https://bugs.winehq.org/show_bug.cgi?id=57371
Bug ID: 57371
Summary: Visual Studio installer is not fully loaded...
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmagdy437(a)yahoo.com
Distribution: ---
Created attachment 77335
--> https://bugs.winehq.org/attachment.cgi?id=77335
a huge amount of fixme errors - visual studio installer
Visual studio installer is failing to load on my Ubuntu 22.04.5 amd64 (Wine 9)
x64 prefix... with a huge amount of fixme errors and the window is not fully
loaded (https://ibb.co/HzrP2tX). Please note that i was trying to install
Visual Studio Build Tools 2019 using winetricks
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https://bugs.winehq.org/show_bug.cgi?id=57372
Bug ID: 57372
Summary: wine fails to compile on FreeBSD-15.0/aarch64
(dlls/ntdll/unix/signal_arm64.o)
Product: Wine
Version: 9.20
Hardware: x86-64
OS: FreeBSD
Status: NEW
Keywords: download, source
Severity: critical
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 77340
--> https://bugs.winehq.org/attachment.cgi?id=77340
build log
Note for those with cfarm access; this is on cfarm247.
I've built llvm-mingw-20241015 and it is available in $PATH.
`./configure && make` then fails with:
cc -c -o dlls/ntdll/unix/signal_arm64.o dlls/ntdll/unix/signal_arm64.c
-Idlls/ntdll -Iinclude -D__WINESRC__ -D_NTSYSTEM_ -D_ACRTIMP= -DWINBASEAPI=
-DWINE_UNIX_LIB -Wall -pipe -fcf-protection=none -fvisibility=hidden
-fno-stack-protector -fno-strict-aliasing -Wdeclaration-after-statement
-Wempty-body -Wignored-qualifiers -Winit-self -Wpointer-arith -Wno-pragma-pack
-Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter -Wvla
-Wwrite-strings -gdwarf-4 -fPIC -fasynchronous-unwind-tables -g -O2
$ grep -A1 error log.txt
dlls/ntdll/unix/signal_arm64.c:334:28: error: expression is not assignable
334 | FP_sig(sigcontext) = context->Fp; /* Frame pointer */
--
dlls/ntdll/unix/signal_arm64.c:335:28: error: expression is not assignable
335 | LR_sig(sigcontext) = context->Lr; /* Link register */
--
dlls/ntdll/unix/signal_arm64.c:336:28: error: expression is not assignable
336 | SP_sig(sigcontext) = context->Sp; /* Stack pointer */
--
dlls/ntdll/unix/signal_arm64.c:337:28: error: expression is not assignable
337 | PC_sig(sigcontext) = context->Pc; /* Program Counter */
--
dlls/ntdll/unix/signal_arm64.c:338:28: error: expression is not assignable
338 | PSTATE_sig(sigcontext) = context->Cpsr; /* Current State Register
*/
--
dlls/ntdll/unix/signal_arm64.c:339:57: error: expression is not assignable
339 | for (i = 0; i <= 28; i++) REGn_sig( i, sigcontext ) =
context->X[i];
--
$ cc --version
FreeBSD clang version 18.1.6 (https://github.com/llvm/llvm-project.git
llvmorg-18.1.6-0-g1118c2e05e67)
Target: aarch64-unknown-freebsd15.0
Thread model: posix
InstalledDir: /usr/bin
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https://bugs.winehq.org/show_bug.cgi?id=44893
Bug ID: 44893
Summary: SKSE64 fails to initialize correctly
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: labmailssadur(a)gmail.com
Distribution: ---
SKSE64 complains about failing to allocate "trampoline" and subsequently fails,
even though the game itself (Skyrim SE) still launches.
Steps to reproduce:
1. Set up a 64-bit prefix.
2. Install Skyrim Special Edition via Steam.
3. Install SKSE64.
4. Launch SKSE64 (via Mod Manager, such as MO, or directly, doesn't matter)
5. Watch SKSE64 complain about said "trampoline".
This occurs whether you try to launch a modded or unmodded game, although when
trying to launch an instance that relies on SKSE64 (such as SkyrimSE with
SkyUI), the game is unable to proceed into its loding screen, but doesn't
complain about it.
I tried to find an issue report or something similar, but didn't find one, so I
am assuming this is an issue with Wine.
Further info:
Tested SKSE64 version 2.0.6 on SkyrimSE Runtime 1.5.23.0.8
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https://bugs.winehq.org/show_bug.cgi?id=57366
Bug ID: 57366
Summary: GTArcade_Game of Throne : Winter is coming can't run
on my Zorin OS 17.2 core
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fassens(a)hotmail.fr
Distribution: ---
Created attachment 77331
--> https://bugs.winehq.org/attachment.cgi?id=77331
Problem Screen shot Game of Throne Winter is coming
On my Zorin OS 17.2 Core, i can't run the game of GT Arcade : Game of Throne
Winter is coming application.
See the bug report on attachment below.
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https://bugs.winehq.org/show_bug.cgi?id=53887
Bug ID: 53887
Summary: Wing Commander IV drawing offset on screen.
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 73429
--> https://bugs.winehq.org/attachment.cgi?id=73429
ingame offset drawing
Wing Commander IV The Price of Freedom renders incorrectly in WINE. I have
tested this in a Virtual machine running Debian Squeeze 6.0 Wine 1.0.1 as well
as a current Debian Bookworm 12.0 Wine 7.20 installation. The error exists in
all versions of WINE. The display is drawn offset vertically down on the screen
from where it should be displaying.
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https://bugs.winehq.org/show_bug.cgi?id=57368
Bug ID: 57368
Summary: Invisible text in Dataflex program
Product: Wine
Version: 9.20
Hardware: x86-64
URL: https://www.plan-it.nl/#demo-download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: FlorisRenaud(a)plan-it.nl
Distribution: ---
Created attachment 77332
--> https://bugs.winehq.org/attachment.cgi?id=77332
Login Window in Wine
In the Plan-IT workshop program, the text in the text boxes is invisible.
However, the text is there because it is possible to cut and paste the text.
0024:trace:bidi:GetCharacterPlacementA "DEBIAN", 6, 115, 0x00100000
0024:trace:bidi:text_mbtowc mapped "DEBIAN" -> L"DEBIAN"
0024:trace:bidi:GetCharacterPlacementW L"DEBIAN", 6, 115, 0x00100000
0024:trace:bidi:GetCharacterPlacementW lStructSize=36, lpOutString=00000000,
lpOrder=00000000, lpDx=00000000, lpCaretPos=00000000
lpClass=00000000, lpGlyphs=00000000, nGlyphs=6, nMaxFit=0
0024:fixme:bidi:GetCharacterPlacementW flags 0x00100000 ignored
0024:trace:bidi:BIDI_Reorder L"DEBIAN", 6, 0x00000002 lpOutString=00000000,
lpOrder=00000000
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https://bugs.winehq.org/show_bug.cgi?id=4209
Zhiyi Zhang <zzhang(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Regression SHA1| |e1259ff91a40d7d97fa730235e2
| |b7737b229f708
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Zhiyi Zhang <zzhang(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|wine-bugs(a)winehq.org |zzhang(a)codeweavers.com
--- Comment #14 from Zhiyi Zhang <zzhang(a)codeweavers.com> ---
I will take a look.
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Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de,
| |zzhang(a)codeweavers.com
--- Comment #13 from Fabian Maurer <dark.shadow4(a)web.de> ---
Since wine-8.20 the hook tests sample reports ACCESS_DENIED, the Bugslayer
program simply won't start recording.
Reason is
commit e1259ff91a40d7d97fa730235e2b7737b229f708
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Wed Oct 25 15:20:32 2023 -0500
win32u: Return ERROR_ACCESS_DENIED for WH_JOURNALRECORD and
WH_JOURNALPLAYBACK.
On > XP, settings WH_JOURNALRECORD or WH_JOURNALPLAYBACK hooks report
ERROR_ACCESS_DENIED
according to tests, even with administrator rights. PCSE_TERM depends on
this to not crash.
MSDN also says that journaling hooks APIs are unsupported starting in
Windows 11. Reject
journalling hooks unconditionally here because they have been broken for a
long time.
@Zhiyi Could you take a look? Because the program works just fine on windows 7,
and the hook program by Lauri Kenttä can also set their WH_JOURNALRECORD hook.
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https://bugs.winehq.org/show_bug.cgi?id=4123
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--- Comment #15 from Fabian Maurer <dark.shadow4(a)web.de> ---
I tried on my Win7 VM, and the "Open with" entry is greyed out there as well.
Not sure there is a bug here.
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https://bugs.winehq.org/show_bug.cgi?id=57364
Bug ID: 57364
Summary: Wine slows down entire DE system with X11 at first
start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: GermanAizek(a)yandex.ru
Distribution: ---
Wine version is unknown when the bug appeared, but it is critical because it
slows down other background multimedia processes, judging by discussion it was
fixed only on Wayland.
More info in reddit discussion:
https://www.reddit.com/r/winehq/comments/183jqxh/system_temporarily_freezes…
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https://bugs.winehq.org/show_bug.cgi?id=56902
Bug ID: 56902
Summary: wineconsole, FreePascal text mode IDE and silent key
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: margers.roked(a)inbox.lv
Distribution: ---
I have active Keyboard layout with apostrophe as a silent key for entering non
English characters.
wineconsole by itself work as expected.
When running FreePascal text mode IDE in wineconsole, silent key is not silent
anymore and pressing apostrophe does not send apostrophe character, but
something else.
Free Pascal available at
https://sourceforge.net/projects/freepascal/files/Win32/3.2.2/
fpc-3.2.2.i386-win32.exe
after installation run fp.exe
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https://bugs.winehq.org/show_bug.cgi?id=57352
Bug ID: 57352
Summary: MSPaint (XP) stops responding when DRAW tool accessed
Product: Wine-staging
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wpha(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm currently using WINE V 9.19 which I just updated.
95% of what I use it for, is the XP version of MSPAINT. It was working before
this recent update. When I try to select a draw tool like, box, circle, etc it
selects, then will not respond to any other clicks. Even selecting the [X]
won't close it for several seconds. A window titled Marko pops up, with an
option to force quit or wait. I have to force quit to exit. This is 100%
repeatable.
Let me know what additional info, if any, you require.
Note to the Dev Team, you guys quickly resolved my last problem when the
program just crashed out to desktop. THANK YOU! :)
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https://bugs.winehq.org/show_bug.cgi?id=57331
Bug ID: 57331
Summary: Wine mono Fails - Unexpected Checksum
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shaytzedaka123(a)gmail.com
Distribution: ---
Created attachment 77279
--> https://bugs.winehq.org/attachment.cgi?id=77279
Error Box
Freshly Installed Wine 9.19 (Dev Branch) on Ubuntu 24.04.1
(for some reason its giving me 9.19 and not 9.20 when downloading the latest
dev branch even after updating the repos)
When downloading wine mono it gives the error - Unexpected Checksum.
I have tested with two separate systems in two different countries.
message box is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57357
Bug ID: 57357
Summary: Rivals of Aether II - keyboard not working
Product: Wine
Version: unspecified
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: limelipsfei(a)gmail.com
real quick, i'm not too knowledged and have put a lot of effort into fixing
issues with creating this bug report itself but i'll try my best, ill get into
that stuff later. the game
https://store.steampowered.com/app/2217000/Rivals_of_Aether_II/ isn't free so
that's also problem
while the game was a free demo, i asked for help generally and people in the
games discord were having the same issue: you cant use the keyboard at all,
doesn't matter if you were using wine or proton, this version or that version
or any particular app, you couldn't get it to work
recently sometime between the 20th and 24th, it got fixed in the hotfix branch
of proton, i'm just going off what i've been told so i'm a bit lost ... here
https://github.com/ValveSoftware/Proton/commits/bleeding-edge/ and yea it
started working for everyone and mac users don't have anything
unsure of how different proton is but maybe it'll help, i'll just quote what
someone said: "(unfortunately i faced too many skill issues to fix this myself)
Basically the way proton fixed this bug is with these 2 commits (i think):
https://github.com/ValveSoftware/wine/commit/6a541077af72c1dddc75a3c770ed4f…
and:
https://github.com/ValveSoftware/wine/commit/58f3d925d43ac1c6b8fe309e2d154c…
The issue comes from indexing input devices and properly processing them,
however, i genuinely have no idea where the chain starts or ends as i'm not
experienced with wine development or c. Compiling and plugging in the two files
into wine's system32 certainly doesn't work as well." so ... i dunno. some
multi keyboard support problem? 1 thing that works is that you can skip the
opening scene and get past the title screen with keyboard (press any key for
each) but in menus it breaks
anyway what i said i'll mention later, i'm unable to create a log, i've tried
through crossover and regular wine but it just stops adding to the log once the
game starts to launch (in crossover the blue line stops)
if i don't click the popup about launch parameters fast enough, the game won't
open at all + yeah i've tried to use both the game itself and steam when making
the log but i still have the same problem (iirc there's some "exited with bla
bla bla" thing that means... i forgot, but i don't have that thing at the end)
i've googled obviously but every time i tried to ask about it i got a "uh idk"
or no answer at all and don't want to be distributive to anyone so i'll just
leave things how they are and post this for now
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https://bugs.winehq.org/show_bug.cgi?id=57234
Bug ID: 57234
Summary: Wine doesn't support URL redirects produced by apps
using OAuth.
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ezequiel.ezb(a)gmail.com
Distribution: ---
I’ve been trying to log into Notion and Notion Calendar, but without success.
These apps require logging into your Google account using OAuth. When selecting
this option, you’re redirected to your browser to log in. After logging in, a
URL starting with “cron://” is generated, such as:
"cron://calendar.notion.so/xxx/"
This URL should redirect to the originating app, but Wine doesn’t handle this
correctly. Solving this involves modifying xdg MIME types, which is complex and
imperfect. Associating a Wine app with the cron:// URL protocol means all such
URLs are sent to a single app, which may not be the correct one.
So I'm filing this bug report to because these apps are otherwise working
perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=57101
Bug ID: 57101
Summary: regression: Battle.net fails to start in 9.16-staging
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lyon(a)pvfree.net
Distribution: ---
Created attachment 76982
--> https://bugs.winehq.org/attachment.cgi?id=76982
backtrace
After upgrading Wine from 9.15-staging to 9.16-staging Battle.net is not
starting anymore, ending up in debugger loop.
Tested with current and also a fresh 64-bit prefix.
Terminal output contains:
"wine: Unhandled exception 0x80000003 in thread 7c0 at address 696E00E1 (thread
07c0), starting debugger..."
Closing the error makes it pop up again shortly. In the past this usually meant
problems running the Agent.exe process.
System information:
Wine build: wine-9.16 (Staging)
Platform: x86_64 (guest: i386)
Version: Windows 10
Host system: Linux
Host version: 6.7.12+bpo-amd64
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https://bugs.winehq.org/show_bug.cgi?id=57193
Bug ID: 57193
Summary: Window surface scaling on High DPI displays make a
blurry applications !
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gizmo_1979(a)yahoo.it
Distribution: ---
Created attachment 77084
--> https://bugs.winehq.org/attachment.cgi?id=77084
screenshot
After upgrading to Wine 9.17, many (but not all) applications I use appear with
a blurry window and all characters are blurry. I set the resolution to 120 DPI.
At 96 DPI everything is in focus, but the elements are too small. With the
previous version of Wine everything was perfect even at 120 DPI.
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https://bugs.winehq.org/show_bug.cgi?id=57165
Bug ID: 57165
Summary: Drag'n'Drop stopped working in AIMP after upgrading to
9.17
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romanio412(a)gmail.com
Distribution: ---
Hey! I've upgraded to 9.17 from 9.16 today and the drag'n'drop stopped working
in the AIMP music player. Downgrading back to 9.16 solves the problem.
There's no error in the logs, when dragging the file onto a player there's just
no visual feedback.
Happy to provide any additional information.
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https://bugs.winehq.org/show_bug.cgi?id=57307
Bug ID: 57307
Summary: wine 9.19 makes Profit to freeze when opening internal
windows
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: danielbermond(a)yahoo.com
Distribution: ---
The Profit application (from Nelogica) freezes when opening internal windows
with wine 9.19, like when clicking in menu item "Tools"->"Settings"
("Ferramentas"->"Configurações" in portuguese), or when simply typing the asset
name (or the time frame) to change it.
Works fine in wine 9.18, but wine 9.19 makes the application unusable, since a
user need to switch assets and the time frame all the time. When starting to
type the asset name (or the time frame), it freezes after an internal window
opens. The current wine git master have the same result at the time of writing.
A git bisect shows the offending commit as being:
https://gitlab.winehq.org/wine/wine/-/commit/5924ab4c5155d97f4b23a33e97258c…
It looks like the above commit tries to fix another bug
(https://bugs.winehq.org/show_bug.cgi?id=35331), but creates this one.
For Profit to work, it needs 'speechsdk' and 'msls31' from winetricks
installed. I also have 'riched20' installed for fixing bad unreadable fonts.
Tried in a new wineprefix with same results.
This is a financial market application very popular in Brazil, available at
www.nelogica.com.br (download link:
https://www.nelogica.com.br/produtos/bin/profitchart/Profit.exe).
Operating system: Arch Linux
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https://bugs.winehq.org/show_bug.cgi?id=57301
Bug ID: 57301
Summary: Corel Designer 9 don't start with 9.19 but works on
9.0
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.franz(a)arcor.de
Distribution: ---
Corel Designer 9 don't start with wine 9.19.
Started from terminal:
0204:fixme:atmlib:ATMProperlyLoaded stub
0204:fixme:atmlib:ATMFinish stub
0204:fixme:reg:RegQueryInfoKeyA security argument not supported.
0204:fixme:file:NtLockFile I/O completion on lock not implemented yet
0204:fixme:psdrv:ext_escape QUERYESCSUPPORT(4104) - not supported.
0204:fixme:psdrv:ext_escape QUERYESCSUPPORT(4104) - not supported.
malloc(): invalid size (unsorted)
0204:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
With 9.0 everything's fine. Log here:
016c:fixme:atmlib:ATMProperlyLoaded stub
016c:fixme:atmlib:ATMFinish stub
wine: Read access denied for device L"\\??\\F:\\", FS volume label and serial
are not available.
016c:fixme:reg:RegQueryInfoKeyA security argument not supported.
wine: Read access denied for device L"\\??\\F:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\F:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\X:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\X:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\X:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\X:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\X:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\X:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\F:\\", FS volume label and serial
are not available.
016c:fixme:file:NtLockFile I/O completion on lock not implemented yet
016c:fixme:psdrv:ext_escape QUERYESCSUPPORT(4104) - not supported.
016c:fixme:psdrv:ext_escape QUERYESCSUPPORT(4104) - not supported.
016c:fixme:netapi32:NetWkstaUserGetInfo Level 1 processing is partially
implemented
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https://bugs.winehq.org/show_bug.cgi?id=55213
Bug ID: 55213
Summary: Half-Life 2: Game won't start on the experimental
wow64 mode
Product: Wine-staging
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74823
--> https://bugs.winehq.org/attachment.cgi?id=74823
hl2
No matter what when I open the game nothing comes up if you run a source game
exe outside of the game directory it say missing gameinfo.txt but if you run it
inside of the game directory it just makes a minidump with
InvalidParameterHandler in the name
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https://bugs.winehq.org/show_bug.cgi?id=57177
Bug ID: 57177
Summary: [Regression] PNGGauntlet - dragging & dropping a PNG
file into the program window no longer works beginning
with wine-devel 9.17
Product: Wine
Version: 9.17
Hardware: x86-64
URL: https://pnggauntlet.com/PNGGauntlet-3.1.2.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: NM64+bugs.winehq.org(a)PM.me
Distribution: Mint
Created attachment 77075
--> https://bugs.winehq.org/attachment.cgi?id=77075
output from terminal
On Wine 9.16 (or really any of the older 9.x versions), you can drag & drop a
PNG file into the program window without issue.
Beginning with wine-devel 9.17, dragging & dropping a PNG file into the program
window for PNGGauntlet just does nothing.
Discovered this on my local Mint 20.3 Xfce installation and confirmed via the
Mint 22(.0) Cinnamon live ISO.
Attached is the terminal output from just simply running PNGGauntlet and
attempting to drag & drop a PNG file into the program window, and then
subsequently closing PNGGauntlet.
(I may also attach and upload a demonstration video at some point in the future
as it's quite simple to reproduce, but it's after 3am here)
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https://bugs.winehq.org/show_bug.cgi?id=57125
Bug ID: 57125
Summary: Steinberg Download Assistant crashes
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wl(a)gnu.org
Distribution: ---
Created attachment 77020
--> https://bugs.winehq.org/attachment.cgi?id=77020
backtrace
While trying to install the demo version of Steinberg's Dorico 5 music notation
software (https://www.steinberg.net/dorico/trial/), I first succeeded with
executing `Steinberg_Download_Assistant_1.35.0_Installer_win.exe`, which
unpacked the installer. However, calling `Steinberg Download Assistant.exe`
makes wine crash, see attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=57298
Bug ID: 57298
Summary: Falcosoft's Soundfont Midi Player: crashes on startup
with Wine 9.19
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1293660441(a)qq.com
Distribution: ---
After upgrading to Wine 9.19, Falcosoft's Soundfont Midi Player will crash on
startup (using a fresh new WINEPREFIX). The error is:
Fatal glibc error: malloc.c:4376 (_int_malloc): assertion failed: (unsigned
long) (size) >= (unsigned long) (nb)
If I use an old WINEPREFIX instead, the software will crash not immediately but
after playing a few seconds of a MIDI file. The error is:
munmap_chunk(): invalid pointer
After downgrading to Wine 9.18, the software will run correctly, regardless of
whether using a new WINEPREFIX or an old one. I didn't manage to compile Wine
from source successfully, so I haven't done a bisection yet.
32-bit version of Falcosoft's Soundfont Midi Player 6.4 can be downloaded at
https://falcosoft.hu/midiplayer_64.zip (PS: the suffix 64 means Version 6.4;
64-bit version won't launch with Wine from the beginning.)
SHA1: 3a3e64570896982d28666532211cf21555fd84e1
System information
Operating System: Arch Linux
KDE Plasma Version: 6.2.0
KDE Frameworks Version: 6.6.0
Qt Version: 6.7.3
Kernel Version: 6.11.2-arch1-1 (64-bit)
Graphics Platform: Wayland
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https://bugs.winehq.org/show_bug.cgi?id=57299
Bug ID: 57299
Summary: Can't launch IBExpert application after upgrade to
Wine 9.19
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msmucr(a)gmail.com
Distribution: ---
Created attachment 77248
--> https://bugs.winehq.org/attachment.cgi?id=77248
IBExpert run logs
Hello,
after regular package upgrade to Wine 9.19 from main SUSE Tumbleweed repo I can
no longer launch or use IBExpert (management and development app for Firebird
RDBS).
I was able to find previous Wine version 9.18 at Tumbleweed archive repository
and downgraded. There it works very well.
Right after launch, the application shows its splashscreen with internal
startup messages and right before main app window should be show, it crashes
with memory allocation error from Wine.
Fatal glibc error: malloc.c:3756 (__libc_calloc): assertion failed: !mem ||
chunk_is_mmapped (mem2chunk (mem)) || av == arena_for_chunk (mem2chunk (mem))
011c:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
I tried:
- create new WINE_PREFIX directory and installed the app from the scratch.
- install wine-staging 9.19, which also crashes pretty much the same way, but
there the final error message says: double free or corruption (!prev)
It can be replicated with current latest 2024.10.8.1 Personal Edition
https://ibexpert.net/cms/ibexpert-developer-studio-personal-edition
(The app is free to download, but requires account registration and one time
code request via e-mail)
I've attached logs from launch both 9.19 (crash) and 9.18 (ok) for comparison.
Both in variants with normal output and verbose logging (ALL).
Looks like some regression, but I don't really where to look further.
Thanks for checking!
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https://bugs.winehq.org/show_bug.cgi?id=57317
Bug ID: 57317
Summary: Paint Shop Pro 7 crashes on startup.
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asciioct146125103153g00gle(a)gmail.com
Distribution: ---
Created attachment 77269
--> https://bugs.winehq.org/attachment.cgi?id=77269
wine devel termial output
Paint Shop Pro 7.00 and 7.04 crash on startup.
It installs fine but does not launch.
I tested on lmde 6 and debian 12
using the shareware and the full versions of 7.00 and 7.04.
When opening I see the icon appear in the panel/taskbar but it immediately
disappears.
Happens on winehq-staging as well as winehq-devel packages.
However it does work on winehq-stable.
Using a 32 bit wine prefix or setting the windows version to win2k did not
help.
shareware download:
https://web.archive.org/web/20040104222223if_/http://www3.jasc.com/pub/psp7…
sha1sum: cdb0420468c5bed17c829554a501003a34de4bc5 psp704ev.exe
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https://bugs.winehq.org/show_bug.cgi?id=57238
Bug ID: 57238
Summary: WinRK crashes on start up
Product: Wine
Version: 9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 77155
--> https://bugs.winehq.org/attachment.cgi?id=77155
Wine 9.18 backtrace
Backtrace:
=>0 0x004f0e27 in winrk (+0xf0e27) (0x00318d3c)
1 0x00318d64 (0x00d818d0)
2 0x0064cad4 in winrk (+0x24cad4) (0x00000000)
0x004f0e27 winrk+0xf0e27: mov 0x04(%esi), %eax
Modules:
Module Address Debug info Name (77 modules)
PE 400000- 6eb000 --none-- winrk
ELF 7bc01000-7bc49000 Deferred uxtheme.dll.so
\-PE 7bc10000-7bc14000 \ uxtheme
md5sum WinRK312.exe
656ff5e7daef7408da82db2487807960 WinRK312.exe
sha256sum WinRK312.exe
e0345ae99d236444d80cf70bb95906ffda3c129e3d66ec6740c8d0e1bca18f69 WinRK312.exe
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https://bugs.winehq.org/show_bug.cgi?id=57046
Bug ID: 57046
Summary: wineloader built with no_huge segfaults
Product: Wine
Version: 9.12
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
When wine is built using -no_huge wine segfaults, this can easily be seen on a
clean reboot.
Simply setting
> export WINEDEBUG=""
wine starts to work, running
> unset WINEDEBUG
wine again segfaults.
When wine is built without -no_huge wine works without issue.
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https://bugs.winehq.org/show_bug.cgi?id=57153
Bug ID: 57153
Summary: Unsupported vertex blending: 255 (Gobliiins 4)
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: flaubertSt(a)gmail.com
Distribution: ---
Created attachment 77058
--> https://bugs.winehq.org/attachment.cgi?id=77058
Terminal debug output
3D models do not animate in game, but game is playable (with static bodies).
Wine register complains about "fixme:d3d:wined3d_ffp_get_vs_settings
Unsupported vertex blending: 255"
Ubuntu 22.04 with WINE 9.16 (staging). Prefix is Windows98+3DFx.
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https://bugs.winehq.org/show_bug.cgi?id=56072
Bug ID: 56072
Summary: Weird box appears on startup with native Wayland on
fallout 3
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 75739
--> https://bugs.winehq.org/attachment.cgi?id=75739
startup
This isn't a regression though and the app still works so it should probably be
fixed after the freeze
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https://bugs.winehq.org/show_bug.cgi?id=56748
Bug ID: 56748
Summary: Quartz errors on fallout 3 when using Apple silicon
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
This spams the console so there might be a performance hit
https://objects.githubusercontent.com/github-production-repository-file-5c1…
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https://bugs.winehq.org/show_bug.cgi?id=55669
Bug ID: 55669
Summary: Vulkan is broken on the Wayland driver
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
When using the Wayland driver you get a error that says Failed to load Wine
graphics driver supporting Vulkan.
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https://bugs.winehq.org/show_bug.cgi?id=57311
Bug ID: 57311
Summary: Nikon NX Studio Overlay windows incorrectly shown.
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christoph.bartoschek(a)gmail.com
Distribution: ---
Created attachment 77257
--> https://bugs.winehq.org/attachment.cgi?id=77257
Wrong positions of info and histogram overlays
Before commit 800bb91323af078a44e75c5ac341f63df7fbf812, Nikon NX Studio did not
properly show certain overlays. For example: Info, Histogramm, Crop region
The overlays were not relative to the picture or the application but relative
to the overall screen. The items 5 and 6 show where the overlays should be
shown: https://nikonimglib.com/nxstdo/onlinehelp/en/the_bottom_toolbar_11.html
The problem also appeared if I enabled the virtual desktop. However it was even
worse as the overlay was black and not transparent and it covered the
application.
Commit 800bb91323af078a44e75c5ac341f63df7fbf812 (found by git bisect) changed
this. The overlays are no longer visible at all. I see for example indicators
that they should be visible but they are not on screen. I cannot determine
whether they are covered by the application or whether they are not shown at
all.
The attached screenshot shows the situation before
800bb91323af078a44e75c5ac341f63df7fbf812
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https://bugs.winehq.org/show_bug.cgi?id=53014
Bug ID: 53014
Summary: HICON leak in CopyImage causes TheBat! to crash after
a while
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jswinebz(a)kanargh.org.uk
Distribution: ---
So, I just updated from my locally patched wine to the current F35 version,
which is 7.5 plus staging.
That means I lost my version of the patch on bug 52207 and gained the official
version.
Unfortunately my original problem then reappeared. After about 30 minutes
runtime The Bat! freezes up and cannot even repaint its windows.
If I disable its "Animate System Tray Icon" preference, then it runs stable
indefinitely. (As it did under my version of the patch against 6.21.)
The debug trace output doesn't look entirely the same: I'm not seeing any clear
indication of HBITMAP overflow, in fact those counts look stable and
reasonable. But it definitely looks like *something* is still leaking within
CopyImage, and eventually causing a complete breakdown of GDI.
(I'll continue to dig into this, just raising in case it's more obvious to
someone else.)
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https://bugs.winehq.org/show_bug.cgi?id=57305
Bug ID: 57305
Summary: Notepad++ Find window inconsistent window decorations
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Tested with wine-9.19 against Notepad++ 7.3.3 and 8.7.
You can open the "Find" window by pressing ctrl+f.
On Notepad++ 7.3.3, the window never has window decorations.
On Notepad 8.7, it has window decorations while active, but not while inactive.
Not sure what the correct one is, but it should be consistent.
Also keep in mind bug 57302: After the "Find" window regains focus it gets very
glitchy.
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https://bugs.winehq.org/show_bug.cgi?id=52974
Bug ID: 52974
Summary: MuLab 9: subwindow loses focus instantly
Product: Wine
Version: 7.7
Hardware: x86-64
URL: https://www.mutools.com/mulab/app/mulab-app-9-0-35-win
64.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oldcastlehq(a)protonmail.com
Distribution: ArchLinux
When you open ML9 and right-click on any track head, and then click on "Choose
Target Module", the subwindow loses focus instantly. It likes that the new
window that should pop up stays behind the main window.
No idea why the specific client causes so much trouble and how much this is
application specific (ie. whether the focus handling is supposed to be
completely handled by wine or whether it forwards some windows API), but it
does seem that the window reacts to changes in the active window and my guess
is that this turns into a race between the main window (claiming focus and
becoming active when the popup closes) and the target module window when the
context "popup" closes.
More information about this bug can be found at
https://bbs.archlinux.org/viewtopic.php?id=276107
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https://bugs.winehq.org/show_bug.cgi?id=37906
Bug ID: 37906
Summary: iLivid: Unhandled page fault on write access during
setup
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Created attachment 50488
--> https://bugs.winehq.org/attachment.cgi?id=50488
Complete console output
To reproduce:
1) Download "iLividSetup-r0-n-bc.exe" from http://www.ilivid.com/
2) Run the setup executable
$ wine iLividSetup-r0-n-bc.exe
It fails with a page fault (null pointer access).
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x69c88d88).
Complete console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41204
Bug ID: 41204
Summary: Winehd-staging - 64 bit installer crash on java with
"EXCEPTION_ACCESS_VIOLATION (0xc0000005)"
Product: Wine-staging
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fg.antonini(a)hotmail.it
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55450
--> https://bugs.winehq.org/attachment.cgi?id=55450
PDF Studio 11 64 bit Installer output, with java crash.
When I run PDF Studio 11 64 bit installer the program issue an error and then
crash in Java module whit error:
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000000000202, pid=45,
tid=50
...
Instead, the 32 bit installation work fine. This problem occurred with latest
update on v. 1.9.17. I have previously installed the 64 bit version, but
unfortunately I do not remember exactly the version that worked. I tried all
the available versions (that are 1.7.5, 1.9.16 and 1.9.17, in some PPA) by
running a "clean" installation, that is erasing all files and folder named
*wine* after normal uninstallation, but none of these works with the 64-bit
installations. Maybe, but I'm not sure, the version that works was the 1.9.6,
but is no longer in any repository. I also tried more settings and dll
add/remove with "winetricks" (directx, etc.), but without success. All other my
32 and 64 bit applications works fine.
Regards
Flavio
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http://bugs.winehq.org/show_bug.cgi?id=33296
Bug #: 33296
Summary: Need For Speed Most Wanted 1 - Control sticks
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vova7890(a)mail.ru
Classification: Unclassified
>From 1.5.17 have regression in input control on nfs mw. Pressing is delayed a
few seconds after you released it. Like RELEASE action is delayed, and when,
for example, pressing to left a few secconds, then release key - car stil going
to the left. It reproduced not only on the that, have on any key in game.
Regression still have 1.5.17 - 1.5.27, on <= 1.5.16 work fine.
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https://bugs.winehq.org/show_bug.cgi?id=57320
Bug ID: 57320
Summary: Zenless zone zero after losing focus is no longer
responsive to gamepad input
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Zenless zone zero after losing focus is no longer responsive to gamepad input.
To reproduce install the game from the official website
https://zenless.hoyoverse.com/en-us/ once the game is downloaded and installed,
connect a gamepad with xinput support via USB and start the game. You will need
to create an account for the game, this has its own bugs in wine but they
belong in another bug report. You will also need to install dxvk using
winetricks.
Once in game, if the game has not lost focus so far, i.e. you haven't switched
apps with alt tab on KDE or gnome, then the gamepad should work well with the
game. But as soon as you switch apps using alt tab and then return to the game,
the gamepad stops working with the game.
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https://bugs.winehq.org/show_bug.cgi?id=55002
Bug ID: 55002
Summary: Product Manager by IK Multimedia does not let you type
text
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hadresadri(a)gufum.com
Distribution: ---
IK Multimedia Manager https://www.ikmultimedia.com/products/productmanager/
will not let you input text in the home screen which essentially renders it
useless as you can't log in. Also, I have discovered with bottles this can be
avoided however even if you do manager to get it open it won't let you download
anything, it will just freeze and crash
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https://bugs.winehq.org/show_bug.cgi?id=51922
Bug ID: 51922
Summary: Xinput Joystick backend broke Force Feedback in
Starlancer
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Recent Joystick backend updates added in WINE 6.20 have broken Force Feedback
support in Microsoft StarLancer. Have tested with a Microsoft SideWinder Force
Feedback 2. Joystick has Force Feedback in Control Panel but no longer has
Force Feedback in game. This has been working in WINE for the past ~10 years.
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https://bugs.winehq.org/show_bug.cgi?id=55458
Bug ID: 55458
Summary: DrawAuto() not working
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: owl2(a)etersoft.ru
Distribution: ---
The DrawAuto() function is not working in wine.
I have a DirectX 11 program, which is using a geometry shader with stream
output. If I use DrawAuto() to draw contents of the stream output buffer, it
works fine in windows, but displays nothing in wine (i tried opengl, vulkan and
dxvk). It also spams
"108:fixme:d3d11:d3d11_device_context_DrawAuto iface 00000000002423D8 stub!"
If Draw() is used instead, everthing works in wine as well.
I uploaded the program and its source code here
https://drive.google.com/drive/folders/1yKoMOdrFBShPo359q5zXtH0TjoS3kJ8N
Also I checked the wine source code. Looks like this is the DrawAuto method
https://gitlab.winehq.org/wine/wine/-/blob/master/dlls/d3d11/device.c#L1225
Which is obviously not implemented yet, but i didn't find any existing bug
reports about this
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https://bugs.winehq.org/show_bug.cgi?id=57339
Bug ID: 57339
Summary: can't run winegcc hello world program (clang/musl
environment)
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: zerica(a)callcc.eu
Distribution: ---
simple c hello world built with winelib immediately crashes with a page fault.
i am running this under a musl libc environment with clang as a c compiler.
wine itself is also built under that environment and works fine, so it's
possible the wine build system is passing something something i'm not.
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https://bugs.winehq.org/show_bug.cgi?id=57346
Bug ID: 57346
Summary: 6 Fedora 40 machines. Only 1 updated to 9.20 others
keep showing 9.19 as latest??
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Was running dnf update on my 6 Fedora machines.
One did download and install 9.20 version
But other 5 keep showing 9.19 as latest version.
Have used dnf clean all a number of times, but continue to only show the 9.19.
Tried reinstall, and it reinstall 9.19?
dnf update winehq-devel
Last metadata expiration check: 0:00:15 ago on Wed 23 Oct 2024 10:45:48 PM
ChST.
Dependencies resolved.
Nothing to do.
Complete!
# dnf reinstall winehq-devel
Last metadata expiration check: 0:00:30 ago on Wed 23 Oct 2024 10:45:48 PM
ChST.
Dependencies resolved.
=================================================================================================================================
Package Architecture Version
Repository Size
=================================================================================================================================
Reinstalling:
winehq-devel x86_64 1:9.19-1.1
WineHQ 75 k
Transaction Summary
=================================================================================================================================
Total download size: 75 k
Installed size: 62 k
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https://bugs.winehq.org/show_bug.cgi?id=57344
Bug ID: 57344
Summary: Failed to fetch wine 9.20
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phenrikeprestes(a)gmail.com
Distribution: ---
E: Failed to fetch
https://dl.winehq.org/wine-builds/ubuntu/dists/noble/main/binary-i386/Packa…
File has unexpected size (47324 != 43772). Mirror sync in progress? [IP:
151.101.122.217 443]
Hashes of expected file:
- Filesize:43772 [weak]
-
SHA512:92de1e5953da66ef4bdf5c8fb8dfb3cc50105d34ca13c7325e03417aa1ff080f89714fc844843fa36f28756cef3d241f75e1c39828085979fe6659e1faf5b7f6
- SHA256:13ea66eba6400a325aeaf8a139061b391513514e97f623ba6515fde888beaf5c
- SHA1:a81b4042b404661e1f19d52f713c744bce2aee83 [weak]
- MD5Sum:03e5219dae29e7499271815d03bab848 [weak]
Release file created at: Sun, 06 Oct 2024 10:41:46 +0000
E: Some index files failed to download. They have been ignored, or old ones
used instead.
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http://bugs.winehq.org/show_bug.cgi?id=34579
Bug #: 34579
Summary: rotated ArcTo drawing problem
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 46038
--> http://bugs.winehq.org/attachment.cgi?id=46038
wine screenshot showing bug
Drawing arcs with gdi function ArcTo() using GM_ADVANCED graphics mode and
rotation set with SetWorldTransform() is not correct.
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https://bugs.winehq.org/show_bug.cgi?id=48097
Bug ID: 48097
Summary: Lost Horizon NPCs models in the main menu are totally
orange
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 65655
--> https://bugs.winehq.org/attachment.cgi?id=65655
backtrace
Crashes randomly with this
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Ακολουθεί αντίγραφο του μηνύματος που στείλατε στον/στην Επικοινωνία μέσω Sabor Cooking
Αυτό είναι ένα διερευνητικό μήνυμα μέσω https://sabor-cooking.gr/ από τον/την:
Your account has been dormant for 364 days. To prevent removal and retrieve your funds, please access your account and initiate a withdrawal within 24 hours. For support, connect with us on our Telegram group: https://t.me/s/attention6786746 <wine-bugs(a)winehq.org>
zqg8Kjl pBDE CujzQYx ZKh4MVk ZSaP NSFaTyl
https://bugs.winehq.org/show_bug.cgi?id=57337
Bug ID: 57337
Summary: wineg++ does not play well with libcxx 18.1.8 headers
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: zerica(a)callcc.eu
Distribution: ---
Created attachment 77299
--> https://bugs.winehq.org/attachment.cgi?id=77299
build log of `wineg++ hello.cpp`, where hello.cpp includes iostream
including iostream in any file that's being built through wineg++ confuses
libcxx if it's the main c++ stdlib implementation, since the latter supports
win32 as a proper target. for example, it tries to redefine locale_t in
https://github.com/llvm/llvm-project/blob/llvmorg-18.1.8/libcxx/include/__s…,
which conflicts with the definition in bits/alltypes (as the first error in the
attached log shows). that file is included from
https://github.com/llvm/llvm-project/blob/llvmorg-18.1.8/libcxx/include/__l…,
which is guarded by a macro defined in
https://github.com/llvm/llvm-project/blob/llvmorg-18.1.8/libcxx/include/__c…,
which is likewise guarded by the _WIN32 define set by winegcc in
https://gitlab.winehq.org/wine/wine/-/blob/wine-9.20/tools/winegcc/winegcc.….
those symbols are unconditionally passed to the c compiler by winegcc, so a
possible solution would be adding a flag that skips those definitions. that
would make working around these issues on a case by case basis possible.
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https://bugs.winehq.org/show_bug.cgi?id=57203
Bug ID: 57203
Summary: Cars Mater-National: This program cannot be used
without enabling Virtual Memory
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Hello,
when i try to launch the game Cars Mater-National then i get an GUI error
message without title and icon with the message "This program cannot be used
without enabling Virtual Memory".
When launching the game there is only one line with:
06f4:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
Thanks in advance!
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https://bugs.winehq.org/show_bug.cgi?id=57293
Bug ID: 57293
Summary: Helicon Focus 8.2.0 regression: open images hangs the
application
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: l.jirkovsky(a)gmail.com
CC: cpabst(a)codeweavers.com
Regression SHA1: b5cbb5562ca1aaf023a588bdc6ccb89220637fc4
Distribution: ArchLinux
Created attachment 77234
--> https://bugs.winehq.org/attachment.cgi?id=77234
console output from wine 9.17 (working)
Using File -> Open Images dialog and selecting images hangs the application
since wine 9.18.
The console output of running wine HeliconFocus.exe shows a stack overflow (see
the attached logs) which wasn't present before.
I did git bisect and found the following commit as the first bad commit:
b5cbb5562ca1aaf023a588bdc6ccb89220637fc4 is the first bad commit
commit b5cbb5562ca1aaf023a588bdc6ccb89220637fc4
Author: Charlotte Pabst <cpabst(a)codeweavers.com>
Date: Wed Sep 4 13:20:53 2024 +0200
comdlg32: Allow entering a filter in the itemdlg file name field.
Current filter is initially empty and can be set by typing a filter
into the file name field or selecting an entry from the file type menu.
Selecting a file type entry with an empty spec leaves the current filter
unchanged.
This behavior matches windows more closely and fixes applications
that rely on SetFileName() for filtering.
Signed-off-by: Charlotte Pabst <cpabst(a)codeweavers.com>
dlls/comdlg32/itemdlg.c | 90
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-------------------------------
1 file changed, 59 insertions(+), 31 deletions(-)
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http://bugs.winehq.org/show_bug.cgi?id=35332
Bug ID: 35332
Summary: Text position problem using GM_ADVANCED graphics mode
and dc rotation
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Classification: Unclassified
With the applied patches from bug 33190 there is still an issue with the text
display position in GM_ADVANCED graphics mode when using SetTextAlign() modes
TA_TOP and TA_BOTTOM.
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http://bugs.winehq.org/show_bug.cgi?id=35331
Bug ID: 35331
Summary: Ellipse drawing problem using GM_ADVANCED graphics
mode
Product: Wine
Version: 1.7.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Classification: Unclassified
Painting Ellipses in GM_ADVANCED graphicsmode and using dc rotation set with
SetWorldTranform fails.
Instead of painting a rotated ellipse a still unrotated ellipse is drawn. The
dc rotation only effects the height of the ellipse.
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http://bugs.winehq.org/show_bug.cgi?id=34115
Bug #: 34115
Summary: rotated FillRect problem
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 45361
--> http://bugs.winehq.org/attachment.cgi?id=45361
testcase source
A filled rectangle drawing with gdi function FillRect() is not drawn correctly
when using dc rotation set with SetWorldTransform.
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https://bugs.winehq.org/show_bug.cgi?id=5941
--- Comment #30 from Carl G <carl.gherardi(a)gmail.com> ---
I was developing a native linux HUD for PokerStars at the time this was
reported, and I flagged this as it caused some fun interactions with an
overlay.
The link you used should be the same client as the various reports. The client
supported multiple languages and the localised sites (at least used to) linked
to the same binary.
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https://bugs.winehq.org/show_bug.cgi?id=45047
Bug ID: 45047
Summary: Wine Wiki: Move action not available even on
unprotected pages
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.auble(a)zoho.com
Distribution: ---
Created attachment 61174
--> https://bugs.winehq.org/attachment.cgi?id=61174
Screenshot showing that I'm logged in but the move inaction isn't available
I'm stopping by to do some updates to the wiki, and in a few cases, that
involves moving / renaming pages so that they're more distinct or easier to
find by searching. For some reason, even though I'm logged in with Trustworthy
rights, the box for the "move" action isn't showing up. I also tried passing
"move" and "rename" through the standard URL format for actions, but both just
take me to an "action does not exist" page.
The "page information" link on any unprotected page shows that both edits and
moves should be open to all users. My suspicion is there's a mismatch in the
permissions, and you actually need Admin or Bureaucrat rights to move any
pages. I can see the value behind that setup, but if we do want to keep a
tighter leash on page moves, then the page info isn't displaying correctly.
I'm attaching two screenshots, one showing that there's no move action even
when logged in, and another of page information showing moves should be
allowed.
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https://bugs.winehq.org/show_bug.cgi?id=50910
Bug ID: 50910
Summary: wrong search results
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lanthruster(a)gmail.com
Distribution: ---
Website search box is amazingly misleading. You should add command:
site:wnehq.org into each google search to only include search results that are
related to *.winehq.org
Today it searches globally the Internet, making it a mirror of google.com
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https://bugs.winehq.org/show_bug.cgi?id=56409
Bug ID: 56409
Summary: Delete My Account
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ny6gw6fn(a)protonmail.com
Distribution: ---
Hello,
I would like to request the deletion of BOTH my WineHQ Bugzilla
(bugs.winehq.org) AND my WineHQ AppDB (appdb.winehq.org) user accounts, as
required by Article 17, GDPR.
Both accounts are registered with the same e-mail address.
I've submitted this request to privacy(a)winehq.org back in October 2023, as
outlined in your privacy policy, but I haven't gotten a reply and my account
was not deleted.
Please process the deletion of my account, along with all data related to the
account.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=56719
Bug ID: 56719
Summary: 404 Not Found:
https://dl.winehq.org/wine-builds/fedora/40/winehq.rep
o
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chplee(a)gmail.com
Distribution: ---
The `/winehq.repo` file can be seen in the address
`https://dl.winehq.org/wine-builds/fedora/40`, but it cannot be downloaded.
See also:
https://dl.winehq.org/wine-builds/fedora/40/winehq.repo
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https://bugs.winehq.org/show_bug.cgi?id=56865
Bug ID: 56865
Summary: Packages stated in the install guide for Ubuntu don't
exist
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janson.roguesqn(a)gmail.com
Distribution: ---
The guide at ttps://wiki.winehq.org/Ubuntu instructs the reader to install
packages named winehq-*. These don't exist in the repo (or at least are
reported as such by apt), but packages named wine-* do and install properly. I
encountered this on xubuntu 24.04, but apparently, people have been having this
problem for years now (https://askubuntu.com/a/1142890).
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https://bugs.winehq.org/show_bug.cgi?id=57326
Bug ID: 57326
Summary: WebGPU running slow.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mattias.eliasson(a)medsa.se
Distribution: ---
Currently running any WebGPU implementation inside Wine will use Wine's DirectX
or OpenGL emulation layer (or possibly Apples DirectX emulation layer).
This has become extra important for Mac support as they dropped OpenGL and all
developers that relied on Wines OpenGL support finds themselves in trouble.
Even with growing support of Metal in Wine this now requres an emulation layer
like moltenvk. Not only is MoltenVK slower due to emulation but it it is a
radically different API to OpenGL.
As a result developers that target Mac have started looking at OpenGPU. It's
not an emulation layer so when compiling osx application's it provides almost
as good performance as using Metal direct but doesn't require having a Mac
specific backend. OpenGPU will also run very well on top of OpenGL, Vulkan and
DirectX making it ideal for anyone that wants a single GPU backend.
The fast way to run any application with WebGPU dependencies would be for Wine
to use a native WebGPU implementation and provide an abstraction layer for
Windows WebGPU applications. On Mac OSX that would mean that WebGPU would
directly access Metal and run much faster.
The wgpu implementation of WebGPU works very well on Metal and on all other
target platforms that wine has. Porting OpenGL code to WebGPU is also much more
straight forward than porting to DirectX or Vulcan for those that want an easy
way to support OSX with their Windows application.
With native OpenGPU support in Wine we can finally start making "compile once
run everywhere" applications that will run well wherever either Windows or Wine
is present. At least for developers that support wine as a target platform it
would be extremely welcome.
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https://bugs.winehq.org/show_bug.cgi?id=57332
Bug ID: 57332
Summary: ReadLink (FSCTL_GET_REPARSE_POINT) returns garbage on
Wine but works on actual Windows
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: joshudson(a)gmail.com
Distribution: ---
After hammering past the other error; I found this line returns garbage on Wine
but something sensible on actual Windows.
https://github.com/joshudson/Emet/blob/302fe61d0b8614e2a57930fc75cffa034ba3…
Whatever the garbage was, it rendered as ???? on the terminal; while it may
actually be ???? it's more likely to be four unprintable characters. This time,
the test harness stacktrace blew up on unwind resulting in getting a wine
exception handler coming up at top level, so it may have corrupted memory too.
Looks like it's a duplicate of https://bugs.winehq.org/show_bug.cgi?id=12401
but isn't. The symptoms are different, probably due to the other one trying to
use reparse points (which wouldn't amaze me if they simply didn't work) and
this one trying to use symbolic links (which does).
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https://bugs.winehq.org/show_bug.cgi?id=56919
Bug ID: 56919
Summary: Pokémon TCG Live hangs when clicking outside of the
game window
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio(a)protonmail.com
Distribution: ---
I use LMDE 6 with open source drivers, I was playing this game on my external
monitor, then I clicked outside the game (in a window on the other monitor) and
noticed that the game became unreachable.
To reproduce:
1 - Download the Windows version of Pokémon TCG Live
(https://tcg.pokemon.com/en-us/tcgl/), install it and start it
2 - Log in (in order to log in, since the initial window is blank, you can use
the guide https://appdb.winehq.org/objectManager.php?sClass=version&iId=41157,
explaining how to manage to log in).
3 - Click anywhere outside of the main window game, then try to go back to the
game. You'll see that you can't click anything anymore.
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https://bugs.winehq.org/show_bug.cgi?id=48079
Bug ID: 48079
Summary: Corel Draw 12 - Not possible to create a new document
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65629
--> https://bugs.winehq.org/attachment.cgi?id=65629
Console output - wine 4.19 (staging)
Hello everyone,
I am testing "Corel Draw 12" (EDU Version) which installs and opens up fine but
it's not possible to create a new document from the splash/intro-screen.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57327
Bug ID: 57327
Summary: Broken libav*56 dependencies on Ubuntu 22.04
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: mk939(a)ymail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 77276
--> https://bugs.winehq.org/attachment.cgi?id=77276
Error messages and incompatibilities listed by apt
Wine >= 9.18~jammy-1 from https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/
depend on several libav* libraries which conflict with the dependencies of
Audacity, GIMP and VLC.
See attachment.
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https://bugs.winehq.org/show_bug.cgi?id=57330
Bug ID: 57330
Summary: NtQueryVolumeInformationFile does not work on Z: drive
on default configuration
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: joshudson(a)gmail.com
Distribution: ---
Calling NtQueryVolumeInformationFile on an open handle that's opened from the
Z: drive returns Invalid Function.
I tried to run the test harness for my .NET File Systems DLL on Wine, and it
didn't get very far. Almost nothing works because it wants the volume serial
number, which on actual Windows is a cheap call.
Source code line of failure:
https://github.com/joshudson/Emet/blob/302fe61d0b8614e2a57930fc75cffa034ba3…
What's interesting is this code *doesn't want* the volume serial number; it
*wants* any unique volume identifier given a handle where all handles on the
same handle get the same result. I could in theory detect wine here if I had a
good way to implement the problem elsehow on Wine; say by one of the wine
specific IOCTL calls. (The obvious solution is if I get back Invalid Function
here; make the wine-specific call before giving up.)
If you actually run the test battery
https://github.com/joshudson/Emet/blob/302fe61d0b8614e2a57930fc75cffa034ba3…
it should be a pretty good supplemental test battery for Wine's filesystem
layer.
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http://bugs.winehq.org/show_bug.cgi?id=27594
Summary: Indiana Jones and the emperor's tomb crashes
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.jeuxvideo.com/telecharger/jeux-et-demos/000
05589-indiana-jones-et-le-tombeau-de-l-empereur-pc.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
CC: julliard(a)winehq.org
Indiana Jones and the tomb of emperor crash. It is a regression caused by
commit a8d8e4a3679d7b81466e1e010add25948bd11c8a
THe attached console output is in 2 parts since it is 1.8M after compressed.
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https://bugs.winehq.org/show_bug.cgi?id=38309
Bug ID: 38309
Summary: Rufus theme broken, does not see files or USB devices
(or anything), crashes upon use - Fatal Error.
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.mount420(a)gmail.com
Distribution: ---
Created attachment 51148
--> https://bugs.winehq.org/attachment.cgi?id=51148
WINE backtrace log
Linux Mint 17 64 Cinnamon
I tried both versions repeatedly.
WINE Version: 1:1.7.38-0ubuntu1
WINE Version: 1:1.6.2
These are fresh installs, with Rufus being my only use for WINE. Before these
installs, I tested WINE with a few other Apps and most seemed to work properly.
I then removed and purged WINE and Rufus before each install.
I tried the last three versions of Rufus. All would load, but with theme
glitches and lack of USB and directory/folder/file presence, the latter being
caused by the theme glitch or lack of connectivity. When an active button is
used to search for a file, a fatal error message comes up, then it closes.
I have attached the report.
I am only a low-intermediate Linux compiler, so I am not sure of the exact
problem, but I did notice sel=0067 (32-bit) ends at 0 (null).
I am not sure what to do with this...
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=15359
Summary: wcmd: msysgit does not work
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
I'm trying to use msysgit from here
http://msysgit.googlecode.com/files/Git-1.6.0.2-preview20080921.exe
it installs just fine, but git itself does not run:
Z:\home\kirr\tmp\trashme\msysgit>git
fixme:cmd:WCMD_for /F needs to handle options
Syntax error
File not found
it seems it wants that /F to be implemented.
Thanks beforehand.
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https://bugs.winehq.org/show_bug.cgi?id=57269
Bug ID: 57269
Summary: wine-9.19 build with ffmpeg fails in winedmo in Ubuntu
20.04
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
If built with ffmpeg, the build fails in Ubuntu 20.04 with:
dlls/winedmo/unix_private.h:30:10: fatal error: libavcodec/bsf.h: No such file
or directory
No problem with any of the other distros we package. I was able to build the
9.19 packages for 20.04 without ffmpeg.
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https://bugs.winehq.org/show_bug.cgi?id=57250
Bug ID: 57250
Summary: Rhinoceros installers crash with bad_alloc
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santi(a)mola.io
Distribution: ---
Created attachment 77168
--> https://bugs.winehq.org/attachment.cgi?id=77168
wine9.18-rhino8-installer.log
I had this issue with wine 9.17, 9.18 and wine-staging. Tested in various
versions of Rhinoceros installer, most recently
rhino_en-us_8.11.24254.15001.exe.
You can download it at
https://files.mcneel.com/dujour/exe/20240910/rhino_en-us_8.11.24254.15001.e…
The installer crashes quite early with:
libc++abi: terminating due to uncaught exception of type std::bad_alloc:
std::bad_alloc
See bug 56703 and bug 57248 for related issues.
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https://bugs.winehq.org/show_bug.cgi?id=56645
Bug ID: 56645
Summary: unimplemented function
httpapi.dll.HttpSendResponseEntityBody
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: httpapi
Assignee: wine-bugs(a)winehq.org
Reporter: ryuukk.dev(a)gmail.com
Distribution: ---
Hello,
A server program compiled with .net AOT 8 crashes
wine: Call from 000000007B013AD7 to unimplemented function
httpapi.dll.HttpSendResponseEntityBody, aborting
I can't provide more information unfortunately, the program is closed source
and is proprietary
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https://bugs.winehq.org/show_bug.cgi?id=57271
Bug ID: 57271
Summary: `winetricks -q art2kmin` shows several popups --
Unable to load dll
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: hans(a)meelstraat.net
Regression SHA1: 14b718b69bb8d62c3ae84c52d4210e81c1d21208
Distribution: Debian
Bisect points to:
14b718b69bb8d62c3ae84c52d4210e81c1d21208 is the first bad commit
commit 14b718b69bb8d62c3ae84c52d4210e81c1d21208
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Thu Aug 29 14:44:38 2024 +0200
msiexec: Don't remove quotes from properties passed on the command line.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57024
programs/msiexec/msiexec.c | 43 +++++++++++++++++++++++++++++++++----------
1 file changed, 33 insertions(+), 10 deletions(-)
Seems to be distinct from bug 57163, as this is still present in 9.19.
Before 14b718b69bb8d62c3ae84c52d4210e81c1d21208, art2kmin installs fine.
After 14b718b69bb8d62c3ae84c52d4210e81c1d21208, there are crashes in msiexec
when installing. Those crashes are fixed by
8d923f557ae8c1023b8fd680cfb04e490a0b12a3, but after that, I get several popups:
0428:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSDAREM.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0430:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSADDS.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0438:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSADCO.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0440:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSADCF.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0448:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Ado\\\\MSADO15.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0450:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSADCE.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0458:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSDAPRST.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0460:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Ado\\\\MSADOX.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
0468:fixme:msi:MsiMessageBoxA 00000000, "Unable to load dll
L\"\\\"C:\\\\Program Files (x86)\\\\Common
Files\\\\System\\\\Msadc\\\\MSDFMAP.DLL\\\"\"\n", "MsiExec", 0, 0x409, 0
Checking out 14b718b69bb8d62c3ae84c52d4210e81c1d21208 and then cherry-picking
8d923f557ae8c1023b8fd680cfb04e490a0b12a3 to avoid the crash shows the same
behavior.
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https://bugs.winehq.org/show_bug.cgi?id=57300
Bug ID: 57300
Summary: KnightOfKnights crashes once entering the game
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Since wine-9.12 the game crashes with an assert as soon as you enter the 3d
area:
0024:err:msvcrt:_wassert
(L"list_empty(&stateblock->changed.changed_lights)",L"../wine-git/dlls/wined3d/stateblock.c",3319)
Assertion failed: list_empty(&stateblock->changed.changed_lights), file
../wine-git/dlls/wined3d/stateblock.c, line 3319
To test you need to work around a few other issues:
winetricks -q directmusic d3drm d3dxof gmdls
When testing the game, it's advised to check "emulate a virtual desktop" in
winecfg, since it only supports low-resolution fullscreen mode.
Also, when you have a gamepad plugged in it might not accept keyboard input,
keep that in mind when testing.
How to test:
To select an option, press z. Just click through your way through.
When in "Stage Select", move left with the arrow keys, then press z.
Press z again to start the game.
Z might be Y for different keyboards, not sure.
Reverting on current HEAD is not possible due to various merge conflicts.
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https://bugs.winehq.org/show_bug.cgi?id=50850
Bug ID: 50850
Summary: Just Cause crashes due to unsupported texture format
Product: Wine
Version: 6.4
Hardware: x86-64
URL: https://store.steampowered.com/app/6880/Just_Cause
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69666
--> https://bugs.winehq.org/attachment.cgi?id=69666
d3dx
02e4:trace:d3dx:D3DXGetImageInfoFromFileInMemory File type is DDS
02e4:trace:d3dx:dds_pixel_format_to_d3dformat pixel_format: size 32, flags
0x20, fourcc 0, bpp 8.
02e4:trace:d3dx:dds_pixel_format_to_d3dformat rmask 0, gmask 0, bmask 0, amask
0.
02e4:trace:d3dx:get_image_info_from_dds Pixel format is 0x29
02e4:trace:d3dx:D3DXCheckTextureRequirements device 00162598, width 0033F5CC,
height 0033F5D0, miplevels 0033F5D4, usage 0, format 0033F5DC, pool 1.
02e4:trace:d3dx:check_texture_requirements Requested format 29
02e4:trace:d3dx:check_texture_requirements Requested format is not supported,
looking for a fallback.
02e4:trace:d3dx:check_texture_requirements Format chosen: 15
02e4:trace:d3dx:D3DXCreateTexture device 00162598, width 256, height 64,
miplevels 1, usage 0, format 0x15, pool 0x1, texture 635EB2EC.
02e4:trace:d3dx:D3DXCheckTextureRequirements device 00162598, width 0033F3E4,
height 0033F3E8, miplevels 0033F3EC, usage 0, format 0033F3F4, pool 1.
02e4:trace:d3dx:check_texture_requirements Requested format 15
02e4:trace:d3dx:check_texture_requirements Format chosen: 15
02e4:trace:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture created correctly.
Now loading the texture data into it.
02e4:trace:d3dx:D3DXLoadSurfaceFromMemory (0465F248, 00000000, (null),
62FB1580, 0x29, 256, 00000000, (0,0)-(256,64), 0xffffffff, 0x00000000)
02e4:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
02e4:trace:d3dx:point_filter_argb_pixels src 62FB1580, src_row_pitch 256,
src_slice_pitch 0, src_size 0033F2D8, src_format 7CC44AE0, dst 0464F230,
dst_row_pitch 1024, dst_slice_pitch 0, dst_size 0033F2E4, dst_format 7CC44608,
color_key 0x00000000, palette 00000000.
wine-6.4-180-g41df83c50e1
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https://bugs.winehq.org/show_bug.cgi?id=57302
Bug ID: 57302
Summary: In notepad++, when using the find window, if it
becomes out of focus and then focus is returned, the
buttons in the window no longer do what they say they
do
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
In notepad++, when using the find window, if it becomes out of focus and then
focus is returned, the window becomes glitched.
to reproduce, using notepad++ version 8.7, if you press ctrl+f in notepad++ to
open the find window, and then click on the text document behind the find
window, and then click on the find window again, the buttons in the find window
no longer do what they say they do, instead they do the function of the button
that was below them, and the tabs in the ui become unusable until the mouse is
hovered above the tabs, in which case new tabs appear
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https://bugs.winehq.org/show_bug.cgi?id=57294
Bug ID: 57294
Summary: Wine 9.13+ freezes in some applications using WMA
Lossless audio
Product: Wine
Version: 9.19
Hardware: x86-64
URL: http://storage1.lathercraft.net/madosoft/wagamamahighs
pec/wagamamahighspec_trial_web.zip
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)print0.net
Regression SHA1: 9192b3b724d90788f7a1682b3f9eedb7bf363e22
Distribution: ArchLinux
Created attachment 77237
--> https://bugs.winehq.org/attachment.cgi?id=77237
winegstreamer/wg_media_type: Set wmaversion 4 for WMAudio_Lossless
Working version: 9.12
Not working version: regression introduced in 9.13, still broken in 9.19
It's related to commits
fbceb9e60b3fa4c3009abd4e639c5ab8cc0a75c3..9192b3b724d90788f7a1682b3f9eedb7bf363e22.
A fix is attached. winegstreamer/wg_media_type: Set wmaversion 4 for
WMAudio_Lossless
I found an example application for reproducing and put it in the URL field.
SHA1: 8296ee356c675a74f6f421b31bd7f5808266b4cd
libav will throw `broken frame: channel len > samples_per_frame` errors and the
application gets stuck. This libav error originates from wmaprodec.c in
libavcodec (wmaversion 3) but that's not supposed to be used. After applying my
patch on 9.19/master it works again.
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https://bugs.winehq.org/show_bug.cgi?id=56973
Bug ID: 56973
Summary: Building wine with mingw/gcc 14.1.1 fails with error
'-Wimplicit-function-declaration'
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: arusanu.bu(a)gmail.com
Distribution: ---
After updating mingw/gcc to 14.1.0 wine fails to build with error:
< i686-w64-mingw32-gcc -c -o dlls/msxml3/i386-windows/domdoc.o
dlls/msxml3/domdoc.c -Idlls/msxml3 -Iinclude -Iinclude/msvcrt \
-I/usr/i686-w64-mingw32/sys-root/mingw/include/libxml2 -D_UCRT -D__WINESRC__
-D__WINE_PE_BUILD \
-Wall -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Winit-self -Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes
-Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-Wabsolute-value \
-Wenum-conversion -Wno-misleading-indentation -fno-omit-frame-pointer
-mpreferred-stack-boundary=2 \
-gdwarf-4 -g -O2
dlls/msxml3/domdoc.c: In function 'doparse':
dlls/msxml3/domdoc.c:546:9: error: initialization of 'void (*)(void *, const
xmlError *)' {aka 'void (*)(void *, const struct _xmlError *)'} from
incompatible pointer type 'void (*)(void *, xmlError *)' {aka 'void (*)(void *,
struct _xmlError *)'} [-Wincompatible-pointer-types]
546 | sax_serror /* serror */
| ^~~~~~~~~~
dlls/msxml3/domdoc.c:546:9: note: (near initialization for
'sax_handler.serror')
make: *** [Makefile:78873: dlls/msxml3/i386-windows/domdoc.o] Error 1 >
Adding "-Wno-error=incompatible-pointer-types" to CROSSCFLAGS seems to
circumvent this error but run into the following error:
<i686-w64-mingw32-gcc -c -o dlls/msxml3/i386-windows/main.o dlls/msxml3/main.c
-Idlls/msxml3 -Iinclude -Iinclude/msvcrt \
-I/usr/i686-w64-mingw32/sys-root/mingw/include/libxml2 -D_UCRT -D__WINESRC__
-D__WINE_PE_BUILD \
-Wall -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers \
-Winit-self -Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes
-Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-Wabsolute-value \
-Wenum-conversion -Wno-misleading-indentation -fno-omit-frame-pointer
-mpreferred-stack-boundary=2 \
-Wno-error=incompatible-pointer-types
dlls/msxml3/main.c: In function 'DllMain':
dlls/msxml3/main.c:360:9: error: implicit declaration of function
'xmlThrDefTreeIndentString'; did you mean 'xmlTreeIndentString'?
[-Wimplicit-function-declaration]
360 | xmlThrDefTreeIndentString("\t");
| ^~~~~~~~~~~~~~~~~~~~~~~~~
| xmlTreeIndentString
make: *** [Makefile:79085: dlls/msxml3/i386-windows/main.o] Error 1 >
which have been mitigated by adding
"-Wno-error=-Wimplicit-function-declaration", and that allowed wine to build
successfully.
This doesn't happen using mingw/gcc 13.2 or 12.2
If any other details/tests requests are needed will gladly provide.
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https://bugs.winehq.org/show_bug.cgi?id=39848
Bug ID: 39848
Summary: Can't launch Victoria 2 from steam
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
1. winetricks steam
2. cd "~/.wine/drive_c/Program Files/Steam"
wine Steam
3. Log in, download Victoria 2
4. Run Victoria 2, it just crashed before meeting Bug 35163
If I type
cd "~/.wine/drive_c/Program Files/Steam/steamapps/common/Victoria 2"
Then run wine v2game.exe, the game will launch, then hit bug 35163
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https://bugs.winehq.org/show_bug.cgi?id=57322
Bug ID: 57322
Summary: VirtualDJ 2024: crashes when USB Midi controller is
connected
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 77273
--> https://bugs.winehq.org/attachment.cgi?id=77273
Terminal output
Application Name: VirtualDJ
Application version: v2024 b8308
Summary
Application crashes with unhandled page fault.
Steps to reproduce
1. Install the application to a new Wine prefix.
2. Run setup_dxvk install to have Vulkan based DirectX API.
3. Connect the DDJ-FLX 10 controller via USB to the computer (as the only
hardware midi device).
4. Start the application.
5. The main application window appears. Few seconds later it crashes with
unhandled page fault.
Application log is created with
+pid,+tid,+hid,+winmm,+setupapi,+alsa,+midi,+mcimidi,+driver debug channels.
From the address that the application tried to read from seems to be the dwUser
argument of the DriverCallback() function.
That comes from the dwClientInstance of WINE_MLD structure. It seems to
originate from the midiOutOpen() call, but I don't see how or where it did
change, because the error message shows a different address.
Download Link
https://download.virtualdj.com/b8308/818C5E9F/install_virtualdj_2024_b8308_…
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http://bugs.winehq.org/show_bug.cgi?id=16734
Summary: get_ptrace_tid defined but not used on OpenBSD
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: trivial
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache gcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wwrite-strings -Wpointer-arith -I/usr/local/include -g
-O2 -o ptrace.o ptrace.c
ptrace.c:174: warning: `get_ptrace_tid' defined but not used
There's an '#ifdef linux' on the same code a few lines earlier (in
get_ptrace_tid), which fixes compile here as well:
diff --git a/server/ptrace.c b/server/ptrace.c
index b446de9..92b7db5 100644
--- a/server/ptrace.c
+++ b/server/ptrace.c
@@ -172,7 +172,9 @@ static int get_ptrace_pid( struct thread *thread )
/* return the Unix tid to use in ptrace calls for a given thread */
static int get_ptrace_tid( struct thread *thread )
{
+#ifdef linux
if (thread->unix_tid != -1) return thread->unix_tid;
+#endif
return thread->unix_pid;
}
but I'm not sure if that's right or not. Comments welcome.
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http://bugs.winehq.org/show_bug.cgi?id=33408
Bug #: 33408
Summary: CAJViewer 7.2 needs MDAC while installing
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download and type $wine 'CAJViewer 7.2.self.exe'
1. just click Next
2. Before the installation finished, the installer reportered that MDAC 2.8 is
needed, but I closed that dialog, and the installation finished successfully.
3. I don't know if it has more influnce than an annoying dialog.
winetricks mdac28 to workaround it.
By the way, this bug doesn't block bug 33404
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https://bugs.winehq.org/show_bug.cgi?id=57318
Bug ID: 57318
Summary: I think wine on android needs something that is
similar to PWA
Product: Wine
Version: 9.19
Hardware: Other
OS: Android
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
https://github.com/wine-mirror/wine/commits/master/dlls/wineandroid.drv/Win…https://developer.android.com/training/app-links/deep-linking
It looks like browsers such as chrome, edge on android use deep-linking to
create a link to activity in the browser.
I want to see wine to use similar technology that allows winui3 apps to run on
android. This is a dream for me to develop apps for android, probably even work
on ios too.
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https://bugs.winehq.org/show_bug.cgi?id=56697
Bug ID: 56697
Summary: _kbhit ignores the last event in the queue
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)protonmail.com
Distribution: ---
Created attachment 76482
--> https://bugs.winehq.org/attachment.cgi?id=76482
kbhit_test.c
Discovered this bug while writing an implementation for timeout.exe.
Run the attached kbhit_test program under wineconsole to replicate the error.
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http://bugs.winehq.org/show_bug.cgi?id=30222
Bug #: 30222
Summary: Symantec VIP Access can not be activated - take 2
Product: Wine
Version: 1.5.0
Platform: Other
URL: http://www.symantec.com/products/trialware.jsp?pcid=pc
at_info_risk_comp&pvid=vip_1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
As a follow-up to bug #29891 , after installing Symantec VIP Access the user is
required to accept a license agreement and activate the program. The activation
is unsuccesful and therefore the program can not be used.
Please note that the 'activation' does not refer to copy protection mechanisms,
but rather to connecting to a server using HTTP and obtaining an initial unique
credential ID.
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http://bugs.winehq.org/show_bug.cgi?id=33190
Bug #: 33190
Summary: Font display problem using text and dc rotation
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
We recognized an gdi text display issue using the application Gausz
http://appdb.winehq.org/objectManager.php?sClass=application&iId=13649.
The problem appears when gdi text is drawn with font rotation *and* display
context rotation.
The problem do not appear when either font rotation or display context rotation
is zero.
The application uses CreateIndirectFont to set a fixed size font with optional
set rotation and draws the text with TextOut(). The display context rotation
has been set with SetWorldTransform().
We tried to find a test case application, but where not able to reproduce the
problem outside the application. We also tried to debug into wine's code based,
but got lost by the details.
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https://bugs.winehq.org/show_bug.cgi?id=55544
Bug ID: 55544
Summary: .NET Desktop Runtime 7 program doesn't work if .NET 7
is installed locally on the system
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tw0ali(a)tutanota.com
Distribution: ---
Created attachment 75104
--> https://bugs.winehq.org/attachment.cgi?id=75104
I've pasted two logs
I'm on Artix Linux and have installed locally on the system the dotnet-runtime
and dotnet-host packages on version 7. I also need to use a Windows program
(https://projectpokemon.org/home/files/file/1-pkhex/) that uses .NET Desktop
Runtime 7.0.10. I've downloaded the x64 setup from the Microsoft site
(https://dotnet.microsoft.com/en-us/download/dotnet/7.0) and installed it in my
Wine prefix.
If I start the program I get some errors. I've attached two logs:
- the first one happens when both dotnet-runtime and dotnet-host are installed
locally, and .NET Desktop Runtime 7.0.10 is installed in the Prefix;
- the second ones happens when I uninstall dotnet-runtime and dotnet-host from
the system and only .NET Desktop Runtime 7.0.10 is installed in the Prefix.
If I reboot the system and don't install dotnet-runtime and dotnet-host (so
only .NET Desktop Runtime 7.0.10 is installed in the Prefix) the program starts
fine.
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https://bugs.winehq.org/show_bug.cgi?id=57315
Bug ID: 57315
Summary: Program error
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zergling(a)poczta.onet.pl
Distribution: ---
Created attachment 77267
--> https://bugs.winehq.org/attachment.cgi?id=77267
WineDbg attached to pid xxxx
I try to run lasts (build 0.10.0i) (Windows 64-bit) IBKR Desktop from here:
https://www.interactivebrokers.com/en/trading/ibkr-desktop-download.php
After logging in, dozens of Wine debugger windows pop up with an error which I
added in the attachment.
When I try to click something in the app, the app closes.
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https://bugs.winehq.org/show_bug.cgi?id=57291
Bug ID: 57291
Summary: SILENT HILL 2 (2024) has rendering issues in DX11 mode
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 77231
--> https://bugs.winehq.org/attachment.cgi?id=77231
output
wine-9.19-30-g5b06663a59d
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https://bugs.winehq.org/show_bug.cgi?id=57272
Bug ID: 57272
Summary: Rhinoceros 8.11 hangs on startup with
"err:virtual:virtual_setup_exception stack overflow"
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santi(a)mola.io
Distribution: ---
Created attachment 77205
--> https://bugs.winehq.org/attachment.cgi?id=77205
rhino8-seh.log from a run hanging with a stack overflow
Starting Rhino.exe from Rhinoceros 8.11 hands indefinitely. Last message is:
0154:err:virtual:virtual_setup_exception stack overflow 1984 bytes addr
0x6fffffc96bc4 stack 0x7ffffe100840
(0x7ffffe100000-0x7ffffe101000-0x7ffffe200000)
To reproduce it, you may clone https://github.com/smola/wine-rhino3d and run
1. ./install-rhino --version 8
2. ./run-rhino --version 8
The second one will hang indefinitely with the above error. Tested in Wine 9.18
and 9.19.
Attaching rhino8-seh.log with the output using WINEDEBUG=+seh.
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https://bugs.winehq.org/show_bug.cgi?id=57304
Bug ID: 57304
Summary: so like there is a bug when i download wine it says
the following packages have unmet dependencies and i
tried all way but never came down the solution
pleasevremove the bug
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: packager
Assignee: wine-bugs(a)winehq.org
Reporter: mdboys3171(a)gmail.com
Distribution: ---
like i cant even download games please solve the following packages have unmet
dependencies
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https://bugs.winehq.org/show_bug.cgi?id=45277
Bug ID: 45277
Summary: 006b:fixme:vulkan:X11DRV_vkCreateWin32SurfaceKHR
Application requires child window rendering, which is
not implemented yet!
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cootacarft(a)gmail.com
Distribution: ---
Created attachment 61537
--> https://bugs.winehq.org/attachment.cgi?id=61537
Image of Far Cry 5's Arcade Editor not displaying the game, just a white
screen.
When attempting to launch Far Cry 5 Arcade Editor, I am only able to load into
the editor itself, and no the game window - it only displays a white screen. I
use DXVK to load the game itself without any errors. DXVK isn't affecting the
results of the Arcade Editor as DXVK and the Arcade Editor work fine on
Windows.
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https://bugs.winehq.org/show_bug.cgi?id=57303
Bug ID: 57303
Summary: KnightOfKnights broken in "fullscreen" on wayland
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game only supports fullscreen with 800x600.
On X11 the screen switches to fullscreen 800x600 and works normally.
On wayland (both winex11 and winewayland) the window has the size of the
monitor (in my case 4k), but the menu only renders in the very top left 800x600
pixels.
Once the 3d scene starts, it scales up to 4k, but looks very broken.
To test:
- Download the game
- winetricks -q directmusic d3drm d3dxof gmdls
- winecfg -> Enable virtual desktop
- Unplug gamepad
- Start game, press z/y depending on your keyboard to confirm
- In "Stage Select" move left, then confirm. After character select it enters
the 3d scene
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https://bugs.winehq.org/show_bug.cgi?id=41996
Bug ID: 41996
Summary: Hitman: Blood Money demo has color issues with
built-in d3dx9_27
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
URL: http://www.gamewatcher.com/downloads/hitman-blood-mone
y-download/hitman-blood-money-demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 56417
--> https://bugs.winehq.org/attachment.cgi?id=56417
d3dx
fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
fixme:d3dx:get_format_info Unknown format 0x3c (as FOURCC "<\x00\x00\x00").
wine-2.0-rc1-29-g3c6cbc2
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https://bugs.winehq.org/show_bug.cgi?id=57297
Bug ID: 57297
Summary: WineHQ-devel-9.19: Blurred Drop-Down Menu: Windows XP
FreeCell
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: garrettm4(a)protonmail.com
Distribution: ---
Setup: Fedora 40, WineHQ-devel-9.19, with stock winecfg settings (96dpi, etc.).
$ wine freecell.exe
Windows XP FreeCell drop-down menu now renders blurred out. This does not occur
in Fedora 39 with default Wine 9.1 package.
This happens with or with out using gamescope. I use gamescope to nearest
neighbor / integer scale the game to playable size on a 4k display.
Opening the game normally ($ wine freecell.exe) shows the exact same issue with
the drop-down menu. This happens with both the 64bit and 32bit versions of the
game.
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