https://bugs.winehq.org/show_bug.cgi?id=57664
Bug ID: 57664
Summary: New problems with SudoCue under Win 10.0 rc5
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dwg(a)australiamail.com
Distribution: ---
Created attachment 77830
--> https://bugs.winehq.org/attachment.cgi?id=77830
Sudocue Bcktrace
I have been using Sudocue for quite some time under Wine with no problems.
Upgrade to win3 10.0 rc 5 and I now get the following crash
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https://bugs.winehq.org/show_bug.cgi?id=46580
Bug ID: 46580
Summary: HoMM3 WOG: can't enter russian text speaking with
sphynx
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Created attachment 63460
--> https://bugs.winehq.org/attachment.cgi?id=63460
Log with +keyboard
Heroes of Might and Magic 3.5 In The Wake Of Gods
It is unofficial mod of old Heroes III game having own site, with opened
source.
http://wforum.heroes35.net/index.php?language=english
I know, there are other reports about cyrillic characters, mostly closed
invalid.
Anyway there is a new problem.
In the game I can enter Russian and English text in the field of gamer name.
There is no problem to switch keyboard and no problem with fonts.
The problem if speak with Sphynx which is WOG addition to the game.
Testing with different wine versions I got different results.
1.7 - can't switch keyboard
1.9 - showing ???? instead of text. Sphynx does not accept the input even if it
true.
3.0 - can enter english text but nothing inputted in russian layout
4.0 - the dialog even not appeared looks like the text already inputted.
I proposed the input occurred by some other protocol and this protocol is not
supported supported character sets.
The log with +keyboard shows many lines but I see no answer.
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https://bugs.winehq.org/show_bug.cgi?id=39576
Bug ID: 39576
Summary: Sound in StarCraft 2 breaks after
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
At least since StarCraft 2 Legacy of the void (released 2015-11-10) and Wine
1.7.52 (currently 1.7.54) I'm experiencing sound issues. I'll try to find out
some more about it in the next weeks...
The problem:
After playing a while, especially in missions with many units, the sound
becomes very strange. Suddenly there is a lot of loud noise and voices are
spoken very fast. Playback is probably about two times the speed of normal.
I can temporarily let the sound return to normal, by opening the StarCraft 2
sound options and changing the number of sound channel to any other value
(which value doesn't seems to be important).
Sometimes (very rarely) the sound suddenly returns to normal without any
further actions.
I tried setting the value "default-fragment-size-msec" in the file
/etc/pulse/daemon.conf
to different value. Afterwards I always did "killall pulseaudio" and restartet
Wine/StarCraft. But that didn't helped.
Values I tried: 5, 100, 400
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https://bugs.winehq.org/show_bug.cgi?id=57338
Bug ID: 57338
Summary: wine-gecko/wine-mono don't cache their installers if
using a username with unicode characters
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
Noticed while looking at https://github.com/Winetricks/winetricks/pull/2278
I created a test user (`tëstuser`). If I then run Wine under that user, I get a
popup to install wine-mono. The installer downloads and installs wine-mono,
great.
Making a second prefix shows the installer prompt again. The installer doesn't
get cached in ~/.cache/wine (as it does for my normal, ascii-named user).
If the installer is put in /usr/local/share/wine/mono, it gets picked up from
there, as expected.
Which makes me wonder, are unicode characters supported in usernames for wine?
I suspect there may be other lurking issues like this, if so.
FWIW, Windows appears to support it (though various software is broken when
doing so), see https://cornevandriel.com/articles/unicode-in-windows-usernames
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https://bugs.winehq.org/show_bug.cgi?id=56703
Bug ID: 56703
Summary: Crash when installing Rhinoceros 8.6
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.lawrence.lu(a)gmail.com
Distribution: ---
Created attachment 76490
--> https://bugs.winehq.org/attachment.cgi?id=76490
backtrace
When installing Rhinoceros 8.6 in a clean wineprefix where I only installed
dotnet48 (using winetricks), the installer crashes at the end with
03f8:err:msi:__wine_msi_call_dll_function Custom action
(L"C:\\users\\dllu\\Temp\\msi6b88.tmp":"AddMachineCertificate") caused a page
fault: 0xc0000005
Using wine-9.9-50-gd41a1f0183f but also tested with wine-staging-9.8 and
wine-9.8.
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https://bugs.winehq.org/show_bug.cgi?id=56559
Bug ID: 56559
Summary: wine is unable to launch a .exe that just downloads a
file
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerard.labadie(a)sysgroup.fr
Distribution: ---
all the info is in
https://forum.winehq.org/viewtopic.php?t=38779
I want to launch iologo-launcher that is avalable at
https://cellar-c2.services.clever-cloud.com/iologo-app/launcher2/5/iologo-l…
and wine iolog-launcher.exe
does nothing
on Windows this file just downloads iologo_setup.exe
and then I am able to launch iologo_setup.exe with wine
qwertymnb offered a hack and said it is a wine bug
[quote]diff --git a/dlls/cryptnet/cryptnet_main.c
b/dlls/cryptnet/cryptnet_main.c
index 7768e9e5bd3..e23f63f86e7 100644
--- a/dlls/cryptnet/cryptnet_main.c
+++ b/dlls/cryptnet/cryptnet_main.c
@@ -2304,7 +2304,7 @@ typedef struct _OLD_CERT_REVOCATION_STATUS {
BOOL WINAPI CertDllVerifyRevocation(DWORD dwEncodingType, DWORD dwRevType,
DWORD cContext, PVOID rgpvContext[], DWORD dwFlags,
PCERT_REVOCATION_PARA pRevPara, PCERT_REVOCATION_STATUS pRevStatus)
-{
+{return 1;
DWORD error = 0, i;
FILETIME now;
LPFILETIME pTime = NULL;
[/quote]
my wine version
[code]$ wine --version
wine-9.6
[/code]
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https://bugs.winehq.org/show_bug.cgi?id=57650
Bug ID: 57650
Summary: osu! stable: Insert key to minimize to tray does not
hide game window (regression)
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)horvath.blog
Distribution: ---
Created attachment 77786
--> https://bugs.winehq.org/attachment.cgi?id=77786
broken "x11drv,systray,event" log
Regression commit: 0cda91856138e1d49fcfd9b6c2c9328146616baa
From: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Thu, 14 Nov 2024 11:53:52 +0100
Subject: [PATCH] winex11: Request window state updates asynchronously.
---
dlls/user32/tests/win.c | 7 +--
dlls/winex11.drv/event.c | 101 +++-----------------------------------
dlls/winex11.drv/window.c | 41 +++++++++++-----
dlls/winex11.drv/x11drv.h | 3 +-
4 files changed, 37 insertions(+), 115 deletions(-)
Before this commit, pressing the insert key properly unmapped/minimized the
window to the system tray. After, it still adds an icon to the tray, but the
game window remains open. The tray icon can still be clicked to remove the icon
as before.
This problem still occurs on current Wine master (5942da6c) with minor
differences, but the issue of not minimizing started with this change.
I mainly use i3wm, but I get the same behavior on swaywm (with the floating
dock instead).
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https://bugs.winehq.org/show_bug.cgi?id=56658
Bug ID: 56658
Summary: When using Kosugi for vertical writing, some
punctuation marks are not placed correctly.
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 76433
--> https://bugs.winehq.org/attachment.cgi?id=76433
Vertical writing comparison (Orange squares added for emphasis)
When using Kosugi, a Japanese font designed by MOTOYA[1], for vertical writing,
some punctuation marks are not placed correctly. Ume Gothic[2], another
Japanese font, doesn't have this issue. See the attachment for details.
Steps to Reproduce:
1. Install Kosugi font, Kosugi-Regular.ttf, to your font directory.
SHA1(Kosugi-Regular.ttf) = fb02b5f57e8652a1fd499195d7070bafd58e16e2
2. Download Mery Text Editor Ver 3.7.1[3] and unzip it.
SHA1(MeryPortable-3.7.1.zip) = 8355bbf8919bade31bf333731167b48cb47d9e5e
3. Launch Mery editor with Japanese locale,
i.e. % LANG=ja_JP.UTF-8 wine Mery.exe
4. Choose Kosugi font in ツール(T) - オプション(O) - 表示 - フォント(F).
5. Enable vertical writing view at 表示(V) - 縦書き(V).
6. Copy and paste the following Japanese text:
あのイーハトーヴォのすきとおった風、夏でも底に冷たさをもつ青いそら、うつくしい森で飾られたモリーオ市、郊外のぎらぎらひかる草の波。
Actual results:
"。" and "、" are placed in the lower left hand corner of the square.
See the left side of the attached image, Kosugi.
Expected results:
"。" and "、" are placed in the upper right hand corner of the square.
See the right side of the attached image, Ume Gothic.
[1] https://fonts.google.com/specimen/Kosugi
[2] https://ja.osdn.net/projects/ume-font/wiki/FrontPage
[3] https://www.haijin-boys.com/download/MeryPortable-3.7.1.zip
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https://bugs.winehq.org/show_bug.cgi?id=46702
Bug ID: 46702
Summary: GNUTLS_CURVE_TO_BITS not found
Product: Wine
Version: 4.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Using latest gnutls3.6.6 I got compilation error
~~~
Undefined symbols for architecture i386:
"_GNUTLS_CURVE_TO_BITS", referenced from:
_key_asymmetric_generate in gnutls.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
winegcc: clang failed
make[1]: *** [bcrypt.dll.so] Error 2
make: *** [dlls/bcrypt] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=35981
Bug ID: 35981
Summary: Battlefield: Bad Company 2 Updater has missing glyphs
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 48100
--> http://bugs.winehq.org/attachment.cgi?id=48100
screenshot
In English game locale BFBC2Updater has a normal text, but in Russian isn't.
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