https://bugs.winehq.org/show_bug.cgi?id=57096
Bug ID: 57096
Summary: regression: Hogia Hemekonomi wont start anymore
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
After updating from 9.15 to 9.16 Hogia Hemekonomi wont start anymore. The
console shows only a single line:
01dc:err:sync:RtlpWaitForCriticalSection section 757739E0
"dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in thread 01dc,
blocked by 01fc, retrying (60 sec)
That line is repeated every 60 secs until I kill it.
This is very similar to bug 52511, but at start of application and not at
shutdown of application.
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https://bugs.winehq.org/show_bug.cgi?id=53154
Bug ID: 53154
Summary: Crash of EpicOnlineServicesUserHelper.exe" --setup
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)janryll.de
Distribution: ---
Created attachment 72586
--> https://bugs.winehq.org/attachment.cgi?id=72586
Unhandled exception: page fault on read access.
1. Start "Epic Games Lauchner"
2. Goto Settings
3. Click on Install Epic Online Services
4. Crash after some seconds
Epic Games Launcher displays Error EOS-ERR-1603.
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https://bugs.winehq.org/show_bug.cgi?id=55804
Bug ID: 55804
Summary: DICOM Viewer (eFilm Workstation 2.x/3.x) aborts
because libxml2 doesn't like "ISO8859-1" (builtin
msxml6).
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 75294
--> https://bugs.winehq.org/attachment.cgi?id=75294
xml2: Allow encoding="ISO8859-1".
Bug #13340 is for the same application but with native msxml6.
This bug is about the nearly same error message when using builtin msxml6:
> XML Parser Error
> LoadXMLFile 'C:\efilmlite_dvd\eFilmLite\Profiles
> \Default\ToolBarMiniCfg.xml':
> Error:
> Code = 0x80004005
> Source = Line: 0; Char: 0
> Error Description = error
But this seems to be caused by the bundled libxml2 not accepting
as encoding "ISO8859-1", just "ISO-8859-1".
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https://bugs.winehq.org/show_bug.cgi?id=43472
Bug ID: 43472
Summary: R-Link 2 Toolbox crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sb(a)monkey-mind.net
Distribution: ---
Created attachment 58852
--> https://bugs.winehq.org/attachment.cgi?id=58852
R-Link 2 Toolbox Backtrace
The Renault R-Link 2 Toolbox application crashes upon launch.
The installer manages to install just fine, but when trying to launch the
actual application, the crash dialog pops up. See attached backtrace.
The shell window from which the application was started says:
wine: Unhandled page fault on execute access to 0x00000000 at address
(nil) (thread 0009), starting debugger...
Tried with emulation set to Windows 10, Windows 7, Windows Server 2003; all
failed with the same error. SELinux is in permissive mode.
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https://bugs.winehq.org/show_bug.cgi?id=56102
Bug ID: 56102
Summary: Comdlg32/Color - Out of bound value is used
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
- Set HSV to max value by typing 999
- Automatically sets to 239, 240, 240
Scenario 1 :
- Click on the 2D spectrum
- Lum gets to 999 => should stay to 240
Scenario 2 :
- Click on right ribbon
- H & S gets to 999 and ribbon gets crazy
> Faulty code is CC_CheckDigitsInEdit where the raw value is returned even when exceeding max value
if (value > maxval) /* build a new string */
{
sprintf(buffer, "%d", maxval);
result = 2;
}
should be replaced by
if (value > maxval) /* build a new string */
{
value = maxval;
sprintf(buffer, "%d", maxval);
result = 2;
}
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https://bugs.winehq.org/show_bug.cgi?id=57117
Bug ID: 57117
Summary: BsgLauncher cannot launch due to unhandled exception
in System.Security.Cryptography (.NET48)
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 77009
--> https://bugs.winehq.org/attachment.cgi?id=77009
error log, used WINEDEBUG=+seh+debugstr
Upon launch, the BsgLauncher used to play Escape from Tarkov / Escape from
Tarkov: Arena, crashes early on (no window actually appears), stating an error
that might be related to the following err line:
System.Security.Cryptography.Utils._DecryptData(System.Security.Cryptography.SafeKeyHandle,
Byte[], Int32, Int32, Byte[] ByRef, Int32,
System.Security.Cryptography.PaddingMode, Boolean)\n"
See attached log file for more details.
- This issue has been introduced with Wine 9.15.
- Earlier versions using the same dependencies won't fail with that error
(working state)
- Switching between different wine version (win81, win10, win11) had no effect
for me
BsgLauncher: https://prod.escapefromtarkov.com/launcher/download
Prefix dependencies: arial times vcrun2019 dotnet48
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https://bugs.winehq.org/show_bug.cgi?id=56352
Bug ID: 56352
Summary: comctl32: Handle progress bar state messages
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
PBM_SETSTATE, PBM_GETSTATE messages are not handled for Progress Bar control.
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https://bugs.winehq.org/show_bug.cgi?id=50365
Bug ID: 50365
Summary: Starcraft Remastered black screen on launch or window
only mode
Product: Wine-staging
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darinsmiller(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
2 display issues appeared a few releases prior to the 6.0 rc's and are still
present:
1st issue: Starcraft Remaster fails to set proper video mode by launching with
black screen. Starcraft cursor is visible and underlying menu items react with
hover sound, but screen remains black even after clicking on invisible menu
items. Alt-tabbing from/to the game refreshes the screen to normal display
mode.
2nd issue: Running dual monitors: primary 4K, secondary 2K scaled to 4K.
Starcraft Rem. launches in window mode on the 4K screen even though settings
specify full-screen mode. Alt-enter fails to scale to full screen. If the
secondary 2K monitor is set to native (non-scaled resolution) before the game
is launched, the game launches to the black fullscreen mode on the primary
display as described above.
Lutris with wine version 5.7.10-x86_64 correctly runs Starcraft Remastered on
the primarly 4K display.
Operating System: Kubuntu 20.10
KDE Plasma Version: 5.19.5
KDE Frameworks Version: 5.74.0
Qt Version: 5.14.2
Kernel Version: 5.8.0-33-generic
OS Type: 64-bit
Processors: 8 × Intel® Core™ i7-4771 CPU @ 3.50GHz
Memory: 15.6 GiB of RAM
Graphics Processor: GeForce GTX 1080/PCIe/SSE2
NVidia Driver: 455.45.01
wine version: wine-6.0-rc3 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=57119
Bug ID: 57119
Summary: WPF app (VOCALOID) fails to initialize Markup
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gauvain(a)govanify.com
Distribution: ---
Created attachment 77011
--> https://bugs.winehq.org/attachment.cgi?id=77011
Crash log of VOCALOID 6
When trying to start VOCALOID 6, an exception is thrown on startup:
Exception Info: System.Windows.Markup.XamlParseException: Set property
'System.Windows.Controls.Primitives.ButtonBase.Command' threw an exception.
Trying to disable hardware acceleration through registry does not change the
behaviour of the application, and trying to prevent library loading to prevent
HW acceleration only leads to different kinds of crashes.
This exact bug was already present in VOCALOID 5 (so at least since 2018), and
probably affects other WPF apps as well.
It is required to install dotnet48, dotnet60 and d3dcompiler_47 to get this
far, otherwise the application crashes much earlier on within a
clrcore->kernelbase call stack.
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https://bugs.winehq.org/show_bug.cgi?id=52687
Bug ID: 52687
Summary: OpenKiosk installer not working
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Running "wine msiexec /i OpenKiosk91.7.0-2022-02-22-x86_64.msi" I only get:
> 00d4:fixme:file:NtLockFile I/O completion on lock not implemented yet
> 00d4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
> 00d4:err:msi:read_properties_from_data propid 10 has unknown type
> 00d4:err:msi:read_properties_from_data propid 10 has unknown type
It seems to install for another user though, see bug 52685.
It also works on windows, so probably not a corrupted file.
MD5Sum
bd5c917f09bdc35f79a2156a00459531 OpenKiosk91.7.0-2022-02-22-x86_64.msi
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https://bugs.winehq.org/show_bug.cgi?id=48404
Bug ID: 48404
Summary: Can't close free game notifications from Epic Games
Store
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
How to reproduce:
1) Install Epic Games Store (which can be done easily by using a version of
Lutris installer that doesn't install any native components
https://lutris.net/games/epic-games-store-untainted/installer/edit)
2) Launch it with -opengl -SkipBuildPatchPrereq flags
2) Get a notification about current free game giveaway
3) Click on [X] (close) button
Instead of being closed, the notification instead gets recreated, and after
that, it can't be closed without use of tools like xkill.
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http://bugs.winehq.org/show_bug.cgi?id=11770
Summary: mapi32.dll.so does not support attachments for sending
mail
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mark_Neyhart(a)legis.state.ak.us
Applications like Microsoft Excel 2002 and Word 2002 have a File...Send To
function which should bring up an email client with the current file attached.
The DLL override mapi32.dll.so does not support attachments. The sendmail.c
source for this dll has a FIXME which outputs "Ignoring attachments".
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https://bugs.winehq.org/show_bug.cgi?id=45289
Bug ID: 45289
Summary: Wine Crashes Some Programs If Compiled with AVX
Support
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
This is a really specific bug and I'm not sure what other programs/games it
affects. I assume there are more, but this is the only example that I've
reliably run into at the moment:
== To Recreate
Run Cemu under a 64bit Prefix. Start Mario Kart 8. After Mario announces the
game, it will crash.
== Workaround
Compiling Wine without AVX support (i.e. adding the -mno-avx C/XXFLAG) negates
the issue.
People won't see this when using distro packages because they'll be compiled
using something like -march=x86-64 which doesn't enable any of the AVX options
(as they aren't available in all processors). If you compile it yourself using
something like -march=native then GCC will enable the AVX functions which in
turn triggers this issue.
I saw this behaviour on both my old i7-5775C and the i7-8700K which has since
replaced it.
In case it's relevant, it looks like this problem may have not existed before
Wine 3.0 because I've tracked down an old post of my own wherein I stated
(regarding the Mario Kart 8 crash on Cemu):
=======================
Tried on a brand new Wine 3.2 prefix, same issue (Segmentation fault after the
splash screen). Works fine with Staging 2.21.
More specifically:
002c:fixme:seh:RtlCaptureStackBackTrace (0, 40, 0x25152ba0, (nil)) stub!
002c:err:seh:call_stack_handlers invalid frame 25153728 (0x116a0000-0x117a0000)
002c:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception
EDIT: The issue was vcrun2015. Wine-staging didn't need it. Standard wine does,
for some reason.
=======================
Not sure if the vcrun2015 issue was a red-herring as that's installed now but
no-longer fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=57154
Bug ID: 57154
Summary: THQ Up demo crashes on start
Product: Wine
Version: 9.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77061
--> https://bugs.winehq.org/attachment.cgi?id=77061
Terminal output
I'm attaching the terminal output, but I haven't tried to dig into it.
$ sha256sum UP_Demo.exe
c70c1f412bc6fa80d8eb113c8b48b4f36596187a17ab60d2a86e432527a775db
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https://bugs.winehq.org/show_bug.cgi?id=49407
Bug ID: 49407
Summary: Display device initialization fails due to
vkGetRandROutputDisplayEXT() causing X exception on
dual Nvidia / Intel GPU configuration (regression).
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pgofman(a)codeweavers.com
Distribution: ---
Wine can't create any window on the mentioned configuration after
145cfce1135a7e59cc4c89cd05b572403f188161:
> winex11.drv: Add a Vulkan UUID property for GPUs.
> A Vulkan UUID property is used to find the corresponding GPU in SetupAPI.
> Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
> Signed-off-by: Liam Middlebrook <lmiddlebrook(a)nvidia.com>
> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x1b8 cap: 0x1, Source Output crtcs: 4 outputs: 4 associated
providers: 1 name:NVIDIA-0
Provider 1: id: 0x1e9 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 3 outputs: 4 associated providers: 1 name:modesetting
The exception happens when vkGetRandROutputDisplayEXT is called with Nvidia
device for Provider 1 (modesetting):
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 155 (NV-GLX)
Minor opcode of failed request: 31 ()
Serial number of failed request: 147
Current serial number in output stream: 147
This looks like a bug between between vulkan implementation and xrandr, as
vulkan spec for vkGetRandROutputDisplayEXT clearly says that it should return
VK_NULL_HANDLE for missing output.
Still I guess we might need a temporary solution as it looks like Wine is going
to be totally broken on such configurations until this is fixed elsewhere.
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https://bugs.winehq.org/show_bug.cgi?id=57152
Bug ID: 57152
Summary: Unsupported vertex blending: 255 (Gobliiins 4)
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: flaubertSt(a)gmail.com
Distribution: ---
Created attachment 77057
--> https://bugs.winehq.org/attachment.cgi?id=77057
Terminal debug output
3D models do not animate in game, but game is playable (with static bodies).
Wine register complains about "fixme:d3d:wined3d_ffp_get_vs_settings
Unsupported vertex blending: 255"
Ubuntu 22.04 with WINE 9.16 (staging). Prefix is Windows98+3DFx.
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https://bugs.winehq.org/show_bug.cgi?id=57005
Bug ID: 57005
Summary: Wine segfaults on macOS when run from install
Product: Wine
Version: 9.12
Hardware: x86-64
OS: MacOS
Status: NEW
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Locally built Wine installed to a prefix. Trying to run any program in it
results in an immediate segfault, but it works when run from the build tree.
A bisect pointed to 7b82f507bda6b94f6876256c278d3b3637e95b8c
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https://bugs.winehq.org/show_bug.cgi?id=57024
Bug ID: 57024
Summary: msiexec parses quotes in public properties differently
from Windows
Product: Wine
Version: 9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: asger(a)tyilo.com
Distribution: ---
Created attachment 76873
--> https://bugs.winehq.org/attachment.cgi?id=76873
test.c
When installing an msi package using msiexec on Windows the following
invocation (using cmd) will result in `MY_PROPERTY` being set to `foo"bar`:
```
msiexec /i my_property.msi /qn MY_PROPERTY="foo""bar"
```
When running it through wine the property is set to `foobar` (without the
double quote).
To test this I have created a test msi, called `my_property.msi`, that when
installed will create the file `my_property.txt` next to `my_property.msi` with
the contents of the `MY_PROPERTY` property. (After that the installation will
fail.)
Furthermore, to ensure that this is not due to shell handling of the arguments,
I have created a c program which invokes msiexec (attached as test.c).
Compiling this test program and running it on Windows results in:
```
C:\test>a.exe C:\\test\\my_property.msi
C:\test>type my_property.txt
foo"bar
```
Doing the same on Linux results in:
```
/tmp/test $ rm -rf ~/.wine
/tmp/test $ export WINEARCH=win64
/tmp/test $ winecfg /v win10
/tmp/test $ wine a.exe Z:\\tmp\\test\\my_property.msi
/tmp/test $ cat my_property.txt
foobar
```
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https://bugs.winehq.org/show_bug.cgi?id=52685
Bug ID: 52685
Summary: Crash with openkiosk
OpenKiosk91.3.0-2021-10-28-i686.msi
Product: Wine
Version: 7.0
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philippereix.csc(a)gmail.com
Distribution: ---
Created attachment 72023
--> https://bugs.winehq.org/attachment.cgi?id=72023
Backtrace of the database application
I installed kubuntu 18.04 (32 bit) on an old pentium 4 3ghz (i386 architecture)
with 4gb ram and the only installable version
OpenKiosk91.3.0-2021-10-28-i686.msi with
Wine 7.0 installed. OpenKiosk is a cross platform kiosk web browser based on
Mozilla Firefox that can be easily installed and used to secure a computer for
use as a public terminal. This is a complete solution for any kiosk
installation. This software is released under the MPL "as is" with no warranty
or support. (https://openkiosk.mozdevgroup.com/)
The OpenKiosk command is: env WINEPREFIX="/home/acsm-borne-pres/.wine" wine
C:\\Program\ Files\\OpenKiosk\\OpenKiosk.exe
and the working folder is: /home/acsm-borne-pres/.wine/dosdevices/c:/Program
Files/OpenKiosk/
OpenKiosk launches well but after 1 to 2 minutes I have this error message with
the detail attached
Can you help me please?
Thanks very much
Philip
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http://bugs.winehq.org/show_bug.cgi?id=32680
Bug #: 32680
Summary: cmd.exe Add support for CMDEXTVERSION, CMDCMDLINE,
HIGHESTNUMANODENUMBER
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Classification: Unclassified
%CMDEXTVERSION%
%CMDCMDLINE%
%HIGHESTNUMANODENUMBER%
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https://bugs.winehq.org/show_bug.cgi?id=57136
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
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https://bugs.winehq.org/show_bug.cgi?id=57106
Bug ID: 57106
Summary: configure: prevent using --enable-win64 and
--enable-archs=x86_64,i386 together
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source, wow64
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
I noticed this in bug 57084 (the same user has reported doing the same in bug
57103 and bug 57104).
Testing locally, if both are passed, regardless of order, then
--enable-archs=x86_64,i386 is what takes effect.
However since these aren't meant to be used together, configure should probably
warn/error out if both are passed.
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https://bugs.winehq.org/show_bug.cgi?id=57146
Bug ID: 57146
Summary: advapi32:registry test_RegLoadMUIString() fails
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://gitlab.winehq.org/wine/wine/-/blob/master/dlls
/advapi32/tests/registry.c?ref_type=heads#L4700
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77055
--> https://bugs.winehq.org/attachment.cgi?id=77055
wine-9.16-137-g8d2977ec12e console output
The advapi32:registry test fails in test_RegLoadMUIString(), and so "make test"
stops very early on.
registry.c:4878: Test failed: [ 9] expected 1168, got 2
registry.c:4878: Test failed: [10] expected 1814, got 2
make: *** [Makefile:4498: dlls/advapi32/tests/registry.ok] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=55829
Bug ID: 55829
Summary: Legend of Grimrock series has rendering glitch
Product: vkd3d
Version: 1.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 75325
--> https://bugs.winehq.org/attachment.cgi?id=75325
example
Continuation of bug 55182.
Commit 167ad1ee7bbdaa1ec329f4b6a27b2e9b9389c0e2 makes main menu be visible but
added rendering glitch.
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https://bugs.winehq.org/show_bug.cgi?id=55516
Bug ID: 55516
Summary: Motor4MX crashes due to missing 'refract' handling
Product: vkd3d
Version: 1.8
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:107:31: E5005: Function
"refract" is not defined.
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https://bugs.winehq.org/show_bug.cgi?id=43599
Bug ID: 43599
Summary: Engine Prime: application fails to launch
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smidge(a)xsco.net
Distribution: ---
Created attachment 59013
--> https://bugs.winehq.org/attachment.cgi?id=59013
Terminal output
Engine Prime is a music preparation application targeted at DJs who use Denon's
latest hardware. It can be downloaded at http://www.denondj.com/engineprime
Engine Prime v1.0.0 fails to launch, crashing with a page fault. A window does
appear (without any content) before the crash occurs. The full terminal output
(quite verbose) is attached.
Note that the installer works without issue.
Wine version: wine 2.15 (staging)
Installer checksum:
ec3c75d7d923163d0fba3dfd6561ce318e344182 EnginePrime1.0.0Setup.exe
Post-installation executable checksum:
e462a0e5d08736c50d7b164956a12ff38ecc4a65 EnginePrime.exe
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https://bugs.winehq.org/show_bug.cgi?id=49505
Bug ID: 49505
Summary: Grim Dawn hangs while loading with builtin
d3dcompiler_43
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67633
--> https://bugs.winehq.org/attachment.cgi?id=67633
+d3dcompiler
Hangs before entering the main menu. Setting library to 'native,builtin' is a
workaround.
wine-5.11-303-g10b17932fa
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https://bugs.winehq.org/show_bug.cgi?id=54709
Bug ID: 54709
Summary: Spider-Man Remastered shows only a black screen
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0880:trace:d3dcompiler:D3DCompile data 0000000144F23FA0, data_size 1428,
filename (null), defines 0000000000000000, include 0000000000000000, entrypoint
"QuadVertexShader", target "vs_4_0", sflags 0, eflags 0, shader
00000000635DF3B0, error_messages 00000000635DFA10.
0880:trace:d3dcompiler:D3DCompile2 data 0000000144F23FA0, data_size 1428,
filename (null), macros 0000000000000000, include 0000000000000000, entry_point
"QuadVertexShader", profile "vs_4_0", flags 0, effect_flags 0, secondary_flags
0, secondary_data 0000000000000000, secondary_data_size 0, shader_blob
00000000635DF3B0, messages_blob 00000000635DFA10.
1.6-207-g4110f1e5
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https://bugs.winehq.org/show_bug.cgi?id=54725
Bug ID: 54725
Summary: BeamNG Techdemo 0.3 crashes on missing 'determinant'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: https://www.moddb.com/games/beamng/downloads/beamng-te
chdemo-03
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Depends on: 34106
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:272:28: E5005: Function
"determinant" is not defined.
0024:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=54973
Bug ID: 54973
Summary: Renegade Ops needs literal sample index.
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
06c8:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
06c8:err:d3dcompiler:D3DCompile2 Shader log:
06c8:err:d3dcompiler:D3DCompile2 <anonymous>:6:243: E5002: Expected literal
sample index.
1.7-218-g1af662ae
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https://bugs.winehq.org/show_bug.cgi?id=56333
Bug ID: 56333
Summary: MotorM4X needs ternary operator support for vs_2_0
profile
Product: vkd3d
Version: 1.10
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:50:38: E5017: Aborting due to
not yet implemented feature: Ternary operator is not implemented for vs_2_0
profile.
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https://bugs.winehq.org/show_bug.cgi?id=54595
Bug ID: 54595
Summary: Split/Second crashes on launch due to missing
HLSL_IR_RESOURCE_LOAD instruction type
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
03c8:err:d3dcompiler:D3DCompile2 Shader log:
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:436: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:478: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:520: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2
03c8:err:d3dcompiler:D3DCompile2 Shader log:
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:469: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:511: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:553: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:594: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2
1.6-171-gb1e13d6e
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https://bugs.winehq.org/show_bug.cgi?id=56701
Bug ID: 56701
Summary: Ubisoft Connect - Missing tex2Dbias support
Product: Wine
Version: 9.8
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: claytmp+foj0w(a)gmail.com
Created attachment 76487
--> https://bugs.winehq.org/attachment.cgi?id=76487
The attachent contains the terminal output and the video
The app runs and tries to display a login screen but without 'tex2Dbias'
support, the Window is invisible while the white text cursor is blinking. It's
not clickable.
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https://bugs.winehq.org/show_bug.cgi?id=55207
Bug ID: 55207
Summary: SM1 register allocation for matrix types is innacurate
Product: vkd3d
Version: 1.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 74810
--> https://bugs.winehq.org/attachment.cgi?id=74810
test
See attached shader. For "m1" matrix only one register is allocated because
second row is not used. In addition to that register order switches and "m1" is
using c2 on windows, instead of c0.
This test has to be compiled for ps_2_0.
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https://bugs.winehq.org/show_bug.cgi?id=45038
Bug ID: 45038
Summary: Shadow Tactics displays a pink screen
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 61160
--> https://bugs.winehq.org/attachment.cgi?id=61160
Terminal Output
If you start Shadow Tactics it will render a pink screen.
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https://bugs.winehq.org/show_bug.cgi?id=57142
Bug ID: 57142
Summary: Short freezes during different occasions in Hardspace:
Shipbreaker
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roidal(a)googlemail.com
Distribution: ---
Short freezes when playing Hardspace: Shipbreaker
during different occasions like
*) finance-screen after waking up
*) repairing tools
*) picking up oxygen-canisters
*) receiving damage
This seem to be graphical only since sound keeps going on.
A few seconds later the game continue as usual.
Whenever that happens the following 2 lines appear in the Terminal:
012c:err:dbghelp:pe_load_msc_debug_info -Debug info stripped, but no .DBG file
in module L"d3d11"
012c:err:dbghelp:pe_load_msc_debug_info -Debug info stripped, but no .DBG file
in module L"dxgi"
OS: Fedora release 40
kernel: 6.10.6-200.fc40.x86_64
mesa: 24.1.6
wine: 6.15 (from fedora) and 6.16 (from winehq)
d3d: wined3d and dxvk
gpu: Radeon RX 5500
cpu: AMD Ryzen 5 3600
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https://bugs.winehq.org/show_bug.cgi?id=49837
Bug ID: 49837
Summary: Just Grandma and Me (win16) softlock. Win16Mutex wait
timed out
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
Created attachment 68176
--> https://bugs.winehq.org/attachment.cgi?id=68176
Console output when running the game.
I try to run the game JustGrandmaAndMe from 1997 (Version 2.0) in Wine Staging
5.16-1.
Using a clean Wineprefix set to Winearch=win32 and Windows-Version 98 I ran the
game's "jgmd.exe" with (put into a bashscript):
WINEARCH="win32" WINEPREFIX="/home/nutzer1/Dokumente/JGM/" WINEDEBUG=warn+all
wine "/home/nutzer1/Dokumente/LIVING_BOOKS/jgmd.exe"
(it doesn't work in a clean ~/.wine as well)
This gave me the error: err:dosmem:setup_dos_mem Cannot use first megabyte for
DOS address space, please report
Looking it up I found you can circumvent this error by doing: sudo sysctl -w
vm.mmap_min_addr=0
But now I'm getting the error:
00b8:err:ntdll:RtlpWaitForCriticalSection section 6BB42940
"../../../wine/dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in
thread 00b8, blocked by 00bc, retrying (60 sec)
The retries are infinite, thus causing a softlock.
There are multiple bug reports with the same issue already. Overall it seems to
me that the issue was fixed before but somehow reappeared.
If you need the game files I will send them to you in private.
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https://bugs.winehq.org/show_bug.cgi?id=48024
Bug ID: 48024
Summary: Betfair Poker: black screen during install
Product: Wine
Version: 4.18
Hardware: x86-64
URL: https://poker-com-banner.bfcdl.com/installer/SetupPoke
r.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65562
--> https://bugs.winehq.org/attachment.cgi?id=65562
Wine 4.18 console log
The Betfair Poker install client briefly shows the install screen before being
blacked out. The installation cannot continue.
https://youtu.be/U53jzEdIN98
Workarounds:
winetricks ie6 (Bug 38929)
The workaround is to use a virtual desktop where the black screen appears
BEHIND the main installer. (Z-order problem?) Same with Staging 4.18.
No account needed to get this far.
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https://bugs.winehq.org/show_bug.cgi?id=57143
Bug ID: 57143
Summary: Marshalled types can crash in mono_trace_enter_method
on native to managed transition
Product: Framework Mono
Version: main
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: runtime
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
CC: madewokherd(a)gmail.com
Distribution: ---
Transitioning from native to managed (e.g. via com compatible wrapper) can
crash inside mono_trace_enter_method, when dealing with marshalled types, like
strings.
Say we call
public void Foo(unit i, [MarshalAs(UnmanagedType.LPStr)] string s)
{
...
}
from C with something like
comObj->Foo(10, "MyString");
we'll end up in mono_trace_enter_method, before the type marshaller for the
string is invoked, causing the trace function to interpret the C-string as
MonoType, which eventually crashes.
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https://bugs.winehq.org/show_bug.cgi?id=57135
Bug ID: 57135
Summary: Star Monkey: cannot start on some Wine versions, or
started but I do not see the picture (only hear the
sound)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zdanevich.vitaly(a)ya.ru
Distribution: ---
Please run this and check
https://www.myabandonware.com/game/star-monkey-f7x#download
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https://bugs.winehq.org/show_bug.cgi?id=57093
Bug ID: 57093
Summary: virtualbox doesnt work
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: uhsha78(a)gmail.com
Distribution: ---
Created attachment 76972
--> https://bugs.winehq.org/attachment.cgi?id=76972
error log
VirtualBox won't work because I don't know why. I just tried it and it said a
problem probably caused it.
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http://bugs.winehq.org/show_bug.cgi?id=32619
Bug #: 32619
Summary: Tom Clancy's Rainbow Six: Lockdown can't save a game
(directory not created)
Product: Wine
Version: 1.5.20
Platform: x86
URL: http://www.fileplanet.com/160005/160000/fileinfo/Tom-C
lancy%27s-Rainbow-Six:-Lockdown-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43045
--> http://bugs.winehq.org/attachment.cgi?id=43045
terminal output
Normally the game should perform an autosave when starting the first mission,
and it should allow you to perform a manual save anytime in a mission. Neither
of them work in Wine.
1. After performing a manual save in the game, a 'save successful' message is
shown on the screen, however, if I open the <Load game> menu, it is empty.
2. When the player dies there is an option to restore the last saved game:
clicking on this option results in a crash as can be seen in the attached log
file.
The demo version doesn't let you save the game, but it does perform an
autosave, thus the crash can be reproduced with the demo too. Here's how:
1. install the demo, the game needs native d3dx9_36 and dxdiagn (bug #32163).
2. start the demo with Lockdown.exe, skip the intros. In the menu choose
<Single Player> - <Start Mission> and wait until the game is loaded.
3. press '4' to instruct teammates to stay back. There will be some bad guys
around the corner, step to them without shooting so the player dies pretty
soon.
4. the menu with statistics appears, click on <Load Last Save>...the game
crashes at this point.
There's nothing serious in the terminal, the game's own log file contains:
[ERROR | IkeStateMgr::SaveGame | 735] Could not open file c:/program
files/ubisoft/red storm entertainment/rainbow six lockdown
demo/data/save/game/autosave.sav
This directory structure does exist in Wine:
C:/Program Files/Ubisoft/Red Storm Entertainment/Rainbow Six Lockdown
Demo/data/save
Inside ../save there should be a /game directory which contains the saved
games. This directory (as well as an autosave.sav) should be created when you
start the first mission. For some reason the /game directory is not created in
Wine.
Workaround: you have to manually create the /game directory before starting the
game the first time. Saving/loading will work from then on.
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https://bugs.winehq.org/show_bug.cgi?id=54372
Bug ID: 54372
Summary: World in Conflict crashes due to missing SM1 'cast'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Split off from bug 41310.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:7:1: E5017: Aborting due to
not yet implemented feature: SM1 "cast" expression.
0024:err:d3dcompiler:D3DCompile2
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http://bugs.winehq.org/show_bug.cgi?id=31078
Bug #: 31078
Summary: Need For Speed Hot Pursuit (2010) performance is
unacceptable
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
After fixing the crash http://bugs.winehq.org/show_bug.cgi?id=31031
I was able to run NFS11 (via Launcher.exe).
The performance, however, is unacceptable.
Running WINEDEBUG=fps reveals 5 fps on car selection screen. Setting UseGLSL to
disabled makes it 6 fps. AlwaysOffsceen=enabled makes it 4 fps.
When actually playing the game I see a mere 4 fps when UseGLSL=disabled and
minimal settings.
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.35fps
trace:fps:glxdrv_SwapBuffers @ approx 4.52fps, total 14.99fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.52fps
trace:fps:glxdrv_SwapBuffers @ approx 4.45fps, total 14.96fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.45fps
trace:fps:glxdrv_SwapBuffers @ approx 4.52fps, total 14.93fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.52fps
trace:fps:glxdrv_SwapBuffers @ approx 4.39fps, total 14.90fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.39fps
trace:fps:glxdrv_SwapBuffers @ approx 4.42fps, total 14.87fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.42fps
trace:fps:glxdrv_SwapBuffers @ approx 4.29fps, total 14.85fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.29fps
trace:fps:glxdrv_SwapBuffers @ approx 3.79fps, total 14.81fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 3.79fps
trace:fps:glxdrv_SwapBuffers @ approx 3.85fps, total 14.78fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 3.85fps
I have nvidia GeForce 8600 which is enough according to
http://www.game-debate.com/games/index.php?g_id=1099&game=Need%20for%20Spee…
Appreciate any suggestions on improving the game performance.
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https://bugs.winehq.org/show_bug.cgi?id=56296
Bug ID: 56296
Summary: PDFSam Installer shows an empty language list
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76012
--> https://bugs.winehq.org/attachment.cgi?id=76012
Ubuntu_KO
PDFSam Installer shows an empty language list
This prevents installation
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https://bugs.winehq.org/show_bug.cgi?id=56282
Bug ID: 56282
Summary: Word 2010: The wine debugger throws an msiexec
exeception error when I attempt an installation from
DVD
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: mbaker0456(a)gmail.com
Distribution: ---
Created attachment 76002
--> https://bugs.winehq.org/attachment.cgi?id=76002
Filedump and backtrace of the msiexec.exe error
I've tried to install Word 2010 from the Home and Student Office edition DVD.
When right-clicking and selecting "Open with Wine" from the context menu,
setup.exe starts and runs until the installation window. Three-quarters of the
way through the progress widget an exception is thrown and the Wine Debugger
window opens.
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https://bugs.winehq.org/show_bug.cgi?id=57134
Bug ID: 57134
Summary: Mouse input does not work properly and mouse spinning
in Valve Deadlock
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h0tc0d3(a)gmail.com
Distribution: ---
In the game Deadlock the mouse does not work in vanilla wine. The problem is
somehow related to raw input. There is no such problem in proton. This is also
the first game where this problem occurs. I can assume that the game only
understands absolute raw input, and wine sends relative data.
Video:
https://drive.google.com/file/d/1WRZZD0whER3ibOo28fN4rPP-UasMBu93/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=55476
Bug ID: 55476
Summary: Unhandled exception: page fault on read access to
0x0000000000000010 in 64-bit code (0x000000073586a3).
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: masterweb801(a)gmail.com
Distribution: Debian
Created attachment 75038
--> https://bugs.winehq.org/attachment.cgi?id=75038
Wine had given this backtrace file.
I am installing my own application. I build it with python and made it
executable using pyinstaller. Then created MSI Installer of it using Advanced
Installer. Then I installed it with wine on Debian 12. It installed but when I
open it up, it throws an error. But this gives no error in Windows 10. I have
attached some files related this error.
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https://bugs.winehq.org/show_bug.cgi?id=54656
Bug ID: 54656
Summary: The winscard tests are not run on the GitLab CI
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winscard
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The winscard tests are not run on the GitLab CI:
winscard=dll is missing
See the gitlab-debian-* Linux results on:
http://winetest.dolphin/data/tests/winscard:winscard.html
I'm putting this as a Wine bug rather than a Wine GitLab one because I think
the fix is to update the tools/gitlab/image.docker file.
Also I'd argue this is a regression introduced by the commit that added the
dependency on libpcsclite because the Docker image update should have been made
there.
commit 8490c43f38e306fef7b5fed3ffcb256efd73af58
Author: Hans Leidekker <hans(a)codeweavers.com>
AuthorDate: Thu Feb 16 09:56:12 2023 +0100
winscard: Implement SCardEstablish/ReleaseContext() on top of libpcsclite.
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https://bugs.winehq.org/show_bug.cgi?id=57123
Bug ID: 57123
Summary: Wine crashes when input devices are plugged /
unplugged
Product: Wine-staging
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: germanapps(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When I plug or unplug my mouse (or connect / disconnect my bluetooth mouse, it
doesn't matter), wine always crash regardless of the running application.
The bug has developed gradually. First version that crashes only on unplugging
was 9.4. Since version 9.11 wine crashes on both plugging and unplugging.
Tests were done by creating a completely new prefix for each tested version.
The error message wine prints into console:
X Error of failed request: XI_BadDevice (invalid Device parameter)
Major opcode of failed request: 131 (XInputExtension)
X Error of failed request: XI_BadDevice (invalid Device parameter)
Major opcode of failed request: 131 (XInputExtension)
Minor opcode of failed request: 3 (X_OpenDevice)
Device id in failed request: 0x7600001
Serial number of failed request: 262
Current serial number in output stream: 262
Minor opcode of failed request: 3 (X_OpenDevice)
Device id in failed request: 0x8200001
Serial number of failed request: 238
Current serial number in output stream: 238
The last version without the bug is 9.3.
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https://bugs.winehq.org/show_bug.cgi?id=57132
Bug ID: 57132
Summary: winedevice causes 100% CPU usage after unplugging HID
device
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: winebugzilla(a)tasossah.com
Distribution: ---
Created attachment 77030
--> https://bugs.winehq.org/attachment.cgi?id=77030
Debug log
Unplugging a YubiKey (5 NFC) results in winedevice.exe fully loading a CPU
core.
Enabling the relevant debugging channels (WINEDEBUG=+winusb,+hid) reveals that
it's constantly trying to read a an HID report and failing.
The following message is repeated endlessly:
008c:trace:hid:hidraw_device_read_report Read failed. Likely an unplugged
device 5 Input/output error
Last reproduced in wine-9.16 from the winehq.org repository on Ubuntu 22.04.
Detailed log is attached. This has been happening for a while now.
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https://bugs.winehq.org/show_bug.cgi?id=57090
Bug ID: 57090
Summary: incorrectly parsing parameters in winevdm
Product: Wine
Version: 9.15
Hardware: x86-64
URL: https://winworldpc.com/product/aldus-photostyler/2x
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: guillere(a)adinet.com.uy
Distribution: Debian
"Aldus PhotoStyler 2.0 SE" installs "KODAC PRECISION Color configure" in the
control panel, when you run it, it does nothing.
Thinking it was a problem with the Control Panel Applet, I debugged kcfg32.cpl
and there I saw that it called kcfg16.exe
kcfg16.exe does nothing in wine, testing in windows I also notice that
kcfg16.exe (win16) does nothing.
I debug the applet again and see that it calls kcfg16.exe with parameters!
If the parameters it expects are not there then it ends silently.
I test in windows7 with the detected parameters. CMD =>
kcfg16.exe 1 "c:\windows\system32\kcfg.hlp" "KODAC PRECISION Color configure"
I try variations of parameters I come to understand the general form
kcfg16.exe $VALUE "$HELP_FILE_in_quotes" "$WINDOWS_TITLE_in_quotes"
$VALUE= 1 OR 2 OR 3 ; 3 is Snooper window
$HELP_FILE_in_quotes= need to be quoted! can be any string ; used to call
winhelp
$WINDOWS_TITLE_in_quotes= need to be quoted! can be any string ; used for
windows title
minimal functional form
kcfg16.exe 1""""
In wine CMD =>
kcfg16.exe 1 "c:\windows\system32\kcfg.hlp" "KODAC PRECISION Color configure"
=> not work
kcfg16.exe 1 "blabla" "blabla" => not work
kcfg16.exe 1 \"blabla\" \"blabla\" => WORK!!!!!!!
Debugging getting insted it call
winedvm.exe --app-name c:\windows\system32\kcfg16.exe
c:\windows\system32\kcfg16.exe 1 "blabla" "blabla" => also not work
winedvm.exe --app-name kcfg16.exe kcfg16.exe 1 \"blabla\" \"blabla\" => THIS
WORKS!!!
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https://bugs.winehq.org/show_bug.cgi?id=56651
Bug ID: 56651
Summary: 3ds max setup error
Product: Wine-staging
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: finenkofedor(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
3DS Max 2024 wasn't launching without pasting bs.odis dlls to system32 folder,
all libs was in setup folder. After setting dll override setup launched but
could not finish installation. Figured out there's problem in main package,
3dsmax.msi, it wasn't launched either. I attached torrent file linked to my
package
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https://bugs.winehq.org/show_bug.cgi?id=56715
Bug ID: 56715
Summary: 05cc:fixme:netbios:nbDispatch (0035DCE0): command code
0x91
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: netapi32
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
I'm trying to run "HASP License Manager as a Service" as describe on page 2 of
this document:
https://www.geocentrix.co.uk/support/downloads/Installing%20HASP%20License%…
The USB dongle is connected to the host system, the software is installed in a
new wineprefix, with dotnet45 installed through winetricks.
When starting the HASP license service, an endless list of messages like the
following is shown:
...
05ec:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
05f0:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
05f4:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
05f8:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
05fc:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
0600:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
...
I was only able to stop this, when running "wineserver -k" from another shell,
or when running the uninstaller "C:\Program Files (x86)\Aladdin\HASP
LM\lmunist.exe"
Obviously, code 0x91 is not implemented in
./dlls/netapi32/netbios.c
./include/nb30.h
I'm using wine v9.9
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https://bugs.winehq.org/show_bug.cgi?id=57129
Bug ID: 57129
Summary: HIARCS Chessexplorer crashes
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fcbaum(a)posteo.de
Distribution: ---
Created attachment 77024
--> https://bugs.winehq.org/attachment.cgi?id=77024
Backtrace of the crash
when trying to configure hiarcs chess client, the program crashes
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https://bugs.winehq.org/show_bug.cgi?id=57124
Bug ID: 57124
Summary: Age of Empires III Asian Dynasties have no sound apart
from the cutscenes
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robertyutintat(a)gmail.com
Distribution: ---
When entering the menu and starting a campaign or a skirmish, there is no
sound.
There was no 3rd party wrapper involved in the testing.
Asian Dynasties will load the cutscenes perfectly, and with sound, but when
accessing the menu and the game, sound and music will be cut off.
There is an attempt in consulting options menu.
The Warchiefs expansion had this problem initially, but there was sound in the
cutscenes and the game. The Asian Dynasties has no sound at all besides the
cutesenes.
The operating system tested is Linux Mint 22 MATE 64-bit,
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https://bugs.winehq.org/show_bug.cgi?id=57092
Bug ID: 57092
Summary: Battle.net Launcher has trouble with winbind and
malloc
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: version
Assignee: wine-bugs(a)winehq.org
Reporter: jepetersen(a)utexas.edu
Distribution: ---
Created attachment 76970
--> https://bugs.winehq.org/attachment.cgi?id=76970
backtrace file
I thought I'd launch my battle.net version of d3 resurrected for the new
ladder, since Sony temp banned my PSN account for no reason whatsoever. These
companies don't understand that people actually want to use the products they
pay for. I own it on two different platforms, and I can't play it on either...
This country is outrageously frustrating. People just want to leave nowadays.
The problem is that when you launch the launcher, the login screen pops up, but
the button to submit your login information is bugged out. At first, it looked
like a winbind error, but then I installed winbind/samba, and now it's some
sort of malloc error. The backtrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57074
Bug ID: 57074
Summary: GSI VB3-II 2023 : display doesn't refresh
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vergnaud(a)wanadoo.fr
Distribution: ---
GSI VB3-II 2023 v.2.2.0 for Windows starts fine after install but then display
is never refreshed when clicking any button or widget.
A way to refresh it is to minimize the window and restore it, which is not
really convenient :)
Except for that big problem everything seems to works.
Download link : https://www.genuinesoundware.com/?a=showproduct&b=44#dl
The previous version 1.1.1 works perfectly on the same machines.
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https://bugs.winehq.org/show_bug.cgi?id=57110
Bug ID: 57110
Summary: No button text on Google.com with CEF sample
application
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76998
--> https://bugs.winehq.org/attachment.cgi?id=76998
Screenshot
The Chromium Embedded Framework (CEF) project provides a sample application
which loads Google.com by default.
Under Wine there is no text on the buttons.
Works correctly under Windows 10.
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https://bugs.winehq.org/show_bug.cgi?id=57112
Bug ID: 57112
Summary: "Get text" test fails in CEF sample application
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cef-builds.spotifycdn.com/cef_binary_127.3.5%2
Bg114ea2a%2Bchromium-127.0.6533.120_windows64_client.t
ar.bz2
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 77002
--> https://bugs.winehq.org/attachment.cgi?id=77002
Wine 9.16 console output
The Chromium Embedded Framework sample application provides a list of tests
from the Test menu. The "Get text" test doesn't appear to do anything. Nothing
is shown.
Under Windows 10 the page transforms into plain text of Google.com (the
default).
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https://bugs.winehq.org/show_bug.cgi?id=56468
Bug ID: 56468
Summary: The program jcef_helperexe encountered a serious
problem and needs to be closed. We apologize for any
inconvenience this may have caused
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yu.liao.davcai(a)gmail.com
Distribution: ---
Created attachment 76234
--> https://bugs.winehq.org/attachment.cgi?id=76234
Unhandled exception: illegal instruction in 64-bit code (0x006ffff4344d99).
The program jcef_helperexe encountered a serious problem and needs to be
closed. We apologize for any inconvenience this may have caused.
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https://bugs.winehq.org/show_bug.cgi?id=48068
Bug ID: 48068
Summary: Mostly black window in Epic Games Launcher
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michelle(a)iheartmichelle.com
Distribution: ---
Created attachment 65617
--> https://bugs.winehq.org/attachment.cgi?id=65617
Output of % wine {Prefix}/drive_c/Program Files (x86)/Epic
Games/Launcher/Portal/Binaries/Win64/EpicGamesLauncher.exe
-SkipBuildPatchPrereq
I have installed the Epic Games Launcher. It opens up with a mostly black
window. However, the app draws its own window controls, such as minimize and
close, and those work. Also, there's a "Settings" icon in the corner. When I
click that, it takes me to a settings screen which appears to work. However,
the rest of the window is black and I cannot install the untitled goose game,
as I so desperately want to do.
I'm using wine 4.19-staging. The Epic Games Launcher version ... well, I have
a story about that: While I was gathering info for this bug report, I started
the launcher and this time, the "Settings" icon had a dot on it. So I clicked
the Settings icon, and it said there was a new version of the launcher and I
should click here to install the new version and restart the launcher, and I
did and it worked. So at least that much of the app is working.
Anyway, the version (which is visible from the Settings screen) is now
10.9.1-10088168+++Portal+Release-Live
I don't think this is related to the ancient #40376 since that was last updated
2 years ago and seems to be caused by a bug which was fixed in a prior version
of wine.
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https://bugs.winehq.org/show_bug.cgi?id=55824
Bug ID: 55824
Summary: Unable to enter text in Epic Game Launcher
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guidoj2269(a)gmail.com
Distribution: ---
The most recent version of Epic Game Launcher 15.7.0 installs and starts up in
Wine 8.18 without any problems. On a clean install the Epic Game Launcher opens
a window and asks you to sign up or sign in. There is a textbox where you are
required to enter an email address. This textbox can be selected, but it is
impossible to enter any text. Nothing happens when hitting keys on the keyboard
when this textbox is active. This leaves the Epic Games not accessible.
Console output gives the following messaging, although maybe not every line is
related to this problem:
02f0:fixme:win:GetPointerDevices (00007FFFFEC7EE84 0000000000000000): partial
stub
02f0:fixme:system:NtUserQueryDisplayConfig flags 0x2, paths_count
0x7ffffec7ee50, paths 0x7998007bbb70, modes_count 0x7ffffec7ee84, modes
0x799800705580, topology_id (nil) semi-stub
02f0:fixme:system:NtUserDisplayConfigGetDeviceInfo Unimplemented packet type
11.
02f0:fixme:ui:uisettings2_get_TextScaleFactor iface 00007F655C7822E8, value
00007FFFFEC7ED60 stub!
02f0:fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(00007F655C95A930)
02f0:fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(00007F655C95A930)
The most recent version of the Epic Games Launcher can be freely downloaded
here:
https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/instal…
Note that previous versions of both the Epic Games Launcher and Wine worked
well together, but I do not know which versions, nor do I have them available.
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https://bugs.winehq.org/show_bug.cgi?id=57104
Bug ID: 57104
Summary: every game I try segfaults in the same way in
Experimental WOW64 mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
Created attachment 76986
--> https://bugs.winehq.org/attachment.cgi?id=76986
WINE Experimental WOW64 crash log
Hi,
I build WINE latest gitlab master branch code in a 64bit-only Debian Stable
system.
I build it like this:
./configure --enable-win64 --without-x --with-wayland
--enable-archs=x86_64,i386
However, any games using Directx crash before even starting (backtrace log
attached).
Is that expected at this point? Shouldn't many games work by now in
experimental WOW64 mode or is it still early days?
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=55970
Bug ID: 55970
Summary: Switching sound devices does not work correctly
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: preston(a)babypuncher.net
App tested: foobar2000
Behavior when switching sound devices is inconsistent.
Switching from headphone jack to internal speaker does work when "Primary Sound
Driver is selected" and output device is changed in macOS or by unplugging
headphones.
The inverse does not work, Wine will continue playing audio through the
internal speakers after macOS has switched back to the headphone jack.
Manually changing sound devices away from "Primary Sound Driver" in foobar2000
itself causes playback errors.
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https://bugs.winehq.org/show_bug.cgi?id=54561
Bug ID: 54561
Summary: Google Chrome unable to load widevine_cdm.dll
4.10.2557.0 (and up)
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ionic(a)ionic.de
Distribution: ---
Created attachment 74101
--> https://bugs.winehq.org/attachment.cgi?id=74101
WINEDEBUG=warn+all /usr/bin/wine-vanilla-9999
GoogleChromePortable64/App/Chrome-bin/chrome.exe --no-sandbox
Google Chrome is currently unable to load widevine_cdm.dll as of version
4.10.2557.0.
Version 4.10.2449.0 of widevine_cdm.dll (for instance shipped/bundled with
Google Chrome 105.0.5195.127) will load just fine, but is now useless, since
most streaming services have blocked this old version by now.
I've tested with wine 8.2 (I'm currently using git master from about a week
ago, built 20.02.2023), but the behavior shows also up with older wine
versions, down to 7.0.
My main use case is to watch content on Amazon Prime in Full HD resolution -
which is now impossible.
I'm also attaching a warn+all log, but the relevant part, as far as I can tell,
is this one:
033c:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
033c:warn:module:process_attach Initialization of L"widevinecdm.dll" failed
[824:828:0223/065058.326:ERROR:cdm_module.cc(114)] CDM at
C:\users\ionic\AppData\Local\Google\Chrome\User
Data\WidevineCdm\4.10.2557.0\_platform_specific\win_x64\widevinecdm.dll could
not be loaded.
[824:828:0223/065058.326:ERROR:cdm_module.cc(115)] Error: 998
Error 998, conveniently, is ERROR_NOACCESS, which doesn't seem surprising given
the previous access violation.
I honestly don't know if this issue is caused by wine itself, especially since
older versions of the widevine library still load just fine.
For testing this, I recommend installing the current version of Google Chrome,
either normally or using the (64 Bit testing) version of Google Chrome Portable
and starting video playback on https://www.nuevodevel.com/nuevo/showcase/drm ,
which embeds the free Big Buck Bunny video in a Widevine-based DRM setting.
Note, however, that downgrading to widevine 4.10.2449.0 will make it work - but
Amazon Prime will complain about an outdated browser version (which is a lie,
because it really [also] checks the widevine version) and refuse to play any
content.
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https://bugs.winehq.org/show_bug.cgi?id=48614
Bug ID: 48614
Summary: Windows 10 Opera browser hangs/freezes immediatly on
install using Wine 4.1 linux x86/64bit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
trying to use windows 10 Opera browser because native linux browser nolonger
can run Amazon Prime Videos. Tried playing NEW Amazon Prime tv series called
"Hunter"
at https://www.amazon.com/gp/video/detail/B07ZPF4DVK/ref=atv_dl_rdr?autoplay=1
Gets Digital rights error. Win 10 version of Opera works OK.
Linux and Windows version of Opera have no option to enable DRM, also called
"Widevine".
The error msg text is"A later version of Opera is required for Prime Video. To
check for updates, click the Opera menu, click About Opera, and then click
Relaunch Now."
But I am using latest Oper ver 66. also tried the Developer and Beta versions
of Oper ver 67 and 68. Same error.
Oddly, the windows 10 version of Opera was even older,at ver 63 but it worked?
Something to do with HTML5 videos and DRM/Widevine ?
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https://bugs.winehq.org/show_bug.cgi?id=52539
Bug ID: 52539
Summary: foobar2000 undocking from system tray works randomly
Product: Wine
Version: 7.1
Hardware: x86-64
URL: https://www.foobar2000.org/getfile/foobar2000_v1.6.9.e
xe
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: Fedora
Created attachment 71844
--> https://bugs.winehq.org/attachment.cgi?id=71844
foobar2000 undocked after 5 LMB clicks
Steps to reproduce:
1) remove ~/.wine
2) install foobar2000
3) wine foobar2000.exe
4) in menubar select "Library->Configure"
5) in configuration tree select "Display->Default User Interface->Background
and Notifications"
6) Under "Window minimize and close" select "Minimize hides, close exits"
7) Under "Notification area icon" select "Show only when foobar2000 is hidden"
8) In the right top corner press minimize icon
9) foobar2000 minimizes to the system tray
10) LMB click on an icon of foobar2000 in the system tray
Behaviour:
foobar2000 icon in the system tray flashes but its main window is not restored.
After a couple of clicks it gets restored (see the attached movie).
Expected behaviour:
foobar2000 main window should be restored after first click on its system tray
icon every time.
Additional comment:
1) using KDE Plasma 5.23.5 X11 on Fedora 35
2) nothing shows in the terminal when docking/undocking foobar2000
3) "journalctl -f -g xembedsniproxy" gives
kde.xembedsniproxy: adding damage watch for 85983387
kde.xembedsniproxy: Received click 1 with passed x*y 1052 784
kde.xembedsniproxy: Click point: QPoint(4,4)
kde.xembedsniproxy: trying to undock window 85983387
kde.xembedsniproxy: trying to dock window 85983392
kde.xembedsniproxy: adding damage watch for 85983392
kde.xembedsniproxy: Received click 1 with passed x*y 1053 783
kde.xembedsniproxy: Click point: QPoint(4,4)
kde.xembedsniproxy: trying to undock window 85983392
Until foobar2000 window is finally restored.
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https://bugs.winehq.org/show_bug.cgi?id=49390
Bug ID: 49390
Summary: ETaskbarException in CSS HTML Validator 2020 and Batch
Wizard
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)htmlvalidator.com
Distribution: ---
Created attachment 67458
--> https://bugs.winehq.org/attachment.cgi?id=67458
Screenshots of user email reporting the bug
Download and install CSS HTML Validator Pro Trial 2020:
https://www.htmlvalidator.com/css-html-validator-trial-setup.exe
Perform the following steps to reproduce the exception which causes program
malfunction:
1. Open CSS HTML Validator (version 20.03, under Wine 5.10 on Arch Linux, bare
metal)
2. Main Menu Bar > Tools > Batch Wizard
3. In the Batch Wizard dialog, do Options > Force Toolbar
4. If necessary, increase width of the Batch Wizard dialog, so that the entire
toolbar is visible.
5. Click the "Add Target" button.
6. Click the "Add file target(s)" option (or any other of the three options).
7. Select an HTML file, and click the "Open" button.
8. In the toolbar, click the "Start" button.
9. In the "HTML Validator: Confirm Job" dialog, click the "Start processing
now" option.
10. The "ETaskbarException: Could not register tab." error window appears.
11. Program ceases to function properly after exception (i.e. cannot be closed
properly).
Also see attachments which are screenshots provided by a user.
Sidenote: Toolbar (which contains the "New List" button) is still not
displaying properly as it displays fully justified when it should display left
justified. Can see this in the first screenshot (EmailPart1.png) in the
attachment.
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https://bugs.winehq.org/show_bug.cgi?id=57100
Bug ID: 57100
Summary: Command Post fails to load
Product: Wine
Version: 9.16
Hardware: x86-64
URL: https://cgf-uploads.net/production/public/files/Comman
dPostInstaller.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76978
--> https://bugs.winehq.org/attachment.cgi?id=76978
Wine 9.16 console output
Immediately following installation of Command Post, the application fails to
load. Subsequent attempt to run the application fails in the same way.
wine "c:\program files\command post\commandpost.exe"
> System.Runtime.Remoting.RemotingException: Channel CommandPost-KW-UniqueKeytest:SingeInstanceIPCChannel is not securable while ensureSecurity is specified as true
Workaround is dotnet45 (if using Winetricks you need to set the Windows version
to Windows 7 after installation: "winetricks dotnet45 win7").
https://cgf-uploads.net/production/public/files/CommandPostInstaller.ziphttps://web.archive.org/web/20240825002112/https://cgf-uploads.net/producti…
c7b571e5020866e068c8b780782be72cf5f8df3f CommandPostInstaller.exe
d29f3e8bceace7fc43113728555c2eae4f684d1b CommandPostInstaller.zip
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https://bugs.winehq.org/show_bug.cgi?id=57107
Bug ID: 57107
Summary: Yandex music does not work when uploading
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: activeds
Assignee: wine-bugs(a)winehq.org
Reporter: oooaokgiregister(a)rambler.ru
Distribution: ---
Created attachment 76991
--> https://bugs.winehq.org/attachment.cgi?id=76991
ERROR FILE
Yandex music does not work when uploading
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https://bugs.winehq.org/show_bug.cgi?id=57039
Bug ID: 57039
Summary: O
Product: vkd3d
Version: 1.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: salvadorxxx922(a)gmail.com
Distribution: ---
Cjvjv
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https://bugs.winehq.org/show_bug.cgi?id=57038
Bug ID: 57038
Summary: Vjvj
Product: vkd3d
Version: 1.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: salvadorxxx922(a)gmail.com
Distribution: ---
Created attachment 76893
--> https://bugs.winehq.org/attachment.cgi?id=76893
Bbbxx
Vjvjv
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https://bugs.winehq.org/show_bug.cgi?id=55249
Bug ID: 55249
Summary: tried to play borderlands 3. crashed on start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jchoneandonly(a)gmail.com
Distribution: ---
Created attachment 74854
--> https://bugs.winehq.org/attachment.cgi?id=74854
the program told me to send this your way to get oyu information on the bug.
went to start borderlands 3 (epic games version) and it crashed before anything
would start up.
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https://bugs.winehq.org/show_bug.cgi?id=9154
jacobbrett+winehqbugs(a)jacobbrett.id.au changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jacobbrett+winehqbugs@jacob
| |brett.id.au
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https://bugs.winehq.org/show_bug.cgi?id=55520
Bug ID: 55520
Summary: Witch's Heart and its two other games: Runs too
quickly in windowed mode
Product: Wine
Version: 8.15
Hardware: x86-64
URL: https://vgperson.com/games/witchheart.htm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blankie(a)nixnetmail.com
Distribution: ArchLinux
Created attachment 75082
--> https://bugs.winehq.org/attachment.cgi?id=75082
Logs and save files
When running Witch's Heart in Windowed mode, the game runs normally from
starting a new game to seeing a big red monster. However, the rest of the game
(as far as I can tell, I did not continue playing) runs at an unplayably quick
rate. The two other games (Witch's Heart -Bonus Stage- and Unknown Past,
Dorothy's Secret: Conclusion) seem to run quickly throughout the entire game.
Running the games in fullscreen makes the game run at a normal rate (or perhaps
a bit slower).
For convenience, two save files for Witch's Heart are provided, the first is
when you first get control of the player and the second is when the bug
manifests. It is to be placed inside the Data folder.
Running `winetricks dlls quartz` makes it stop displaying the
fixme:quartz:MediaSeeking_SetRate messages, but the games are still unbareably
quick. `winetricks dlls directshow` does not appear to do anything.
Here are the sha1 hashes for the executables (StartWindowed.exe and
StartFullscreen.exe are only wrappers for Data/RPG_RT.exe):
6aafea701997929954b57cb3df7c492198dcd96c witchs-heart/StartWindowed.exe
ed793071fd3c23ca2aed323ca3f80e2ffd4654ea witchs-heart/StartFullscreen.exe
6a12f54c1cd533c753d8ace33a8d1cf65180d10c witchs-heart/Data/RPG_RT.exe
ac00ec884efe848ba879242828173754696cb981
witchs-heart-bonus-stage/StartWindowed.exe
68aa9ab88c1e8b39c762e73fde93026702bdb1c0
witchs-heart-bonus-stage/StartFullscreen.exe
a09386880c3a65470bec482ab52e896fb6699640
witchs-heart-bonus-stage/Data/RPG_RT.exe
3c17dd2b49e4b21966eff0b26dbacc40994945b0
witchs-heart-unknown-past-dorothys-secret/StartWindowed.exe
fa75f052c1776505dd3b677cee9eec3ae7fce42f
witchs-heart-unknown-past-dorothys-secret/StartFullscreen.exe
96fe5cf21e66aebc44a87260db4faae9923b1aae
witchs-heart-unknown-past-dorothys-secret/Data/RPG_RT.exe
neofetch reports my GPU as Intel Alder Lake-UP3 GT2 [Iris Xe Graphics], and I
have mesa, lib32-mesa, vulkan-intel, and lib32-vulkan-intel installed. (I don't
know what info to grab)
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http://bugs.winehq.org/show_bug.cgi?id=20456
Summary: FEAR's installer will not let me enter the serial
number
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, F.E.A.R. installer requires entering serial number. It has several fields
for entering 4 characters (clasic 1234-5678-9abc-def0-1234).
I can enter:
* 4 "narrow" chars like 1111, iiii, etc.
or
* only 3 "fat" chars like AAA, CCC, etc.
or
* only 2 "extra fat" like WW
There are other pepole affected in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…
Based on other confirmations in AppDB consider UNCONFIRMED->NEW. Tested wine
versions: 0.9.50, 0.9.60, 1.0.1, 1.1.7, 1.1.10, 1.1.13, 1.1.22, 1.1.29, 1.1.31,
1.1.32 ...so it probably never worked correctly.
This is show stopper. I own two original and none is usable under wine because
of too wide chars in serial :-/
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https://bugs.winehq.org/show_bug.cgi?id=49623
Bug ID: 49623
Summary: winedevice high cpu load over all the time
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.ferdinand(a)gmx.de
Distribution: Other
hello,
i have a big problem with winedevice of different versions of wine.
after the last updates of my system, i see, that winedevice need over 90% (most
99%) of cpu-time over hours and days. so my system must run all the time with
highest possible cpu-clock and i can't like this.
so i try to find out why this happens and because udisksd need also much
cpu-time, i kill it and lock it for automatic restart, so i can start it, if i
need it.
after that, i see, that winedevice no more need over 90% cpu-time.
because i deaktivate udisks always in the past, i think, i don't have this
problem with winedevice. but every update of udisks will reaktivate it again
and after some days, i deaktivate it again.
udisks is a nice program, but i can't like it, if one program kill all
powersaving functions of my system which runs 24 hours a day.
since i deaktive udisks, i have no more problems with winedevice.
i will deactive usage of udisks for wine to solve this problem.
goodby
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https://bugs.winehq.org/show_bug.cgi?id=51162
Bug ID: 51162
Summary: Xfce systray icons have a background of a next icon
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
Distribution: ---
Created attachment 70030
--> https://bugs.winehq.org/attachment.cgi?id=70030
Xfce4.16 systray bug
Systray icons have a background of a next icon when running Ubisoft Connect,
Steam and Epic Games launchers. Switching the desktop compositor on and off
changes the background between blank and the next icon. The network icon is
from connman-gtk. Version: xfce4-panel 4.16.2. OpenGL: renderer: Radeon RX 580
Series (POLARIS10 DRM 3.41.0 5.13.0-rc2 LLVM 12.0.0) v: 4.6 Mesa 21.2.0-devel
(git-0df249f 2021-05-19 focal-oibaf-ppa)
I inspected source code of the Xfce4 systray plugin and the problem is not
solvable there.
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https://bugs.winehq.org/show_bug.cgi?id=54915
Bug ID: 54915
Summary: Some applications refuse to open if "emulate virtual
desktop" and "NVIDIA PRIME render offload" is used
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alandms123(a)gmail.com
Distribution: ---
GPU: RTX 3050 (Mobile) (driver version: 530.41.03-1)
OS: archlinux
CPU: i5-11400H
I tested with league of legends client, and the epic games launcher (both won't
open with render offload and virtual desktop enabled). Both application works
without virtual desktop.
Environment variables used:
__NV_PRIME_RENDER_OFFLOAD=1
__VK_LAYER_NV_optimus=NVIDIA_only
__GLX_VENDOR_LIBRARY_NAME=nvidia
Virtual desktop set to 1920x1080.
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https://bugs.winehq.org/show_bug.cgi?id=49990
Bug ID: 49990
Summary: Gray window for Minecraft Dungeons Launcher & Riot
Client
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: iroalexis(a)outlook.fr
Distribution: ---
Created attachment 68393
--> https://bugs.winehq.org/attachment.cgi?id=68393
Wine log for Minecraft Dungeons Launcher
It is impossible to launch applications that ask to display a "Windows
interface" such as the login window Riot and/or Minecraft Dungeons Launcher. I
get an empty gray window.
The commit
https://source.winehq.org/git/wine.git/commit/bd27af974a21085cd0dc78b37b715…
provoc this problem.
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https://bugs.winehq.org/show_bug.cgi?id=43680
Bug ID: 43680
Summary: Epic Games Launcher crashes if tool-tip is shown in
D3D11 mode
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Tested with Wine staging 2.16.
How to reproduce:
- run EpicGamesLauncher.exe (maybe you need the "-SkipBuildPatchPrereq"
parameter)
- wait until the login window is shown
- everything seems to be ok
- move the mouse over one of the fields where you can enter email/password
- the window starts to flicker and finally EpicGamesLauncher.exe crashes
If you launch EpicGamesLauncher.exe with "-OpenGL", you do not get the crash.
Therefore I assume that it is a problem with D3D11.
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https://bugs.winehq.org/show_bug.cgi?id=57094
Bug ID: 57094
Summary: Wayland surfaces are blank
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: doomsdayrs(a)gmail.com
Distribution: ---
Created attachment 76973
--> https://bugs.winehq.org/attachment.cgi?id=76973
Logfile of winecfg using the wayland backend, truncated.
As of 9.15, wine wayland renders a blank surface on Fedora 40.
A log file is attached below.
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https://bugs.winehq.org/show_bug.cgi?id=56622
Bug ID: 56622
Summary: Systray icons now have black background without
compositor, and on some panels can be misaligned or
don't redraw, becoming invisible
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dark(a)darkok.xyz
Distribution: ---
Starting from 48e6bf3cf1aabdd2ac640f572416b9169e324f21, when using panels like
IceWM's, fbpanel or tint2, systray icons are now black.
Additionally, on IceWM, systray icons can become misaligned.
On fbpanel the icons seemingly don't redraw often enough either, as when a
tooltip icon is shown over it, it stays, and when a new systray icon is shown,
all previous icons become invisible until they get redrawn again, if ever.
I have tested this on numerous systems running Arch Linux, with consistent
results. I am running multiple instances of Wine's taskmgr.exe as a test
program, as that shows a tray icon that periodically redraws itself.
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https://bugs.winehq.org/show_bug.cgi?id=54587
Bug ID: 54587
Summary: GMG-Vision - ShellExecuteEx failed: Bad EXE format for
install.exe.
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74120
--> https://bugs.winehq.org/attachment.cgi?id=74120
Console output (wine-8.2 on Slackware64/Multilib)
Hello everyone,
I am having problems starting an installation routine with the following
details.
Download URL: https://intern.gte.de/opendownload/GMG-Vision.zip
bash-5.1$ sha256sum GMG-Vision.zip
5502fe9e3fd79d67a8bea0a6dd0699b7c63ade2da9e99a5d026ba4bae059f58e
GMG-Vision.zip
bash-5.1$ sha256sum install.exe
645317d955e157fab7e4c5c3c905a9ce5477e7c46e1a146614e684d759cea928 install.exe
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57003
Bug ID: 57003
Summary: Naver Line tray icon is always gray since 9.13
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: pq2sx44teeigl7za(a)chyen.cc
CC: rbernon(a)codeweavers.com
Regression SHA1: 800bb91323af078a44e75c5ac341f63df7fbf812
Distribution: ArchLinux
Since Wine 9.13, Naver Line always shows a gray tray icon. In older wine, it
shows a gray icon if the user is not logged in yet, a green icon after logging
in, and an icon with a red "N" symbol if there are unread messages - probably
there are more different icons.
git bisect points to
https://gitlab.winehq.org/wine/wine/-/commit/800bb91323af078a44e75c5ac341f6….
I have no idea how the change is related to the tray icon, though. Also, I
cannot test if reverting that commit brings back correct tray icons, as
building fails with:
../wine/dlls/win32u/window.c:1868:25: error: ‘is_layered’ undeclared (first use
in this function); did you mean ‘ulw_layered’?
Steps to reproduce:
1. Download and install Naver Line following steps in
https://bugs.winehq.org/show_bug.cgi?id=56999
2. Create an account and log in
P.S. I tried to add the author of the the aforementioned commit. Sorry if I did
it wrong!
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https://bugs.winehq.org/show_bug.cgi?id=57059
Bug ID: 57059
Summary: Regression - UI broken with winewayalnd
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Since Wine 9.15 winewyaland driver stopped working for drawing UI elements in
tools like regedit and the rest.
Related errors:
0120:err:waylanddrv:wayland_window_surface_flush missing wayland surface=(nil)
or buffer_queue=(nil), returning
0120:err:waylanddrv:wayland_window_surface_flush missing wayland surface=(nil)
or buffer_queue=(nil), returning
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http://bugs.winehq.org/show_bug.cgi?id=30938
Bug #: 30938
Summary: Update a XIM candidate position when cursor location
changed
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
Classification: Unclassified
How to reproduce:
1. $ wine notepad
2. Activate input method (SCIM/IBUS/FCITX, etc), input something
Result:
Candidate window is below the notepad window, and never moved.
Expected result:
Candidate window moves as it is in gedit.
Probably related to these patches I found:
http://markmail.org/message/haq2zykslfkhwdilhttp://markmail.org/thread/2bfrrce47cqzga4l
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https://bugs.winehq.org/show_bug.cgi?id=37732
Bug ID: 37732
Summary: Corel Paint Shop Pro X7 Installer fails
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50235
--> https://bugs.winehq.org/attachment.cgi?id=50235
PSP X7 Backtrace on wine 1.7.32
Hello everyone,
I would like to share my experiences installing "Corel Paint Shop Pro X7" with
you. The installation starts up okay but a fatal error comes up when
initialising the trial installation.
I am assuming this is related to bug 27240 and 35057.
Some further info:
mwagner@linux-dnat:~/Downloads> shasum PSPX7_TBYB30.exe
7958bacb4ab198f7408066d269ca787c5b66042f PSPX7_TBYB30.exe
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https://bugs.winehq.org/show_bug.cgi?id=56884
Bug ID: 56884
Summary: foxit pdf reader can not run in linux after installing
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shapour8974(a)gmail.com
Distribution: ---
Created attachment 76703
--> https://bugs.winehq.org/attachment.cgi?id=76703
foxit pdf reader can not run on linux after installing
foxit pdf reader can not run on linux after installing
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https://bugs.winehq.org/show_bug.cgi?id=41607
Bug ID: 41607
Summary: Piggi 2 Demo version fails to start and throws runtime
and fatal error
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 55951
--> https://bugs.winehq.org/attachment.cgi?id=55951
Backtrace wine 1.9.20
Dear wine-team,
I had a request from somebody working in agriculture to test an application in
wine and used wine 1.9.20 as 1.9.21 is not currently available on openSUSE.
A demo version is available at the following URL:
http://www.oask.de/Sauenplaner/piggi20_setup.exe
$ md5sum piggi20_setup.exe
bfd61acc354000a14e2974d383e7bd5f piggi20_setup.exe
The application throws a runtime error of 3633 (Laufzeitfehler) and then
crashes producing the debugging output shown in the attachment.
Is there anything I can do with winetricks to work aroud this issue?
Kind regards,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=57071
Bug ID: 57071
Summary: Incorrect window drawing
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 7e5981730dd296c1f50181845027f26fb8764ecc
Distribution: ---
1. Run winecfg
2. Click Add application... (Applications default tab)
3. Double click on Program Files or any other folder
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https://bugs.winehq.org/show_bug.cgi?id=42997
Bug ID: 42997
Summary: Opera Neon Installation throws backtrace
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58133
--> https://bugs.winehq.org/attachment.cgi?id=58133
Opera Neon Backtrace on wine 2.7
Hello everyone,
I tried installing Opera Neon in a fresh prefix but the installation wouldn't
even start and throws a backtrace on 2.7 which is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57055
Bug ID: 57055
Summary: Window surfaces are empty
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: sutupud(a)yahoo.com
Distribution: ---
Created attachment 76917
--> https://bugs.winehq.org/attachment.cgi?id=76917
example: notepad
In wine 9.15 on wayland (using kwin_wayland with the proprietary NVIDIA
driver), window subsurfaces are rendered blank.
When opening there are al lot of errors shown:
016c:err:waylanddrv:wayland_window_surface_flush missing wayland surface=(nil)
or buffer_queue=(nil), returning
On a hunch I reverted
https://gitlab.winehq.org/wine/wine/-/commit/b9879d5adc1cd98a6ceb7d087c4533…
since that seemed as it might have caused it, and thad fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=45106
Bug ID: 45106
Summary: OOB write in gdi32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Created attachment 61285
--> https://bugs.winehq.org/attachment.cgi?id=61285
affected source code
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
The attachment also contains more details.
If more info is needed, please let me know!
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