https://bugs.winehq.org/show_bug.cgi?id=54462
Bug ID: 54462
Summary: Mouse cursor invisible
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.john.magnus(a)gmail.com
Distribution: ---
Created attachment 74018
--> https://bugs.winehq.org/attachment.cgi?id=74018
c source code for the tiny program
Mouse cursor invisible while hoovering over window.
And it's visible in when tested on a real windows 8 machine.
I include the code for this simple program.
It's compiled on Linux with the following command...
i686-w64-mingw32-gcc event.c -o event.exe -lgdi32 -mwindows
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https://bugs.winehq.org/show_bug.cgi?id=53409
Bug ID: 53409
Summary: STL Amphub does not communicate with iLok after
initialization
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.avanzi(a)gmail.com
Distribution: ---
Created attachment 72801
--> https://bugs.winehq.org/attachment.cgi?id=72801
startup
STL Amphub uses two licenses in iLok License Manager.
* One license for the Player (this one works)
* One license for the Amp and other Gear
When the software starts, it looks for the first license (The player), find it
and starts correctly. I can use the Player and what comes with it.
The additional content, in this case the Solstice Solo Amp, uses the second
license and this doesn't get unlocked. I assume there's something blocking the
connection with the license server after the startup so it cannot access the
additional licenses.
other iLok software works ok but this is the only one I have that uses two
licenses so I think this is the problem. The program doesn't crash, it only
keeps thinks locked even with the license activated.
Attached is the log of the startup.
I'm trying to get more details but Amphub doesn't start with debugger enabled.
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https://bugs.winehq.org/show_bug.cgi?id=54592
Bug ID: 54592
Summary: Some binaries page-fault when run on "ihc" filesystem
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hasezoey(a)gmail.com
Distribution: ---
it seems like running some binaries from "ihc" results in page-fault, examples:
- ADE_2.0_Installer.exe runs just fine on "ihc"
- python-2.7.18.msi runs just fine on "ihc"
- python-3.9.0-amd64.exe page faults on "ihc"
- python-3.11.2-amd64.exe page faults on "ihc"
- VC_redist.x64.exe (14.34.31938) page faults on "ihc"
- customly compiled rust binary (msvc compiler) page faults on "ihc"
all the things listed above run just fine when run from "btrfs"
i have tried debugging my custom rust binary, and noticed that beyond some
point the data just seems to be repeating (see
https://forum.winehq.org/viewtopic.php?p=139841#p139841)
all tests were done with qemu, tested with Manjaro 22.0.3 and Linux Mint 21.1,
with wine 7.0.1, 8.0.0, 8.1.
ihc fstab entry: "ihc /run/media/shared trans=virtio,nobootwait,rw,_netdev 0 0"
qemu cmd line entry for virtfs: "-virtfs
local,path=./shared,mount_tag=ihc,security_model=mapped"
from:
https://forum.winehq.org/viewtopic.php?p=139841https://forum.winehq.org/viewtopic.php?p=139801
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https://bugs.winehq.org/show_bug.cgi?id=54590
Bug ID: 54590
Summary: riched20:editor & riched32:editor -
test_EM_POSFROMCHAR() fails in RTL locales in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
riched20:editor & riched32:editor - test_EM_POSFROMCHAR() fails in
right-to-left locales, specifically ar_MA and he_IL, in Wine.
riched20:editor:
editor.c:719: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:742: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:773: Test failed: pt.x = 113
riched32:editor:
editor.c:876: Test failed: EM_POSFROMCHAR reports x=1, expected 8
editor.c:902: Test failed: EM_POSFROMCHAR reports x=1, expected 8
See https://test.winehq.org/data/patterns.html#riched20:editorhttps://test.winehq.org/data/patterns.html#riched32:editor
The failures are similar the ones in bug 54576 but have a different cause
since:
* they only happen in right-to-left locales, whereas bug 54576 only happens in
Hindi
* they only happen in Wine and thus are most likely a Wine bug
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https://bugs.winehq.org/show_bug.cgi?id=52782
Bug ID: 52782
Summary: Anno 1800 cannot connect to multiplayer
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)greaka.de
Distribution: ---
This is an incredibly frustrating bug that exists since an unknown specific
version of the game. The multiplayer doesn't work. Upon trying to enter a
lobby, you will face an error window titled "LR05". This bug exists since a few
years by now and there is no known workaround.
Sadly, I do not know how to debug this or how to produce any logs for this as
you need to run Ubisoft connect as a launcher and all I get is logs from there.
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http://bugs.winehq.org/show_bug.cgi?id=29096
Bug #: 29096
Summary: Phoenix (steam file extractor) z-order of popup is
wrong
Product: Wine
Version: 1.3.32
Platform: x86
URL: http://stat1cv01d.com/load/phoenix_1_5_beta_8/1-1-0-13
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
80056a42f6b0e96426751497a8c322de0cdf0602 Phoenix_15beta8.rar
After
http://source.winehq.org/git/wine.git/commitdiff/2429ef905c46aec91465ac187c…,
the program runs. It pops up a dialog on first run, asking if you want to put a
shortcut on the desktop. The dialog is behind a splash screen, so you have to
alt+move to get to it.
A virtual desktop also works around it.
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https://bugs.winehq.org/show_bug.cgi?id=38642
Bug ID: 38642
Summary: Geometry Wars crashes when changing screen resolution
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
The game opens and works fine, but if you try and change the fullscreen
resolution, the game crashes out with a Wine page-fault pop-up message:
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x00429ec7).
Unfortunately I cannot get more info on this right now as I've switched to
Wine-Staging to test some other things.
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https://bugs.winehq.org/show_bug.cgi?id=54586
Bug ID: 54586
Summary: kernel32:locale - test_unicode_sorting() fails on
Windows 11 for Vietnamese
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:locale - test_unicode_sorting() fails on Windows 11:
locale.c:3825: Test failed: Test 237 (L"R", L"\ff32") - Expected 1, got -1
locale.c:3829: Test failed: Test 237 (L"R", L"\ff32") - Expected 3, got 1
See https://test.winehq.org/data/patterns.html#kernel32:locale
These failures correspond to the following Vietnamese test:
{ L"vi-VN", 1, CSTR_GREATER_THAN, 0, L"R", L"\xff32" },
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https://bugs.winehq.org/show_bug.cgi?id=54585
Bug ID: 54585
Summary: kernel32:locale - test_geo_name() fails on Windows 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:locale - test_geo_name() fails on Windows 11:
locale.c:8076: Test failed: Got unexpected name L"US".
locale.c:8095: Test failed: Got unexpected ret 3, GetLastError() 3735928559.
locale.c:8096: Test failed: Got unexpected name L"US".
locale.c:8103: Test failed: Got unexpected name L"QQ".
locale.c:8123: Test failed: Got unexpected ret 3, GetLastError() 3735928559.
locale.c:8125: Test failed: Got unexpected name L"AR".
locale.c:8145: Test failed: Got unexpected ret 3, GetLastError() 3735928559.
locale.c:8146: Test failed: Got unexpected name L"XX".
locale.c:8153: Test failed: Got unexpected name L"XX".
See https://test.winehq.org/data/patterns.html#kernel32:locale
It looks like the first failing test attempts to prove one can set the GeoName
to invalid values by setting the registry directly (whereas one would get an
error if attempting the same through SetUserGeoName()). But on Windows 11 that
loophole does not work.
The "AR" failing test appears to be when we set the GeoName to a numeric code,
150, and expect to get that code back from GetUserDefaultGeoName(), but instead
get the actual name, AR.
These two failures seem to indicate that Windows 11 looks up the (registry)
GeoName in its database (see EnumSystemGeoNames()) so as to always return an
actual name instead of a numeric code. And if that lookup fails it falls back
to "US", or something based off of one of the current locales (system, thread
or whatever).
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https://bugs.winehq.org/show_bug.cgi?id=53135
Bug ID: 53135
Summary: kernel32:locale fails in Wine in Japanese
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:locale fails in Wine in Japanese:
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 6
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 7
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 8
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 9
locale.c:3359: Test failed: qsort using lstrcmpA failed for element 10
locale.c:3367: Test failed: qsort using CompareStringA failed for element 6
locale.c:3367: Test failed: qsort using CompareStringA failed for element 7
locale.c:3367: Test failed: qsort using CompareStringA failed for element 8
locale.c:3367: Test failed: qsort using CompareStringA failed for element 9
locale.c:3367: Test failed: qsort using CompareStringA failed for element 10
locale.c:3375: Test failed: qsort using sort keys failed for element 6
locale.c:3375: Test failed: qsort using sort keys failed for element 7
locale.c:3375: Test failed: qsort using sort keys failed for element 8
locale.c:3375: Test failed: qsort using sort keys failed for element 9
locale.c:3375: Test failed: qsort using sort keys failed for element 10
https://test.winehq.org/data/patterns.html#kernel32:locale
A bisect shows that these failures started with the commit below:
commit d8c973ad95ba5e8a9a51df0dd9be587950179ec3
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon May 30 22:38:28 2022 +0200
kernelbase: Reimplement CompareStringEx using the sortkey generation code.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=54579
Bug ID: 54579
Summary: riched20:editor - test_EM_SETCHARFORMAT() fails in the
Hindi locale on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_EM_SETCHARFORMAT() fails in the Hindi locale on Windows:
editor.c:927: Test failed: Text marked as modified, expected not modified!
See https://test.winehq.org/data/patterns.html#riched20:editor
The failure is systematic and started as soon as we got a real Windows Hindi
locale to test.
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https://bugs.winehq.org/show_bug.cgi?id=54576
Bug ID: 54576
Summary: riched32:editor - test_EM_POSFROMCHAR() fails in the
Hindi locale on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched32:editor - test_EM_POSFROMCHAR() fails in the Hindi locale on Windows:
editor.c:876: Test failed: EM_POSFROMCHAR reports x=8, expected 1
editor.c:902: Test failed: EM_POSFROMCHAR reports x=8, expected 1
See https://test.winehq.org/data/patterns.html#riched32:editor
The failure is systematic and started as soon as we got a real Windows Hindi
locale to test.
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https://bugs.winehq.org/show_bug.cgi?id=54577
Bug ID: 54577
Summary: riched32:editor - test_EM_GETLINE() fails in the Hindi
locale on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched32:editor - test_EM_GETLINE() fails in the Hindi locale on Windows:
editor.c:451: Test failed: 0: expected_bytes_written=9
editor.c:451: Test failed: 1: expected_bytes_written=4
editor.c:451: Test failed: 2: expected_bytes_written=4
editor.c:451: Test failed: 3: expected_bytes_written=2
See https://test.winehq.org/data/patterns.html#riched32:editor
The failure is systematic and started as soon as we got a real Windows Hindi
locale to test.
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http://bugs.winehq.org/show_bug.cgi?id=29028
Bug #: 29028
Summary: Starcraft crashes on exit
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amasterov(a)gmail.com
Classification: Unclassified
After upgrading wine to 1.3.31 Starcraft crashes on exit.
wine 1.3.30 has not this problem.
After choosing exit in game menu I get black screen in 640x480 resolution (I
switch to nvidia-settings with Alt-Tab and set up correct resolution after
this). In console there are this lines:
fixme:advapi:SetSecurityInfo stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f3d8,0x00000000), stub!
err:seh:setup_exception_record stack overflow 844 bytes in thread 0024 eip
0041efcc esp 00240fe4 stack 0x240000-0x241000-0x340000
err:ntdll:RtlpWaitForCriticalSection section 0x62385d40 "time.c:
TIME_tz_section" wait timed out in thread 0027, blocked by 0024, retrying (60
sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x6231354f
I've tried regression testing with git bisect and get this result:
496b438ede825fc00daac7a5869e045ae583cec9 is the first bad commit
commit 496b438ede825fc00daac7a5869e045ae583cec9
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Sep 27 09:31:59 2011 -0500
wined3d: Remove d3d8/9 palette support.
:040000 040000 8b95a8e0e4e7524170ba43bc2ffe369359b9811d
7c427ec5a0816aa5da25718cee9c70e0d3605214 M dlls
:040000 040000 a6ee1c817b1f21634ddad86780fad5cfe9c4fb29
fe57de377c4cf96d0f48c4560d0db321b7b28e91 M include
There was slightly different errors on the screen during testing, but I did
"git bisect bad" on every crash on exit.
With what WINEDEBUG flags should I run wine to provide any additional
information about this issue?
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https://bugs.winehq.org/show_bug.cgi?id=54569
Bug ID: 54569
Summary: Guitar Rig 6 crashes when playing any sound
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: velicaglayan(a)hacettepe.edu.tr
Distribution: ---
Created attachment 74111
--> https://bugs.winehq.org/attachment.cgi?id=74111
I used wine explorer to select the exe and it crashed when I play a video from
mpv.
While Guitar Rig is open, playing audio from my browser or any other app
immediately crashes the program. Both Guitar Rig and the other software go
silent first, after the crash, other software etc. mpv restores its audio
playback. I use Arch Linux with PipeWire. And my audio interface is UA Volt 2.
You can download the demo version of the program here:
2https://www.native-instruments.com/en/products/komplete/guitar/guitar-rig-…
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https://bugs.winehq.org/show_bug.cgi?id=54572
Bug ID: 54572
Summary: Miflash_unlocker fatal error when opening
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: realdark(a)protonmail.com
Distribution: ---
Created attachment 74115
--> https://bugs.winehq.org/attachment.cgi?id=74115
backtraces from error
Miflash_unlocker fatal error when opening
New Prefix 32-Bit and 64-Bit used.
App starts but get seqfaults.
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http://bugs.winehq.org/show_bug.cgi?id=19017
Summary: DirectX Hardware presenting Problem
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fr.fr(a)vr-web.de
Created an attachment (id=21920)
--> (http://bugs.winehq.org/attachment.cgi?id=21920)
Log output of the Game Balls (in Appdb is a link for a Download)
Device is not Found
It seams DirectX in Wine has a Problem with presenting Hardware devices
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https://bugs.winehq.org/show_bug.cgi?id=48339
Bug ID: 48339
Summary: RadiAnt DICOM Viewer cannot export series to WMV movie
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: bozkar(a)gmail.com
Distribution: ---
Movie export to wmv does not work under Wine 5.0~rc1-staging in RadiAnt DICOM
Viewer 5.5.0 64 bit
As far as I tested RadiAnt on wine it never did.
Console output:
01cc:fixme:wmvcore:WMProfileManager_LoadProfileByData
(0000000000C24D40)->(L"<profile version=\"589824\" storageformat=\"1\"
name=\"radiant\" description=\"\"><streamconfig
majortype=\"{73646976-0000-0010-8000-00AA00389B71}\" streamnumber=\"2\"
streamname=\"Video Stream\"inputname=\"Video409\" bitrate=\"20000000\"
bufferwindow=\"3000\" reliabletransport=\"0\" deco"... 0000000007913480)
I suppose that wmv export is probably not implemented currently, at least in
this profile.
To reproduce: Open any example CT series in RadiAnt DICOM viewer, export
series, pick "wmv", directory, and click save, nothing happens.
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https://bugs.winehq.org/show_bug.cgi?id=54568
Bug ID: 54568
Summary: Trying retrieve list of WMI classes makes powershell
core crash instantly
Product: Wine
Version: 8.2
Hardware: x86-64
URL: https://github.com/PowerShell/PowerShell/releases/down
load/v7.0.3/PowerShell-7.0.3-win-x64.msi
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Hi, trying code snippet below found on the internet (to retrieve all wmi
classes) makes powershell core crash instantly.
$managementClass = New-Object System.Management.ManagementClass
$enumOptions = New-Object System.Management.EnumerationOptions
$enumOptions.EnumerateDeep = $true
$managementClass.PSBase.GetSubclasses( $enumOptions ) | Sort-Object
Maybe this is not yet supported in wine, but i guess it shouldn't crash
powershell anyway. (Code snippet works fine in powershell core on windows)
From a debuglog:
015c:trace:wbemprox:class_object_Get 000000001FB1DB70, L"__PATH", 0,
0000000022F
1E318, 0000000022F1E548, 0000000022F1E540
015c:trace:seh:dispatch_exception code=c0000005 flags=0 addr=00000001ED48AB7F
ip=1ed48ab7f
015c:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
Steps to reproduce: - Save 4 lines of code above in e.g. a.ps1
- wine pwsh -f a.ps1
Output from console:
Fatal error. System.AccessViolationException: Attempted to read or write
protect
ed memory. This is often an indication that other memory is corrupt.
at System.Management.IWbemClassObjectFreeThreaded.Get_(System.String, Int32,
System.Object ByRef, Int32 ByRef, Int32 ByRef)
at System.Management.ManagementObject.Initialize(Boolean)
at System.Management.ManagementBaseObject.get_wbemObject()
at System.Management.ManagementBaseObject.get_ClassName()
at
System.Management.ManagementClass.GetSubclasses(System.Management.Enumerat
ionOptions)
at System.Management.Automation.MethodInformation.Invoke(System.Object,
Syste
m.Object[])
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https://bugs.winehq.org/show_bug.cgi?id=53774
Bug ID: 53774
Summary: WinZip 7
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: blueguitar1978(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
WinZip 7: crashes when extracting a zip archive
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https://bugs.winehq.org/show_bug.cgi?id=54550
Bug ID: 54550
Summary: Move registry functions implementations into
offreg.dll
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
https://learn.microsoft.com/en-us/windows/win32/devnotes/offline-registry-l…
This is a library to work with registry files. It is not shipped with Windows,
but is a part of WDK, so usually apps needing it bring one with itself. But
AFAIK Wine registry format is different from Windows one.
Also it'd be nice to be able to manipulate Wine registry from the apps native
to the host.
So it is proposed to
1. move all the impls of the registry format into a unix library
`libwineoffreg.so`
2. generate `offreg.dll.so` and `offreg.dll` using `libwineoffreg.so`
3. use it from `advapi32.dll`
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https://bugs.winehq.org/show_bug.cgi?id=54558
Bug ID: 54558
Summary: dinput:device8 - test_overlapped_format() sometimes
gets a permission denied on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dinput:device8 - test_overlapped_format() sometimes gets a permission denied on
Windows. When that happens all the tests that follow fail too which makes for a
lot of failures.
device8.c:347: Test failed: 0x700: Acquire returned 0x80070005
device8.c:356: Test failed: 0x700: WaitForSingleObject returned 0x102
device8.c:360: Test failed: 0x700: WaitForSingleObject returned 0x102
device8.c:364: Test failed: 0x700: GetDeviceData returned 0x8007000c
device8.c:371: Test failed: 0x700: WaitForSingleObject returned 0x102
device8.c:375: Test failed: 0x700: GetDeviceData returned 0x8007000c
device8.c:376: Test failed: 0x700: got count 10
...
device8.c:408: Test failed: 0x700: Acquire returned 0x80070005
...
device8.c:1972: Test failed: 0x500: Acquire returned 0x80070005
device8.c:1974: Test failed: 0x500: Acquire returned 0x80070005
device8.c:1983: Test failed: 0x500: WaitForSingleObject returned 0x102
...
device8.c:2002: Test failed: 0x500: Acquire returned 0x80070005
device8.c:2011: Test failed: 0x500: WaitForSingleObject returned 0x102
...
See https://test.winehq.org/data/patterns.html#dinput:device8
Where 0x80070005 == E_ACCESSDENIED
Maybe the permission denied error happens when a previous test triggered a UAC
prompt which then grabbed the keyboard and mouse to get a secure answer?
In any case this has happened for a long time but since 2022-11-21 it seems to
only happen on w1064v1507, w7u-adm and w7u-el.
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https://bugs.winehq.org/show_bug.cgi?id=54557
Bug ID: 54557
Summary: winmm:midi gets unexpected messages on w10pro64 (21H1)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
winmm:midi gets unexpected messages on w10pro64 (21H1):
* 2023-02-13 on w10pro64-fr (64-bit)
midi.c:988: Message 3c7, wParam=2f1e410, lParam=0 from midiStreamOpen
midi.c:1039: Message 320, wParam=e3006fc7, lParam=1 from midiStreamOut
midi.c:1039: Test failed: bad message 320/1 from midiStreamOut, expect
3c9/65f820
midi.c:1048: Message 320, wParam=e3006fc7, lParam=1 from midiStreamClose
midi.c:1048: Test failed: bad message 320/1 from midiStreamClose, expect 3c8/0
* 2023-02-20 on w10pro64-he (64-bit)
midi.c:662: Message 320, wParam=e3006fc7, lParam=1 from midiStream still paused
midi.c:662: Test failed: bad message 320/1 from midiStream still paused, expect
0/feedf00d
midi.c:685: Message 320, wParam=e3006fc7, lParam=1 from midiStream callback
midi.c:685: Test failed: bad message 320/1 from midiStream callback, expect
3ca/65f820
midi.c:686: Message 3ca, wParam=2eeb120, lParam=65f820 from midiStreamOut
midi.c:686: Test failed: bad message 3ca/65f820 from midiStreamOut, expect
3c9/65f820
...
midi.c:746: Message 3c9, wParam=2eeb120, lParam=65f820 from 0 bytes recorded
midi.c:746: Test failed: bad message 3c9/65f820 from 0 bytes recorded, expect
0/feedf00d
* 2023-02-21 on w10pro64-hi (64-bit)
midi.c:366: Message 320, wParam=e3006fc7, lParam=1 from midiOutLong unprepared
midi.c:366: Test failed: bad message 320/1 from midiOutLong unprepared, expect
0/feedf00d
midi.c:378: MIDIHDR flags=2 when unsent
midi.c:415: Message 320, wParam=e3006fc7, lParam=1 from midiOutClose
midi.c:415: Test failed: bad message 320/1 from midiOutClose, expect 3c8/0
midi.c:423: Message 3c8, wParam=2ea4810, lParam=0 from midiOutOpen WINDOW
midi.c:423: Test failed: bad message 3c8/0 from midiOutOpen WINDOW, expect
0/feedf00d
See https://test.winehq.org/data/patterns.html#winmm:midi
These are the only known instances so far so it looks like this is caused by a
change that happened in February.
Where 0x320 == WM_DWMCOLORIZATIONCOLORCHANGED ???
0x3c8 == MM_MOM_CLOSE
0x3c9 == MM_MOM_DONE
0x3ca == MM_MOM_POSITIONCB
It's possible that 0x320 is the cause for all failures. If it really is
WM_DWMCOLORIZATIONCOLORCHANGED then it is probably caused by some other test
and thus really not related to midi. So it may make sense to add it to the
spurious_message() filter.
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https://bugs.winehq.org/show_bug.cgi?id=54556
Bug ID: 54556
Summary: winmm:midi fails on w11pro64_amd and w11pro64_nv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
winmm:midi fails on w11pro64_amd and w11pro64_nv:
midi.c:1147: Found 1 MIDI OUT devices
midi.c:252: Found 1 MCI sequencer devices
midi.c:1155: ** Testing device 0
midi.c:285: * Microsoft GS Wavetable Synth: manufacturer=1, product=27, tech=7,
support=1: 32 voices, 32 notes
midi.c:304: Test failed: midiOutOpen(dev=0) rc=MMSYSERR_ERROR
midi.c:620: Test failed: midiStreamOpen(dev=-2) rc=MMSYSERR_ERROR
midi.c:1164: ** Testing MIDI mapper
midi.c:285: * Microsoft MIDI Mapper: manufacturer=1, product=1, tech=5,
support=9: 0 voices, 0 notes
midi.c:304: Test failed: midiOutOpen(dev=-1) rc=MMSYSERR_ERROR
midi.c:620: Test failed: midiStreamOpen(dev=-2) rc=MMSYSERR_ERROR
See https://test.winehq.org/data/patterns.html#winmm:midi
Where -1 == MIDIMAPPER
-2 is probably udev after being modified by midiStreamOpen()
This is probably because these two test configurations use the graphics card's
HDMI out audio device but the 'screen' has no speaker. See bug 54523 for more
details. Bug 54538 is probably the same issue too.
It's still strange that midiOutGetNumDevs() returns 1 device when trying to use
it does not actually work. Maybe that's a bug in the GPU drivers?
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https://bugs.winehq.org/show_bug.cgi?id=54555
Bug ID: 54555
Summary: winmm:mci sometimes crashes on exit on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
winmm:mci sometimes crashes on exit on Windows:
0fec:mci: 675 tests executed (0 marked as todo, 0 as flaky, 0 failures), 0
skipped.
mci.c:1796: this is the last test seen before the exception
0fec:mci: unhandled exception c0000005 at 75B37660
winmm:mci:0fec done (-1073741819) in 15s 453B
See https://test.winehq.org/data/patterns.html#winmm:mci
The "tests executed" line indicates that the crash happened either in the test
framework's main function or on process exit. The usual suspects are memory /
stack corruption, threads running code from unloaded dlls, etc. There is a
comment indicating that "Win9X hangs when exiting with something still open".
Maybe the "close all" command it not always completely effective.
The oldest known instance was on 2022-08-31 and this happened 8 times until
2022-12-07, and then twice in February 2023. It's not clear if the December and
January hiatus was just pure luck or if this is caused by external interference
that went away during that period.
This also seems to be specific to Windows 10 2004+.
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http://bugs.winehq.org/show_bug.cgi?id=32235
Bug #: 32235
Summary: Soldiers heroes of World War II crashes on startup
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 42522
--> http://bugs.winehq.org/attachment.cgi?id=42522
Crash log
Soldiers Heroes of World War 2 crash on startup see crash log. It says a out of
memory notification, so maybe a memory leak or something? I use the GOG.com
version in this test. Hope you guys can ind out what is going on. If you need
andy extra debug extensions let me know so I can provide it. Many thanks in
advance!
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https://bugs.winehq.org/show_bug.cgi?id=54548
Bug ID: 54548
Summary: eMule 0.51d: everything seems to work fine, but after
a while (minutes, hours) the program crashes with Wine
8.0 (stable).
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lupuseh(a)hotmail.es
Distribution: ---
Created attachment 74088
--> https://bugs.winehq.org/attachment.cgi?id=74088
A recent backtrace
I have been using eMule 0.51d correctly for years with Wine versions lower than
8.0, but with the upgrade to Wine 8.0 in Ubuntu 22.04.1 it stopped working
correctly.
With Wine 8.0, eMule seems to work correctly until it crashes, leaving the
screen with black areas (without refreshing) and the only solution I find is to
kill the process with "kill -9 [PID_of_eMule]".
I have been testing also the latest version of eMule (0.60d) in a new
WINEPREFIX, but with the same results.
My system info:
Ubuntu 22.04.2 LTS
Linux 5.19.0-32-generic
Wine 8.0 (stable)
eMule 0.51d
(https://github.com/irwir/eMule/releases/tag/eMule_v0.51d-community)
inxi -Gxz
Graphics:
Device-1: Intel IvyBridge GT2 [HD Graphics 4000] vendor: ASUSTeK P8 series
driver: i915 v: kernel bus-ID: 00:02.0
Display: x11 server: X.Org v: 1.21.1.3 driver: X: loaded: modesetting
unloaded: fbdev,vesa gpu: i915 resolution: 1920x1080~60Hz
OpenGL: renderer: Mesa Intel HD Graphics 4000 (IVB GT2)
v: 4.2 Mesa 22.2.5 direct render: Yes
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https://bugs.winehq.org/show_bug.cgi?id=54547
Bug ID: 54547
Summary: Hyperplanning software (index education) crashes all
the time for now
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olivier.corrio(a)gmail.com
Distribution: ---
Created attachment 74087
--> https://bugs.winehq.org/attachment.cgi?id=74087
It is the backtrace
The software works several minutes but often it crashes in less than 1mn. I can
use it but suddenly it crashes
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https://bugs.winehq.org/show_bug.cgi?id=54169
Bug ID: 54169
Summary: ntoskrnl.exe:ntoskrnl - test_pnp_devices() sometimes
fails on Windows and Linux
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntoskrnl.exe:ntoskrnl - test_pnp_devices() fails on Windows 10 with test
signing turned on:
ntoskrnl.c:1801: Test failed: failed to create device, error 0xe0000207
ntoskrnl.c:1805: Test failed: failed to create set hardware ID, error 0x57
ntoskrnl.c:1808: Test failed: failed to register device, error 0x57
ntoskrnl.c:1813: Test failed: got error 0x57
ntoskrnl.c:1817: Test failed: failed to install device, error 0xe000020b
ntoskrnl.c:1822: Test failed: got error 0x57
ntoskrnl.c:1823: Test failed: got flags 0x10
ntoskrnl.c:1824: Test failed: got type 0
ntoskrnl.c:1546: Test failed: failed to get interface, error 0x103
ntoskrnl.c:1547: Test failed: wrong class
{deadbeef-29ef-4538-a5fd-b69573a362c0}
ntoskrnl.c:1549: Test failed: got flags 0x1
ntoskrnl.c:1563: Test failed: got 0 bus arrival messages
ntoskrnl.c:1569: Test failed: failed to get interface, error 0x103
ntoskrnl.c:1570: Test failed: wrong class
{deadbeef-29ef-4538-a5fd-b69573a362c0}
ntoskrnl.c:1579: Test failed: got 0 bus arrival messages
ntoskrnl.c:1580: Test failed: got 0 bus removal messages
ntoskrnl.c:1585: Test failed: failed to get interface, error 0x103
ntoskrnl.c:1586: Test failed: wrong class
{deadbeef-29ef-4538-a5fd-b69573a362c0}
ntoskrnl.c:1588: Test failed: got flags 0x1
ntoskrnl.c:1605: Test failed: got 0 child arrival messages
ntoskrnl.c:1612: Test failed: failed to get device, error 0x103
ntoskrnl.c:1613: Test failed: wrong class
{4d36e97d-e325-11ce-bfc1-08002be10318}
ntoskrnl.c:1616: Test failed: failed to get device ID, error 0x57
ntoskrnl.c:1617: Test failed: got ID "\x08"
ntoskrnl.c:1621: Test failed: got error 0x57
ntoskrnl.c:1637: Test failed: got error 0x57
ntoskrnl.c:1639: Test failed: got flags 0x69f1b90b
ntoskrnl.c:1640: Test failed: got type 0
ntoskrnl.c:1645: Test failed: got error 0x57
ntoskrnl.c:1650: Test failed: got error 0x57
ntoskrnl.c:1654: Test failed: got error 0x57
ntoskrnl.c:1655: Test failed: got type 0
ntoskrnl.c:1656: Test failed: got size 0
ntoskrnl.c:1662: Test failed: got error 0x57
ntoskrnl.c:1663: Test failed: got type 0
ntoskrnl.c:1664: Test failed: got size 0
ntoskrnl.c:1669: Test failed: got error 0x57
ntoskrnl.c:1670: Test failed: got type 0
ntoskrnl.c:1671: Test failed: got size 0
ntoskrnl.c:1676: Test failed: got error 0x57
ntoskrnl.c:1688: Test failed: failed to open child: 0xc0000034
ntoskrnl.c:1692: Test failed: got error 6
ntoskrnl.c:1693: Test failed: got id -559038737
ntoskrnl.c:1694: Test failed: got size 0
ntoskrnl.c:1699: Test failed: failed to open child: 0xc0000034
ntoskrnl.c:1703: Test failed: got error 6
ntoskrnl.c:1711: Test failed: got 0 child arrival messages
ntoskrnl.c:1712: Test failed: got 0 child removal messages
ntoskrnl.c:1715: Test failed: got error 6
ntoskrnl.c:1718: Test failed: got 0xc0000034
ntoskrnl.c:1722: Test failed: got error 6
ntoskrnl.c:1728: Test failed: got 0 child arrival messages
ntoskrnl.c:1729: Test failed: got 0 child removal messages
ntoskrnl.c:1833: Test failed: failed to remove device, error 0x57
ntoskrnl.c:1836: Test failed: expected failure
ntoskrnl.c:1837: Test failed: got error 0
ntoskrnl.c:1857: Test failed: failed to open service, error 1060
ntoskrnl.c:291: Test failed: expected SERVICE_STOPPED, got 0
See https://test.winehq.org/data/patterns.html#ntoskrnl.exe:ntoskrnl
This happens a couple of times per month, mostly in the 64-bit w1064-tsign
tests.
However this also happened on:
* 2022-07-04 w7u-pt-PT despite it not having test signing turned on.
* 2022-10-24 master: this is the first known instance of these failures in
Wine.
* 2022-12-01 lastestmaster: these failures seem to have been systematic on this
Wine test configuration.
Unlike on Windows, none of the official Wine test configurations seem to be
having this failure.
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https://bugs.winehq.org/show_bug.cgi?id=54543
Bug ID: 54543
Summary: Avantree Leaf USB audio device does not play sound in
applications run via wine
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linux(a)bernd-steinhauser.de
Distribution: ---
I'm using an USB audio device called "Avantree Leaf" to pass audio via
Bluetooth to a receiver.
After this change in the kernel
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?…
applications run by wine via the pulseaudio output cannot initiate a stream on
the audio device and there is no sound. To test, I've used the audio player
foobar2000, but it's the same for other Windows applications. Native Linux
applications work without problems so far.
The latest Wine version that I tested is 8.1, but I haven't found any between
Wine versions in this regard.
It also does not work, if I select the usb device specifically in winecfg or in
foobar2000 itself. I do however get sound if I select another device, e.g. my
onboard sound card or the HDMI output, thus I know it is a problem with the usb
device only.
I usually use pipewire/wireplumber as an audio server with pipewire-pulse as a
Pulseaudio replacement, but the problem also exists if I'm using standard
Pulseaudio instead.
There are two possible workarounds that I can use to get sound from the device
when running Wine application:
1. Disable the usb audio latency management by loading the module with the
parameter lowlatency=0
2. Set clock.min-quantum 512 in pipewire/wireplumber, which I think also
increases the latency a bit
The maintainer of the kernel usb audio driver thinks that this an application
problem and that the kernel driver is working correctly. Therefore, I'm now
opening this bug report.
The corresponding bug report on the kernel side is, there I also have some
additional information available, not sure if I should replicate all of that
here:
https://bugzilla.kernel.org/show_bug.cgi?id=216909
Also, see this discussion on a pipewire issue, which was the first report I did
about this:
https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/2739#note_1713023
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https://bugs.winehq.org/show_bug.cgi?id=53144
Bug ID: 53144
Summary: kernel32:debugger - test_kill_on_exit() sometimes
fails on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:debugger - test_kill_on_exit() sometimes fails on Windows 7:
debugger.c:2122: Test failed: NtSetInformationDebugObject failed c0000008
debugger.c:2144: Test failed: NtSetInformationDebugObject failed c0000008
https://test.winehq.org/data/patterns.html#kernel32:debugger
0xc0000008 == STATUS_INVALID_HANDLE
Sometimes only the second failure happens.
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https://bugs.winehq.org/show_bug.cgi?id=54541
Bug ID: 54541
Summary: d3dx10_34:d3dx10 - test_get_image_info() gets
unexpected hr on Windows 21H1+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dx10_34:d3dx10 - test_get_image_info() gets unexpected hr on Windows 21H1+:
d3dx10.c:2677: Test failed: Test 0: Got unexpected hr2 0xdeadbeef.
d3dx10.c:2686: Test failed: Test 0: Got unexpected hr2 0xdeadbeef.
See https://test.winehq.org/data/patterns.html#d3dx10_34:d3dx10
For d3dx10_34 it's always the same two checks that fail (the other d3dx10_*
tests get similar failures in other places) and it always happens in the 32-bit
tests.
These failures are pretty rare too, only 5 instances in the past 6 months:
2022-09-07 on w1064 32-bit
2022-09-20 on w1064-tsign 32-bit
2022-11-29 on w10pro64 32-bit
2023-01-27 on fgtb-w10pro64 32-bit
2023-02-17 on w1064 32-bit
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https://bugs.winehq.org/show_bug.cgi?id=54513
Bug ID: 54513
Summary: wine: Call from 0000000170032138 to unimplemented
function CFGMGR32.dll.CM_MapCrToWin32Err, aborting
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagar.ghuge(a)intel.com
Distribution: ---
When I run games through steam, I am running into an issue where I see the
following error and the game suddenly crashes.
wine: Call from 0000000170032138 to unimplemented function
CFGMGR32.dll.CM_MapCrToWin32Err, aborting
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https://bugs.winehq.org/show_bug.cgi?id=54467
Bug ID: 54467
Summary: Printing not possible after update to Wine 8.0
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Printing from windows-apps doesn't work anymore, after updating to wine-8.0. I
tried printing with PDFXChange-Viewer and PDFXChange-Editor. In both programs,
all cups printers are available. However, when trying to print, cups doesn't
receive any printjobs.
In the wine-directory the print-jobs seem to get spooled. There are files
created in:
$HOME/.wine/drive_c/windows/system32/spool/printers/
I can open them with ghostscript-viewer. I can find several old, unfinished
print-jobs in this folder.
I can't find any print-related error-messages. I looked in:
/var/log/cups/access_log
/var/log/syslog
/var/log/apport.log
...and the commandline, of course.
I also tried the command "aa-complain cupsd" on the commandline to enable
everything cups-related inside apparmor. It didn't help. BTW, I'm on ubuntu
18.04, 64-Bit, with cups 2.2.7. Registering/log-in on wine-forums isn't
possible for some reason and there are no similar reports for print-problems
with wine trying several search-enginges. This is a very annoying bug. I really
want to track it down.
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https://bugs.winehq.org/show_bug.cgi?id=54540
Bug ID: 54540
Summary: Wine Devel: needs to be updated error [MAC OS]
Product: Wine
Version: 5.7
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tanataba58(a)gmail.com
Created attachment 74081
--> https://bugs.winehq.org/attachment.cgi?id=74081
Error pop-up msg
Using Monterey on macOS, ver 12.5
Decided to download Wine Development 5.7
(https://dl.winehq.org/wine-builds/macosx/download.html), but after it's
finished downloading I keep getting an error that asks for Wine Devel to be
updated by the developer.
The "Learn more" leads to (https://support.apple.com/en-us/HT208436), so I
assume it has to do with the file being 32bit? I'm not tech savy so my
apologies. I made sure to download the "64bit support" that showed up on the
installer itself.
I'm unsure why it doesn't work though. Image is attached.
Any help is appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=54512
Bug ID: 54512
Summary: Hardwar (Steam) crashes while loading the main menu
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
URL: https://store.steampowered.com/app/1500540/Hardwar/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: a7fda2f8cb7e09b16fd7dc0ce2e40b5939757e78
Distribution: ArchLinux
Created attachment 74054
--> https://bugs.winehq.org/attachment.cgi?id=74054
terminal output
The game's launcher and the intro video work but the game crashes while loading
to the main menu.
Works in Wine-7.22 and the regression test points to
commit a7fda2f8cb7e09b16fd7dc0ce2e40b5939757e78
ntdll: Make realloc implementation more generic.
Either resizing a block in place, or reallocating through RtlHeap calls.
With the previous commit the game works properly.
Tested with wine-8.1-231-gdf5f6f66de8.
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https://bugs.winehq.org/show_bug.cgi?id=45057
Bug ID: 45057
Summary: "Wine Stable" is not optimized for your Mac.
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sephirothfanatic(a)gmail.com
As of macOS High Sierra 10.13.4, Apple has issued a warning that 32 bit apps
are not going to work anymore and apps should be upgraded to 64 bit to
"increase compatibility"; siting this article:
https://support.apple.com/en-us/HT208436
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https://bugs.winehq.org/show_bug.cgi?id=54538
Bug ID: 54538
Summary: wmp:media fails on w11pro64_amd and w11pro64_nv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
wmp:media fails on w11pro64_amd and w11pro64_nv:
media.c:147: Test failed: unexpected event for OPENSTATE, index:8
media.c:147: Test failed: unexpected event for OPENSTATE, index:6
media.c:152: Test failed: unexpected event for PLAYSTATE, index:10
See https://test.winehq.org/data/patterns.html#wmp:media
These failures are systematic on these two test configurations but not on the
plain w11pro64. That makes me suspect that they are caused by the lack of
speakers on these machines (their only sound card is the HDMI output but the
'screen' they are connected to has no speaker which in turn causes Windows 11
to disable pretty much all audio).
But they also happen sporadically on fgtb-w10pro64-rx550 where the screen does
have speakers. Except maybe sometimes there's no speaker depending on which
input the screen is on when the tests run.
Or the issue is unrelated to the speaker aspect.
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https://bugs.winehq.org/show_bug.cgi?id=53294
Bug ID: 53294
Summary: When I lauch Sony Xperia Companion it crashes
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keyopen(a)hotmail.com
Distribution: ---
Created attachment 72661
--> https://bugs.winehq.org/attachment.cgi?id=72661
Xperia Companion crash at launch, the error detail
I have installed Sony Xperia Companion. When I try to lauch, it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=19505
Summary: Cannot run AMIS (Daisy Book Reader)
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jvromans(a)squirrel.nl
Created an attachment (id=22688)
--> (http://bugs.winehq.org/attachment.cgi?id=22688)
Wine log when starting AMIS
When trying to run AMIS, the program aborts almost immediately.
AMIS can be downloaded from http://daisy.org/projects/amis/ .
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https://bugs.winehq.org/show_bug.cgi?id=54204
Bug ID: 54204
Summary: Fruit of Grisaia freeze after clicking the playing
video cutscene
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: thieujank(a)gmail.com
Distribution: ---
Created attachment 73740
--> https://bugs.winehq.org/attachment.cgi?id=73740
The game freeze
I tried to play the video cutscene , its work with K-Lite Codec Pack but
whenever i click the game to skip/stop the video , the game freeze
Game save file location :
/home/x/.wine/drive_c/users/x/AppData/Roaming/Frontwing/
Video opening location
Extras -> Movie gallery
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https://bugs.winehq.org/show_bug.cgi?id=54527
Bug ID: 54527
Summary: Try to run koodo-reader.exe installer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseangel37(a)gmail.com
Distribution: ---
Created attachment 74067
--> https://bugs.winehq.org/attachment.cgi?id=74067
wine output trying install koodo-reader.exe
Try to run koodo-reader.exe installer
Thanks for your attention!
Jose Angel
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https://bugs.winehq.org/show_bug.cgi?id=52950
Bug ID: 52950
Summary: JavaEditor shows menu items in black
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
The applications show some menu icons in black if they are not selected. The
Text is greyed out which is correct only some associated menu icons have a
strange colour.
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https://bugs.winehq.org/show_bug.cgi?id=54521
Bug ID: 54521
Summary: I am trying to install wine mono on ubuntu machine
silent mode but not able to find the docs and process
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: yerrasan1988(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
I am not sure how to install mono on ubuntu with silent monde and different
between mono and wine
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https://bugs.winehq.org/show_bug.cgi?id=50741
Bug ID: 50741
Summary: Microcap12 crashes on addition of new text
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devops.sune(a)gmail.com
Distribution: ---
Created attachment 69513
--> https://bugs.winehq.org/attachment.cgi?id=69513
Debug and system error traces
The app crashes upon trying to add a new text item.
Steps:
- set wine configuration to Windows XP
- open mc12_64.exe
- start a new circuit (if not done automatically)
- press CTL-T
- click anywhere in the main window
Watch it crash
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https://bugs.winehq.org/show_bug.cgi?id=54524
Bug ID: 54524
Summary: Wine 8.0 creates Blue Outlines in World of Warcraft
Classic
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 74060
--> https://bugs.winehq.org/attachment.cgi?id=74060
The Terminal Output
If you look at various npcs and the ground there is some kind of blue line
around them and it looks weird.
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https://bugs.winehq.org/show_bug.cgi?id=54523
Bug ID: 54523
Summary: mmdevapi:mmdevenum -
test_ActivateAudioInterfaceAsync() fails on Windows
when no speaker is connected
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mmdevapi:mmdevenum - test_ActivateAudioInterfaceAsync() fails on Windows when
no speaker is connected:
mmdevenum.c:294: Test failed: mmdevice activation gave wrong result: 80070490
See https://test.winehq.org/data/patterns.html#mmdevapi:mmdevenum
Where 0x80070490 == E_PROP_ID_UNSUPPORTED
Specifically this happens on w11pro64_amd and w11pro64_nv. Those only have the
graphics card's HDMI output for their sound output but unfortunately the
'screen' they are connected to (HDMI / DisplayPort dongles) does not 'have'
speakers. As a result Windows detects no speaker and 'disables' the
corresponding sound card.
So mmdevenum should check for this condition and either skip this test or
accept this error code in that case.
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https://bugs.winehq.org/show_bug.cgi?id=54440
Bug ID: 54440
Summary: user32:input - test_Input_mouse() sometimes fails on
Windows 7 locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:input - test_Input_mouse() sometimes fails on Windows 7 locales:
input.c:3723: Test failed: msg.hwnd = 003901FE
input.c:3728: Test failed: msg.hwnd = 003901FE
See https://test.winehq.org/data/patterns.html#user32:input
These failures seem to be specific to the German, Spanish and Portuguese
Windows 7 configurations and first happened on 2023-02-01.
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https://bugs.winehq.org/show_bug.cgi?id=54515
Bug ID: 54515
Summary: ole32:compobj - test_CoWaitForMultipleHandles()
sometimes gets an unexpected WM_DDE_FIRST on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ole32:compobj - test_CoWaitForMultipleHandles() sometimes gets an unexpected
WM_DDE_FIRST on Windows:
compobj.c:3078: Test failed: CoWaitForMultipleHandles didn't pump all
WM_DDE_FIRST messages
compobj.c:3081: Test failed: PeekMessageA failed, error 0
compobj.c:3082: Test failed: expected msg.message = WM_QUIT, got 0
compobj.c:3083: Test failed: expected msg.wParam = 42, got 0
See https://test.winehq.org/data/patterns.html#ole32:compobj
This set of failures is pretty rare, only 3 known instances in the past 6
months:
* 2022-08-28 on w1064-tsign 32-bit
* 2022-10-26 on w11pro64-amd 64-bit
* 2023-02-16 on w8adm (32-bit)
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https://bugs.winehq.org/show_bug.cgi?id=54518
Bug ID: 54518
Summary: riched20:editor - test_WM_PASTE() sometimes fails
pasting multi-line in single-line field on Windows and
Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_WM_PASTE() sometimes fails the multi-line to single-line
test on Windows and Wine:
editor.c:5634: Test failed: test paste: strcmp = -1, actual = ''
See https://test.winehq.org/data/patterns.html#riched20:editor
This may be the same issue as in 54517. But it happens independently and
happens on both Windows and Wine whereas bug 54517 is specific to Wine. So it
may also be a separate problem.
Note: Only the line number allows distinguishing this case from the many other
identical "test paste" failure messages :-(
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https://bugs.winehq.org/show_bug.cgi?id=54465
Bug ID: 54465
Summary: dbghelp:dbghelp - The 64-bit test_modules() fails on
Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - The 64-bit test_modules() fails on Windows 7:
dbghelp.c:241: Test failed: SymGetModuleInfoW64 failed: 87
dbghelp.c:242: Test failed: Wrong base address
dbghelp.c:212: Test failed: Wrong machine 0
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
A bisect shows that the failures started with the commit below:
commit 75fd446272f26cb51df4287c07dd98203150d006
Author: Eric Pouech <eric.pouech(a)gmail.com>
Date: Wed Feb 1 16:22:54 2023 +0100
dbghelp: Add tests about modules loading.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=54150
Bug ID: 54150
Summary: d3dcompiler_43:hlsl_d3d11 & d3dcompiler_43:hlsl_d3d11
- test_trig() fails on w11pro64_nv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3dcompiler_43:hlsl_d3d11 & d3dcompiler_43:hlsl_d3d11 - test_trig() fails on
w11pro64_nv:
hlsl_d3d11.c:504: Test failed: Test 300: Got {-9.99755323e-001,
-2.21209023e-002, 0.00000000e+000, 0.00000000e+000}, expected
{-9.99755859e-001, -2.20966193e-002, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d11.c:504: Test failed: Test 600: Got {4.42310758e-002,
-9.99021292e-001, 0.00000000e+000, 0.00000000e+000}, expected {4.41824496e-002,
-9.99023479e-001, 0.00000000e+000, 0.00000000e+000}.
See https://test.winehq.org/data/patterns.html#d3dcompiler_43:hlsl_d3d11https://test.winehq.org/data/patterns.html#d3dcompiler_47:hlsl_d3d11
This test only fails on w11pro64_nv: there is no issue on the other test
configurations, particularly on w11pro64_amd.
(-2.21209023e-002 - -2.20966193e-002) / -2.20966193e-002 = ~ 0.0011
Should the test should allow for a larger imprecision? But the first y result
feels like it's off by a lot already.
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https://bugs.winehq.org/show_bug.cgi?id=51545
Bug ID: 51545
Summary: STDOUT lost from a forked program on Cygwin/MSYS2
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: megastallman(a)gmail.com
Distribution: ---
Hi guys!
This bug is a continuation of https://bugs.winehq.org/show_bug.cgi?id=50705
that is actually fixed and looks much like an ancient
https://bugs.winehq.org/show_bug.cgi?id=18479 , so - probably a regression.
I'm using tha latest Wine-staging build on Xubuntu. Trying to run Cygwin and
MSYS2.
But for some reason, bash sessions lose STDOUT. Nevertheless, builtins work
fine from both bash and wineconsole.
I can finally call 'ls' or 'uname -a' from wineconsole. I get the output
without closing the shell.
As for bash session - 'ls' and 'uname' just output nothing. 'uname -a > qqq'
results in an empty file. Builtins, like 'pwd' or 'pwd > qqq' - work fine. Same
for bash scripting, STDOUT is lost.
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https://bugs.winehq.org/show_bug.cgi?id=54103
Bug ID: 54103
Summary: opengl32:opengl - test_copy_context() crashes on
w11pro64_nv
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
test_copy_context() crashes on w11pro64_nv:
opengl.c:1880: Test succeeded
1188:opengl: unhandled exception c0000005 at 0000000000000000
See https://test.winehq.org/data/patterns.html#opengl32:opengl
This corresponds to the wglCopyContext() call:
ret = wglCopyContext(ctx, ctx2, GL_ALL_ATTRIB_BITS);
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https://bugs.winehq.org/show_bug.cgi?id=53747
Bug ID: 53747
Summary: SubLab VST3 plugin fail to register, needs
SmbiosInformation
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick+winehq.org(a)laimbock.com
Distribution: ---
The SubLab VST3 plugin (version 1.18) fails to register and the log says:
00:10:58 [SubLab-4BMRquvw] [Wine STDERR]
0160:fixme:combase:RoGetActivationFactory
(L"Windows.System.Profile.SystemManufacturers.SmbiosInformation",
{080cca7c-637c-48c4-b728-f9273812db8e}, 000000000011DF00): semi-stub
00:10:58 [SubLab-4BMRquvw] [Wine STDERR]
0160:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.System.Profile.SystemManufacturers.SmbiosInformation"
00:10:58 [SubLab-4BMRquvw] [Wine STDERR]
0160:err:virtual:virtual_setup_exception stack overflow 3216 bytes in thread
0160 addr 0x170058a79 stack 0x20370 (0x20000-0x21000-0x120000)
The 1.18 beta 6 installer is available here:
https://cdn.futureaudioworkshop.com/downloads/sublab/SubLab-Installer_v1.1.…
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https://bugs.winehq.org/show_bug.cgi?id=54477
Bug ID: 54477
Summary: user32:msg - test_message_conversion()'s broadcast
test fails on Windows 7 and 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:msg - test_message_conversion()'s broadcast test fails on Windows 7 and
10:
Windows 7:
msg.c:11208: Test failed: Got 1, error 1159.
Windows 10:
msg.c:11209: Test failed: Device broadcast was not received.
See https://test.winehq.org/data/patterns.html#user32:msg
This failure was detected by the TestBot and reported in MR2154.
But it was merged anyway!!!
https://gitlab.winehq.org/wine/wine/-/merge_requests/2154
It's clearly caused by the following commit:
commit 8675cad31c66b6620150a897545f705c1d17a59f
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Sun Feb 5 20:23:08 2023 -0600
user32/tests: Test WM_DEVICECHANGE Unicode conversion.
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https://bugs.winehq.org/show_bug.cgi?id=54431
Bug ID: 54431
Summary: Using alt+tab to switch away from Final Fantasy XI
causes keyboard keys to remain pressed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: ---
After ca2a44bd76a [1], using alt+tab to switch to another window from Final
Fantasy XI causes any keys that were pressed to remain pressed until switching
back to its window, and pressing and releasing that particular key or keys
again.
Currently using LXQt with KWin, and haven't had the chance yet to test with
other DE/WM combinations in case that matters.
1.
https://source.winehq.org/git/wine.git/commitdiff/ca2a44bd76a0e20e3443b9ba3…
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https://bugs.winehq.org/show_bug.cgi?id=54384
Bug ID: 54384
Summary: GOG Heroes of Might and Magic IV crashes on launch
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trenkmantas(a)tutanota.com
Distribution: ---
Created attachment 73949
--> https://bugs.winehq.org/attachment.cgi?id=73949
The log:
Installed via Lutris. Upon launch, the game intro video tries to launch, audio
is audible, but then everything freezes and crashes.
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https://bugs.winehq.org/show_bug.cgi?id=48528
Bug ID: 48528
Summary: The Void crashes with builtin d3dx9_36 (needs
D3DXFillCubeTextureTX() to return S_OK)
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
As stated.
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https://bugs.winehq.org/show_bug.cgi?id=54486
Bug ID: 54486
Summary: getenv_s returns the wrong value
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: blitzkriegoutlaw(a)hotmail.com
Distribution: ---
Created attachment 74039
--> https://bugs.winehq.org/attachment.cgi?id=74039
Test case
'getenv_s(&l, NULL, 0, "HOMEDRIVE");' returns 0 (success) on Windows and 35
(ERANGE) with Wine. ERANGE should be returned only if buffer and
numberOfElements are provided.
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http://bugs.winehq.org/show_bug.cgi?id=18775
Summary: WINE can load DLL with full path second time
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Windows LoadLibrary does not load dll second time if full path is specified.
Attached test print "OK" on WinXP and "FAIL" on WINE.
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https://bugs.winehq.org/show_bug.cgi?id=54514
Bug ID: 54514
Summary: Installed program is not opening
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acc1shreeji(a)gmail.com
Distribution: ---
Created attachment 74055
--> https://bugs.winehq.org/attachment.cgi?id=74055
Detailed error repport
I have installed MS Office 2016 through Play on Linux but only MS Word opens.
Other programs like Excel, PowerPoint etc are not opening and giving error.
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https://bugs.winehq.org/show_bug.cgi?id=53249
Bug ID: 53249
Summary: ole32:compobj - test_CoGetPSClsid() sometimes fails
due to REGDB_E_IIDNOTREG on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ole32:compobj - test_CoGetPSClsid() sometimes fails due to REGDB_E_IIDNOTREG on
Windows:
compobj.c:1382: Test failed: got 0x80040155
compobj.c:1383: Test failed: got clsid {00000000-0000-0000-0000-000000000000}
compobj.c:1387: Test failed: got 0x80040155
compobj.c:1388: Test failed: got clsid {00000000-0000-0000-0000-000000000000}
compobj.c:1398: Test failed: got clsid {52222222-1234-1234-1234-56789abcdef0}
compobj.c:1402: Test failed: Failed to get PS CLSID, hr 0x80040155.
compobj.c:1403: Test failed: Unexpected CLSID
{00000000-0000-0000-0000-000000000000}.
https://test.winehq.org/data/patterns.html#ole32:compobj
These failures happen on Windows 7 to Windows 10 1709.
On Windows 8 to Windows 10 1709 there is sometimes an additional error in
test_CoRegisterClassObject():
compobj.c:1670: Test failed: Unexpected hr 0.
This failure looks like it should be independent but never happens without the
previous ones.
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http://bugs.winehq.org/show_bug.cgi?id=14771
Summary: Firefox 3 complains it is not the default browser on
every startup
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.mozilla.com/en-US/firefox/all.html
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Everytime I start Firefox 3, it complains it's not the default browser. I hit
Yes when it asks me to set is as the default browser, but on the next start up,
it complains again.
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https://bugs.winehq.org/show_bug.cgi?id=39644
Bug ID: 39644
Summary: WineTest.exe should detect left-over UAC prompts
Product: Wine
Version: 1.8-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
There was a problem where the cmd.exe:batch would try to run regedit from an
account without elevated privileges. This caused Windows to pop up the UAC
dialog, causing the test to stall. Timeout would happen, WineTest would kill
the cmd.exe:batch process but doing so, and even extending it to all process
tree, does not close the UAC because it's under the control of another Windows
element. So WineTest would run the following tests with the UAC dialog still up
which caused them to fail as they could not put their windows in the
foreground.
The cmd.exe:batch bug has been fixed. However it could make sense for WineTest
to do more to handle this situation more nicely:
* If possible it could dismiss the UAC dialog (not click 'Yes' obviously, just
deny the request).
* It could detect the UAC dialog is up and wait. It seems the UAC dialog goes
away on its own after about two minutes.
* If we cannot detect if an UAC dialog is up we could systematically wait for
an extra 2 minutes after a timeout, just in case.
* Even more basic, we could increase our test timeout so it's longer than the
UAC timeout, in the hope an UAC would go away before we time out.
* Even though it does not solve the UAC issue it could still make sense to
kill the whole subprocess tree, just to be sure one of them is not going to
break the following tests.
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https://bugs.winehq.org/show_bug.cgi?id=54502
Bug ID: 54502
Summary: Sims 1 fails to start with Wine built with PE support
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: audvare(a)gmail.com
Distribution: ---
Created attachment 74053
--> https://bugs.winehq.org/attachment.cgi?id=74053
startup log
Installed Wine building the binaries with Mingw toolchain. I get this error and
then Wine quits immediately:
ERROR: Caught a segmentation fault while loading plugin file:
/usr/lib/gstreamer-1.0/libgstfrei0r.so
Please either:
- remove it and restart.
- run with --gst-disable-segtrap --gst-disable-registry-fork and debug.
If I use Wine without real PEs (.dll.so etc), the game runs fine.
Also if I enable WINEDEBUG=all the game runs but of course is very slow. The
same errors display but the game can still run.
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https://bugs.winehq.org/show_bug.cgi?id=53206
Bug ID: 53206
Summary: user32:win - test_topmost() has some rare failures in
Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:win - test_topmost() has some rare failures in Wine:
win.c:11770: Test succeeded inside todo block: child should be topmost
win.c:11772: Test marked todo: child2 should be topmost
win.c:11773: Test failed: grandchild should be topmost
win.c:11781: Test failed: child should NOT be topmost
win.c:11784: Test succeeded inside todo block: grandchild should NOT be topmost
win.c:11787: Test failed: 008E0096: expected NOT topmost
win.c:11606: Test succeeded inside todo block: 5: hwnd 01AA006E is still
topmost
https://test.winehq.org/data/patterns.html#user32:win
These failure don't seem to depend on the locale and happen on the TestBot VMs
which run fvwm. They did not happen on my box under KDE but they are pretty
rare (~1% failure rate) so there may not be enough data to draw conclusions.
They also happen outside of WineTest and have caused false positives.
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http://bugs.winehq.org/show_bug.cgi?id=9404
Summary: cannot select TWAIN source in irfanview
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.irfanview.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In Irfanview, users should be able to select the TWAIN source via file ->
select TWAIN source. Clicking that menu item should bring up a dialog box to
let users pick which scanner to use. In Wine, no dialog box ever comes up, so
the program uses the first TWAIN source it finds, which is the gphoto2 driver.
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https://bugs.winehq.org/show_bug.cgi?id=54498
Bug ID: 54498
Summary: kernel32:heap - The memory information sometimes
changes during test_GlobalMemoryStatus() in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:heap - The memory information sometimes changes during
test_GlobalMemoryStatus() in Wine.
This causes a failure when the available physical or page file information is
checked:
heap.c:3595: Test failed: got ullAvailPhys 0x14e7f00000
heap.c:3597: Test failed: got ullAvailPageFile 0x33a85ff000
Unfortunately this does not specify the expected value :-(
This never happens in during the nightly WineTest runs or in TestBot jobs but
has impacted a number of merge requests (e.g. MR2213, MR2094, MR2078, MR1499).
I can also sometimes reproduce it on my desktop. I think the trick to
reproducing it is to have some other activity on the system that causes a lot
of memory to be allocated or freed while this test is running. Looping on
test_GlobalMemoryStatus() calls also helps.
The test already assumes the data may change but it only allows -/+1MB which is
way too narrow. From some additional traces in MR2213:
memex-expect: Phys: 0x16e1861000 - 0x16e60eb000 = -76062720 / 0x1f5e3fc000 -
0x1f5e3fc000 = 0 PageFile 0x3452460000 - 0x3456cea000 = -76062720 /
0x3f483fc000 - 0x3f483fc000 = 0
During that run the total change in AvailPhys was 305 MB so I don't think
allowing an interval makes sense. It's better to loop and check that we can get
matching values in a few tries.
But then 4d122a26e56a went in the other direction, but did not specify why.
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https://bugs.winehq.org/show_bug.cgi?id=54496
Bug ID: 54496
Summary: Issue in rendering RuCaptchaBot.
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: greenlight2050(a)gmail.com
Distribution: ---
Hello...............
I have a program which is RucaptchaBot which runs fine under windows but when i
run it under linux it does not load properly......................Under
windows: it loads by showing white screen the the program loads
fine...................Under linux : it stops at loading the white screen and
it does not continue loading the program so i can use
it............................The program link is :
https://github.com/rucaptcha/bot-x/releases/download/v0.59/x-bot-en-v0.59.z….
To use The program authorization key is required :
Here is a screenshot of the program : https://imgur.com/xYatFFx
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http://bugs.winehq.org/show_bug.cgi?id=35319
Bug ID: 35319
Summary: Wolverine: install game crash
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Classification: Unclassified
Created attachment 47105
--> http://bugs.winehq.org/attachment.cgi?id=47105
Wolverine install crash log
Hello,
when installing Wolverine game, the install window suddenly disappear, without
any error message. Fortunately it seems the crash happened after install all
files.
I joined you the wine terminal log from start to the end of the install
process.
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https://bugs.winehq.org/show_bug.cgi?id=54488
Bug ID: 54488
Summary: Cortex Command (CCCP version): gamepad sticks always
points the left side
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: kotowhiskas(a)protonmail.com
Distribution: ---
When I launch the game with a gamepad (only PS3 USB and Xbox 360 with dongle
gamepads tested), wine starts to spam the game with analog stick left event,
and whenever I move mouse cursor it instantly moves to the left side, so I
can't use the mouse at all, the same happens in the bettle, as far as I can
understand, only left stick is bugged. Tested in CCCP version but also happens
in official version. Works fine in Windows 10 without wine.
https://github.com/cortex-command-community/Cortex-Command-Community-Projec…
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https://bugs.winehq.org/show_bug.cgi?id=54487
Bug ID: 54487
Summary: no possible to use B4A or B4J with wine 8.x.x
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tuxino888(a)mailoo.org
Distribution: ---
Created attachment 74040
--> https://bugs.winehq.org/attachment.cgi?id=74040
messagebox display System.Windows.Automation.Peers threw an exception
context Ubuntu 18.04 x86_64, gnome flashback
With wine version 7.0.1 B4A onr B4J run perfecty but, since wine 8.0.0 or wine
8.1 (in developpement) when i use b4a.ex or b4j.exe a messagebox display
System.Windows.Automation.Peers threw an exception, and the window are close
For use b4x or b4j i need install dotnet452 and vcrun2010
This thread :
https://www.b4x.com/android/forum/threads/b4x-using-running-b4a-and-or-b4j-…
Very thank for your work and regard.
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https://bugs.winehq.org/show_bug.cgi?id=53674
Bug ID: 53674
Summary: Nvidia driver loaded : Unhandled page fault on execute
access to
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: malo.allee(a)hotmail.fr
Distribution: ---
Created attachment 73086
--> https://bugs.winehq.org/attachment.cgi?id=73086
logs for: WINEPREFIX=~/test wine wineboot -u > fulllogs.txt 2>&1
Hello,
I have one nvidia gpu and intel graphics I want to run a program on my intel
graphics GPU on my monitor connected on it. If nvidia-driver is loaded (seems
like dkms specifically) wine does crash at boot event with `wine wineboot -u`.
It works normally when I uninstall nvidia-driver or when I disconnect my GPU
from the slot and reboot.
In a few specific cases (winecfg if nothing else has been run in a new
environment) a window is still displayed, but in most cases it freeze without
window showing.
Some background
I want to be able to run a multi-seat environment with my program running on
both, this is why I need the nvidia driver to be loaded.
BTW when a run it with display connected to nvidia gpu output it works fine.
My Xorg config does no mention nvidia at all.
OS: Ubuntu 22.04.1 jammy
wine version tried:
- 6.0.3
- 7.17
- wine-stable
- wine-staging
GPUs:
- NVIDIA Corporation GP102 [GeForce GTX 1080 Ti]
- driver : nvidia-driver-510
- Intel Corporation HD Graphics 530
- driver : i915
logs :
$ WINEPREFIX=~/test wine wineboot -u
wine: created the configuration directory '/home/user/test'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
wine: Unhandled page fault on execute access to 00007FA5017B0D10 at address
00007FA5017B0D10 (thread 0050), starting debugger...
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0048:err:seh:KiUserCallbackDispatcher ignoring exception
0050:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 76 92" (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
wine: Unhandled page fault on execute access to 00007F95FE04DD10 at address
00007F95FE04DD10 (thread 0048), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=54473
Bug ID: 54473
Summary: document address-sized examine format in winedbg
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)2ar.nl
Distribution: ---
Created attachment 74022
--> https://bugs.winehq.org/attachment.cgi?id=74022
possible patch
Provide a way to figure out how to print 64-bit values in 64-bit winedbg with
the x command. Maybe by pointing to the man page from the help command and
adding the 'a' format there.
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https://bugs.winehq.org/show_bug.cgi?id=54485
Bug ID: 54485
Summary: Program "Looper Software" does not start - Message
"Data length error"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yamyam9(a)gmx.de
Distribution: ---
Created attachment 74036
--> https://bugs.winehq.org/attachment.cgi?id=74036
Program error Details
It is a software with which you import audio files from a Looper pedal
(electric guitar) on the PC.
Downloaded from: http://www.rowinmusic.com/en/col.jsp?id=122 (Looper software
1.7.exe)
The software works without errors under Windows 10.
On my Linux system (Linuxmint 20.3, Mate), the installation process under Wine
8.0 was apparently flawless. However, the program cannot be started. The error
message is "Data Length Error", I add an error report.
Thank you for help!
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http://bugs.winehq.org/show_bug.cgi?id=33807
Bug #: 33807
Summary: Objects disappear at certain camera angles in Ground
Control
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdsbug(a)gmail.com
Classification: Unclassified
Created attachment 44813
--> http://bugs.winehq.org/attachment.cgi?id=44813
Terminal output without WINEDEBUG
Game: Ground Control, version 1.0.0.5, crack for version 1.0.0.7 (versions have
no effect on this issue)
***Problem***:
Some objects become invisible at random times. When this happens, shadows still
work properly. Often only certain parts of an object become invisible, like
only chassis of tank. This doesn't happen with visual effects, like lights and
fire. Camera angle has some limited effect on the moment when this happens.
I am running the game in hardware rendering mode. (Game also has software
rendering mode, but only for 640x480 resolution. Some similar glitches appear
in software mode too)
According to appdb, this has been happening forever and is not a regression.
The game uses directx 7. Logs attached.
***Additional details***:
During installation, the game asked to install directx 7.0a, which I clicked
no. Also tried clicking yes, but it has no effect. No dll overrides, winetricks
or anything was used.
The game also suffers from input slowdown at certain times, but it's probably a
different bug.
Also, this game is a free download now, so you can try yourself if you wish.
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https://bugs.winehq.org/show_bug.cgi?id=52389
Bug ID: 52389
Summary: OpenCL - regression. OpenCL demo does not work
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Created attachment 71614
--> https://bugs.winehq.org/attachment.cgi?id=71614
Log from running GPU Caps Viewer
OpenCL does not seem to initialize after
f91c009786fa09723976dce0233592f69df5cead.
Tested with GPU Caps Viewer (From Geeks3D) - the OpenCL "Info" tab does not
show any devices. The CL Platform is listed.
None of the CL Demos work.
Graphics adapter: nVidia RTX2070
Wine-dev+GIT@76c9fc8a761c9faff72f97ab508a1afcb28eeb12
WINEDEBUG=+opencl
Log attached
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https://bugs.winehq.org/show_bug.cgi?id=50469
Bug ID: 50469
Summary: The Void crashes with builtin d3dx9_36 (needs
D3DXDisassembleShader implementation)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
The game version is from GOG.
After making D3DXFillCubeTextureTX() return S_OK (bug #48528), the game crashes
after D3DXDisassembleShader call as it does not check the returned value.
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https://bugs.winehq.org/show_bug.cgi?id=54481
Bug ID: 54481
Summary: LinVst (linux) no longer works with Wine version 8.0
and above.
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wineuserfeedback(a)hotmail.com
Distribution: ---
WIth wine version 8.0 and above, LinVst (linux) no longer works. Wine version
7.22 is the last compatible version. Please address the issue. Many thanks.
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https://bugs.winehq.org/show_bug.cgi?id=54479
Bug ID: 54479
Summary: Arturia Jup-8 V3 - disappeared text in Pop-Up menus on
all objects
Product: Wine-staging
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomas(a)digitalspace.name
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74032
--> https://bugs.winehq.org/attachment.cgi?id=74032
Expected and Error behavior
The black rectangle missing text.
Standalone Version Arturia Jup-8 V3
Pop up menu items are blank with no text and black background color.
Expected is: show Pop up menu items filled with text or knob values
Screenshot with error attached.
causing an error: drag over the knob and give show pop up menu for knob
debug message error when this error happen is:
Debug message is:
Wine STDERR] 0740:fixme:win:RegisterTouchWindow hwnd 00000000000500AE, flags 0
stub!
Wine STDERR] 0740:fixme:msg:ChangeWindowMessageFilterEx 00000000000500AE 233 1
0000000000000000
Wine STDERR] 0740:fixme:msg:ChangeWindowMessageFilterEx 00000000000500AE 4a 1
0000000000000000
Wine STDERR] 0740:fixme:msg:ChangeWindowMessageFilterEx 00000000000500AE 49 1
0000000000000000
Wine STDERR] 0740:err:seh:KiUserCallbackDispatcher ignoring exception
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https://bugs.winehq.org/show_bug.cgi?id=54478
Bug ID: 54478
Summary: Arturia Analog Lab 4 - disappeared text in Pop-Up
menus on all objects
Product: Wine-staging
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tomas(a)digitalspace.name
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74031
--> https://bugs.winehq.org/attachment.cgi?id=74031
The black rectangle missing text.
Standalone Version Arturia Analog Lab 4
Pop up menu items are blank with no text and black background color.
Expected is: show Pop up menu items filled with text or knob values
Screenshot with error attached.
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https://bugs.winehq.org/show_bug.cgi?id=54418
Bug ID: 54418
Summary: gdiplus: SOFTWARE_GdipFillPath is not anti-aliased,
making the UI interface invisible
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
When some fonts use fillpath for drawing, when the font is extremely small, it
will be difficult for people to read, or even part of it will be missing
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https://bugs.winehq.org/show_bug.cgi?id=54453
Bug ID: 54453
Summary: Wow64 UI Drawing Black Screen When
WNDCLASSEXW::hbrBackground set to NULL
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: fanwj(a)mail.ustc.edu.cn
Distribution: ---
If set WNDCLASSEXW::hbrBackground to 0 (Default hbrBackground), Black Screen
Occur
For Example, The Simple Window:
#include <Windows.h>
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING] = L"HELLO"; // The title bar
text
WCHAR szWindowClass[MAX_LOADSTRING] = L"HELLO"; // the main window
class name
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
int main(void)
{
HINSTANCE hInstance = GetModuleHandle(NULL);
int nCmdShow = SW_SHOW;
// TODO: Place code here.
// Initialize global strings
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance(hInstance, nCmdShow))
{
return FALSE;
}
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, NULL, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int)msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = NULL;
wcex.hCursor = NULL;
wcex.hbrBackground = (HBRUSH)NULL; // Black Screen Occur!
wcex.lpszMenuName = NULL;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = NULL;
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable
and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance,
nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
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https://bugs.winehq.org/show_bug.cgi?id=54131
Bug ID: 54131
Summary: Installing kindle windows app gets 'Wine c++ error'
and hitting cancel does NOT invoke debugger
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 73661
--> https://bugs.winehq.org/attachment.cgi?id=73661
Screen print of wine error message about C++ error
Tried to install Kindle windows app and recieved 'wine c++ error'
it said hit cancel button to enter debugger. I hit cancel button and wine
simply ended and did NOT enter the debuger?
using latest wine for linux mint 20.2 repository
lptop has i7 intel processor and 32gb ram
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https://bugs.winehq.org/show_bug.cgi?id=38905
Bug ID: 38905
Summary: In dlls/mshtml/tests, "make test" failed when some
Chinese fonts are used
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 51840
--> https://bugs.winehq.org/attachment.cgi?id=51840
backtrace.txt
0. Copy some Chinese fonts from C:\windows\fonts in Windows XP to ~/.fonts[1]
1. fc-cache -fv
2. run "make test" in dlls/mshtml/tests
3. crashed
[1]: The fonts I copied to Linux:
文鼎CS长宋体繁.TTF 文鼎粗行楷简.TTF 文鼎粗圆简.TTF 文鼎琥珀繁.TTF 文鼎特粗宋简.TTF 文鼎小标宋简.TTF
文鼎报宋简.TTF 文鼎粗黑繁.TTF 文鼎大标宋简.TTF 文鼎书宋繁.TTF 文鼎习字体.TTF 文鼎新艺体简.TTF
文鼎齿轮体.TTF 文鼎粗魏碑简.TTF 文鼎古印体繁.TTF 文鼎特粗黑简.TTF 文鼎细仿宋繁.TTF
I don't know how to determine which font caused this problem
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https://bugs.winehq.org/show_bug.cgi?id=53225
Bug ID: 53225
Summary: gameux:gamestatistics has a rare pair of failures on
Windows 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gameux:gamestatistics has a rare pair of failures on Windows 8:
gamestatistics.c:59: Test failed: got 0x80004005
gamestatistics.c:201: statistics file path:
L"C:\\Users\\winetest\\AppData\\Local\\Microsoft\\Windows\\GameExplorer\\GameStatistics\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}.gamestats"
gamestatistics.c:75: Test failed: got 0x80070057
https://test.winehq.org/data/patterns.html#gameux:gamestatistics
Only one known instance on 2022-06-20 on w8adm so far.
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https://bugs.winehq.org/show_bug.cgi?id=53239
Bug ID: 53239
Summary: dpnet:client - test_enum_hosts() and
test_enum_hosts_peer() fail randomly on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dpnet:client - test_enum_hosts() and test_enum_hosts_peer() fail randomly on
Windows:
client.c:323: Test failed: got 0x80004005
or
client.c:753: Test failed: got 0x80004005
https://test.winehq.org/data/patterns.html#dpnet:client
In both cases the API that fails is IDirectPlay8Client_CancelAsyncOperation()
so this looks like a race condition.
The failure rate (~4.4%) is low enough to cause false positives. Strangely
enough all but one of the failures happened on w7u, w7pro64 and w10pro64
(21H1). That means none of the failures happened on Windows 10 1507 to 2009!
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https://bugs.winehq.org/show_bug.cgi?id=54459
Bug ID: 54459
Summary: Transparent windows aren't rendered properly + System
Freezes
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lunarleafclover(a)outlook.com
Distribution: ---
When playing the "Unresponsive" Friday Night Funkin' mod, it messes with it's
Windows a lot. It moves the windows a lot and has a transparent window to
render the antagonist "Fatal Error." Similar to the untitled "No More
Innocence" mod with its windows moving at the end of it's one-off song. Playing
the Unresponsive mod whilst recording in OBS causes the System to hang quite a
while when it's 4 additional windows get created alongside the actual game
process, all of which render details as the antagonist with minor background
characters. Not tested on Wayland but I'd imagine it'd be somewhat smoother.
The video is too big to be linked as an attachment, so I put it in streamable
instead. https://streamable.com/espjym
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https://bugs.winehq.org/show_bug.cgi?id=54455
Bug ID: 54455
Summary: CodeMeterRuntime: Install fails with
'00c4:err:service:process_send_command service
protocol error - failed to write pipe!'
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: irmin.okic(a)gmail.com
Distribution: ---
Created attachment 74012
--> https://bugs.winehq.org/attachment.cgi?id=74012
Terminal output of the installer.
Steps to reproduce:
* Install dotnet48 into the prefix with winetricks.
* Download CodeMeterRuntime 64bit 7.60 (but earlier versions had the same
error) for Windows from:
https://www.wibu.com/us/support/user/downloads-user-software.html
* Execute the installer.
* To reduce complexity in the installer on the Custom Setup step select "don't
install" for all components except "CodeMeter Runtime Kit". I.e. "don't
install" for Network Server, WibuShellExtension, User Help, Automatic server
search, Remote access to WebAdmin.
* Finish the installation. The installer will state that it ended prematurely.
The relevant errors are probably:
00c4:err:service:process_send_command service protocol error - failed to write
pipe!
016c:err:msi:ITERATE_StartService failed to start service L"CmWebAdmin.exe"
(1053)
016c:err:msi:execute_script Execution of script 0 halted; action
L"StartServices" returned 1627
016c:err:msi:ITERATE_Actions Execution halted, action L"InstallExecute"
returned 1627
In Wine 7 I ignored the installer error with the following arguments to the
installer:
/ComponentArgs "*":"/qn ADDLOCAL=Complete,DotNET_Modules,AutomaticServerSearch
REMOVE=WibuShellExtension,EnableNetworkServer,AccessToWebAdmin /l*v
C:\users\z0rb\Temp\keyinst.log /norestart DISABLEROLLBACK=1 PROP_CMCC=\"none\""
The important argument was DISABLEROLLBACK=1. This meant that I can keep the
install even with the failure. Then run CodeMeterCC.exe which started the
CodeMeter windows service. With that service I could use further software that
uses CodeMeter as their licensing service. In wine 8 even that service
(together with CmWebAdmin.exe) started having the "failed to write pipe
error!". I am out of workarounds at the moment and asking here for help. If you
can instruct me with further debug flags and similar to narrow down the error I
am ready to put in the work.
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https://bugs.winehq.org/show_bug.cgi?id=38673
Bug ID: 38673
Summary: valgrind shows uninitialized memory in
dlls/kernel32/sync.c:ConnectNamedPipe()
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Fedora
../../../tools/runtest -q -P wine -T ../../.. -M hlink.dll -p hlink_test.exe.so
hlink && touch hlink.ok
==14126== Thread 3:
==14126== Syscall param writev(vector[...]) points to uninitialised byte(s)
==14126== at 0x4F7A0F4B: ??? (in /usr/lib/libc-2.21.so)
==14126== by 0x7BC7A9C5: send_request (server.c:228)
==14126== by 0x7BC7AB52: wine_server_call (server.c:309)
==14126== by 0x7BC7B8CD: server_select (server.c:607)
==14126== by 0x7BC85426: NtWaitForMultipleObjects (sync.c:976)
==14126== by 0x7BC85471: NtWaitForSingleObject (sync.c:985)
==14126== by 0x7BC45DFF: server_ioctl_file (file.c:1539)
==14126== by 0x7BC46565: NtFsControlFile (file.c:1786)
==14126== by 0x7B87406B: ConnectNamedPipe (sync.c:1615)
==14126== by 0x49255A5: listen_thread (rpc_transport.c:132)
==14126== by 0x7BC81BB7: ??? (signal_i386.c:2682)
==14126== by 0x7BC81BFE: call_thread_func (signal_i386.c:2741)
==14126== by 0x7BC81B95: ??? (signal_i386.c:2682)
==14126== by 0x7BC88D78: start_thread (thread.c:443)
==14126== by 0x4F88F37F: start_thread (in /usr/lib/libpthread-2.21.so)
==14126== by 0x4F7ABD4D: clone (in /usr/lib/libc-2.21.so)
==14126== Address 0x4cee5c4 is on thread 1's stack
==14126== Uninitialised value was created by a stack allocation
==14126== at 0x7B873FA5: ConnectNamedPipe (sync.c:1601)
==14126==
also shows in ieframe/webbrowser, kernel32/pipe,
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https://bugs.winehq.org/show_bug.cgi?id=9221
--- Comment #56 from groybe(a)gmail.com ---
(In reply to Rémi Bernon from comment #51)
> Sure, it's okay. I don't have the device so it's going to be hard to fix it
> unless someone with it and a bit of technical knowledge can debug it
> directly.
>
> Anyway thanks for the log, but would you mind adding the +hid channel too?
> Not that it will make it magically fixable but I can have a look and see if
> there's anything obvious.
>
> For instance something like running
> `WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid wine control joy.cpl`
> and then try running a couple of force feedback effects.
The G25 does work on some very old versions of wine. I also have another wheel
but it's from a custom opensource project called OpenFFBoard. Both have the
same results though the OpenFFBoard supports more effects.
Joy.cpl didn't spin the wheel.
A FFB test program called fedit.exe did work with a constant effect.
RichardBurnsRally didn't work but it should also be sending a constant effect.
I have attached logs for all 3.
Thanks.
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--- Comment #55 from groybe(a)gmail.com ---
Created attachment 74010
--> https://bugs.winehq.org/attachment.cgi?id=74010
WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid RichardBurnsRally
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--- Comment #54 from groybe(a)gmail.com ---
Created attachment 74009
--> https://bugs.winehq.org/attachment.cgi?id=74009
WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid fedit.exe
Working constant force
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--- Comment #53 from groybe(a)gmail.com ---
Created attachment 74008
--> https://bugs.winehq.org/attachment.cgi?id=74008
WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid joy.cpl
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https://bugs.winehq.org/show_bug.cgi?id=54454
Bug ID: 54454
Summary: Upgrading a Wine prefix configuration after upgrading
to Wine 8.1 causes the sound to not work for "wav"
files.
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: craigaschulstad(a)gmail.com
Distribution: ---
After upgrading from Wine 8.0 to 8.1 and launching a menu item, the
configuration for the Wine prefix is then upgraded. The program itself runs
fine, but there no longer is any sound. It should be noted that the particular
program with this problem is a game program that utilizes the Windows Media
Player functionality to play sounds.
In comparing the system registry files for the previous version, I found that
the media player reference was changed from "wmadmod.dll" to
"winegstreamer.dll". Following is the text block from the previous system
registry.
[Software\\Classes\\CLSID\\{2EEB4ADF-4578-4D10-BCA7-BB955F56320A}] 1674785220
#time=1d931f40aaaf6e4
@="WMAudio Decoder DMO"
"Merit"=dword:00800800
"WMSDKMerit"=dword:00000100
[Software\\Classes\\CLSID\\{2EEB4ADF-4578-4D10-BCA7-BB955F56320A}\\InprocServer32]
1674785220
#time=1d931f40aaae924
@="C:\\windows\\system32\\wmadmod.dll"
"ThreadingModel"="Both"
And following was the updated text block after the configuration was upgraded.
[Software\\Classes\\CLSID\\{2EEB4ADF-4578-4D10-BCA7-BB955F56320A}] 1675650169
#time=1d939d1e8450654
@="CWMADecMediaObject"
"Merit"=dword:00800800
"WMSDKMerit"=dword:00000100
[Software\\Classes\\CLSID\\{2EEB4ADF-4578-4D10-BCA7-BB955F56320A}\\InprocServer32]
1675650169
#time=1d939d1e845082a
@="C:\\windows\\system32\\winegstreamer.dll"
"ThreadingModel"="Both"
The interim fix is to manually revise the registry entries back to referencing
the "dll" file for the Windows Media Player. Once that was done, the program
again produces sound. I cannot state for sure what type of code correction
needs to be done, but possibly a check of the registry value for the literal
"wmadmod.dll" might need to done before replacing that value with
"winegstreamer.dll"
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=48538
Bug ID: 48538
Summary: Cricut design space: crashes on installing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vo1xa.brad(a)gmail.com
Distribution: ---
Created attachment 66346
--> https://bugs.winehq.org/attachment.cgi?id=66346
output of error log
Cricut design space fails to install encounters major error
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--- Comment #52 from Rémi Bernon <rbernon(a)codeweavers.com> ---
FWIW some comment above says the G25 device force feedback might be lacking
kernel driver support. If that's still the case there's also not much we can do
about it on Wine side.
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--- Comment #51 from Rémi Bernon <rbernon(a)codeweavers.com> ---
Sure, it's okay. I don't have the device so it's going to be hard to fix it
unless someone with it and a bit of technical knowledge can debug it directly.
Anyway thanks for the log, but would you mind adding the +hid channel too? Not
that it will make it magically fixable but I can have a look and see if there's
anything obvious.
For instance something like running
`WINEDEBUG=+pid,+tid,+timestamp,+joycpl,+dinput,+hid wine control joy.cpl` and
then try running a couple of force feedback effects.
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https://bugs.winehq.org/show_bug.cgi?id=54452
Bug ID: 54452
Summary: Launching Starcraft end user session
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guido.kraemer(a)uni-leipzig.de
Distribution: ---
Created attachment 74005
--> https://bugs.winehq.org/attachment.cgi?id=74005
stderr output of Battle.net.exe
When launching Starcraft, everything that was launched as my user gets killed
and I end up with the LightDM password prompt.
The stderr of Battle.net ends with the following message:
m Files (x86)\Battle.net\Battle.net.exe: xcb_io.c:626: _XAllocID: Assertion
`ret != inval_id' failed.
X connection to :0 broken (explicit kill or server shutdown).^M
X connection to :0 broken (explicit kill or server shutdown).^M
wine: Assertion failed at address F7FBC549 (thread 0618), starting debugger...
XIO: fatal IO error 110 (Connection timed out) on X server ":0"^M
after 65 requests (65 known processed) with 0 events remaining.^M
XIO: fatal IO error 25 (Inappropriate ioctl for device) on X server ":0"^M
after 293 requests (293 known processed) with 0 events remaining.^M
Full stderr attached. The systemd journal shows:
Feb 05 13:33:01 orange systemd[1]: Stopping User Manager for UID 969...
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https://bugs.winehq.org/show_bug.cgi?id=50596
Bug ID: 50596
Summary: Sacred 2 crashes with D3DXCompileShader (d3dx9_36
builtin)
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 69281
--> https://bugs.winehq.org/attachment.cgi?id=69281
+d3dx log
Hi,
The game crashes at launch with this trace before crash :
------
0024:trace:d3dx:D3DXCompileShader data "#include
\"ui_include.shader\"\n\n\nstruct pixdata {\n\tfloat4 hposition :
POSITION;\n\tfloat4 texcoord0 : TEXCOORD0;\n\tfloat4 texcoord1 :
TEXCOORD1;\n\tfloat4 texcoord2 : TEXCOORD2;\n\tfloat4 light_dir :
TEXCOORD3;\n\tfloat4 color : COLOR;\n};\n\n\nstruct fragout {\n\tfloat4 col
"..., length 1410, defines 00000000, include 0031E318, function "mainVS",
profile "vs_1_1", flags 0, shader 0031E330, error_msgs 0031E310, constant_table
0031E308.
------
Set d3dx9_36 to native fix the issue.
I attach +d3dx log
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https://bugs.winehq.org/show_bug.cgi?id=45884
Bug ID: 45884
Summary: Just Cause 2 crashed at start
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 62390
--> https://bugs.winehq.org/attachment.cgi?id=62390
Just Cause 2 crashed at start terminal log
Hello,
Just Cause II crashed at start, you can reproduce this crash at each launch.
I joined you the log terminal.
Thank you for your help.
LGDN.
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https://bugs.winehq.org/show_bug.cgi?id=54382
Bug ID: 54382
Summary: unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface called in
32-bit code (0x7b011866)
Product: Wine
Version: 7.16
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: zumers(a)yandex.ru
Создаем новый префикс, устанавливаем comctl32 через winetricks, запускаем
winetricks, выбираем:
1) Запустить uninstaller, нажимаем кнопку "Установить"
2) Запустить regedit, в меню "Реестр" выбираем "Импортировать файл реестра" или
"Экспортировать файл реестра"
и в обоих случаях все закрывается кроме окна winetricks. Лог приложен.
Спасибо.
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https://bugs.winehq.org/show_bug.cgi?id=54345
Bug ID: 54345
Summary: CJK glyphs are not displayed in notepad.exe by default
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekotekina(a)gmail.com
Distribution: ---
Created attachment 73918
--> https://bugs.winehq.org/attachment.cgi?id=73918
Screenshot of broken Japanese text in notepad.exe
Hello, I've installed wine-staging (over wine-stable) and I noticed I'm no
longer able to open Japanese text files with notepad.exe using locale override
LANG=ja_JP.UTF-8
Squares appear instead of Japanese glyphs. I tested with empty wine prefix. I'm
attaching a screenshot of the following text file:
たこ焼き
てすと
test
한국어
æ
I also noticed similar problem in the edit fields of another program.
Expected behaviour:
Default "System" font should display all these characters in one way or
another.
Workaround:
Change font in notepad.exe to one explicitly containing Japanese characters.
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--- Comment #50 from groybe(a)gmail.com ---
I noticed some work has been done with FFB in wine 8.0 so I tested again but
this bug still persists.
I'm unsure if you saw my last post as I didn't reply to you directly so I hope
this is ok to post again.
Thanks for all the hard work :)
(In reply to Rémi Bernon from comment #48)
> I don't have the required hardware to test this but there's been a lot of
> dinput and force feedback related changes recently, could someone re-test
> this with current Wine HEAD?
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https://bugs.winehq.org/show_bug.cgi?id=54343
Bug ID: 54343
Summary: USB Device Not Recognized 64-bit Stack Overflow Looks
related
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dave.connett(a)gmail.com
Distribution: ---
Created attachment 73913
--> https://bugs.winehq.org/attachment.cgi?id=73913
Backtrace of the stack overflow.
Hello,
Use Case: I am using Joysticks for some of my games. They are detected by the
games, but trying to calibrate, change the configuration, or flash the firmware
with the vendor's software I am getting an unhandled exception with a stack
overflow error in the kernelbase.dll module. The vendor executable can be found
at the following link:
https://support.virpil.com/en/support/solutions/47000010107
I have attached two separate backtraces of the error to this report as well as
a screenshot detailing the resulting missing connections. I would appreciate
any assistance in resolving this issue.
Steps to reproduce:
Install the vendor's software for joystick configuration suite in Wine.
Running the software immediately triggers the stack overflow.
Connect the joystick to the computer.
Attempt to use the software to configure, calibrate, or flash the firmware.
No Joysticks detected in software. (Though launching a separate executable
from the main instance does seem to detect them, screenshot attached)
Expected Result: The software should successfully detect and configure the
device or flash the firmware.
Actual Result: An unhandled exception with a stack overflow error in the
kernelbase.dll module is encountered.
I am using Wine version: 7.22.
Operating System: Arch Linux 6.1.6-arch1-3.
Thank you for your help.
Sincerely,
Dave
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https://bugs.winehq.org/show_bug.cgi?id=40569
Bug ID: 40569
Summary: application crashes with exception in
ddraw_allocate_handle (win98)
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 54407
--> https://bugs.winehq.org/attachment.cgi?id=54407
Terminal output (wine 1.9.9)
I get a page fault in 32-bit code when starting a game in TOCA Touring Car
Championship. This is an old game that requires windows version <= win98.
The demo also has the bug.
---begin quote---
...
wine: Unhandled page fault on read access to 0x00000110 at address 0x7e7fcf1d
(thread 0028), starting debugger...
Unhandled exception: page fault on read access to 0x00000110 in 32-bit code
(0x7e7fcf1d).
...
Backtrace:
=>0 0x7e7fcf1d ddraw_allocate_handle+0x1d(t=0x10c, object=0x15f960,
type=DDRAW_HANDLE_MATERIAL)
[/home/olivier/Projets/wine-builds/1.9.9_x86/dlls/ddraw/../../../wine-git/dlls/ddraw/main.c:118]
in ddraw (0x0033f478)
...
---end quote---
This is with git wine 1.9.9-35-gbd2999d and no patch.
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https://bugs.winehq.org/show_bug.cgi?id=54448
Bug ID: 54448
Summary: SoundID Reference 4 application fails on
installation/start
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: walker.travail(a)gmail.com
Distribution: ---
Created attachment 73999
--> https://bugs.winehq.org/attachment.cgi?id=73999
trace provided by wine on failure
Attempting to run/install "SoundID Reference.exe" which is downloaded from
https://www.sonarworks.com/download-center
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https://bugs.winehq.org/show_bug.cgi?id=54446
Bug ID: 54446
Summary: Tiger Woods 2000 crashes after title video into main
menu
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2011.ac(a)gmail.com
Distribution: ---
Tiger Woods 2000 shows EA title then the main video but crashes before
displaying the main menu
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https://bugs.winehq.org/show_bug.cgi?id=51481
Bug ID: 51481
Summary: Why is the Epson printer printing blank pages?
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: baroncorrz(a)gmail.com
Distribution: ---
Epson printer printing blank pages because there must be some problem related
to the cartridge ink or the nozzle. The cartridge ink must have been depleted.
You need to check the level of ink by comparing the ink level with the marker
on the ink tank. If the ink level is low, then it means that you need to put in
a new cartridge. If you have an ink tank with a low ink level, then fill the
ink tank with the ink. The problem can also be due to the clogging of the
nozzle. You need to clean the nozzle if this happens. One of the best ways to
prevent this is by giving fewer jobs to the printer.
https://www.epsonprintersupportpro.us/blog/printer-printing-blank-pages/
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https://bugs.winehq.org/show_bug.cgi?id=54445
Bug ID: 54445
Summary: some buttons in AIMP3 interface are missing on
hovering, gap between main window and playlist
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HarlanStaggs(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Fedora
Created attachment 73997
--> https://bugs.winehq.org/attachment.cgi?id=73997
gap and missing button is shown by red arrows
how to reproduce:
1) open aimp3 (v3.60 build 1508 if its important) in some modern wine
(personally i am using wine-staging 8.0rc2 but this bug occurs at least since
wine 7.2)
2) play some music
3) set interface skin "all-in-one" (its one of default program skins, built-in)
4) hover/click mouse on stop/pause/repeat/etc button
5) button disappears
6) move mouse to somewhere else
7) button is still not visible
you can still click on button but to see it you will have to restart program.
my wine is not from fedora repos, its from wine repo.
i downloaded and tried some custom wine like ge-wine, wine from bottles,
built-in lutris wine - this bug occurs in all of them.
i tried to switch to wayland and back to x11 - it doesnt help.
also when this bug occurs there is another bug - gap between main window and
playlist, i added an attachment to show how it looks.
its minor bug and occurs occasionally, but its quite annoying.
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http://bugs.winehq.org/show_bug.cgi?id=21158
Summary: Hitman: Contracts ignores mouse press events
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.gamershell.com/download_5663.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: vitaliy(a)kievinfo.com
With wine-1.1.35-180-g20a50f3, after launching Hitman: Contracts, mouse press
events at the main menu are ignored by the game. Since a user reported that the
game worked normally in wine-1.1.9, a regression test was performed, which
indicated:
3743a1a7ca170c765cd779c61b9e362c5b1c5203 is first bad commit
commit 3743a1a7ca170c765cd779c61b9e362c5b1c5203
Author: Vitaliy Margolen <wine-patches(a)kievinfo.com>
Date: Sun Feb 1 13:11:46 2009 -0700
dinput: Consume mouse & keyboard events in exclusive mode.
:040000 040000 6ae6b43b3c100af38ed4f27384470dc4d2595bc1
700b35b9bc8fd27239ee8faaed8ca1c10cfc31d4 M dlls
Wine built prior to the indicated commit allows mouse input to work normally.
Interestingly, doing graphical mode changes (via keyboard input) makes mouse
input work again. The AppDB also suggests adding the strings:
UseDirectInputMouse
UseDirectInputKeyboard
to the HitmanContracts.ini configuration file to have mouse input work. The
only visible output under wine-1.1.35-180-g20a50f3 is:
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1280,1024)
fixme:win:EnumDisplayDevicesW ((null),0,0x32eb58,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x253b060,0x253afa8): stub
fixme:dsound:DllCanUnloadNow (void): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x253b060,0x253afa8): stub
(Z:\code\hitman2\gui\MainMenu.cpp:554)Hitman Contracts build 171 (Apr 26 2004
14:42:27)
fixme:dsound:DllCanUnloadNow (void): stub
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https://bugs.winehq.org/show_bug.cgi?id=53816
Bug ID: 53816
Summary: KartRider: Failed to initialize Nexon Game Security
with error code e3010104
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j20001970(a)yahoo.com.tw
Distribution: ---
The game is unable to get past the initialization stage to login window.
How to reproduce the bug:
1. Install the game with PopKart_Setup_<version number>.exe
2. Locate the game directory (the installation path is "C:\Program Files
(x86)\Gamania\PopKart\M01" by default) and run KartRider.exe with wine.
3. You will see game splash at the center with "Init...Ok", and Nexon Game
Security splash at bottom right, then popup "Nexon Game Security Initialize
Error.|Code = e3010104" will show.
Game account registration is **NOT** required to reproduce the bug.
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https://bugs.winehq.org/show_bug.cgi?id=54291
Bug ID: 54291
Summary: vbscript stuck in endless for loop when UBound on
Empty and On Error Resume Next
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
I ran across some code similar to the following:
WScript.echo "Start"
Dim ii
Dim tmp
Dim vpmMultiLights() : ReDim vpmMultiLights(0)
On Error Resume Next
For Each tmp In vpmMultiLights
For ii = 1 To UBound(tmp) : tmp(ii).State = tmp(0).State : Next
Next
On Error Goto 0
WScript.echo "Done"
In real vbscript, the result is:
Start
Done
In wine vbscript, this code will get stuck in an endless loop.
To work around this I hacked UBound to return 0 with VT_EMPTY, but I think real
vbscript treats this differently.
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https://bugs.winehq.org/show_bug.cgi?id=54429
Bug ID: 54429
Summary: Feather Launcher Crashes after checking settings,
mods, players etc..
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hyper.miniaturki(a)gmail.com
Distribution: ---
Created attachment 73979
--> https://bugs.winehq.org/attachment.cgi?id=73979
Logs
Feather Launcher Crashes after checking settings, mods, players etc..
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https://bugs.winehq.org/show_bug.cgi?id=50129
Bug ID: 50129
Summary: Calibre-portable error initializing the bypy frozen
importer
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bilbiliblus(a)gmail.com
Distribution: ---
When I try to run Calibre-portable.exe y have this message:
There was an error initializing the bypy frozen importer:
<class 'MemoryError'>:
Traceback (most recent call last):
File bypy-importer.py, line 250, in <module>
File bypy-importer.py, line 195, in __init__
It only happens since Calibre changed to version 5 and on.
This very morning I've tried with Calibre 5.3
Thank you
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https://bugs.winehq.org/show_bug.cgi?id=53205
Bug ID: 53205
Summary: user32:input - test_rawinput() has a rare pair of
failures in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:input - test_rawinput() has a rare pair of failures in Wine:
input.c:2784: Test failed: 15: expected WM_INPUT message
input.c:2787: Test failed: 15: expected RIM_INPUT message
https://test.winehq.org/data/patterns.html#user32:input
These failures don't seem to depend on the locale or bitness. But there are
only two known instances of these failures in WineTest making them likely to
cause false positives (~0.5% failure rate).
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https://bugs.winehq.org/show_bug.cgi?id=52461
Bug ID: 52461
Summary: The Legend of Heroes: Trails of Cold Steel III usually
hangs on exit
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 71749
--> https://bugs.winehq.org/attachment.cgi?id=71749
patch mitigating the race
To reproduce it's sufficient to install the game from Steam, get into the main
menu, and select the "exit" option (page down with the S key then press Enter).
Closing the window also works. The hang doesn't happen every time but does
happen most times I tested.
This is an application bug. There are two threads—a main thread and a worker
thread. The main thread closes the handle to a mutex, goes off and does some
other things, and then tries to wait on the mutex handle again (with a timeout
of INFINITE). The worker thread basically does a timed wait, in a loop, on a
set of handles, except that instead of passing a timeout to
WaitForMultipleObjects(), it repeatedly creates a non-periodic auto-reset timer
object, sets it for 1 ms, and adds it to the wait array, and then closes the
handle.
Because of the way handles are allocated in Wine (i.e. "lowest slot first"),
and because of the specific pattern of handle usage of the program, what
usually happens is that when the mutex handle is closed, the value is reused
for a timer handle in the worker thread. While the worker thread is sleeping on
the timer, the main thread also waits on it, and when the timer fires, it only
wakes up the worker thread (which is almost always first in the queue). Closing
the handle of a waitable object in Windows doesn't interrupt other waits in
progress, and because the timer is non-periodic and auto-reset, the main thread
ends up waiting forever.
It turns out that Windows doesn't allocate handles like this. Rather, it seems
to use a free list, much like we use in other places in Wine: testing shows
that handles are always allocated in the reverse order that they are freed,
including across multiple threads, and regardless of how many handles were just
allocated.
Changing Wine to use a free list like this actually does mitigate the problem.
Because the worker thread closes its timer handle and then immediately creates
a new one, it will almost always get back the same handle value. The main
thread will most likely close its mutex handle while the worker thread is still
sleeping, with the effect that the mutex handle won't be reallocated and the
subsequent wait will return STATUS_INVALID_HANDLE.
In theory the potential for the race is still there, however; it's still
possible for the mutex handle to be closed after the timer handle is closed but
before a new timer is created, in which case the mutex handle value will be
reused for the timer value as it is currently. In practice I'm not sure if this
happens more than a negligible fraction of the time. I certainly couldn't
reproduce it after 6 or so tries, although that's not very many. Note that
there are also reports of it hanging on Windows [1]...
[1] https://steamcommunity.com/app/991270/discussions/0/2145343189632898904/
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https://bugs.winehq.org/show_bug.cgi?id=54328
Bug ID: 54328
Summary: nsi:nsi - test_tcp_tables() sometimes crashes in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
nsi:nsi - test_tcp_tables() sometimes crashes in Wine:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x646c35d0).
[...]
=>0 0x646c35d0 get_extended_tcp_table+0xd0(table=00B40E40, size=0062FCF4,
sort=0, family=0x2, table_class=0x8)
[Z:\home\fgouget\wine\winetest\src\dlls\iphlpapi\iphlpapi_main.c:3136] in
iphlpapi (0x0062fc48)
1 0x646c7288 GetExtendedTcpTable+0x48(table=00B40E40, size=0062FCF4, sort=0,
family=0x2, table_class=TCP_TABLE_OWNER_MODULE_ALL, reserved=0)
[Z:\home\fgouget\wine\winetest\src\dlls\iphlpapi\iphlpapi_main.c:3185] in
iphlpapi (0x0062fc88)
2 0x00403bc9 in nsi_test (+0x3bc9) (0x0062fd28)
See https://test.winehq.org/data/patterns.html#nsi:nsi
The crash is specific to my Linux desktop, fg-deb64, most likely because it has
other network traffic while the test is running.
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https://bugs.winehq.org/show_bug.cgi?id=51313
Bug ID: 51313
Summary: gdi32:driver sometimes fails with a
STATUS_GRAPHICS_PRESENT_OCCLUDED error
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gdi32:driver sometimes gets one or two failures like these:
https://test.winehq.org/data/patterns.html#gdi32:driver
driver.c:649: Test failed: Got unexpected return code 0xc01e0006.
driver.c:689: Test failed: Got unexpected return code 0xc01e0006.
0xc01e0006 is STATUS_GRAPHICS_PRESENT_OCCLUDED. This has happened before but
the reason for this error was not identified:
https://www.winehq.org/pipermail/wine-devel/2019-July/148494.html
I initially suspected a leftover window from a previous test, specifically an
Internet Explorer first-run dialog. However the screenshots in the TestBot jobs
show that this happens even when there is no such dialog (or at least the
dialog is gone by the time the tests complete).
The failures always happen on the same two lines despite the occlusion status
being checked in other places. Also both failures happen right after minimizing
the windows. So it seems likely there is a race condition, either in the test
or in the underlying API (if so it spans Windows 10 1607 to 2009).
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https://bugs.winehq.org/show_bug.cgi?id=51040
Bug ID: 51040
Summary: msi:package fails on Windows 10 if privileges not high
enough
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen if the test is run on a recent enough
Windows (i.e. Windows 10) in a user account with too few privileges.
package.c:5079: Test failed: Expected "keydata", got ""
package.c:5084: Test failed: Expected "field2", got ""
package.c:5089: Test failed: Expected "keydata,field2", got ""
package.c:5096: Test failed: Expected
"C:\Users\winetest\AppData\Local\Temp\FileName1", got ""
package.c:5107: Test failed: Expected "C:\Users\winetest\AppData\Local\Temp\",
got ""
package.c:5113: Test failed: Expected "C:\Users\winetest\AppData\Local\Temp\",
got ""
package.c:5123: Test failed: Expected "C:\Users\winetest\AppData\Local\", got
""
package.c:5136: Test failed: Expected
"C:\Users\winetest\AppData\Local\Temp\FileName2.dll", got ""
package.c:5147: Test failed: Expected
"C:\Users\winetest\AppData\Local\Temp\FileName4.dll", got ""
package.c:5651: Test failed: Expected , got winetest
In particular one can notice this bug on the TestBot's w1064_adm VM.
Note however that these tests seem to be run and succeed on wvistaadm and
w7u_adm.
See:
https://test.winehq.org/data/tests/msi:package.html
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https://bugs.winehq.org/show_bug.cgi?id=47508
Bug ID: 47508
Summary: FL Studio: Pressing backspace while editing the name
of something closes edit name window prematurely
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ajduck(a)outlook.com
Distribution: ---
Created attachment 64895
--> https://bugs.winehq.org/attachment.cgi?id=64895
A channel highlighted in the channel rack
Since Wine 4.9, pressing backspace to remove text while editing the name of
something closes the window and sets the name as whatever was in the box
usually with one character removed. Before 4.9 pressing backspace only removed
a character without closing the window which is correct behaviour.
Steps to reproduce:
1. Open FL Studio.
2. Press F6 to open the channel rack. If nothing appears or a window
disappeared, press F6 again.
3. There are probably already a few "channels" in the project file (possibly
the demo project opened up). See the image attached. You need to hold shift and
click on the highlighted bit, which is a channel. (Alternatively right click
and select "Rename, color and icon..."). You can pick any channel for this.
4. The edit name window will appear. Type anything, then press backspace to try
and remove a character.
What is expected:
It should remove a character without closing the window, as text editing
usually goes.
What actually happens:
It closes the edit name window.
Sometimes pressing backspace again after the edit name window has closed
(especially when doing this on the mixer) goes on to close the playlist (the
window with a big grid) which is not normal behaviour (doesn't happen before
4.9 either). Pressing backspace usually only changes the snap settings (the
little drop down menu at the top panel of the main FL Studio window which has a
magnet by it).
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https://bugs.winehq.org/show_bug.cgi?id=53594
Bug ID: 53594
Summary: Stacktrace when opening GOG Galaxy
Product: Wine-staging
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oldrecords88(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 72984
--> https://bugs.winehq.org/attachment.cgi?id=72984
stacktrace output from Wine dialog
Opening GOG Galaxy using Wine Staging in Ubuntu 21.10 results in a backtrace.
The application still loads and appears to somewhat work (tried downloading and
installing a new game, said installation failed but I'm not sure if it's
directly related).
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https://bugs.winehq.org/show_bug.cgi?id=53142
Bug ID: 53142
Summary: ieframe:webbrowser - test_ClientSite() has a rare
failure on Windows 10 1809+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ieframe:webbrowser - test_ClientSite() has a rare failure on Windows 10 1809+:
webbrowser.c:2024: Test failed: count = 3 expected 2
https://test.winehq.org/data/patterns.html#ieframe:webbrowser
This failure seems to only happen on the TestBot VMs so maybe QEmu is involved
somehow. The failure rate is about 5.7%.
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https://bugs.winehq.org/show_bug.cgi?id=52354
Bug ID: 52354
Summary: winemac.drv not functional on non metal GPUs
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
Distribution: ---
Since wine-6.17 winemac.drv no longer functions on non Metal GPUs this breaks
legacy versions of mac OS X below 10.11 and systems that contain GPUs that
don't support Metal.
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https://bugs.winehq.org/show_bug.cgi?id=51784
Bug ID: 51784
Summary: The dinput8:hid output is too big in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
dinput8:hid outputs ~26kB of data. This is too much and contributes in pushing
the WineTest reports above the 1.5MB limit.
The traces break down as follows:
0kB failures
25kB todos
0kB traces
0kB test framework (summary lines, etc.)
Time to fix Wine to reduce the number of todos!
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https://bugs.winehq.org/show_bug.cgi?id=49443
Bug ID: 49443
Summary: Anno 1800: Super slow & bad performance
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
Created attachment 67544
--> https://bugs.winehq.org/attachment.cgi?id=67544
terminal out WineD3D
Hi,
I tried to run Anno 1800 but unfortunately it runs pretty terrible slow on my
end.
The game itself seems to work fine. But when loading into a game it takes me
about 30 minutes on my machine (The loading screen seems unresponsive for most
of the time, animation plays like once every 5 minutes or so). When loaded into
a game I get like <10 FPS (DXVK & WineD3D) and you can visible see the assets
and texures being loaded when scrolling through the map (DXVK, with WineD3D it
is the same, but there are a lot of graphical glitches in addition).
The terminal output attached is with WineD3D. If you require more information
please let me know and I will try to provide it.
my pc
Archlinux
Ryzen 2700x
32gb ram
AMD Vega 56 (Mesa 20.1.1)
game and os on ssd
Kind Regards.
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https://bugs.winehq.org/show_bug.cgi?id=53666
Bug ID: 53666
Summary: Logitech X-56 Stick crashes the joystick subsystem if
connected
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: ace(a)haxalot.com
Distribution: ---
Created attachment 73072
--> https://bugs.winehq.org/attachment.cgi?id=73072
lsusb for X-56 stick
With Wine 7.13 and upwards (verified as broken on 7.13, 7.14, 7.15, 7.16, and
7.17) connecting my X-56 Joystick to the system seems to cause an exception in
the hid subsystem, with the result of joystick input being completely broken.
Attached are debug logs from Wine 7.17 running the built-in control panel, as
well as lsusb output for the joystick in question.
The throttle seems to work fine, as does gamepads from several brands (original
Xbox, Xbox 360, Steam Controller, Atari VCS modern), as well as a Logitech G29
wheel.
I also have a Saitech Cyborg X (F.L.Y. 5) which shows the same issue if it is
connected when launching (up to Wine 7.16), but works fine if it has been
connected after the control panel has already launched.
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https://bugs.winehq.org/show_bug.cgi?id=52936
Bug ID: 52936
Summary: winhttp:url assumes 0xfb00 cannot be converted to the
ANSI codepage, fails with UTF-8 codepage
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
winhttp:url assumes 0xfb00 cannot be converted to the ANSI codepage and thus
fails fails on Windows with the UTF-8 codepage:
url.c:306: Test failed: expected failure
url.c:307: Test failed: got 0
url.c:346: Test failed: expected failure
url.c:347: Test failed: got 0
https://test.winehq.org/data/patterns.html#winhttp:url
These two pairs of failures happen when calling WinHttpCreateUrl() on the
following URLs respectively:
39 static WCHAR escape3[] = {'?','t','e','x','t','=',0xfb00,0};
40 static WCHAR escape4[] = {'/','t','e','x','t','=',0xfb00,0};
So maybe these tests should be skipped when running in a UTF-8 locale since
it's supposed to be able to handle any UTF-16 codepoint.
What is surprising is that this test does not fail on debian11-hi-IN (where
GetACP()==UTF-8). That looks like a bug too.
The tests were introduced in this commit:
commit 7e5b5cb1aa253ce2f20a790989d0f18bcbcab946
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Tue Nov 6 16:09:04 2018 +0100
winhttp: Properly handle request paths with Unicode characters.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46076
Signed-off-by: Hans Leidekker <hans(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=43235
Bug ID: 43235
Summary: FreeBSD crash on Dungeons & Dragons Online because of
secur32
Product: Wine
Version: 2.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 58542
--> https://bugs.winehq.org/attachment.cgi?id=58542
Output trying to run the Dungeons & Dragons Online launcher
I updated today to staging 2.10 and I wanted to try out D&DO.
It was working in staging 2.7 before I upgrade to 2.10
I attached the output. Maybe it's a built mistake from the maintainer, maybe
it's Wine, I don't know since I'm using the pre-built package from
repositories.
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https://bugs.winehq.org/show_bug.cgi?id=52462
Bug ID: 52462
Summary: Wine don't recognize Ipega PG-9025 LT, RT and up/down
axis of right analog stick
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Left trigger, right trigger, and up/down axis of right analog stick aren't
recognized by Wine, according to game input settings from control panel.
Procedures:
1 - Connect Ípega PG-9025 on Bluetooth
2 - run 'wine control'
3 - Open Game Input Settings
4 - Select "Control test" tab
5 - Press LT, RT buttons, and move right analog stick to up and down
Triggers does works on native GNU/Linux applications
Video: https://www.youtube.com/watch?v=BI2p5Z6rqdE
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https://bugs.winehq.org/show_bug.cgi?id=49202
Bug ID: 49202
Summary: Never exited critical section in freetype.c
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
if expression `(!enum_face_charsets(family, face, &enum_charsets, proc, lparam,
NULL))` is true, then only return is executed without exiting critical session
https://github.com/wine-mirror/wine/blob/6d801377055911d914226a3c6af8d8637a…
```
if (!enum_face_charsets(family, face, &enum_charsets, proc,
lparam, psub ? psub->from.name : NULL)) return FALSE;
}
}
} else {
LIST_FOR_EACH_ENTRY( family, &font_list, Family, entry ) {
face_list = get_face_list_from_family(family);
face = LIST_ENTRY(list_head(face_list), Face, entry);
if (!enum_face_charsets(family, face, &enum_charsets, proc, lparam,
NULL)) return FALSE;
```
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https://bugs.winehq.org/show_bug.cgi?id=53386
Bug ID: 53386
Summary: cmd.exe: FOR /F USEBACKQ doesn't handle UTF-16 output
of commands.
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: ahiler(a)codeweavers.com
Distribution: ---
Used by installation script of Septerra Core on Steam.
Easy reproducer:
FOR /F USEBACKQ %F IN (`wmic os get osarchitecture`) DO ECHO %F
Wmic output is UTF-16 and starts with BOM. On Windows the above snipped echoes
whatever wmic spits out. Currently on Wine it gets stuck in infinite loop.
The infinite loop is addressed by
https://gitlab.winehq.org/wine/wine/-/merge_requests/352 but UTF-16 is still
not handled at all.
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https://bugs.winehq.org/show_bug.cgi?id=54435
Bug ID: 54435
Summary: Installation Error With Make
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peterweyand0(a)gmail.com
Distribution: ---
Using make does not work and results in an error
<inline asm>:305:2: error: conditional branch requires assembler-local label.
'.L__wine_syscall_dispatcher_return' is external.
cbnz w16, .L__wine_syscall_dispatcher_return
I don't know what .L__wine_syscall_dispatcher_return is or how to fix this.
I've used configure successfully with default params on macOS Ventura.
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https://bugs.winehq.org/show_bug.cgi?id=54434
Bug ID: 54434
Summary: Crash upon loading document in Toonboom Harmony 17
Premium
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mnmemma5(a)gmail.com
Distribution: ---
Created attachment 73980
--> https://bugs.winehq.org/attachment.cgi?id=73980
generated backtrace log upon crash.
Upon loading a document in Toonboom Harmony 17 Premium, the application crashes
with a WINE prompt to create a backtrace file.
This should not occur. On Windows - the application's start menu will freeze
with a "Toonboom Harmony 17 Premium is not responding" dialogue box for a few
moments before loading into program with the document open, as (possibly?)
intended.
This may only be an issue with a cracked copy of Harmony, however, as backtrace
states one of the problems is with module toonboomnetwork - which I'm pretty
sure the countryboy crack patches (likely so that it never reaches intended
licensing server and thus never verifies whether the license is legit or not) -
so if this doesn't happen with a legitimate copy, let me know (unfortunately,
I'm not paying for a full license because the prices Toonboom set are, frankly,
a bit ridiculous... at least, for someone poor - and they don't allow download
of Harmony 17 nor Storyboard 7 anymore anyways.)
However, I have used a trial license before on Windows, obtained legitimately
via the Toonboom website, and from my recollection, it appears to freeze the
same way regardless, so take that as you will.
Now, I actually set up my WINE prefixes and such through PlayOnLinux, so this
could also just be some weird issue with the way POL sets things up (I've had
an unrelated error installing Storyboard 7 relating to a lack of simulated All
Users\Documents folder) - in which case, uh, disregard this bug report, I
guess, and I'll head over to the POL forums - but this does appear to be a
problem with WINE and the way it handles programs freezing.
Running on Ubuntu MATE, version 21.10 (Impish Indri) 64 bit, if that helps
anything.
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https://bugs.winehq.org/show_bug.cgi?id=54433
Bug ID: 54433
Summary: user32:input often fails to set the foreground window
on w7u-adm, gets 800+ failures
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:input often fails to set the foreground window on w7u-adm, gets 800+
failures. Only the first five are shown below:
input.c:954: Tests skipped: Failed to set foreground window; some tests will be
skipped.
input.c:872: Test failed: 0 (a4/0): the msg sequence is not complete: expected
0104 - actual 0000
input.c:872: Test failed: 1 (46/0): the msg sequence is not complete: expected
0104 - actual 0000
input.c:872: Test failed: 2 (46/2): the msg sequence is not complete: expected
0105 - actual 0000
input.c:872: Test failed: 3 (a4/2): the msg sequence is not complete: expected
0101 - actual 0000
input.c:872: Test failed: 4 (a2/0): the msg sequence is not complete: expected
0100 - actual 0000
Among the 800+ failures some cause persistent false positives:
input.c:2929: Test failed: 9: Unexpected cursor movement
input.c:2921: Test failed: 10: expected WM_INPUT message
input.c:2929: Test failed: 10: Unexpected cursor movement
input.c:2921: Test failed: 11: expected WM_INPUT message
input.c:2929: Test failed: 11: Unexpected cursor movement
input.c:2929: Test failed: 12: Unexpected cursor movement
---> the above message look new mostly because of message order issues
input.c:1751: Test failed: expected to get 64 mouse move points but got 5
input.c:1757: Test failed: expected to get 64 mouse move points but got 5
See https://test.winehq.org/data/patterns.html#user32:menu
So the root of the issue is some previous test that messes up the environment;
most likely by triggering a UAC prompt since this only impacts the tests run
without elevated privileges. And this test changed behavior on 2023-01-09 since
that's when these massive failures started.
Also user32:input should probably be better at skipping tests when that
happens.
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https://bugs.winehq.org/show_bug.cgi?id=54427
Bug ID: 54427
Summary: Improve Wine desktop file entry generation
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
Distribution: ---
I noticed that Wine generates one desktop file entry (*.desktop) per file
extension. Which cause a lot of desktop menu entry duplicates when launching
"OPEN WITH" window for selecting file associations. Is it possible merge those
*.desktop file entry into one desktop file if they have the same program name?
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http://bugs.winehq.org/show_bug.cgi?id=35651
Bug ID: 35651
Summary: Warcraft III: Some videos are not played
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Created attachment 47608
--> http://bugs.winehq.org/attachment.cgi?id=47608
Console log from wine-1.7.13-27-ge610713
There was a bug 12792 - "Warcraft III videos is not playing" which was closed
as fixed in wine-1.7.13.
Well i noticed, that some videos are played, but not all for example
"Introduction: The Prophecy". I tested this on 64bit Debian Jessie and 32bit
Wheezy.
Results:
* In Wow64 the videos are skipped
* In 32bit version wine crashes
Even though Wow64 log suggest, that 32bit libgstreamer plugins are missing, i
don't think, that this line is correct as i installed them, recompiled and even
configure no longer complains about missing Gstreamer.
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http://bugs.winehq.org/show_bug.cgi?id=25726
Summary: PDF XChange Viewer corrupt display when scrolling
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schwejk(a)quantentunnel.de
Created an attachment (id=32773)
--> (http://bugs.winehq.org/attachment.cgi?id=32773)
output when program run out of console
When scrolling a document horizontal lines appear and the document is partially
unreadable. (version 2.5 build 190)
http://www.tracker-software.com/product/pdf-xchange-viewer
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https://bugs.winehq.org/show_bug.cgi?id=54416
Bug ID: 54416
Summary: ntdll:virtual - test_stack_size_thread() sometimes
gets stuck in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntdll:virtual - test_stack_size_thread() sometimes gets stuck in Wine:
virtual.c:693: Test marked todo: unexpected Protect 0x1, expected 0
ntdll:virtual:074c done (258) in 120s 8889B
See https://test.winehq.org/data/patterns.html#ntdll:virtual
The test normally runs in under 1 second and when it times out this is always
the last line in the log:
/* reserved area shrinks whenever stack grows */
...
todo_wine ok( mbi.Protect == 0, "unexpected Protect %#lx, expected %#x\n",
mbi.Protect, 0 );
The timeout happens twice per month on average, mostly on my desktop (fg-deb64)
but it did happen on the TestBot's debiant VM recently.
In all cases this happens in the 32-bit test.
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https://bugs.winehq.org/show_bug.cgi?id=54415
Bug ID: 54415
Summary: mshtml:misc may crash because of an ole32
MapViewOfFile() failure in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In MR2024 mshtml:misc crashed:
mshtml:misc start dlls/mshtml/tests/misc.c
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x6ab29755).
...
Backtrace:
=>0 0x6ab29755 in ucrtbase (+0x69755) (0x0075f758)
1 0x6ab310de memcpy+0x4e(dst=0x000000000, src=0B7F6EF8, n=0x44)
[Z:\home\winetest\tools\testbot\var\wine\dlls\msvcrt\string.c:3063] in ucrtbase
(0x0075f758)
2 0x008ce97c create_map_from_stream+0xbc(map=<internal error>,
stream=<internal error>)
[Z:\home\winetest\tools\testbot\var\wine\dlls\ole32\ole2.c:335] in ole32
(0x0075f7b8)
3 0x008ce97c RegisterDragDrop+0x23c(hwnd=<couldn't compute location>,
pDropTarget=<couldn't compute location>)
[Z:\home\winetest\tools\testbot\var\wine\dlls\ole32\ole2.c:615] in ole32
(0x0075f7b8)
4 0x11a9a2d7 in xul (+0x1a9a2d7) (0x0075f7ec)
...
mshtml:misc:093c done (-1073741819) in 0s 10696B
This does not seem to have ever happened in the WineTest runs so that the above
merge request is the only known instance.
Looking at create_map_from_stream() it looks like:
* CreateFileMappingW() succeeded
* MapViewOfFile() failed, returning NULL...
* ...which caused memcpy(NULL, ...) to crash
Unfortunately there is no trace that would explain why MapViewOfFile() failed.
I'm also unsure of the connection between mshtml:misc and RegisterDragDrop().
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https://bugs.winehq.org/show_bug.cgi?id=54348
Bug ID: 54348
Summary: rpcrt4:server - run_client() sometimes times out
waiting for the child process on Debian
Product: Wine
Version: 8.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: fgouget(a)codeweavers.com, huw(a)codeweavers.com,
z.figura12(a)gmail.com
Distribution: ---
rpcrt4:server - run_client() sometimes times out waiting for the child process
on Debian:
rpcrt4:server start dlls/rpcrt4/tests/server.c
server.c:2172: Using RpcServerRegisterIfEx
server.c:1228: Test failed: Timed out waiting for the child process
server.c:1015: Test marked todo: object_uuid is (null)
server.c:1016: Test marked todo: endpoint is (null)
server.c:1017: Test marked todo: network_options is (null)
0a04:server: 154 tests executed (0 marked as todo, 0 as flaky, 0 failures), 0
skipped.
08a8:server: 11 tests executed (0 marked as todo, 0 as flaky, 0 failures), 0
skipped.
server.c:1015: Test marked todo: object_uuid is (null)
server.c:1016: Test marked todo: endpoint is (null)
server.c:1017: Test marked todo: network_options is (null)
0858:server: 148 tests executed (0 marked as todo, 0 as flaky, 0 failures), 0
skipped.
server.c:1015: Test marked todo: object_uuid is (null)
server.c:1016: Test marked todo: endpoint is (null)
server.c:1017: Test marked todo: network_options is (null)
0564:server: 156 tests executed (0 marked as todo, 0 as flaky, 0 failures), 0
skipped.
rpcrt4:server:0224 done (258) in 120s 1063B
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https://bugs.winehq.org/show_bug.cgi?id=50780
Bug ID: 50780
Summary: ALT+TAB freezes game Stronghold (Crusader)
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: geist1(a)sms.at
Distribution: ---
Game "Stronghold Crusader HD" as well "Stronghold Crusader" , "Stronghold I" -
Stronghold Extreme will freeze after ALT+TAB to Desktop and back switching with
ALT+TAB to the game.
If you tab out on the title screen of Stronghold and tab back in, the screen is
correctly restored but game freezes.
If you TAB out and back in during the game (not on the main screen) , the game
window is not restored correctly, only a black window is visible with no sound.
It worked correctly until 4.9.
All Version starting from 4.10 up current one (6.3) will fail.
Game run in fulscreen at 1280X720.
Desktop resolution is 1920X1080.
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https://bugs.winehq.org/show_bug.cgi?id=54412
Bug ID: 54412
Summary: Setup failed when run ExamBible.exe with wine
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: luoriyuhui21(a)163.com
Distribution: ---
Created attachment 73971
--> https://bugs.winehq.org/attachment.cgi?id=73971
the error log file
when using wine to load ExamBible.exe, this program cannot setup. The error
is as ,
0020:0024:err:module:import_dll Library oleaut32
oleaut32.dll (which is needed by
L"Z:\\home\\keming\\JC_EJJZS_GGKM2.3\\ExamBible.exe") not found
0020:0024:err:module:import_dll loadpath (null) (which is needed by
L"Z:\\home\\keming\\JC_EJJZS_GGKM2.3\\ExamBible.exe") not found
0020:0024:err:module:LdrInitializeThunk Importing dlls for
L"Z:\\home\\keming\\JC_EJJZS_GGKM2.3\\ExamBible.exe" failed, status c0000135
keming@keming-VirtualBox:~/JC_EJJZS_GGKM2.3$
0038:00fc:err:module:LdrInitializeThunk end.
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https://bugs.winehq.org/show_bug.cgi?id=54411
Bug ID: 54411
Summary: ntoskrnl.exe:ntoskrnl - test_pnp_devices() sometimes
gets an unexpected success in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntoskrnl.exe:ntoskrnl - test_pnp_devices() sometimes gets an unexpected success
in Wine:
ntoskrnl.c:1715: Test succeeded inside todo block: got error 997
See https://test.winehq.org/data/patterns.html#ntoskrnl.exe:ntoskrnl
Where 997 == ERROR_IO_PENDING
The test happens about once per month but has been known to impact merge
requests (e.g. MR2039).
This looks like a race condition. Mark the test as flaky in Wine?
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https://bugs.winehq.org/show_bug.cgi?id=54283
Bug ID: 54283
Summary: dinput:force_feedback - test_windows_gaming_input()
sometimes crashes on Windows and Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dinput:force_feedback - test_windows_gaming_input() sometimes crashes on
Windows :
force_feedback.c:6324: Test failed: TryResetAsync returned 0x86854001
force_feedback.c:6324: this is the last test seen before the exception
06a0:force_feedback: unhandled exception c0000005 at 000000000041B540
And Wine:
force_feedback.c:6479: Test marked todo: Stop returned 0x8000ffff
force_feedback.c:4864: iface 006C886C, async 019D8AF8, status 1
force_feedback.c:4779: iface 006C886C, async 019D8AF8, status 1
force_feedback.c:4864: iface 006C886C, async 019D8AF8, status 1
force_feedback.c:4779: iface 006C886C, async 019C09E0, status 1
force_feedback.c:4864: iface 006C886C, async 019C09E0, status 1
force_feedback.c:4779: iface 006C886C, async 019C09E0, status 1
Unhandled exception: page fault on read access to 0x00000008 in 32-bit code
(0x6fc81461).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:6fc81461 ESP:0389fdc0 EBP:0389fe08 EFLAGS:00010206( R- -- I - -P- )
EAX:00000000 EBX:0389fde0 ECX:006c886c EDX:00000000
ESI:019d8af8 EDI:019d9b28
Stack dump:
0x0389fdc0: 006c886c 019d8af8 00000001 00000001
0x0389fdd0: 00184f80 00000001 019d9b48 006c886c
0x0389fde0: 00000013 00000000 00000000 7bc5c97f
0x0389fdf0: 00184fc4 00000000 0389fe20 00185024
0x0389fe00: 00184f80 019d9b28 0389feb8 7bc602c6
0x0389fe10: 00000000 00000000 0389fe40 7bc602c6
Backtrace:
=>0 0x6fc81461
__x_ABI_CWindows_CGaming_CInput_CCustom_CIWineAsyncOperationCompletedHandler_Release+0xb(This=<internal
error>)
[Z:\home\winetest\tools\testbot\var\wine-win32\dlls\windows.gaming.input\provider.h:386]
in windows.gaming.input (0x0389fe08)
1 0x6fc81461 async_info_callback+0xc1(instance=<couldn't compute location>,
iface=<couldn't compute location>, work=<couldn't compute location>)
[Z:\home\winetest\tools\testbot\var\wine\dlls\windows.gaming.input\async.c:321]
in windows.gaming.input (0x0389fe08)
2 0x7bc602c6 tp_object_execute+0x2b6(object=<register ESI not accessible in
this frame>, wait_thread=0)
[Z:\home\winetest\tools\testbot\var\wine\dlls\ntdll\threadpool.c:2242] in ntdll
(0x0389feb8)
3 0x7bc60770 threadpool_worker_proc+0x110(param=<couldn't compute location>)
[Z:\home\winetest\tools\testbot\var\wine\dlls\ntdll\threadpool.c:2356] in ntdll
(0x0389ff28)
4 0x7b62a290 in kernel32 (+0x2a290) (0x0389ff48)
5 0x7bc5cfa7 in ntdll (+0x5cfa7) (0x0389ff5c)
6 0x7bc5d7d0 RtlCreateUserThread(entry=7BC60660, arg=00185018)
[Z:\home\winetest\tools\testbot\var\wine\dlls\ntdll\thread.c:306] in ntdll
(0x0389ffec)
0x6fc81461 async_info_callback+0xc1
[Z:\home\winetest\tools\testbot\var\wine\dlls\windows.gaming.input\async.c:321]
in windows.gaming.input: call *0x8(%eax)
321 LeaveCriticalSection( &impl->cs );
See https://test.winehq.org/data/patterns.html#dinput:force_feedback
This failure was first seen on 2023-01-06 and can happen on Windows 10 (e.g.
w1064-tsign-64) as well as Wine.
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https://bugs.winehq.org/show_bug.cgi?id=53479
Bug ID: 53479
Summary: dxgi:dxgi - Failed twice due to occlusion while
testing an invisible window vs a fullscreen swapchain
on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dxgi:dxgi - Failed twice in test_swapchain_present() due to occlusion while
testing an invisible window vs a fullscreen swapchain on Windows:
dxgi.c:4792: Test failed: Test 0: Got unexpected hr 0x87a0001.
dxgi.c:4796: Test failed: Test 0: Got unexpected fullscreen status.
https://test.winehq.org/data/patterns.html#dxgi:dxgi
Where 0x87a0001 == DXGI_STATUS_OCCLUDED
This only happened on w1064v1507, on 2022-05-24 (32-bit) and 2022-07-27
(64-bit).
Maybe there's a window popping up that's causing the occlusion (from a previous
test crashing or a Windows notification)? Or maybe there is a message ordering
issue such that the windows states are not always as expected.
The only other case of occlusion issue happened on cw-rx460 when running
Windows 10 21H2. In that case the issue was systematic and happened earlier in
test_swapchain_present(), in the minimized window test and the set of failures
was different:
dxgi.c:4714: Test failed: Test 0: Got unexpected hr 0x87a0001.
dxgi.c:4735: Test failed: Test 0: Got unexpected hr 0x8876086a.
dxgi.c:4744: Test failed: Test 0: Got unexpected fullscreen status.
dxgi.c:4745: Test failed: Test 0: Got unexpected output.
dxgi.c:4753: Test failed: Test 0: Got unexpected fullscreen status.
dxgi.c:4765: Test failed: Test 0: Got unexpected fullscreen status.
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https://bugs.winehq.org/show_bug.cgi?id=53229
Bug ID: 53229
Summary: dxgi:dxgi - test_swapchain_window_messages() sometimes
gets an unexpected WM_DWMNCRENDERINGCHANGED message on
Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dxgi:dxgi - test_swapchain_window_messages() sometimes gets an unexpected
WM_DWMNCRENDERINGCHANGED message on Windows:
dxgi.c:5822: Test failed: Got unexpected message 0x31f, hwnd 00000000010E01E4,
wparam 0x1, lparam 0.
https://test.winehq.org/data/patterns.html#dxgi:dxgi
Where 0x31f == WM_DWMNCRENDERINGCHANGED.
This failure only happens on Windows 8 to Windows 10 1909.
The window handle also interferes with the TestBot's old failures detection.
Even without it, it would have an elevated risk of causing false positives due
to the test's multi-threading (see bug 53212).
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https://bugs.winehq.org/show_bug.cgi?id=54406
Bug ID: 54406
Summary: user32:msg - test_unicode_wm_char() sometimes gets an
unexpected WM_DWMNCRENDERINGCHANGED message on Windows
10+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:msg - test_unicode_wm_char() sometimes gets an unexpected
WM_DWMNCRENDERINGCHANGED message on Windows 10+:
msg.c:16001: Test failed: unexpected message 31f
msg.c:16002: Test failed: bad wparam 1
msg.c:16008: Test failed: unicode WM_CHAR: 0: the msg sequence is not complete:
expected 0102 - actual 0000
msg.c:16008: Failed sequence unicode WM_CHAR:
msg.c:16008: 0: expected: msg 0102 - actual: nothing
See https://test.winehq.org/data/patterns.html#user32:msg
Where:
031f == WM_DWMNCRENDERINGCHANGED
The first instance happened on 2022-11-08 and there has only been about one
instance per month since.
This looks like some previous test did something that caused the non-client
rendering policy to change but did not wait for this message to be sent and
processed by all windows before continuing. So then which test gets impacted is
up to timing.
dxgi:dxgi has also been getting this message for a long time (see bug 53229).
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https://bugs.winehq.org/show_bug.cgi?id=54403
Bug ID: 54403
Summary: Robotill: A windows based point of sale application
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: bower.johan1(a)gmail.com
Distribution: ---
Created attachment 73969
--> https://bugs.winehq.org/attachment.cgi?id=73969
The atrtached is the bug report when the application terminate
Robotill. A windows based application. I want to use the application on a linux
based machine and trying to use bottles/wine to run the application.
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https://bugs.winehq.org/show_bug.cgi?id=54404
Bug ID: 54404
Summary: d3d8:device & d3d9:device - test_cursor_pos()
sometimes fails to set the cursor position on Windows
<= 8 without elevated privileges
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d8:device & d3d9:device - test_cursor_pos() sometimes fails to set the cursor
position on Windows <= 8 without elevated privileges:
device.c:1247: Test failed: Failed to set cursor position.
See https://test.winehq.org/data/patterns.html#d3d8:devicehttps://test.winehq.org/data/patterns.html#d3d9:device
This started happening on 2022-12-08 and is tied to the lack of elevated
privileges on Windows 7 and 8. Yet the failure is not systematic.
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https://bugs.winehq.org/show_bug.cgi?id=54400
Bug ID: 54400
Summary: d3d11:d3d11 - test_negative_viewports() fails on the
debiant VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d11:d3d11 - test_negative_viewports() fails on the debiant VM:
d3d11.c:28750: Test succeeded inside todo block: Feature level 0xb000: Got
0xffffffff, expected 0xffffffff at (640, 480, 1), sub-resource 0.
d3d11.c:28759: Test succeeded inside todo block: Feature level 0xb000: Got
0xffffffff, expected 0xffffffff at (640, 480, 1), sub-resource 0.
d3d11.c:28750: Test failed: Feature level 0xa100: Got 0xffffffff, expected
0xff00ff00 at (639, 479, 0), sub-resource 0.
d3d11.c:28759: Test failed: Feature level 0xa100: Got 0xffffffff, expected
0xff00ff00 at (639, 479, 0), sub-resource 0.
d3d11.c:28750: Test failed: Feature level 0xa000: Got 0xffffffff, expected
0xff00ff00 at (639, 479, 0), sub-resource 0.
d3d11.c:28759: Test failed: Feature level 0xa000: Got 0xffffffff, expected
0xff00ff00 at (639, 479, 0), sub-resource 0.
See https://test.winehq.org/data/patterns.html#d3d11:d3d11
Before 2023-01-16, d3d11:d3d11 was crashing on the TestBot's debiant VM which
mostly masked these failures.
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https://bugs.winehq.org/show_bug.cgi?id=54398
Bug ID: 54398
Summary: wmvcore:wmvcore - stream_Seek() sometimes gets the
wrong thread in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
wmvcore:wmvcore - stream_Seek() sometimes gets the wrong thread in Wine:
wmvcore.c:529: Test failed: got wrong thread
See https://test.winehq.org/data/patterns.html#wmvcore:wmvcore
This first happened in WineTest on 2022-12-19 (no instance in the previous 5.5
months) and there has been about one per week since (but only one on a TestBot
VM, debiant-wow64 on 2023-10-26).
Also this test was added on 2022-12-01 so given the relatively low failure
frequency it's unclear if the test uncovered a preexisting issue, or if
something changed in the interval.
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https://bugs.winehq.org/show_bug.cgi?id=52303
Bug ID: 52303
Summary: Bridge Baron 13: sound pops unusually
Product: Wine
Version: 7.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juef17(a)hotmail.com
Distribution: ---
Created attachment 71460
--> https://bugs.winehq.org/attachment.cgi?id=71460
Sound files and debug output
In Bridge Baron 13, clicking "Jouer" ("Play") plays a clicking sound. The sound
is fine until its very end, where it pops in a significant fashion. The
original .wav file and a recording of how it's played through Wine are attached
to this report.
This has been tested with wine-staging 7.0-rc3 on Linux Lite 5.6 and
PulseAudio. Setting the OS to WinXP through winecfg had no impact. I got the
debug output suggested by the winehq Wiki on audio and attached it to this
report.
The demo version of the software is available on archive.org and exhibits the
same issue: https://archive.org/details/bb13demo
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https://bugs.winehq.org/show_bug.cgi?id=7526
--- Comment #31 from count0 <2950540(a)gmail.com> ---
Timeout in serialwin32.py is not editable, because it compiled inside
application somewhere (search inside about 3500 files not success). It's
Electron app with node.js, .NET, visual c++, .pyd, original format archives,
and other runtimes.
I put it in patch where it must be, but program overrides path from inside.
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--- Comment #30 from count0 <2950540(a)gmail.com> ---
Confirm race conditions.
kernel 5.6.10
wine-7.0.1 x64
driver (via regedit and copy usbser.sys):
; Windows 2000, XP, Vista, 7 and 8 (x32 and x64) setup file for Atmel CDC
Devices
; Copyright (c) 2000-2013 ATMEL, Inc.
application: Shape Robotics Fable
behavior: backend (FableServer.exe) write Timeout in cycle (close and open
port). See attachment.
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count0 <2950540(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |2950540(a)gmail.com
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https://bugs.winehq.org/show_bug.cgi?id=54394
Bug ID: 54394
Summary: virtual_setup_exception when opening music library in
Ardour
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: etiennebaque(a)gmail.com
Distribution: ---
Created attachment 73958
--> https://bugs.winehq.org/attachment.cgi?id=73958
BBCSO error in Ardour - backtrace
Wine 8.0 Staging
Debian 11
Ardour 6.5
I've been trying to install the Spitfire music plugin
(https://www.spitfireaudio.com/info/library-manager/) through Wine, in order to
download the BBC Symphonic Orchestra sounds.
I've been also using yabridge (https://github.com/robbert-vdh/yabridge) as a
way to import the BBC SO sounds into Ardour (https://ardour.org/ - software
used to create music). Up until this point, it looks like it's been successful,
because the library is recognized by Ardour
However, when trying to effectively open the sound library from within Ardour,
I get an error and Ardour freezes.
The backtrace with needed information to debug this problem is in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=51887
Bug ID: 51887
Summary: jshell: Launching JShell execution engine threw: IP
Helper Library GetIpAddrTable function failed
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: candrews(a)integralblue.com
Distribution: ---
To reproduce the problem:
* Download Java 17 from The Temurin project:
https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17%2B3…
* Extract the zip
* Run: `wine64 bin/jshell.exe`
With Wine 6.18, the result is:
Launching JShell execution engine threw: IP Helper Library GetIpAddrTable
function failed
With Wine 4.0.3, the result is:
| Welcome to JShell -- Version 16.0.1
| For an introduction type: /help intro
jshell>
So somewhere between Wine 4.0.3 and 6.18, there was a regression.
To reproduce the issue using Docker, start with either:
* docker run -it alpine:3.13.5 (which will use wine 6.18)
* docker run -it alpine:3.14.2 (which will use wine 4.0.3)
Then at the shell prompt in the running container:
apk add wine && wget -q
"https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17+35/…"
-O /tmp/openjdk-windows.zip && unzip /tmp/openjdk-windows.zip -d /tmp && mv
"/tmp/jdk-17+35" /opt/openjdk-windows && rm /tmp/openjdk-windows.zip && wine64
/opt/openjdk-windows/bin/jshell.exe
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https://bugs.winehq.org/show_bug.cgi?id=54196
Bug ID: 54196
Summary: unimplemented function
d3dx9_36.dll.D3DXGatherFragments
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: jackprojecttorque(a)proton.me
Distribution: ---
Created attachment 73727
--> https://bugs.winehq.org/attachment.cgi?id=73727
WineLog
Game ProjectTorque on Steam
https://store.steampowered.com/app/1112400/Project_Torque__Free_2_Play_MMO_…
Loading splash shows but the game does not start.
The error is "unimplemented function d3dx9_36.dll.D3DXGatherFragments".
It is a DirectX 9 game built using .NET 3.5 and DirectX9 SDK Nov 07 on VS 2008.
Note that the Steam release has obfuscation and may cause even more problems
than what we are dealing with here. I am running the original files before
obfuscation.
We have managed to get it to run before by installing using WineTricks these 3.
d3dx9_36 - Microsoft Directx 9.0c
dotnet35sp1 - .Net 3.5 Service Pack 1
mfc90 - Visual C++ 2008 Redistributable
https://community.projecttorque.racing/threads/steam-deck-support-it-works.…
Sadly this stopped working after a few months.
This could be a SteamDeck issue though.
Ideally looking to get this fixed so regular users can just run the game
without having to use WineTricks.
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https://bugs.winehq.org/show_bug.cgi?id=39775
Bug ID: 39775
Summary: PCBWeb 2.x fails to load
Product: Wine
Version: 1.8-rc1
Hardware: x86
URL: http://www.pcbweb.com/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 53065
--> https://bugs.winehq.org/attachment.cgi?id=53065
Wine log of PCBWebUpdater.exe execution
Free PCB CAD application, about 15MB download. Requires .NET Framework 4.5.2
and Win7. Includes DirectX 9 and uses SharpDX (http://sharpdx.org).
Installs but fails to load (PCBWeb.exe). Updater (PCBWebUpdater.exe) hangs.
Installation:
winetricks -q corefonts dotnet45
wine NDP452-KB2901907-x86-x64-AllOS-ENU.exe
winetricks win7
wine SetupPCBWeb-2.2.106.1.exe
Tried native gdiplus to no avail.
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http://bugs.winehq.org/show_bug.cgi?id=32908
Bug #: 32908
Summary: Resident Evil: Operation Raccoon City doesn't launch
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43461
--> http://bugs.winehq.org/attachment.cgi?id=43461
without native dx
See attached logs without and with native DirectX.
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https://bugs.winehq.org/show_bug.cgi?id=54091
Bug ID: 54091
Summary: Bad system call (core dumped)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: temp3(a)writeme.com
Distribution: ---
Created attachment 73629
--> https://bugs.winehq.org/attachment.cgi?id=73629
The error
After I installed Wine from the Ubuntu repositories and tried to run it, I get
an error, check the attachment to see it.
I am using Replit on Chrome, on a boosted Repl.
Please help!
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https://bugs.winehq.org/show_bug.cgi?id=53992
Bug ID: 53992
Summary: Serious Sam 2: camera movement is wonky in Direct3D
mode
Product: Wine
Version: 7.3
Hardware: x86-64
URL: https://archive.org/download/SeriousSam2NewDemo/Seriou
s%20Sam%202%20-%20New%20Demo.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: a13fc3bb7e055562b8b9deae985c64c5c7861424
Distribution: ---
Created attachment 73577
--> https://bugs.winehq.org/attachment.cgi?id=73577
plain terminal output
The camera movement often jumps when I turn or look up/down with the mouse in
the game.
It feels like the game skips rendering some frames and this makes targeting
difficult.
This doesn't occur when using the OpenGL renderer or when using DXVK's
d3d9.dll.
The problem appeared in Wine-7.3:
commit a13fc3bb7e055562b8b9deae985c64c5c7861424
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Feb 11 19:42:02 2022 -0600
wined3d: Use the chunk allocator for GL vertex buffers.
With the previous commit camera movement is smooth.
Serious Sam 2 - New Demo.exe
md5sum:1cd1aca3a854279a26483095d556c8bc
Still present in Wine-7.22.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.141.03
OpenGL core profile shading language version string: 4.60 NVIDIA
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https://bugs.winehq.org/show_bug.cgi?id=53370
Bug ID: 53370
Summary: Ragnarok Online crashing at the start:
GL_OUT_OF_MEMORY in glMapBufferRange
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alandms123(a)gmail.com
Distribution: ---
Created attachment 72754
--> https://bugs.winehq.org/attachment.cgi?id=72754
game crash log
The game is a private server of ragnarok online https://www.novaragnarok.com
I've tested it with wine 6.18 and it's working there, but wine 7.12 and 7.13
the game crashes at the start.
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https://bugs.winehq.org/show_bug.cgi?id=42439
Bug ID: 42439
Summary: Jedi Knight Dark Forces II / DirectX7 WindowGUI issue
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: kevincarrolldavis(a)gmail.com
While in full screen mode, the in-game menu screens flicker and sometimes
render other menu screens on top of one another.
A work around for this issue was found when the following line was commented
out from the updateColorSpace function found in the
dlls/winemac.drv/cocoa_window.m file:
[self SetColorSpace:nil];
Ensuring that the RGB color space was used appeared to fix the problem.
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https://bugs.winehq.org/show_bug.cgi?id=52862
Bug ID: 52862
Summary: The 64-bit d3dcompiler_43:hlsl_d3d9,
d3dcompiler_46:hlsl_d3d9 and d3dcompiler_47:hlsl_d3d9
fail in Wine on cw-gtx560
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3dcompiler_43:hlsl_d3d9, d3dcompiler_46:hlsl_d3d9 and d3dcompiler_47:hlsl_d3d9
have the same failures in Wine on cw-gtx560:
hlsl_d3d9.c:469: Test failed: Test 0: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 1: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 2: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 3: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 4: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 5: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 6: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:469: Test failed: Test 7: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:521: Test failed: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:735: Test failed: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
hlsl_d3d9.c:940: Test failed: Got unexpected value {0.00000000e+000,
0.00000000e+000, 0.00000000e+000, 0.00000000e+000}.
https://test.winehq.org/data/patterns.html#d3dcompiler_43:hlsl_d3d9https://test.winehq.org/data/patterns.html#d3dcompiler_46:hlsl_d3d9https://test.winehq.org/data/patterns.html#d3dcompiler_47:hlsl_d3d9
In each case only the wow64 build has failures.
All three started failing after this commit:
commit 6a062afb75c1e026614403312f2e13207e359634
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Thu Mar 3 20:25:26 2022 -0600
d3dcompiler: Implement D3DCompile2() using vkd3d_shader_compile().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51713
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52435
Bug ID: 52435
Summary: Cobra Kai Black Screen on wine 7.0
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: NihonFalcomOrigin(a)hotmail.fr
Distribution: ---
Hello.
I was playing Cobra Kai on wine 6.0.3 without any problem.
Since the update from wine to 7.0, the game launches but instead of the game, I
have a black screen without sound.
My configuration is:
Debian 10.11
AMD Ryzen 7 3700X
Nvidia GeForce GTX 1650 SUPER
32 GB of Memory
SSD Western Black SN750
Can you tell me what I should do to fix the problem?
Thanks in advance.
Good evening.
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https://bugs.winehq.org/show_bug.cgi?id=50260
Bug ID: 50260
Summary: no printing possible at all
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefanehaas(a)web.de
Distribution: ---
Created attachment 68794
--> https://bugs.winehq.org/attachment.cgi?id=68794
Print error popup when printing
I run wine 3.0 (stable on elementaryOS 5.1.7 Hera (ubuntu 18.04 bionic LTS).
All my cups printers are recognized in win32 env/apps (powerpoint, notepad,
...) but on printing I immediately get a (generic) error no matter which
printer (physical, PDF) I use
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http://bugs.winehq.org/show_bug.cgi?id=14831
Summary: ws2_32: sock.ok fails in Solaris, but not Linux
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Solaris
Status: NEW
Keywords: testcase
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@opensolaris:~/wine-git/dlls/ws2_32/tests$ make testclean ; wineserver -k
; rm -rf ~/.wine ; make sock.ok
rm -f protocol.ok sock.ok
../../../tools/runtest -q -P wine -M ws2_32.dll -T ../../.. -p
ws2_32_test.exe.so sock.c && touch sock.ok
wine: created the configuration directory '/export/home/austin/.wine'
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
Could not load Mozilla. HTML rendering will be disabled.
sock.c:947: Test failed: get/setsockopt(SO_RCVTIMEO) failed error: 10042
sock.c:955: Test failed: get/setsockopt(SO_SNDTIMEO) failed error: 10042
err:iphlpapi:getNumWithOneHeader Unable to open '/proc/net/route' to count
entries!
err:iphlpapi:getRouteTable unimplemented!
sock.c:1258: Test failed: Failed to create socket: 10043
sock.c:1662: Test succeeded inside todo block: select should not return any
socket handles
sock.c:1663: Test succeeded inside todo block: FD should not be set
sock.c:1664: Test succeeded inside todo block: FD should not be set
sock.c:1688: Test failed: closesocket did not wakeup select
sock.c:1765: Test failed: closesocket did not wakeup accept
+winsock attached
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https://bugs.winehq.org/show_bug.cgi?id=54281
Bug ID: 54281
Summary: LEGO Stunt Rally regression - segfault on launch
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sa(a)whiz.se
Distribution: ---
Created attachment 73846
--> https://bugs.winehq.org/attachment.cgi?id=73846
winspool log from working run
The game LEGO Stunt Rally immediately segfaults on launch. This is a regression
introduced in 6.21 still reproducible with 8.0-rc3.
Bisecting the changes points to this commit:
[e432c1cd307ae6fbebd352b5cb6fb0f3aafbba3b] winspool: Remove support for parsing
/etc/printcap.
The game does actually support printing and I can confirm that trying the
commit immediately prior works fine.
I'm attaching winspool logs from the prior, working, commit and from the broken
8.0-rc3.
Note that in 8.0-rc3 none of my printers are detected, but I don't think this
is the root of the problem as I assume the game does not actually require an
installed printer.
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https://bugs.winehq.org/show_bug.cgi?id=52772
Bug ID: 52772
Summary: winetricks wmp9 fails to install (kernel32 version
string doesn't match windows version)
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: 04a8213ba9e3b8aa1f980d19b240929948da5abe
Distribution: ---
After:
commit 04a8213ba9e3b8aa1f980d19b240929948da5abe
Author: Arkadiusz Hiler <ahiler(a)codeweavers.com>
Date: Tue Apr 20 14:38:09 2021 +0300
kernel32: Update version to Win 10.
This fixes the game Evil Genius 2 complaining about unsupported OS.
Signed-off-by: Arkadiusz Hiler <ahiler(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
`winetricks wmp9` no longer installs; instead an error dialog saying that <=
WINXP is required:
0124:trace:text:DrawTextExW L"This version of Windows Media Player can be
installed only on Windows 98 Second Edition, Windows Millennium Edition,
Windows 2000, Windows XP, and Windows .NET Server.", -1, [(0,0)-(237,52)]
00000850
winetricks is setting the windows version of the wineprefix to winxp before
installing, but it seems that the installer is checking the kernel32 version
strings, and failing to install as a result.
Still present in wine-7.5-175-g0de8d01b09b, reverting the patch allows the
installer to proceed.
I'm not sure what we can do here. Currently the version string is hardcoded
regardless of what version of windows we're reporting. I'd guess either we need
to allow overriding the string/shipping different resource files for different
reported windows versions, or call this a WONTFIX?
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https://bugs.winehq.org/show_bug.cgi?id=54319
Bug ID: 54319
Summary: wrc doesn't find locales.nls
Product: Wine
Version: 8.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: steve.schnepp(a)gmail.com
Distribution: ---
Created attachment 73883
--> https://bugs.winehq.org/attachment.cgi?id=73883
tools/wrc/wrc.c.diff
When building 8.0rc4 in a i386 chroot I have an error :
tools/wrc/wrc -u -o dlls/aclui/aclui.res --nostdinc --po-dir=po
-Idlls/aclui -Iinclude -Iinclude/msvcrt -D_UCRT \
-D__WINESRC__ dlls/aclui/aclui.rc
Error: unable to load locale.nls
make: *** [Makefile:1459: dlls/aclui/aclui.res] Error 2
If I launch the command with a --nls-dir=nls it works. It actually works with
*any* directory.
It seems that the 1st NULL is never replaced correctly in the line 145 of
tools/wrc/wrc.c.
const char *nlsdirs[3] = { NULL, NLSDIR, NULL };
When I replace it with ...
const char *nlsdirs[3] = { "whatever", NLSDIR, NULL };
... it does work. But only if wine is already installed, as there's a
-DNLSDIR="\"/opt/wine-devel/share/wine/nls\""
when compiling tools/wrc/wrc.c
So, I'm using
const char *nlsdirs[3] = { "nls", NLSDIR, NULL };
and it does work even without the wine package being installed.
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https://bugs.winehq.org/show_bug.cgi?id=54269
Bug ID: 54269
Summary: WM_GETMINMAXINFO message should be sent when manually
resizing the window
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
Created attachment 73834
--> https://bugs.winehq.org/attachment.cgi?id=73834
demo
In actual application, it may be necessary to limit the maximum or minimum size
of the window. The maximum or minimum size of the window is controlled by the
WM_GETMINMAXINFO message. Therefore, in a form that needs to control the
maximum or minimum size of the window, this message needs to be mapped.
I wrote a 32-bit program running under Windows 10, when a WM_GETMINMAXINFO
message is received, the text position of the output changes.
This works fine under windows10, but in wine, when the window is resized, the
program cannot receive the WM_GETMINMAXINFO message
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https://bugs.winehq.org/show_bug.cgi?id=54099
Bug ID: 54099
Summary: Stdout redirection broken when running Linux binaries
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 73634
--> https://bugs.winehq.org/attachment.cgi?id=73634
Test program
When running Linux binaries form inside Wine, using CreateProcessA, and
redirecting stdout, it doesn't work.
It works fine when executing Windows binaries.
See attached test program.
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https://bugs.winehq.org/show_bug.cgi?id=52681
Bug ID: 52681
Summary: Google Chrome Stopped working after 7.2
Product: Wine-staging
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ndk+whq(a)esperanca.biz
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi!
I have been using Google Chrome Portable for some time now.
It was working with some options (--no-sandbox) right until wine-staging-7.3.
It stopped starting after 7.3. The installation process from portableapps is
smooth, it just does not want to start (no 'usual' black screen, just fails
starting).
I have tried to use old wine directory, new wine directory, installed corefonts
as someone suggested in some of the bugs, etc.
I also have tried to use wine-staging-7.4 with no luck.
After I downgraded back to 7.2 - chrome started working again with
--no-sandbox.
The system: the latest Gentoo x64.
Video card: AMD Radeon 480 (amdgpu Xorg driver).
Command: WINEPREFIX=/path/to/wine wine /path/to/chrome --no-sandbox
Expected Behavior (works until wine-staging-7.3):
Chrome starts and is usable
Actual Behavior (wine-staging-7.3; wine-staging-7.4):
Chrome fails to start.
Let me know if there are any debug info is needed (preferrably which options to
enable for WINEDEBUG).
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https://bugs.winehq.org/show_bug.cgi?id=54292
Bug ID: 54292
Summary: Dumping shaders using VKD3D_SHADER_DUMP_PATH= fails
with the bundled vkd3d
Product: Wine
Version: 8.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
The problem is in the bundled vkd3d, couldn't find the corect component for
that.
Also I'm using a PE enabled build (if that is relevant).
IIUC the bundled vkd3d code is built against the windows runtime and therefore
the shader dump path requires backslash instead of slash.
The following patch seems to be enough to restore functionality
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
index 7e153bce27a..4c0aa48aa55 100644
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -376,7 +376,7 @@ static void vkd3d_shader_dump_blob(const char *path,
const char *prefix,
id = InterlockedIncrement(&shader_id) - 1;
- snprintf(filename, ARRAY_SIZE(filename), "%s/vkd3d-shader-%s-%u.%s",
path, prefix, id, suffix);
+ snprintf(filename, ARRAY_SIZE(filename), "%s\\vkd3d-shader-%s-%u.%s",
path, prefix, id, suffix);
if ((f = fopen(filename, "wb")))
{
if (fwrite(data, 1, size, f) != size)
I think it would also be nice to print failure details on the failure path.
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https://bugs.winehq.org/show_bug.cgi?id=53539
Bug ID: 53539
Summary: maybe a --with-wine-64 build should call widl with
-win32 option
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
Using just --with-wine-64 results in a Makefile calling widl from the win64
build directory without any target architecture specified resulting in early
build failure:
...
WIDL dlls/actxprxy/actxprxy_activscp_p.c
WIDL dlls/actxprxy/actxprxy_activscp.h
CC dlls/actxprxy/actxprxy_activscp_p.cross.o
dlls/actxprxy/actxprxy_activscp_p.c:9084:2: error: #error Invalid build
platform for this proxy.
9084 | #error Invalid build platform for this proxy.
| ^~~~~
Hacking Makefile to add -win32 to the widl invocation works around this. I have
no clue whether that is the right solution, though.
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https://bugs.winehq.org/show_bug.cgi?id=52567
Bug ID: 52567
Summary: 16-bit version of Project Pluto Guide 8.0 crashes on
start with division by zero exception
Product: Wine
Version: 7.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 71888
--> https://bugs.winehq.org/attachment.cgi?id=71888
Console output
Steps to reproduce:
1. Run `wine setup16.exe`
2. Select "Windows 3.1 software (16 bit)"
3. Run `cd ~/.wine/drive_c/GUIDE8 && wine guide8a.exe`
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=54393
Bug ID: 54393
Summary: rFactor 2 dedicated server: Severe performance
degradation with additional clients joining
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madbad82(a)gmail.com
Distribution: ---
I'm using the rFactor2 dedicated server to host races for our team on a Fedora
system.
Everything seems fine up to 6 drivers joining, above that everyone ping started
to rise each time a new driver entered the server and we reached 500/600 ping
with 13 driver on the server.
I could still ping google from the server with low numbers.
The ping issue seemed to be strictly related to the number of drivers.
I know I was able to host with this same system on windows races for up to
13/14 drivers without issues in the past.
Some data about the test:
Speed-test for the machine running the dedicated server:
* 50 Mbps download speed
* 17 Mbps upload speed
* 8ms ping
Whie running the dedicated server the band usage during the test was
* lower than 2 Mbps upload
* lower than 2 Mbps upload
RAM used 4 Gb used out of 12 of RAM
CPU at 40% (none of threads were maxed)
I remember there being a similar issue with the game itself related to
networking, operations not sure if this may be somewhat related:
https://bugs.winehq.org/show_bug.cgi?id=48668
Let me know if you need any other info to investigate the bug.
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https://bugs.winehq.org/show_bug.cgi?id=54388
Bug ID: 54388
Summary: wine64: crashing avaya ip office
AdminCD_11.1.2.0.0_Build_239 Manager.exe
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vmxevilstar(a)gmail.com
Distribution: ---
Created attachment 73952
--> https://bugs.winehq.org/attachment.cgi?id=73952
crash dump
Dear Maintainer,
If you want I can give you the installation file just please tell me how can I
send you 1.6G of AdminCD_11.1.2.0.0_Build_239.tgz
I find it comfortable to use the windows desktop emulation.
I have installed the required jdk-19_windows-x64_bin.msi and winetricks install
dotnet45 inside wine
After that I have successfully installed Avaya Ip Office unzipping the
installation zip and launching wine64 setup.exe
tried to launch Manager.exe from
\Program Files (x86)\Avaya\IP Office Admin Suite\Manager\Manager.exe
what I have got is the program crashing
Thanks for your time
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https://bugs.winehq.org/show_bug.cgi?id=54383
Bug ID: 54383
Summary: i cant copy text from WinBox to Linux
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: wahid.mob(a)gmail.com
Distribution: ---
I have installed WinBox. WinBox is working perfectly. But I cant copy/paste
from WinBox to my note pad, and viseversa.
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https://bugs.winehq.org/show_bug.cgi?id=51427
Bug ID: 51427
Summary: CaptureAge crashes on startup
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raphael.nestler(a)gmail.com
Distribution: ---
Created attachment 70280
--> https://bugs.winehq.org/attachment.cgi?id=70280
Console output of wine
CaptureAge
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=39970) crashes
on startup. After checking for updates it is just showing a white window before
crashing.
My System
ArchLinux
wine 6.12 from the ArchLinux repositories
You can download CaptureAge from https://captureage.com/cade
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https://bugs.winehq.org/show_bug.cgi?id=43188
Bug ID: 43188
Summary: Crash when accessing File Open dialog
Product: Wine
Version: 2.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: ph.schaefe(a)gmail.com
Each time I use any of my windows programs with wine, and click the "Open File"
menu item (or the "Open File ..." button) to get the 'file open dialog', the
program crashes.
This is consistent in all the windows programs I use. My version of Wine-devel
seems up to date though, as I just did both "port upgrade wine-devel" and "port
upgrade winetricks"on the console and it didn't upgrade anything.
err:module:DelayLoadFailureHook failed to delay load
comctl32.dll.HIMAGELIST_QueryInterface
wine: Call from 0x7b42965e to unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface, aborting
wine: Unimplemented function comctl32.dll.HIMAGELIST_QueryInterface called at
address 0x7b42965e (thread 0009), starting debugger...
Unhandled exception: unimplemented function
comctl32.dll.HIMAGELIST_QueryInterface called in 32-bit code (0x7b42965e).
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https://bugs.winehq.org/show_bug.cgi?id=38886
Bug ID: 38886
Summary: AArch64 platforms: ABI Problems wrt varargs (needs
arm64 specific __builtin_ms_va_list)
Product: Wine
Version: 1.7.46
Hardware: aarch64
URL: http://go.microsoft.com/fwlink/p/?LinkId=536682
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nerv(a)dawncrow.de
CC: focht(a)gmx.net, nerv(a)dawncrow.de
Distribution: ---
Hi,
running e.g. makecat.exe or midl.exe gives backtraces which suggest varargs
problems.
relevant part:
(stripped) Backtrace:
=>0 0x0000007f84d4aa04 raise_segv_exception(rec=0x7f83e8fa18,
context=0x7f83e8f908) in ntdll (0x0000007f83e8fab0)
1 0x0000007f83d65864 pf_printf_w+0x8cb(pf_puts=0x7f83d61b18,
puts_ctx=0x7f83e8fc70, fmt=<is not available>, locale=<is not available>,
positional_params=0, invoke_invalid_param_handler=0x740020,
pf_args=0x78003000200068, args_ctx=0x2d0020003a0000, valist=0x7f83e8fcb0) in
msvcrt (0x0000007f83e8fab0)
2 0x0000007f83d65864 pf_printf_w+0x8cb(pf_puts=0x7f83d67ec0,
puts_ctx=0x7f83e8fc70, fmt=<is not available>, locale=<is not available>,
positional_params=0, invoke_invalid_param_handler=0, pf_args=0x7f83d617d8,
args_ctx=0x0(nil), valist=0x7f83e8fcc8) in msvcrt (0x0000007f83e8fac0)
3 0x0000007f83d65864 pf_printf_w+0x8cb(pf_puts=0x7f836822c0,
puts_ctx=0x0(nil), fmt=<is not available>, locale=<is not available>,
positional_params=0x40020000, invoke_invalid_param_handler=0x7f,
pf_args=0x140020000, args_ctx=0x140020000, valist=0x7f84280910) in msvcrt
(0x0000007f83e8fc50)
4 0x0000007f83d67ec0 MSVCRT_vsnwprintf+0x47(str=<is not available>, len=<is
not available>, format=<is not available>, valist={__stack=0x7f836819f0,
__gr_top=0x140010170, __vr_top=0x7f8428071c, __gr_offs=0x83681a28,
__vr_offs=0x7f}) in msvcrt (0x0000007f83e8fc80)
5 0x0000000140012328 in makecat (+0x12327) (0x0000007f83e8fcb0)
6 0x00000001400123b0 in makecat (+0x123af) (0x0000007f83e8fcb0)
uuidgen.exe -i
this generates a different path which involves MSVCRT_vsnprintf, pf_printf_a
and pf_handle_string_a
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https://bugs.winehq.org/show_bug.cgi?id=54363
Bug ID: 54363
Summary: Can't install 64 bit applications which use 32 bit
installers.
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mattyshires(a)gmail.com
Distribution: ---
The installation of some 64bit software which use 32bit installers fail due to
"VersionNT64 >= v6.2" evaluating to false but as the install is 32bit I cannot
run it under wine64.
There should be a way to override this system variable for installers such as
this.
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https://bugs.winehq.org/show_bug.cgi?id=53946
Bug ID: 53946
Summary: Some applications produced with Delphi crash on Wine
before WinMain
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Created attachment 73522
--> https://bugs.winehq.org/attachment.cgi?id=73522
'Hello from Wine' compiled with Delphi and source code
Wine 7.21 on Ubuntu 22.10
Hello,
I attach a very small program built with Delphi 11.2 and source code
(TestWine.dpr).
It is a console application that says 'Hello from Wine' but it crashes on Wine,
page fault. It works fine on Windows.
I tried with winedbg and got this
=========
0084:fixme:wineusb:query_id Unhandled ID query type 0x5.
0084:fixme:wineusb:query_id Unhandled ID query type 0x5.
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0084:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
WineDbg starting on pid 0120
0x000001700570a5 ntdll+0x570a5: ret
Wine-dbg>0044:fixme:imm:ImeSetActiveContext (0000000000010026, 0): stub
0044:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000010026): stub
012c:fixme:imm:ImeSetActiveContext (0000000000010052, 1): stub
012c:fixme:imm:ImmReleaseContext (0000000000030046, 0000000000010052): stub
c
Unhandled exception: page fault on execute access to 0x0000000000447000 in
64-bit code (0x00000000447000).
Register dump:
rip:0000000000447000 rsp:000000000057fe38 rbp:0000000000000000 eflags:00010a82
( R- --O I S - - - )
rax:0000000170088050 rbx:0000000000000000 rcx:00000000003f0000
rdx:00000000004424c0
rsi:0000000000000000 rdi:0000000000000000 r8:00000000003f0000
r9:000000017007bca8 r10:0000000000000000
r11:0000000000000000 r12:0000000000000000 r13:0000000000000000
r14:0000000000000000 r15:0000000000000000
Stack dump:
0x0000000057fe38: 000000007b6291b9 0000000000000000
0x0000000057fe48: 000000000057fe90 0000000000000000
0x0000000057fe58: 0000000000000000 0000000000000000
0x0000000057fe68: 000000017005f8f3 0000000000000000
0x0000000057fe78: 0000000000000000 0000000000000000
0x0000000057fe88: 0000000000000000 00000000004424c0
0x0000000057fe98: 00000000003f0000 ffffffffffffffff
0x0000000057fea8: 000000017006ab30 0000000170027380
0x0000000057feb8: 0000000000000000 000000000057fea0
0x0000000057fec8: 0000000000000000 000000000057fe70
0x0000000057fed8: 0000000000000000 0000000000000000
0x0000000057fee8: 0000000000000000 0000000000000000
Backtrace:
=>0 0x00000000447000 in testwine (+0x47000) (0000000000000000)
1 0x0000007b6291b9 BaseThreadInitThunk+0x9(unknown=<internal error>,
entry=<internal error>, arg=<internal error>)
[Z:\usr\src\packages\BUILD\dlls\kernel32\thread.c:61] in kernel32
(0000000000000000)
2 0x0000017005f8f3 __wine_pop_frame(entry=00000000004424C0,
arg=00000000003F0000) [Z:\usr\src\packages\BUILD\include\wine\exception.h:277]
in ntdll (0000000000000000)
3 0x0000017005f8f3 RtlUserThreadStart+0x83(entry=[<register RSP not
accessible in this frame>, arg=[<register RSP not accessible in this frame>)
[Z:\usr\src\packages\BUILD\dlls\ntdll\thread.c:285] in ntdll (0000000000000000)
0x00000000447000 testwine+0x47000: addb %al,(%rax)
=========
I tried step by step but it seams that the code in WinMain function is never
executed.
Can you see what is wrong with this executable?
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=54157
Bug ID: 54157
Summary: dir command of cmd fails on Z: on Ubuntu under WSL
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Wine 8.0 rc1, Ubuntu 22.10 under WSL (Windows SubSystem for Linux, Windows 11
22H2)
Hello,
You will probably think it is a weird idea running Wine in Ubuntu under WSL.
I tried it to avoid copying many files with my program to test it under Wine.
I noticed this:
wine64 cmd.exe
dir
This works fine on C:
But if I do
Z:
dir
I receive
Invalid function.
I tried this
WINEDEBUG=warn+file wine64 cmd.exe
Z:
dir
and there is something more explicit
0108:warn:file:get_mountmgr_fs_info failed to retrieve filesystem type from
mountmgr, status 0xc000000e
Invalid function.
Do you know what is wrong?
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=54370
Bug ID: 54370
Summary: d3d display mode ww2 combat road to berlin
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pankrock_(a)list.ru
Distribution: ---
Created attachment 73941
--> https://bugs.winehq.org/attachment.cgi?id=73941
out console, screen in game
32 bit arch, win xp mode, clear prefix
ubuntu 22.10
wine 8.0
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https://bugs.winehq.org/show_bug.cgi?id=53224
Bug ID: 53224
Summary: Systray icon windows haven't a title
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: emonkak(a)gmail.com
Distribution: ---
According to System Tray Protocol Specification by freedesktop.org, the title
should be set for the tray icon, but it isn't set.
https://github.com/wine-mirror/wine/blob/e909986e6ea5ecd49b2b847f321ad89b2a…
> _NET_WM_NAME, UTF8_STRING
>
> This hint should be set as it would be for a normal toplevel window, as defined in the Extended Window Manager Hints Specification (EWMH). The hint MUST be in UTF-8 encoding. It provides a human-readable, localized name for the tray icon.
https://specifications.freedesktop.org/systemtray-spec/systemtray-spec-0.2.…
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https://bugs.winehq.org/show_bug.cgi?id=54365
Bug ID: 54365
Summary: Mono io layer error
Product: Wine
Version: 8.0-rc5
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chen.jenilee(a)gmail.com
Created attachment 73936
--> https://bugs.winehq.org/attachment.cgi?id=73936
Mono io layer error
Mono io layer error
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https://bugs.winehq.org/show_bug.cgi?id=54274
Bug ID: 54274
Summary: NtMapViewOfSection + MEM_IMAGE + BaseAddress broken in
multiple ways
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 73838
--> https://bugs.winehq.org/attachment.cgi?id=73838
Reproducer
See reproducer (attached).
Windows output:
nt_path: \??\C:\Users\user\repro.exe
NtOpenFile status: 00000000
NtCreateSection status: 00000000
#1 NtMapViewOfSection status: 40000036
#1 base: 00000BADF00D0000
#1 ImageBase: 00000BADF00D0000
#2 NtMapViewOfSection status: 40000003
#2 base: 00000BADBEEF0000
#2 ImageBase: 00007FF6122E0000
Wine output:
LdrFindEntryForAddress status: 00000000
RtlDosPathNameToNtPathName_U_WithStatus status: 00000000
nt_path: \??\Z:\home\user\repro.exe
NtOpenFile status: 00000000
NtCreateSection status: 00000000
#1 NtMapViewOfSection status: 40000003
#1 base: 0000000000B80000
#1 ImageBase: 0000000140000000
#2 NtMapViewOfSection status: 40000003
#2 base: 0000000000C10000
#2 ImageBase: 0000000140000000
In case #1 the base is completely ignored, and the flag telling to relocate is
ignored. Win7 returns STATUS_INVALID_ARGUMENT (as it does not support the
flag), while Win8+ correctly relocates to the new base. Wine does not return an
error status, but also does not relocate.
In case #2 the base is completely ignored. Relocation does not happen, but this
is expected. The returned status is correct.
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https://bugs.winehq.org/show_bug.cgi?id=54290
Bug ID: 54290
Summary: RtlAddFunctionTable does not work for modules with
empty IMAGE_DIRECTORY_ENTRY_EXCEPTION
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: novae.harpist06(a)icloud.com
Distribution: ---
Created attachment 73859
--> https://bugs.winehq.org/attachment.cgi?id=73859
Reproducer
RtlAddFunctionTable is generally called for code allocated by JIT engines and
similar, however on Windows it also works for images, as long as the image has
an empty IMAGE_DIRECTORY_ENTRY_EXCEPTION. This is sometimes used by packers.
On Wine, this does not work.
The problem is that dynamic entries are only enumerated if the memory does not
belong to an image:
https://github.com/wine-mirror/wine/blob/0adec25f92219b5626b8ee3c1c13396d36…
Code that reproduces the issue is attached.
Windows output:
VirtualAddress: 00072000
hello!!!!
Wine output:
VirtualAddress: 00072000
wine: Unhandled exception 0x80000003 in thread 2a4 at address 0000000180001007
(thread 02a4), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=54366
Bug ID: 54366
Summary: Microsoft Word 2016 Equation Editor Causes App Crash
Product: Wine
Version: 8.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pjahelka(a)caltech.edu
Distribution: ---
Created attachment 73937
--> https://bugs.winehq.org/attachment.cgi?id=73937
Error Log
Hi all,
Creating an equation in Word 2016 causes the app to crash. Wine error log is
attached. I'm running 32bit office on 64bit OpenSUSE Tumbleweed.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=43287
Bug ID: 43287
Summary: Farming Simualtor 17
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: sascha.spaces(a)yandex.ru
Distribution: ---
Created attachment 58629
--> https://bugs.winehq.org/attachment.cgi?id=58629
Backtrace
Farming Simulator 17 does not start. The log is here.
I'm from Russia and use google translator. There may be errors in the text.
closed the game for abit but when i got back and tried playing it said could
not init 3d system shader model is required and this is confusing me since a
just played it and i check if anything needed a driver update.
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