https://bugs.winehq.org/show_bug.cgi?id=50850
Bug ID: 50850
Summary: Just Cause crashes due to unsupported texture format
Product: Wine
Version: 6.4
Hardware: x86-64
URL: https://store.steampowered.com/app/6880/Just_Cause
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69666
--> https://bugs.winehq.org/attachment.cgi?id=69666
d3dx
02e4:trace:d3dx:D3DXGetImageInfoFromFileInMemory File type is DDS
02e4:trace:d3dx:dds_pixel_format_to_d3dformat pixel_format: size 32, flags
0x20, fourcc 0, bpp 8.
02e4:trace:d3dx:dds_pixel_format_to_d3dformat rmask 0, gmask 0, bmask 0, amask
0.
02e4:trace:d3dx:get_image_info_from_dds Pixel format is 0x29
02e4:trace:d3dx:D3DXCheckTextureRequirements device 00162598, width 0033F5CC,
height 0033F5D0, miplevels 0033F5D4, usage 0, format 0033F5DC, pool 1.
02e4:trace:d3dx:check_texture_requirements Requested format 29
02e4:trace:d3dx:check_texture_requirements Requested format is not supported,
looking for a fallback.
02e4:trace:d3dx:check_texture_requirements Format chosen: 15
02e4:trace:d3dx:D3DXCreateTexture device 00162598, width 256, height 64,
miplevels 1, usage 0, format 0x15, pool 0x1, texture 635EB2EC.
02e4:trace:d3dx:D3DXCheckTextureRequirements device 00162598, width 0033F3E4,
height 0033F3E8, miplevels 0033F3EC, usage 0, format 0033F3F4, pool 1.
02e4:trace:d3dx:check_texture_requirements Requested format 15
02e4:trace:d3dx:check_texture_requirements Format chosen: 15
02e4:trace:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture created correctly.
Now loading the texture data into it.
02e4:trace:d3dx:D3DXLoadSurfaceFromMemory (0465F248, 00000000, (null),
62FB1580, 0x29, 256, 00000000, (0,0)-(256,64), 0xffffffff, 0x00000000)
02e4:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
02e4:trace:d3dx:point_filter_argb_pixels src 62FB1580, src_row_pitch 256,
src_slice_pitch 0, src_size 0033F2D8, src_format 7CC44AE0, dst 0464F230,
dst_row_pitch 1024, dst_slice_pitch 0, dst_size 0033F2E4, dst_format 7CC44608,
color_key 0x00000000, palette 00000000.
wine-6.4-180-g41df83c50e1
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https://bugs.winehq.org/show_bug.cgi?id=56973
Bug ID: 56973
Summary: Building wine with mingw/gcc 14.1.1 fails with error
'-Wimplicit-function-declaration'
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: arusanu.bu(a)gmail.com
Distribution: ---
After updating mingw/gcc to 14.1.0 wine fails to build with error:
< i686-w64-mingw32-gcc -c -o dlls/msxml3/i386-windows/domdoc.o
dlls/msxml3/domdoc.c -Idlls/msxml3 -Iinclude -Iinclude/msvcrt \
-I/usr/i686-w64-mingw32/sys-root/mingw/include/libxml2 -D_UCRT -D__WINESRC__
-D__WINE_PE_BUILD \
-Wall -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Winit-self -Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes
-Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-Wabsolute-value \
-Wenum-conversion -Wno-misleading-indentation -fno-omit-frame-pointer
-mpreferred-stack-boundary=2 \
-gdwarf-4 -g -O2
dlls/msxml3/domdoc.c: In function 'doparse':
dlls/msxml3/domdoc.c:546:9: error: initialization of 'void (*)(void *, const
xmlError *)' {aka 'void (*)(void *, const struct _xmlError *)'} from
incompatible pointer type 'void (*)(void *, xmlError *)' {aka 'void (*)(void *,
struct _xmlError *)'} [-Wincompatible-pointer-types]
546 | sax_serror /* serror */
| ^~~~~~~~~~
dlls/msxml3/domdoc.c:546:9: note: (near initialization for
'sax_handler.serror')
make: *** [Makefile:78873: dlls/msxml3/i386-windows/domdoc.o] Error 1 >
Adding "-Wno-error=incompatible-pointer-types" to CROSSCFLAGS seems to
circumvent this error but run into the following error:
<i686-w64-mingw32-gcc -c -o dlls/msxml3/i386-windows/main.o dlls/msxml3/main.c
-Idlls/msxml3 -Iinclude -Iinclude/msvcrt \
-I/usr/i686-w64-mingw32/sys-root/mingw/include/libxml2 -D_UCRT -D__WINESRC__
-D__WINE_PE_BUILD \
-Wall -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Winit-self -Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes
-Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-Wabsolute-value \
-Wenum-conversion -Wno-misleading-indentation -fno-omit-frame-pointer
-mpreferred-stack-boundary=2 \
-Wno-error=incompatible-pointer-types
dlls/msxml3/main.c: In function 'DllMain':
dlls/msxml3/main.c:360:9: error: implicit declaration of function
'xmlThrDefTreeIndentString'; did you mean 'xmlTreeIndentString'?
[-Wimplicit-function-declaration]
360 | xmlThrDefTreeIndentString("\t");
| ^~~~~~~~~~~~~~~~~~~~~~~~~
| xmlTreeIndentString
make: *** [Makefile:79085: dlls/msxml3/i386-windows/main.o] Error 1 >
which have been mitigated by adding
"-Wno-error=-Wimplicit-function-declaration", and that allowed wine to build
successfully.
This doesn't happen using mingw/gcc 13.2 or 12.2
If any other details/tests requests are needed will gladly provide.
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https://bugs.winehq.org/show_bug.cgi?id=39848
Bug ID: 39848
Summary: Can't launch Victoria 2 from steam
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
1. winetricks steam
2. cd "~/.wine/drive_c/Program Files/Steam"
wine Steam
3. Log in, download Victoria 2
4. Run Victoria 2, it just crashed before meeting Bug 35163
If I type
cd "~/.wine/drive_c/Program Files/Steam/steamapps/common/Victoria 2"
Then run wine v2game.exe, the game will launch, then hit bug 35163
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http://bugs.winehq.org/show_bug.cgi?id=16734
Summary: get_ptrace_tid defined but not used on OpenBSD
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: trivial
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache gcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wwrite-strings -Wpointer-arith -I/usr/local/include -g
-O2 -o ptrace.o ptrace.c
ptrace.c:174: warning: `get_ptrace_tid' defined but not used
There's an '#ifdef linux' on the same code a few lines earlier (in
get_ptrace_tid), which fixes compile here as well:
diff --git a/server/ptrace.c b/server/ptrace.c
index b446de9..92b7db5 100644
--- a/server/ptrace.c
+++ b/server/ptrace.c
@@ -172,7 +172,9 @@ static int get_ptrace_pid( struct thread *thread )
/* return the Unix tid to use in ptrace calls for a given thread */
static int get_ptrace_tid( struct thread *thread )
{
+#ifdef linux
if (thread->unix_tid != -1) return thread->unix_tid;
+#endif
return thread->unix_pid;
}
but I'm not sure if that's right or not. Comments welcome.
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http://bugs.winehq.org/show_bug.cgi?id=33408
Bug #: 33408
Summary: CAJViewer 7.2 needs MDAC while installing
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download and type $wine 'CAJViewer 7.2.self.exe'
1. just click Next
2. Before the installation finished, the installer reportered that MDAC 2.8 is
needed, but I closed that dialog, and the installation finished successfully.
3. I don't know if it has more influnce than an annoying dialog.
winetricks mdac28 to workaround it.
By the way, this bug doesn't block bug 33404
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https://bugs.winehq.org/show_bug.cgi?id=53405
Bug ID: 53405
Summary: Into The Breach freezes when enabling fullscreen
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
Created attachment 72796
--> https://bugs.winehq.org/attachment.cgi?id=72796
Wine logs
The Windows version of the game Into The Breach freezes when enabling
fullscreen in the game settings, and the only way to exit the game is to kill
the process.
The freeze does not happen if the game is started with fullscreen already on
(by changing it on the configuration file) or if disabling fullscreen in the
game settings.
(Tested on the Epic Games Store version)
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https://bugs.winehq.org/show_bug.cgi?id=56697
Bug ID: 56697
Summary: _kbhit ignores the last event in the queue
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)protonmail.com
Distribution: ---
Created attachment 76482
--> https://bugs.winehq.org/attachment.cgi?id=76482
kbhit_test.c
Discovered this bug while writing an implementation for timeout.exe.
Run the attached kbhit_test program under wineconsole to replicate the error.
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http://bugs.winehq.org/show_bug.cgi?id=30222
Bug #: 30222
Summary: Symantec VIP Access can not be activated - take 2
Product: Wine
Version: 1.5.0
Platform: Other
URL: http://www.symantec.com/products/trialware.jsp?pcid=pc
at_info_risk_comp&pvid=vip_1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
As a follow-up to bug #29891 , after installing Symantec VIP Access the user is
required to accept a license agreement and activate the program. The activation
is unsuccesful and therefore the program can not be used.
Please note that the 'activation' does not refer to copy protection mechanisms,
but rather to connecting to a server using HTTP and obtaining an initial unique
credential ID.
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http://bugs.winehq.org/show_bug.cgi?id=33190
Bug #: 33190
Summary: Font display problem using text and dc rotation
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
We recognized an gdi text display issue using the application Gausz
http://appdb.winehq.org/objectManager.php?sClass=application&iId=13649.
The problem appears when gdi text is drawn with font rotation *and* display
context rotation.
The problem do not appear when either font rotation or display context rotation
is zero.
The application uses CreateIndirectFont to set a fixed size font with optional
set rotation and draws the text with TextOut(). The display context rotation
has been set with SetWorldTransform().
We tried to find a test case application, but where not able to reproduce the
problem outside the application. We also tried to debug into wine's code based,
but got lost by the details.
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