush since wine-9.5
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76855
--> https://bugs.winehq.org/attachment.cgi?id=76855
Test script for 3D Gamestudio
Originally reported at https://forum.winehq.org/viewtopic.php?p=144395
This is a regression between wine-9.4 and wine-9.5.
The program can be downloaded from
http://www.opserver.de/down/gstudio8_setup.exe
Install the free version in a 32bit WINEPREFIX. Run SED.exe.
Click Project->New Project. Enter a name, save it somewhere and press no to the
next question.
Click File->New, enter the test code from the attachment and save it somewhere.
Press the run button in the script editor.
The newly opened game freezes and the terminal spams lines like
> 0284:err:sync:RtlpWaitForCriticalSection section 0031FE30 #0001 wait timed out in thread 0284, blocked by 2620054, retrying (60 sec)
For further tests you can just open the save script.
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https://bugs.winehq.org/show_bug.cgi?id=56982
Bug ID: 56982
Summary: wincuple crashes on Mac m1
Product: Wine
Version: 9.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vcifello(a)hotmail.com
Created attachment 76811
--> https://bugs.winehq.org/attachment.cgi?id=76811
backtrace and terminal output
link to program
https://www.microchip.com/en-us/products/fpgas-and-plds/spld-cplds/pld-desi…
wine runs executable without 1 required argument specifying library location it
shows the help output
when required library specified, it crashes
backtrace and terminal output attached
hope you can help!
thanks
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https://bugs.winehq.org/show_bug.cgi?id=56649
Bug ID: 56649
Summary: Tony Hawk's Pro Skater 3 crashes on startup
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: japareaggae(a)gmail.com
Distribution: ---
Created attachment 76425
--> https://bugs.winehq.org/attachment.cgi?id=76425
Console output of Wine while running the game
## How to reproduce
* Install the game as usual
* Run the "Skate3.exe" binary in the game installation folder
* Click on the "OK" or "Play Tony Hawk's Pro Skater 3" buttons
## Expected results
The game starts
## Actual results
The game crashes
## Build date and operating system
Tested on wine-9.8-6-g79fb59e21ed9, built on 2024-05-07, on an Arch Linux
system.
## Additional builds
This might be a regression since there is a Gold-rated AppDB test result for
Wine version 7.19-staging:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=3823
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https://bugs.winehq.org/show_bug.cgi?id=56918
Bug ID: 56918
Summary: RFE: please add wine staging to the $PATH
Product: Wine-staging
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Fedora 40
wine-staging-9.12-1.1.x86_64
Request for Enhancement: please consider adding to the post install scripts,
pathmunge /opt/wine-staging/bin after
to /etc/profile under the "# Path manipulation" section
And remove it with the remove script.
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=56955
Bug ID: 56955
Summary: Pro evolution soccer 2017 lags and stutters, sound
gets all jerky and choppy
Product: Wine
Version: 9.6
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tanvir.maht(a)outlook.com
Pro Evolution Soccer 2017 runs at a pretty low frame-rate despite being
supported on the powerful Apple Silicon Mac. Lags, stutters all over and the
cracky sound.
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https://bugs.winehq.org/show_bug.cgi?id=55636
Bug ID: 55636
Summary: cannot get rid of prefix status messages
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
I would like to be able to get rid of the 2 messages on creation of prefixes,
but even with WINEDEBUG=-all they never go away, as seen below:
$ echo "int main() {return 0;}" > main.c
$ i686-w64-mingw32-gcc main.c
$ rm -rf ~/.wine
$ WINEDEBUG=-all wine a.exe
wine: created the configuration directory '/home/devel/.wine'
wine: configuration in L"/home/devel/.wine" has been updated.
I see from the code that they end up in wine_dbg_printf which is always printed
wouldnt it make sense for these to be part of one of the debug class/channel so
that it could be filtered by WINEDEBUG ?
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https://bugs.winehq.org/show_bug.cgi?id=52131
Bug ID: 52131
Summary: wine-mono + RMS Express: HF Channel Selection Browser
crashes
Product: Wine
Version: 6.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: ---
wine-mono + RMS Express: HF Channel Selection Browser crashes when updating
from the internet (crashes soon after the "Update from Internet" button is
pushed - after downloading data, during "STANDBY - Updating RMS channels
propagation indices for" [callsignhere]). Crash happens with wine-mono, but
does not happen with dotnet46.
A very similar-looking crash also happens when pushing the "SFI" (solar flux
index) button in the HF Channel Selection Browser (which also crashes during
"STANDBY - Updating RMS channels propagation indices for" [callsignhere]). This
crash could be the same crash as the "Update from Internet" crash.
Notes:
Madewokherd (Esme) has been incredibly gracious (already fixing three other
errors in wine-mono + RMS Express) that I didn't want to be annoying by posting
another RMS Express error on their github page, so I thought maybe this would
be the best place to post. The other bugs that Esme fixed (thank you!!) and
their terminal logs (for comparison) can be found here:
https://github.com/madewokherd/wine-mono/issues/116 &
https://github.com/madewokherd/wine-mono/issues/122
System specs:
- Program: RMS Express.exe (Winlink Express) v1.5.42.0 (latest as of
11/28/2021 - downloaded from https://downloads.winlink.org/User%20Programs/ ).
Note: This program requires a free user account to use. User accounts can be
created for free using the in-program prompts on first-run.
- Winetricks packages: winetricks -q dotnet46 win7 sound=alsa
- Wine version: wine-devel 6.22
- wine-mono version: Nov 26, 2021 nightly (PR #126 / commit 6831b18 - msi
downloaded from
https://github.com/madewokherd/wine-mono/actions/runs/1496716432 )
- OS: x86 Debian 10 Linux (on VMWare Workstation 16 on a Windows laptop)
Logs:
I've logged quite a bit of behavior and attached those below.
- For larger logs, I've included truncated versions and 'interesting' parts.
- The crash 'backtrace' from the wine/wine-mono "Program Error" window is
included.
- Logs also include both the program running idly in wine-mono (without
pushing the "Update from Internet" button) and the program crash in wine-mono.
- Different logs were made using by running wine-mono's built-in functions:
WINE_MONO_TRACE=x, WINE_MONO_TRACE=program, and WINE_MONO_TRACE=wrapper. (No
suspicious WINE_MONO_TRACE=x exceptions pop up during the crash though).
- I've also logged normal behavior on Windows using "Improved dotNET Tracer"
(by Kao / Kurapica), which shows which program VB.NET methods are supposed to
be being used when the crash happens (it also doesn't expose any .NET
Windows/Winlink code internals, just program method names near the crash).
- Some pictures are also included for reference.
Let me know what you think or if I can submit any other logs. And thank you
for reading/considering it!
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https://bugs.winehq.org/show_bug.cgi?id=37725
Bug ID: 37725
Summary: Tera Online seems to Freeze
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
Distribution: ---
Tera online seems to freeze after clicking on the Play on the Launcher.
Debug info is coming soon.
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