https://bugs.winehq.org/show_bug.cgi?id=57637
Bug ID: 57637
Summary: Regression: Crash on exit in Age of Empires
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dplay
Assignee: wine-bugs(a)winehq.org
Reporter: krkos(a)mail.muni.cz
Distribution: ---
Created attachment 77765
--> https://bugs.winehq.org/attachment.cgi?id=77765
AoE exit crash backtrace
The bug affects original Age of Empires with UPatch HD 1.2 Release 3.
Upon program exit, it crashes with page fault on write access to 0x00000005,
see attached backtrace.
This was bisected to be caused by 490d5f0fcf8556548743ad65a2a9951c2f503809
"dplayx: Merged IDirectPlayLobby/2A in to IDirectPlayLobby3A.", which seems
strange as the backtrace indicates something audio related, but was reproduced
repeatedly.
The bug manifests on wow64 32bit (configure --enable-win64
--enable-archs=i386,x86_64), compiled with both mingw and clang. I did not test
pure 32b wine.
The bug is still present in wine 10.0-rc4.
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https://bugs.winehq.org/show_bug.cgi?id=57811
Bug ID: 57811
Summary: wikis/Building-Wine contains broken/obsolete link
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: depaoli.renzo(a)gmail.com
Distribution: ---
As per instruction on the 404 website
"If you followed a link from a WineHQ.org page and reached this page in error,
please report it to the WineHQ.org Bugzilla.":
The link on the Wine Wiki
https://gitlab.winehq.org/wine/wine/-/wikis/Building-Winehttps://www.winehq.org/pipermail/wine-devel/2016-January/111245.html
is broken resulting in 404.
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https://bugs.winehq.org/show_bug.cgi?id=56542
Bug ID: 56542
Summary: winewayland.drv: In-game VSync capped at 59FPS on 60Hz
monitors
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: faridzelli(a)gmail.com
Distribution: ---
The in-game VSync is capped at 59FPS in Cyberpunk 2077 on 60Hz displays. This
game in particular allows the player to adjust the VSync frame rate target, the
given options change to [59 29 19 14] as opposed to [60 30 20 15] under
XWayland.
Benchmark results:
- XWayland + VSync 60 (3 runs): 59.5FPS
- winewayland.drv + VSync 59 (3 runs): 58.4FPS
System information:
- Specs: Ryzen 5 3600 / Radeon 6700XT / 3840x2160 60Hz
- OS: openSUSE Tumbleweed
- DE: GNOME 46
- Display scaling: none
- Wine version: 9.6 (reproducible on all 9.X builds)
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https://bugs.winehq.org/show_bug.cgi?id=57814
Bug ID: 57814
Summary: Battle Realms Complete Freeze in Multiplayer while
WinSock try_send failed to convert address
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: zeroredgrave(a)gmail.com
Distribution: ---
Created attachment 78024
--> https://bugs.winehq.org/attachment.cgi?id=78024
WinSock try_send failed to convert address
Im trying to play BattleRealms in Multiplayer via LAN Connection to test but
suddenly it will Freeze the game in the Multiplayer Menu after i clicked
creating rooms in LAN Connection. When i looked at the terminal, there was an
error occur in the terminal says "0548:err:winsock:try_send failed to convert
address". The Singleplayer is fine completely. Only the Multiplayer side is the
problem for now.
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https://bugs.winehq.org/show_bug.cgi?id=57813
Bug ID: 57813
Summary: EnumDesktopWindows does not SetLastError when
NtUserBuildHwndList fails
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: nicolas.iooss.2010_wine(a)m4x.org
Distribution: ---
Hello,
Since Wine 9.22 (commit
https://gitlab.winehq.org/wine/wine/-/commit/7d5a43b60492d8b7f49a6b4a574f28…
"user32: Reimplement the enum window functions using NtUserBuildHwndList()."),
EnumDesktopWindows can fail without setting the Last Error. More precisely, the
function returns FALSE and GetLastError() does not return the associated error.
I guess that's cause by line 76
(https://gitlab.winehq.org/wine/wine/-/blob/7d5a43b60492d8b7f49a6b4a574f28a5…
):
status = NtUserBuildHwndList( 0, hwnd, FALSE, TRUE, 0, size, list, &size );
/* ... */
if (status != STATUS_BUFFER_TOO_SMALL) return FALSE;
A call to SetLastError (or set_ntstatus(status)) seems to be missing.
(By the way, Microsoft documents EnumDesktopWindows in
https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enum…
"If the function fails or is unable to perform the enumeration, the return
value is zero. To get extended error information, call GetLastError.")
This issue seems to affect other functions in the same file
(dlls/user32/win.c): when a "NTSTATUS status" is used to get the return value
of functions NtUser..., several functions return FALSE or NULL without setting
the Last Error.
Context:
I first saw this on Arch Linux running Wine 9.22 and successfully reproduced
the issue on a clean Ubuntu 24.04 installation with Wine 10.1 installed by
following instructions from
https://gitlab.winehq.org/wine/wine/-/wikis/Debian-Ubuntu .
I am testing this using a program I wrote many years ago,
https://github.com/fishilico/shared/blob/361bd98566a4da881d746a95804723d0d0…
. Before Wine 9.22, it successfully enumerated the Stations and Desktops. Since
Wine 9.22, the callback of EnumDesktopWindows is no longer called and
EnumDesktopWindows returns FALSE with GetLastError() showing the previous error
(if SetLastError(0) is added before the call to EnumDesktopWindows,
GetLastError() returns 0 after the call).
In case it is useful, here is an extract of "WINEDEBUG=trace+all wine
./list_desktops.exe" :
20129.073:01e4:01e8:Call
user32.EnumDesktopWindows(00000068,1400016a0,7ffffe2ffe50) ret=140001b17
20129.073:01e4:01e8:trace:heap:RtlAllocateHeap handle 00007FFFFE320000,
flags 0, size 0x400, return 00007FFFFE380EC0, status 0.
20129.074:01e4:01e8:trace:heap:RtlFreeHeap handle 00007FFFFE320000, flags
0, ptr 00007FFFFE380EC0, return 1, status 0.
20129.074:01e4:01e8:Ret user32.EnumDesktopWindows() retval=00000000
ret=140001b17
20129.074:01e4:01e8:Call KERNEL32.GetLastError() ret=140001b1f
20129.074:01e4:01e8:Ret KERNEL32.GetLastError() retval=00000000
ret=140001b1f
By the way, debugging with winedbg shows that NtUserBuildHwndList returns
0xC0000022 (STATUS_ACCESS_DENIED). I don't know why (and what I should do to
make it work as before), but the bug I am reporting is not about this.
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https://bugs.winehq.org/show_bug.cgi?id=39893
Bug ID: 39893
Summary: wine builtin IE can't download .exe file
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
wine iexplore
https://download-installer.cdn.mozilla.net/pub/firefox/releases/43.0.3/win3…
Got
fixme:urlmon:create_object Could not find object for MIME
L"application/x-msdownload"
fixme:ieframe:handle_navigation_error Navigate to error page
Maybe a dup of bug 33676?
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https://bugs.winehq.org/show_bug.cgi?id=57589
Bug ID: 57589
Summary: Incorrect name of the mail server
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lav(a)etersoft.ru
CC: jnewman(a)codeweavers.com
Distribution: ---
mail.winehq.org incorrectly reports its name:
# netcat 4.4.81.124 25
220 winehq.org ESMTP
Also both direct and reverse resolving need be the same. Now it is broken:
# resolve mail.winehq.org
IP address of mail.winehq.org: 4.4.81.124
# resolve 4.4.81.124
Host name of 4.4.81.124: winehq.org
I just checked with follow tool:
https://mxtoolbox.com/SuperTool.aspx?action=smtp%3amail.winehq.org&run=tool…
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https://bugs.winehq.org/show_bug.cgi?id=47086
Bug ID: 47086
Summary: Vertical scrollbar does not display in Chessbase 11
when changing contents of window
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 64283
--> https://bugs.winehq.org/attachment.cgi?id=64283
Dude, where's my scrollbar? [should appear on far right]
On the main screen of Chessbase 11, if you are viewing the contents of a
database which does not need a vertical scrollbar, and then switch to one which
does the scrollbar does not automatically appear. Clicking where the scrollbar
should be causes it to render again.
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https://bugs.winehq.org/show_bug.cgi?id=41309
Bug ID: 41309
Summary: Cannot activate ChessbaseLight 2009
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dbacc(a)posteo.de
Distribution: ---
Created attachment 55639
--> https://bugs.winehq.org/attachment.cgi?id=55639
log
Installation runs fine. Activation screen shows up. I enter my code, then it
contacts the activation server until I eventually run in to the message "not
implemented yet". If I remember correctly, I had this running in a WINE
installation years ago.
Program can be downloaded here:
http://web.archive.org/web/20090822130548/http://www.chessbase.com/download…
Activation try needs a valid key though.
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