https://bugs.winehq.org/show_bug.cgi?id=54807
Bug ID: 54807
Summary: some apps hangs at exit (regression)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: roxmail(a)list.ru
Distribution: ---
Since wine-6.5 Keil UV4 C51 (demo) hang at exit or close project (not always,
but most likely).
d144890c88c69c937b5e3ffa9b85d0d9d475c44d is the first bad commit
commit d144890c88c69c937b5e3ffa9b85d0d9d475c44d
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Mon Mar 22 23:04:29 2021 -0500
ntdll: Hold fd_cache_section while removing and closing handles.
Otherwise, it's possible for the old handle to be re-added to the cache
between
removing and closing it.
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
this change fix it (at least for wine-8.4 and early, i suppose it partially
revert this commit):
diff -urN a/dlls/ntdll/unix/server.c b/dlls/ntdll/unix/server.c
--- a/dlls/ntdll/unix/server.c 2023-03-25 10:41:17.844720197 +0300
+++ b/dlls/ntdll/unix/server.c 2023-03-25 10:41:34.456106724 +0300
@@ -1777,6 +1777,8 @@
* retrieve it again */
fd = remove_fd_from_cache( handle );
+ server_leave_uninterrupted_section( &fd_cache_mutex, &sigset );
+
SERVER_START_REQ( close_handle )
{
req->handle = wine_server_obj_handle( handle );
@@ -1784,8 +1786,6 @@
}
SERVER_END_REQ;
- server_leave_uninterrupted_section( &fd_cache_mutex, &sigset );
-
if (fd != -1) close( fd );
if (ret != STATUS_INVALID_HANDLE || !handle) return ret;
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https://bugs.winehq.org/show_bug.cgi?id=57647
Bug ID: 57647
Summary: DEATHLOOP needs GetWsChangesEx implementation
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Output has lots of
0514:fixme:seh:GetWsChangesEx (FFFFFFFFFFFFFFFF, 0000000000000000,
00007F4D23A8FC10)
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https://bugs.winehq.org/show_bug.cgi?id=57646
Bug ID: 57646
Summary: Scrapland Remastered - Videos are not played
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
With WINE 10.0-rc2 and 10.0-rc4, videos in Scrapland Remastered are not played:
no logo video when starting the game, no introduction video when beginning a
new game, we are instead directly starting right after this video should end.
With WINE 9.0, the same videos are played correctly.
An extra symptom is that with WINE 10.0-rc2 and 10.0-rc4 the game tends to
freeze when trying to quit it, so its process needs to be killed. That is
something I have often seen with games that have videos that could not be
played, but usually this is related to missing GStreamer plugins.
Here GStreamer plugins are out of the equation as the tests with WINE 10.0 and
9.0 are done on the exact same system, with nothing modified but the used WINE
build.
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https://bugs.winehq.org/show_bug.cgi?id=56747
Bug ID: 56747
Summary: Steam won’t load in the new wow64 mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
When you try to load steam it updates fine but won’t give you a login screen
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https://bugs.winehq.org/show_bug.cgi?id=54573
Bug ID: 54573
Summary: win64 bug: err:module:import_dll Library iconv.dll
Product: Wine-staging
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romulasry(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74116
--> https://bugs.winehq.org/attachment.cgi?id=74116
wine pant.net logfile
When I run:
wine paint.net.5.0.2.install.anycpu.web.exe
See attached log.
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https://bugs.winehq.org/show_bug.cgi?id=42060
Bug ID: 42060
Summary: Zafehouse Diaries stuck on the loading screen with
built-in gdiplus (GdipWindingModeOutline not
implemented)
Product: Wine
Version: 2.0-rc2
Hardware: x86
URL: http://www.zafehouse.com/try-the-demo/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 56549
--> https://bugs.winehq.org/attachment.cgi?id=56549
terminal output
After starting a new game from the menu, the game seems to be stuck in an
infinite loop at the 'Building the town...' stage.
Can be reproduced with the demo (non-Steam).
The game needs .net2.0, xaudio2, native d3dx9_43 and d3dcompiler_43.
Native gdiplus used to be a workaround (now the game crashes with native
gdiplus, see bug #41926).
wine-2.0-rc2-35-gc28816c
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https://bugs.winehq.org/show_bug.cgi?id=54979
Bug ID: 54979
Summary: Futexes which protect memory allocation congest,
causing 100x performance degradation
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: nagle(a)animats.com
Distribution: ---
Created attachment 74518
--> https://bugs.winehq.org/attachment.cgi?id=74518
Debugger output with multiple threads stuck in spinlocks.
SUMMARY
Under the wrong circumstances, a program doing many memory allocations from
multiple threads can
experience more than 100x performance degradation.
I'm seeing this in my own Rust program, which has 16 sometimes-compute-bound
threads on a 12 CPU machine. This works fine on Microsoft Windows and when
compiled for Linux. Under Wine, it can be over 100x slower.
Multiple threads are banging on a spinlock at
_InterlockedCompareExchange
[Z:\usr\src\packages\BUILD\include\winnt.h:6630] in ntdll
spin_lock
[Z:\usr\src\packages\BUILD\dlls\ntdll\sync.c:937] in ntdll
This is the spin lock around the queue for pausing threads.
DISCUSSION
This looks like futex congestion. That's a known kind of problem, but doesn't
seem to have
been seen in Wine before. It may be that some programs just run really slow
under Wine,
and nobody knows why.
The code in NTDLL is clearly intended to handle the fast case without doing an
OS-level lock. Under light load, that's O(1). But under heavy load, with
multiple threads pounding on spinlocks, each spinlock waits longer, and there
are multiple threads, so it becomes O(N^2). Which means huge slowdowns.
See discussion at https://forum.winehq.org/viewtopic.php?t=37688 which has
snippets of the code that's causing the problem. I can copy all that info over
here if necessary. Let me know.
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https://bugs.winehq.org/show_bug.cgi?id=57644
Bug ID: 57644
Summary: cam350 2075 does not start
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: m852(a)rambler.ru
CC: dimesio(a)earthlink.net
Distribution: ---
When launching cam350 2075 , a notification appears that the program requires
the webview component dcomp fail The program interface freezes
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https://bugs.winehq.org/show_bug.cgi?id=57641
Bug ID: 57641
Summary: Alone 4 Demo Movies show a black screen but don't not
play
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
URL: https://archive.org/details/AloneInTheDark4Demo
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BOBBLOG(a)protonmail.com
Distribution: ---
Created attachment 77768
--> https://bugs.winehq.org/attachment.cgi?id=77768
Alone 4 Terminal Messages.
Alone 4 Demo Movies show a black screen but do not play. I can hear the sound
of the videos playing in the background. I tested with a clean wine prefix on
wine-10-rc4.
AMD Radeon RX 580 Series
Open Source Driver
The Demo can be in the link
https://archive.org/details/AloneInTheDark4Demo
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https://bugs.winehq.org/show_bug.cgi?id=57628
Bug ID: 57628
Summary: Simple StackWalk64 code example doesn't produce output
as expected
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: tuxifan(a)posteo.de
Distribution: ---
Created attachment 77753
--> https://bugs.winehq.org/attachment.cgi?id=77753
StackWalk64 code example
Running the attached StackWalk64 code example produces a stack trace on
Windows. In Wine, it doesn't. No log messages are generated.
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