http://bugs.winehq.org/show_bug.cgi?id=58728
Bug ID: 58728
Summary: winegcc fails to locate the windows header files on
debian
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: xakis94866(a)camjoint.com
Distribution: ---
When compiling source code using winemaker, winegcc fails to find the header
files on debian.
The reason why this happens is that the header files are actually installed in
the /usr/include/wine/wine/windows directory where winegcc looks for them in
the /usr/include/wine/windows directory.
To solve this problem you simply have to make a symlink to the
/usr/include/wine/wine/windows at the /usr/include/wine/ directory.
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https://bugs.winehq.org/show_bug.cgi?id=42858
Bug ID: 42858
Summary: Stuttering sound setting the OS to Windows 7 and
higher on FreeBSD
Product: Wine
Version: 2.4
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
On every games I try, when I set to Windows XP, the sound is working correctly
but if I set to Windows 7 and higher, the sound will stutter, whatever the game
you are trying.
It's a bit annoying when you have to set the OS to Windows 7 like with Enter
the Gungeon to make it work.
I tried Resident Evil Revelations and Enter the Gungeon, they both have the
same problem so I guess it's something related to FreeBSD (maybe more BSD OS)
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https://bugs.winehq.org/show_bug.cgi?id=48272
Bug ID: 48272
Summary: Crackling and slower audio on Ubisoft's Assassin's
Creed 1 & Far Cry 3 games
Product: Wine
Version: 4.21
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 65940
--> https://bugs.winehq.org/attachment.cgi?id=65940
Output of Wine 4.21 running Assassin's Creed
So here it is, it might be a bit long and I'll try to be as precise as I can to
explain the problem.
First, list of tested games :
Far Cry 2 : No audio problem ✔
Crysis : No audio problem ✔
XIII : No audio problem ✔
Far Cry 3 : Crackling audio ✖
Assassin's Creed : Crackling audio ✖
I ran all the games set on DirectX 9 and I built Wine to use Open Sound System
for audio (if this is important). Assassin's Creed 1's prefix is set to WinXP
and Far Cry 3's one is set to Win7 (because of Uplay).
The problem is that the audio on Far Cry 3 and Assassin's Creed is weirdly
crackling and slower than it should be but, not EVERY sounds in the game are
making the audio crackles. On Assassin's Creed, it's when a lot of people are
around me and everytime I use the eagle vision. In the menu or when outside the
Animus (in the present time of the game where there are only three people and a
tiny room), the audio works well. Also, an important point is that neither
Assassin's Creed nor Far Cry 3 are slowed down to fit the slowed down audio
issue. They both work very well when it happens which is causing a strange
issue I'll describe AND SHOW below.
I'm using a GTX 765m to play which is not bad for old games like these.
"Your computer certainly isn't powerful enough to run the game !" you say...
Well, you are not totally wrong, I could have better hardware but, in the past,
when I was playing these games on Windows then, later, on GNU/Linux, I never
met this problem. The two differences are that I'm playing, for the first time,
Assassin's Creed _ON_FREEBSD_ and we are now almost in 2020. My last Assassin's
Creed session was on GNU/Linux in 2016. Wine changed so much in almost 4 years
!
But let me remind you that only two of the five games mentioned above are
having issue. all my native FreeBSD games (OpenMorrowind, Xonotic, Minetest,
Tales of Maj'Eyal, Quake II from Yamagi's source code etc...), videos read with
mpv, music listened with moc and even Firefox are all working well without
crackling or slowed down audio. And three tested games on Wine with OSS are
working perfecly. I could have tested more games but I think three is good
enough.
So here is the "show" I mentioned in the beginning. I took a video of
Assassin's Creed's problem. I recorded it with my phone so... sorry for the
poor quality but you can see the problem :
https://www.youtube.com/watch?v=f5rhg-PwFeU
In this video, you can see two people speaking together. In the normal game,
one speak and, when finished, the other answer. They _NEVER_ speak above the
other. In my Assassin's Creed, the game is running well but the audio is slowed
down which creates a desyncing between the slowed down voice played and the
mouth of the character. And, because the game is running well beside this
issue, one didn't finish his sentence and the other will start his speech over
the first one (it shouldn't happen).
I found a longplay video of the game which is certainly played on Windows. I
copied the video link to start at the exact same moment as the one I recorded
from my computer and you can see how the game should normally behave :
https://youtu.be/1gGz6vf35T0?t=2991
About the crackling audio issue, it can be heard by the end of my video when I
use the eagle vision.
For Far Cry 3, don't even need to run the game to hear crackling and slowed
down audio. I also took a video of the problem, it speaks for itself :
https://www.youtube.com/watch?v=JkOXvy_42jc
The original theme can be listened here : https://youtu.be/rfAeL4JfHj8?t=10
I copied the video to start at the same time of my video of Far Cry 3, in the
menu. What you can notice is that the normal music is faster than in my video,
it's the same problem than with Assassin's Creed 1.
I fetched the output of Wine when running Assassin's Creed 1. It repeatedly
says two things so I cut it into "head -n 50" and "tail -n 50". I watched the
long output and nothing is different between the first 50 and last 50 lines.
I hope I was clear enough, English isn't my native language so I apologize if I
didn't use it correctly.
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https://bugs.winehq.org/show_bug.cgi?id=54285
Bug ID: 54285
Summary: Mostly UE4 games failing to start when trying to use
faudio by wine itself
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Created attachment 73852
--> https://bugs.winehq.org/attachment.cgi?id=73852
Sea of Thieves
Hello,
since the update to wine 7 it is not possible to run mostly Unreal Engine 4
games.
In the log there were indications that something might be wrong with the xaudio
2_7 dll.
So I just applied faudio via winetricks and the games work again.
Unfortunately this is not a permanent solution as there is a bug on platforms
like Mac OS, FreeBSD that if you use native,buildin xaudio the sound does not
work correctly in terms of stuttering and slightly distorted sound.
As far as I know the games worked correctly in Wine 6.0.1.
Unfortunately it is not possible for me to test more in wine-devel because the
port is very often defective and also just once again not working. (Last
version tested was 7.21 and it was there too)
Thanks in advance!
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http://bugs.winehq.org/show_bug.cgi?id=58715
Bug ID: 58715
Summary: [winefiles] - update winefiles with "Files" for a more
modern filebrowser
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: blackcrack(a)blackysgate.de
Distribution: ---
Hi Peoples,
why do you use an old and not up to date winefiles
as head-file browser
instead you use the opened Sourced "Files" :
https://github.com/files-community/Files
for have a more, Modern Wine-Folders Browser
with Files who could be a more modern winefiles
as general file-browser update
1. Files is updated permanently by a own Community
2. Files is more completely programmed
3. Files could be synced in Wine and therewith permanently updated so long the
"Files-Community" exist
only question is, is Files compatible to WinXP, Win7 ?
could it make recompatible with WinXP and Win7 ?
(or add the right, more modern dll to XP and Win7 Emulation)
if yes, could have Wine a realy actual Filemanager
where is also compatible with 10 and 11
and therewith 7 Fly's : "Seven at a stroke!"
in wine filebrowser.
best regards
Blacky
Blackysgate.de
by the way, i have make 3 WinNT-Themes
with svg-files, these Pictures/SVG is under Public-Domain and can use in Wine.
https://www.pling.com/u/Blackcrack
scroll down to:
"Full Icon Themes"
Download the themefile.tar.gz, exstract the "scaled" folder and you have all
files in svg, then can you work with it.
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http://bugs.winehq.org/show_bug.cgi?id=58596
Bug ID: 58596
Summary: Xenus 2 White Gold needs support for 'val' modifier
Product: vkd3d
Version: 1.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 79131
--> http://bugs.winehq.org/attachment.cgi?id=79131
shader
Unable to compile shader "BUMPMAP_LIGHTMAP_AKEY":
<anonymous>:209:1: E5030: Unknown modifier "val".
<anonymous>:209:5: E5000: syntax error, unexpected ','
vkd3d-1.16-549-g880cb108
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http://bugs.winehq.org/show_bug.cgi?id=58722
Bug ID: 58722
Summary: Wine X11 and keybindings in Unreal Engine games
Product: Wine
Version: 10.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vse.stopchanskyi(a)gmail.com
Distribution: ---
Created attachment 79328
--> http://bugs.winehq.org/attachment.cgi?id=79328
Wine X11/Wayland with Ukrainian as primary keyboard layout
Related bug report on Plasma: https://bugs.kde.org/show_bug.cgi?id=507290
If I have Ukrainian keyboard layout as my primary, Unreal Engine games launched
in Wine under Xwayland will have broken keybindings, the game will get ЦФІВ
instead of WASD.
Tested games are:
- Pacific Drive (Wine 10.15, Proton GE 10)
- Stalker 2 (Proton GE 10)
- Satisfactory (Proton GE 10, Proton 10, Proton 9)
When running the same games in the same Wine/Proton version but using Wayland
driver, the issue is not present and games still get WASD as they should.
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https://bugs.winehq.org/show_bug.cgi?id=57415
Bug ID: 57415
Summary: ROMCenter crash after creating database > IO Exception
cannot locate resource images/defaultsystemicon.png
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7744(a)aol.com
Distribution: ---
Hello.
Thanks for reading my topic.
Ubuntu 24.04.1 and WINE 9.18 ( version 9.21 crash some softwares related with
the bug https://bugs.winehq.org/show_bug.cgi?id=57306 so not tested with that
version ).
ROMCenter 4.1.1 32 bits. An rom manager software using database hash.
When is done the creation of database happen an crash showing the error message
below and close the software.
IO Exception cannot locate resource images/defaultsystemicon.png
Seeing in some sites is as if is related with net framework.
Some WINE previous versions the software run perfectly without errors.
Perhaps is related with wine-mono ?
Have an nice week.
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https://bugs.winehq.org/show_bug.cgi?id=49028
Bug ID: 49028
Summary: X-plane 11 (windows) falls back to opengl when trying
to run with vulkan.
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hubert(a)limitset.net
Distribution: ---
Created attachment 67006
--> https://bugs.winehq.org/attachment.cgi?id=67006
X plane log
When attempting to run the windows version of X-plane 11 (to get access to
windows only add-ons) the game will not run with vulkan enabled. When
attempting to start the simulator in vulkan mode this is the error message:
"The graphics card or driver lacks support for a required extension:
VK_KHR_external_memory_win32" and coontinues to run but with opengl. This
happens on Arch Linux and Debian Sid, and so far this issue has occurred for
everyone who has tried running the game with wine using vulkan.
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http://bugs.winehq.org/show_bug.cgi?id=58721
Bug ID: 58721
Summary: Mathcad Professional 2001i
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fvenale(a)gmail.com
Distribution: ---
Created attachment 79327
--> http://bugs.winehq.org/attachment.cgi?id=79327
Backtrace
I was changing the default text style property for all worksheets, then
crashed. The debugger has originated the backtrace file as in attachment.
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