https://bugs.winehq.org/show_bug.cgi?id=53887
Bug ID: 53887
Summary: Wing Commander IV drawing offset on screen.
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 73429
--> https://bugs.winehq.org/attachment.cgi?id=73429
ingame offset drawing
Wing Commander IV The Price of Freedom renders incorrectly in WINE. I have
tested this in a Virtual machine running Debian Squeeze 6.0 Wine 1.0.1 as well
as a current Debian Bookworm 12.0 Wine 7.20 installation. The error exists in
all versions of WINE. The display is drawn offset vertically down on the screen
from where it should be displaying.
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https://bugs.winehq.org/show_bug.cgi?id=56902
Bug ID: 56902
Summary: wineconsole, FreePascal text mode IDE and silent key
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: margers.roked(a)inbox.lv
Distribution: ---
I have active Keyboard layout with apostrophe as a silent key for entering non
English characters.
wineconsole by itself work as expected.
When running FreePascal text mode IDE in wineconsole, silent key is not silent
anymore and pressing apostrophe does not send apostrophe character, but
something else.
Free Pascal available at
https://sourceforge.net/projects/freepascal/files/Win32/3.2.2/
fpc-3.2.2.i386-win32.exe
after installation run fp.exe
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https://bugs.winehq.org/show_bug.cgi?id=57234
Bug ID: 57234
Summary: Wine doesn't support URL redirects produced by apps
using OAuth.
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ezequiel.ezb(a)gmail.com
Distribution: ---
I’ve been trying to log into Notion and Notion Calendar, but without success.
These apps require logging into your Google account using OAuth. When selecting
this option, you’re redirected to your browser to log in. After logging in, a
URL starting with “cron://” is generated, such as:
"cron://calendar.notion.so/xxx/"
This URL should redirect to the originating app, but Wine doesn’t handle this
correctly. Solving this involves modifying xdg MIME types, which is complex and
imperfect. Associating a Wine app with the cron:// URL protocol means all such
URLs are sent to a single app, which may not be the correct one.
So I'm filing this bug report to because these apps are otherwise working
perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=57101
Bug ID: 57101
Summary: regression: Battle.net fails to start in 9.16-staging
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lyon(a)pvfree.net
Distribution: ---
Created attachment 76982
--> https://bugs.winehq.org/attachment.cgi?id=76982
backtrace
After upgrading Wine from 9.15-staging to 9.16-staging Battle.net is not
starting anymore, ending up in debugger loop.
Tested with current and also a fresh 64-bit prefix.
Terminal output contains:
"wine: Unhandled exception 0x80000003 in thread 7c0 at address 696E00E1 (thread
07c0), starting debugger..."
Closing the error makes it pop up again shortly. In the past this usually meant
problems running the Agent.exe process.
System information:
Wine build: wine-9.16 (Staging)
Platform: x86_64 (guest: i386)
Version: Windows 10
Host system: Linux
Host version: 6.7.12+bpo-amd64
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https://bugs.winehq.org/show_bug.cgi?id=57193
Bug ID: 57193
Summary: Window surface scaling on High DPI displays make a
blurry applications !
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gizmo_1979(a)yahoo.it
Distribution: ---
Created attachment 77084
--> https://bugs.winehq.org/attachment.cgi?id=77084
screenshot
After upgrading to Wine 9.17, many (but not all) applications I use appear with
a blurry window and all characters are blurry. I set the resolution to 120 DPI.
At 96 DPI everything is in focus, but the elements are too small. With the
previous version of Wine everything was perfect even at 120 DPI.
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https://bugs.winehq.org/show_bug.cgi?id=57165
Bug ID: 57165
Summary: Drag'n'Drop stopped working in AIMP after upgrading to
9.17
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romanio412(a)gmail.com
Distribution: ---
Hey! I've upgraded to 9.17 from 9.16 today and the drag'n'drop stopped working
in the AIMP music player. Downgrading back to 9.16 solves the problem.
There's no error in the logs, when dragging the file onto a player there's just
no visual feedback.
Happy to provide any additional information.
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https://bugs.winehq.org/show_bug.cgi?id=55213
Bug ID: 55213
Summary: Half-Life 2: Game won't start on the experimental
wow64 mode
Product: Wine-staging
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74823
--> https://bugs.winehq.org/attachment.cgi?id=74823
hl2
No matter what when I open the game nothing comes up if you run a source game
exe outside of the game directory it say missing gameinfo.txt but if you run it
inside of the game directory it just makes a minidump with
InvalidParameterHandler in the name
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https://bugs.winehq.org/show_bug.cgi?id=57177
Bug ID: 57177
Summary: [Regression] PNGGauntlet - dragging & dropping a PNG
file into the program window no longer works beginning
with wine-devel 9.17
Product: Wine
Version: 9.17
Hardware: x86-64
URL: https://pnggauntlet.com/PNGGauntlet-3.1.2.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: NM64+bugs.winehq.org(a)PM.me
Distribution: Mint
Created attachment 77075
--> https://bugs.winehq.org/attachment.cgi?id=77075
output from terminal
On Wine 9.16 (or really any of the older 9.x versions), you can drag & drop a
PNG file into the program window without issue.
Beginning with wine-devel 9.17, dragging & dropping a PNG file into the program
window for PNGGauntlet just does nothing.
Discovered this on my local Mint 20.3 Xfce installation and confirmed via the
Mint 22(.0) Cinnamon live ISO.
Attached is the terminal output from just simply running PNGGauntlet and
attempting to drag & drop a PNG file into the program window, and then
subsequently closing PNGGauntlet.
(I may also attach and upload a demonstration video at some point in the future
as it's quite simple to reproduce, but it's after 3am here)
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https://bugs.winehq.org/show_bug.cgi?id=57125
Bug ID: 57125
Summary: Steinberg Download Assistant crashes
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wl(a)gnu.org
Distribution: ---
Created attachment 77020
--> https://bugs.winehq.org/attachment.cgi?id=77020
backtrace
While trying to install the demo version of Steinberg's Dorico 5 music notation
software (https://www.steinberg.net/dorico/trial/), I first succeeded with
executing `Steinberg_Download_Assistant_1.35.0_Installer_win.exe`, which
unpacked the installer. However, calling `Steinberg Download Assistant.exe`
makes wine crash, see attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=57238
Bug ID: 57238
Summary: WinRK crashes on start up
Product: Wine
Version: 9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 77155
--> https://bugs.winehq.org/attachment.cgi?id=77155
Wine 9.18 backtrace
Backtrace:
=>0 0x004f0e27 in winrk (+0xf0e27) (0x00318d3c)
1 0x00318d64 (0x00d818d0)
2 0x0064cad4 in winrk (+0x24cad4) (0x00000000)
0x004f0e27 winrk+0xf0e27: mov 0x04(%esi), %eax
Modules:
Module Address Debug info Name (77 modules)
PE 400000- 6eb000 --none-- winrk
ELF 7bc01000-7bc49000 Deferred uxtheme.dll.so
\-PE 7bc10000-7bc14000 \ uxtheme
md5sum WinRK312.exe
656ff5e7daef7408da82db2487807960 WinRK312.exe
sha256sum WinRK312.exe
e0345ae99d236444d80cf70bb95906ffda3c129e3d66ec6740c8d0e1bca18f69 WinRK312.exe
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https://bugs.winehq.org/show_bug.cgi?id=57046
Bug ID: 57046
Summary: wineloader built with no_huge segfaults
Product: Wine
Version: 9.12
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
When wine is built using -no_huge wine segfaults, this can easily be seen on a
clean reboot.
Simply setting
> export WINEDEBUG=""
wine starts to work, running
> unset WINEDEBUG
wine again segfaults.
When wine is built without -no_huge wine works without issue.
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https://bugs.winehq.org/show_bug.cgi?id=57153
Bug ID: 57153
Summary: Unsupported vertex blending: 255 (Gobliiins 4)
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: flaubertSt(a)gmail.com
Distribution: ---
Created attachment 77058
--> https://bugs.winehq.org/attachment.cgi?id=77058
Terminal debug output
3D models do not animate in game, but game is playable (with static bodies).
Wine register complains about "fixme:d3d:wined3d_ffp_get_vs_settings
Unsupported vertex blending: 255"
Ubuntu 22.04 with WINE 9.16 (staging). Prefix is Windows98+3DFx.
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https://bugs.winehq.org/show_bug.cgi?id=56072
Bug ID: 56072
Summary: Weird box appears on startup with native Wayland on
fallout 3
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 75739
--> https://bugs.winehq.org/attachment.cgi?id=75739
startup
This isn't a regression though and the app still works so it should probably be
fixed after the freeze
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https://bugs.winehq.org/show_bug.cgi?id=56748
Bug ID: 56748
Summary: Quartz errors on fallout 3 when using Apple silicon
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
This spams the console so there might be a performance hit
https://objects.githubusercontent.com/github-production-repository-file-5c1…
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https://bugs.winehq.org/show_bug.cgi?id=55669
Bug ID: 55669
Summary: Vulkan is broken on the Wayland driver
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
When using the Wayland driver you get a error that says Failed to load Wine
graphics driver supporting Vulkan.
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https://bugs.winehq.org/show_bug.cgi?id=53014
Bug ID: 53014
Summary: HICON leak in CopyImage causes TheBat! to crash after
a while
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jswinebz(a)kanargh.org.uk
Distribution: ---
So, I just updated from my locally patched wine to the current F35 version,
which is 7.5 plus staging.
That means I lost my version of the patch on bug 52207 and gained the official
version.
Unfortunately my original problem then reappeared. After about 30 minutes
runtime The Bat! freezes up and cannot even repaint its windows.
If I disable its "Animate System Tray Icon" preference, then it runs stable
indefinitely. (As it did under my version of the patch against 6.21.)
The debug trace output doesn't look entirely the same: I'm not seeing any clear
indication of HBITMAP overflow, in fact those counts look stable and
reasonable. But it definitely looks like *something* is still leaking within
CopyImage, and eventually causing a complete breakdown of GDI.
(I'll continue to dig into this, just raising in case it's more obvious to
someone else.)
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https://bugs.winehq.org/show_bug.cgi?id=52974
Bug ID: 52974
Summary: MuLab 9: subwindow loses focus instantly
Product: Wine
Version: 7.7
Hardware: x86-64
URL: https://www.mutools.com/mulab/app/mulab-app-9-0-35-win
64.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oldcastlehq(a)protonmail.com
Distribution: ArchLinux
When you open ML9 and right-click on any track head, and then click on "Choose
Target Module", the subwindow loses focus instantly. It likes that the new
window that should pop up stays behind the main window.
No idea why the specific client causes so much trouble and how much this is
application specific (ie. whether the focus handling is supposed to be
completely handled by wine or whether it forwards some windows API), but it
does seem that the window reacts to changes in the active window and my guess
is that this turns into a race between the main window (claiming focus and
becoming active when the popup closes) and the target module window when the
context "popup" closes.
More information about this bug can be found at
https://bbs.archlinux.org/viewtopic.php?id=276107
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https://bugs.winehq.org/show_bug.cgi?id=37906
Bug ID: 37906
Summary: iLivid: Unhandled page fault on write access during
setup
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Created attachment 50488
--> https://bugs.winehq.org/attachment.cgi?id=50488
Complete console output
To reproduce:
1) Download "iLividSetup-r0-n-bc.exe" from http://www.ilivid.com/
2) Run the setup executable
$ wine iLividSetup-r0-n-bc.exe
It fails with a page fault (null pointer access).
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x69c88d88).
Complete console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41204
Bug ID: 41204
Summary: Winehd-staging - 64 bit installer crash on java with
"EXCEPTION_ACCESS_VIOLATION (0xc0000005)"
Product: Wine-staging
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fg.antonini(a)hotmail.it
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55450
--> https://bugs.winehq.org/attachment.cgi?id=55450
PDF Studio 11 64 bit Installer output, with java crash.
When I run PDF Studio 11 64 bit installer the program issue an error and then
crash in Java module whit error:
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000000000202, pid=45,
tid=50
...
Instead, the 32 bit installation work fine. This problem occurred with latest
update on v. 1.9.17. I have previously installed the 64 bit version, but
unfortunately I do not remember exactly the version that worked. I tried all
the available versions (that are 1.7.5, 1.9.16 and 1.9.17, in some PPA) by
running a "clean" installation, that is erasing all files and folder named
*wine* after normal uninstallation, but none of these works with the 64-bit
installations. Maybe, but I'm not sure, the version that works was the 1.9.6,
but is no longer in any repository. I also tried more settings and dll
add/remove with "winetricks" (directx, etc.), but without success. All other my
32 and 64 bit applications works fine.
Regards
Flavio
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http://bugs.winehq.org/show_bug.cgi?id=33296
Bug #: 33296
Summary: Need For Speed Most Wanted 1 - Control sticks
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vova7890(a)mail.ru
Classification: Unclassified
>From 1.5.17 have regression in input control on nfs mw. Pressing is delayed a
few seconds after you released it. Like RELEASE action is delayed, and when,
for example, pressing to left a few secconds, then release key - car stil going
to the left. It reproduced not only on the that, have on any key in game.
Regression still have 1.5.17 - 1.5.27, on <= 1.5.16 work fine.
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https://bugs.winehq.org/show_bug.cgi?id=55002
Bug ID: 55002
Summary: Product Manager by IK Multimedia does not let you type
text
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hadresadri(a)gufum.com
Distribution: ---
IK Multimedia Manager https://www.ikmultimedia.com/products/productmanager/
will not let you input text in the home screen which essentially renders it
useless as you can't log in. Also, I have discovered with bottles this can be
avoided however even if you do manager to get it open it won't let you download
anything, it will just freeze and crash
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https://bugs.winehq.org/show_bug.cgi?id=51922
Bug ID: 51922
Summary: Xinput Joystick backend broke Force Feedback in
Starlancer
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Recent Joystick backend updates added in WINE 6.20 have broken Force Feedback
support in Microsoft StarLancer. Have tested with a Microsoft SideWinder Force
Feedback 2. Joystick has Force Feedback in Control Panel but no longer has
Force Feedback in game. This has been working in WINE for the past ~10 years.
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https://bugs.winehq.org/show_bug.cgi?id=55458
Bug ID: 55458
Summary: DrawAuto() not working
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: owl2(a)etersoft.ru
Distribution: ---
The DrawAuto() function is not working in wine.
I have a DirectX 11 program, which is using a geometry shader with stream
output. If I use DrawAuto() to draw contents of the stream output buffer, it
works fine in windows, but displays nothing in wine (i tried opengl, vulkan and
dxvk). It also spams
"108:fixme:d3d11:d3d11_device_context_DrawAuto iface 00000000002423D8 stub!"
If Draw() is used instead, everthing works in wine as well.
I uploaded the program and its source code here
https://drive.google.com/drive/folders/1yKoMOdrFBShPo359q5zXtH0TjoS3kJ8N
Also I checked the wine source code. Looks like this is the DrawAuto method
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/d3d11/device.c#L1225
Which is obviously not implemented yet, but i didn't find any existing bug
reports about this
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http://bugs.winehq.org/show_bug.cgi?id=34579
Bug #: 34579
Summary: rotated ArcTo drawing problem
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 46038
--> http://bugs.winehq.org/attachment.cgi?id=46038
wine screenshot showing bug
Drawing arcs with gdi function ArcTo() using GM_ADVANCED graphics mode and
rotation set with SetWorldTransform() is not correct.
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https://bugs.winehq.org/show_bug.cgi?id=48097
Bug ID: 48097
Summary: Lost Horizon NPCs models in the main menu are totally
orange
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 65655
--> https://bugs.winehq.org/attachment.cgi?id=65655
backtrace
Crashes randomly with this
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