http://bugs.winehq.org/show_bug.cgi?id=10893
Summary: Guildwars Minimize Bug
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: core1993(a)web.de
Hello and a good day.
I have a Problem on Guildwars: If i minimize the Guildwars Window it will be
minimized. Ok, thats what i wanted. But if i resize the window the window will
have be a size of 32 * 32 Pixel. Thats sad :(
Its not so much requed because i will not minimize Guildwars often but
sometimes. And if i farm and i cant see anything thats nod fine.
I hope that you will fix this bug asap ( as soon as possible ).
Thank you. Asmar from Germany
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https://bugs.winehq.org/show_bug.cgi?id=57681
Bug ID: 57681
Summary: Playing Mario.exe and wine stops working at the end of
one level.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue58097(a)gmail.com
Distribution: ---
Created attachment 77869
--> https://bugs.winehq.org/attachment.cgi?id=77869
While playing Mario.exe it crashes at the end of one of the levels
While playing a Funkin Night Friday mod called "Mario Madness" things ran
smoothly till one level at the very end it crashes. I've attached a backtrace
to this report.
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https://bugs.winehq.org/show_bug.cgi?id=57560
Bug ID: 57560
Summary: Chessbase 11 - dialog not popping up
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
When you make a different move from the one in the game score, a dialog should
pop up with options such as overwrite, etc called Input New Move. This is
sometimes not happening (effectively locking up the application) any longer
which makes Chessbase 11 junk in this version. It's fairly random though. Using
plasma to show all screens you see it titled as a Input window (should be Input
new move) and trying to close it there doesn't work. Sometimes it just doesn't
fail. Tried and failed on two and one screens.
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https://bugs.winehq.org/show_bug.cgi?id=57685
Bug ID: 57685
Summary: Spam: Obsfucate email addresses on reports and
elsewhere even when logged in
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
CC: austinenglish(a)gmail.com
Distribution: ---
A Spammer is likely using Wine bugzilla since I had no spam before recently
interacting with wine bugzilla and now a ton every day from a few domains. No
other major interactions with my email around the start date except with a
pension company (far less likely to be the source). Spammers just need to
create an account here and scrape bug reports.
For most things there is no reason to show email addresses to the public as
that is not necessary for most use cases. In the rare case where it is
necessary to contact someone related to a bug or out of interest, it should go
via a request to wine maintainers, not allow anyone to contact anyone
unsolicited. This also probably breaches privacy laws (GDPR etc).
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https://bugs.winehq.org/show_bug.cgi?id=38478
Bug ID: 38478
Summary: Captvty crashes at start
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Extracting captvty works well. But when one wants to start the software, it
crashes immediately. The backtrace is quite short. So I copy it instead of
attaching it.
~/captvty$ wine Captvty.exe
fixme:mscoree:parse_supported_runtime
sku=L".NETFramework,Version=v4.0,Profile=Client" not implemented
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"loadFromRemoteSources" in state 4
Unhandled Exception:
System.InvalidOperationException: WinForms_SeeInnerException --->
System.TypeLoadException: A type load exception has occurred.
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at ÔÇëÔÇÇ+.[Main] (Captvty.Main ) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ+. () [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ.OnCreateMainForm () [0x00000] in <filename unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ. (System.String[] ) [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidOperationException:
WinForms_SeeInnerException ---> System.TypeLoadException: A type load exception
has occurred.
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at ÔÇëÔÇÇ+.[Main] (Captvty.Main ) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ+. () [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ.OnCreateMainForm () [0x00000] in <filename unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at ÔÇëÔÇÇ. (System.String[] ) [0x00000] in <filename unknown>:0
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http://bugs.winehq.org/show_bug.cgi?id=23464
Summary: Installer windows for several Disney Interactive
products do not render correctly
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug report applies to at least three Disney Interactive products from the
years 1999 and 2000: Dinosaur Activity Centre, Magic Artist Studio and Toy
Story 2 Action Game.
On starting Setup.exe from the game CD, the initial window is not rendered
properly. It mainly consists of a grey background; the only part which is
rendered properly is the "sparkling" Disney logo. If you move the pointer over
where the buttons should be, they are drawn when the pointer passes over them.
(See the Windows screenshot to find where the hotspots are.)
With Wine *not* in virtual desktop mode, if you drag the window or activate
another window, it refreshes/renders correctly. (In virtual desktop mode the
window has no decorations, so cannot be dragged.)
After the window has refreshed, if you partly cover it with another window,
then click in the Setup window to bring it to the front, the just-revealed
parts are blank. That also happens in virtual desktop mode.
I have created an archive containing only those files sufficient to allow
Setup.exe to run. You can download it from
http://rapidshare.com/files/404357546/Disney.tar.bz2.html
228740 bytes, MD5 checksum fc0b0f7926209db6b4b83ff002e79219
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https://bugs.winehq.org/show_bug.cgi?id=49003
Bug ID: 49003
Summary: Old DX7 game "Dinosaur Worlds" crashes on start
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 66978
--> https://bugs.winehq.org/attachment.cgi?id=66978
Log
This is basically a recreation of the long abandoned bug 1934. I found the
program in archive.org, and the issue still remains.
As soon as it starts, it crashes.
Fair warning: It switches to super low resolution which won't be reset on
crash, so enable the virtual desktop in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=55998
Bug ID: 55998
Summary: Pro Evolution Soccer 6 doesn't have SFX on menus and
ingame
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: jr1991(a)protonmail.com
Distribution: Fedora
Created attachment 75610
--> https://bugs.winehq.org/attachment.cgi?id=75610
Backtrace all
This bug is present in Wine since forever, it never had SFX on this game. This
comment from 2010 verifies what I'm reporting.
https://bugs.winehq.org/show_bug.cgi?id=22598#c53
A workaround is to do winetricks directmusic dsdmo, but then the game gets
sound glitches, whistles out of nowhere ingame and some very noticeable latency
on SFX.
I provide a bt all and console output of clean wine with the latest 9-01 rc. I
also add bt all and console output with the winetricks workaround if it's
useful.
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https://bugs.winehq.org/show_bug.cgi?id=57179
Bug ID: 57179
Summary: Since Wine 7.5, file uploads in Hotline Client 1.2.3
hang after about 200 KB
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jordan.yelloz.me
Distribution: ---
I was uploading a file to a Hotline server from the Hotline client (1990s BBS
software used mostly on Macs) using recent versions of Wine, all the way up to
9.17 and noticed that uploads greater than about 200KB will not complete
successfully.
I found that this is working properly in wine 7.4 and earlier and I think I've
narrowed the cause down to the commit
https://gitlab.winehq.org/wine/wine/-/commit/1c6c90c7e1f1cd011e0ddb1dba4771…
. Though I'm not knowledgeable enough about wine's implementation to fix the
problem, I tested with the latest code in 64-bit mode, and if I just set
reply->nonblocking = FALSE at
https://gitlab.winehq.org/wine/wine/-/blob/6dfb84f5cbdf30c1dc0775fd4dae821e…
the upload will succeed but obviously the client application UI will be
unresponsive while that happens.
The windows versions of the Hotline client and server are downloadable from
https://preterhuman.net/gethotlinekdx.php
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