https://bugs.winehq.org/show_bug.cgi?id=7198
--- Comment #12 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
Test it.
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https://bugs.winehq.org/show_bug.cgi?id=47541
Bug ID: 47541
Summary: route.exe is missing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: mvdan(a)mvdan.cc
Distribution: ---
Apologies if I have filed this in the wrong place; I couldn't find an existing
issue.
I'd like to get info on the routing tables under Wine, and it seems like the
Windows command to do this is "route": https://ss64.com/nt/route.html
Other commands listed on that site like netsh and netstat exist (even if
they're not fully implemented), so I wonder if route is missing.
If this is by design or on purpose, please close this issue, and others can
hopefully find it in the future.
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http://bugs.winehq.org/show_bug.cgi?id=23634
Summary: duplex (dual-sided) print doesn't work
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: psygnosis(a)mail.ru
Printing from any wine app (even from notepad) to printer, which supports
dual-sided printing, fails (all pages are printing on separate pages). If I
change printing settings in CUPS to dual-sided print, everything goes
dual-sided. Wine settings doesn't have any effect. This bug already have been
described & fixed in russian commercial wine release WINE@Etersoft
(http://etersoft.ru/wine/updates). There everything works fine.
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http://bugs.winehq.org/show_bug.cgi?id=17479
Summary: ConvertXToDVD 3.4.7.121 Do not load templates.
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaysonsantos2003(a)yahoo.com.br
Hello people, I'm trying to use ConvertXToDVD in my linux box and all works
fine, however the program cannot load template.
I tried to convert with a default template and the conversion finished
sucessful however without a menu (which are selected by templates).
When I try to open a template from menu I receive: "List index out of
bounds(1)".
Best Regards
Jayson
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https://bugs.winehq.org/show_bug.cgi?id=38566
Bug ID: 38566
Summary: LB_SETSEL message should set caret as well
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: q.winehq(a)rsn-tech.co.uk
Distribution: ---
When you send the LB_SETSEL message to a multi-selection list box in Windows,
it also sets the focus to the appropriate item and scrolls it into view if
necessary. In Wine, this secondary function appears not to happen and an
additional LB_SETCARETINDEX message is needed to duplicate the full Windows
functionality.
I don't know if this happens in all circumstances, but it fixed a long-standing
problem in a complex application where a list box would not automatically
scroll as it did in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=14303
Summary: Listview: select all is incredibly slow.
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq.10.drkshadow(a)spamgourmet.com
Created an attachment (id=14587)
--> (http://bugs.winehq.org/attachment.cgi?id=14587)
quickly select all items in a listview
When you hit Ctrl-A in a listview control, the control loops through every
single item in the list selecting them and setting focus on the item. With tens
of thousands of items, this takes a _long_time_.
I've created a patch that sets the range of selected items. This select all
happens much more instantaneously. As an added bugfix, the selected item will
not be changed when all items are selected.
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https://bugs.winehq.org/show_bug.cgi?id=2155
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #23 from joaopa <jeremielapuree(a)yahoo.fr> ---
bug still occurs with wine-4.19.
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http://bugs.winehq.org/show_bug.cgi?id=35896
Bug ID: 35896
Summary: Switching to Chinese input method after typing some
English will fail.
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hwei.sy(a)gmail.com
== Steps to reproduce ==
1. Open notepad in wine.
2. Make sure input method is English.
3. Type something (e.g. H, A, SPACE), then the notepad will display it (e.g.
"ha ").
4. Switch to Chinese input method.
5. Type something (e.g. H, A, SPACE), then the notepad dose not receive
anything (e.g. should display "哈").
This bug will only appear when input something in English before Chinese. But
if you input Chinese before any English character (i.e. remove step 2, 3),
every thing is going well.
== How to fix it ==
In the source file "dlls/imm32/imm.c", function "ImmProcessKey",
after "if (imc) data = imc; else return FALSE;",
insert one line "data->immKbd = IMM_GetImmHkl(hKl);".
Then it seems fixed. But I don't know will this cause other problems.
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I am not sure this bug is same to Bug 34056.
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http://bugs.winehq.org/show_bug.cgi?id=31434
Bug #: 31434
Summary: Menu is activated by alt key while mouse button is
down
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaetemi(a)gmail.com
Classification: Unclassified
Created attachment 41320
--> http://bugs.winehq.org/attachment.cgi?id=41320
user32: Menu should not be activated by menu key while mouse buttons are down.
When using and Alt+MouseButton combination, the application menu becomes
selected after releasing Alt.
More specifically, in 3ds Max 9, when using the Alt+MiddleMouse in a viewport
to rotate, after releasing Alt the File menu will be selected, and the viewport
will appear as if frozen to the user, not accepting any input until Alt is
pressed again to release the menu.
Patch with fix attached.
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joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #11 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug with wine-4.19?
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http://bugs.winehq.org/show_bug.cgi?id=10358
Summary: wine 0.9.48 takes 5 minutes to start an application
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jean-jaques(a)women-at-work.org
Created an attachment (id=9029)
--> (http://bugs.winehq.org/attachment.cgi?id=9029)
wine debug output where wine freezes for a while
I've wiped my .wine directory and had winecfg rebuild it. Then I installed
iTunes 7.3 and now it takes more than 5 minutes until wine launches _any_
windows application.
When I enter "wine app.exe" nothing happens for a really long time. After
waiting for 5 or sometimes up to 10 minutes (no CPU load) the application
launches. This even applies to winecfg!
When I run wine in debug mode (WINEDEBUG=+relay winecfg) it stops producing
output at a certain point and then continues (again after a few minutes).
I have attached some debug output (the place where wine seems to freeze and
stops producing output). I can't attach the entire file, because it is 40MB :(
wine 0.9.48, compiled from sources, Gentoo 2007.0
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https://bugs.winehq.org/show_bug.cgi?id=3507
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #21 from joaopa <jeremielapuree(a)yahoo.fr> ---
Still a bug with wine-4.19?
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https://bugs.winehq.org/show_bug.cgi?id=48039
Bug ID: 48039
Summary: Pop up menus disappear behind main window when
clicking in the main window
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ph.brueckmann(a)bluewin.ch
Distribution: ---
In all abacom-programs (splan, layout, front designer) there is still a bug
with pop up windwos.
When a pop up window is open (i.e to add some text) and you click in the main
window, the pop up window disappears behind the main window and everything is
blocked. If that happens you have to move the main window aside until the pop
up menu appears on the display. In windows the pop up menu stays in front even
when clicking in the main window.
This bug is not new, it was present in all older wine versions.
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https://bugs.winehq.org/show_bug.cgi?id=48034
Bug ID: 48034
Summary: Better detect which Wine-related project a patch
applies to
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the TestBot uses two pieces of information to detect whether a patch
sent to the mailing list is a Wine patch or not:
* The list of Wine source files (see bug 48033).
* A pair of blacklists for source filenames that are too generic to be proof a
patch is a Wine patch (see $AmbiguousPathsRe and $IgnoredPathsRe in
testbot/lib/WineTestBot/PatchUtils.pm).
A better method would be for the TestBot server to have access to all the
Wine-related repositories. A patch would initially be considered as a match for
all of them and the list of files it patches would then be analyzed. Every time
it patches a (not-new) file not present in one of the repositories, that
repository would be eliminated from the list of matches for that patch. At the
end the remaining repositories are the ones the patch could apply to. Most of
the time there should only be one and the TestBot would only create jobs if
Wine is one of them.
This would mostly eliminate the need for the hard-coded blacklists and may open
the door to expanding support for other Wine-related projects since the TestBot
would be able to identify patches for these projects too.
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https://bugs.winehq.org/show_bug.cgi?id=47763
Bug ID: 47763
Summary: Update build guide for Fedora 30
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tukusejssirs(a)protonmail.com
Distribution: ---
(1) I find [Fedora build guide](https://wiki.winehq.org/Fedora) outdated a bit.
(2) I have no editing rights at WineHQ Wiki.
(3) I have created a new guide how to build wine32 and wine64 (both stable and
dev latest version) tested on vanilla Fedora 30.
(4) Although the guide works, I have no idea if all the steps are required.
(5) Please check the comments within the guide below for more details.
:::bash
# This is updated installation guide for Fedora 30 AMD64. Using this guide
one could build from source the latest wine stable or development version, and
either wine64 or wine32 or both.
# Note that I am not sure if all the steps (or packages) are really
required, but it works.
# Anyway, I tried to install the WineHQ packages, but I could not install
both wine64 and wine32 (I has some 32-bit apps that I need to be able run, e.g.
Mikrotik WinBox).
# Add RPM Fusion repo
sudo dnf -y install
https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E
%fedora).noarch.rpm
https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(…
-E %fedora).noarch.rpm
# Install all required packages
# Note: Package libpng-static was not listed at
https://wiki.winehq.org/Fedora, but when It was not installed, wine64 (and
maybe wine32) was not able to detect freetype (`pkg-config --cflags freetype2`
complained that libpng is not installed or something like that)
sudo dnf -y install alsa-plugins-pulseaudio.i686 glibc-devel.i686
glibc-devel libgcc.i686 libX11-devel.i686 freetype-devel.i686
libXcursor-devel.i686 libXi-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686
libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686
mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686
ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686
libv4l-devel.i686 libgphoto2-devel.i686 cups-devel.i686 libxml2-devel.i686
openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686 libpng-devel.i686
flac-libs.i686 json-c.i686 libICE.i686 libSM.i686 libXtst.i686 libasyncns.i686
libedit.i686 liberation-narrow-fonts.noarch libieee1284.i686 libogg.i686
libsndfile.i686 libuuid.i686 libva.i686 libvorbis.i686 libwayland-client.i686
libwayland-server.i686 llvm-libs.i686 mesa-dri-drivers.i686
mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686 nss-mdns.i686
ocl-icd.i686 pulseaudio-libs.i686 sane-backends-libs.i686
tcp_wrappers-libs.i686 unixODBC.i686 samba-common-tools.x86_64
samba-libs.x86_64 samba-winbind.x86_64 samba-winbind-clients.x86_64
samba-winbind-modules.x86_64 mesa-libGL-devel.i686 fontconfig-devel.i686
libXcomposite-devel.i686 libtiff-devel.i686 openal-soft-devel.i686
mesa-libOpenCL-devel.i686 opencl-utils-devel.i686 alsa-lib-devel.i686
gsm-devel.i686 libjpeg-turbo-devel.i686 pulseaudio-libs-devel.i686
pulseaudio-libs-devel gtk3-devel.i686 libattr-devel.i686 libva-devel.i686
libexif-devel.i686 libexif.i686 glib2-devel.i686 mpg123-devel.i686
mpg123-devel.x86_64 libcom_err-devel.i686 libcom_err-devel.x86_64
libFAudio-devel.i686 libFAudio-devel.x86_64 gstreamer-plugins-base-devel
gstreamer-devel.i686 gstreamer.i686 gstreamer-plugins-base.i686 gstreamer-devel
gstreamer1.i686 gstreamer1-devel gstreamer1-plugins-base-devel.i686
gstreamer-plugins-base.x86_64 gstreamer.x86_64 gstreamer1-devel.i686
gstreamer1-plugins-base-devel gstreamer-plugins-base-devel.i686
gstreamer-ffmpeg.i686 gstreamer1-plugins-bad-free-devel.i686
gstreamer1-plugins-bad-free-extras.i686 gstreamer1-plugins-good-extras.i686
gstreamer1-libav.i686 gstreamer1-plugins-bad-freeworld.i686 libpng-static
# Note: These packages not found in Fedora 30 + RPM Fusion, but that are
listed at https://wiki.winehq.org/Fedora
# libNX_Xext-devel.i686 libcapifax-devel.i686 python-talloc.x86_64
# Remove any wine* versions previously installed
# This might be not necessary if you have previously installed wine from
source
sudo dnf -y remove wine wine-*
# Symlink freetype2 to freetype
sudo ln -sf /usr/include/freetype{2,}
# Install some develpment tools as groups
sudo dnf -y group install "C Development Tools and Libraries" "Development
Tools"
# Although it is not necessary, I usually create an empty folder before
cloning git repo
mkdir -p ~/git/wine
git clone git://source.winehq.org/git/wine.git ~/git/wine
# Create build folders for x32 and x64
mkdir ~/git/wine/wine{32,64}
# Compile wine64
cd ~/git/wine/wine64
git checkout stable # Skip this step if you wish to compile the
development release
../configure --enable-win64
make -j 4
# Compile wine32
cd ~/git/wine/wine32
PKG_CONFIG_PATH=/usr/lib/pkgconfig CC="ccache gcc -m32" ../configure
--with-wine64=../wine64
make -j 4
# Install wine32
sudo make install
# Install wine64
cd ../wine64
sudo make install
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https://bugs.winehq.org/show_bug.cgi?id=38269
Bug ID: 38269
Summary: Project64k regression in Wine 1.5.20 and later
Product: Wine
Version: 1.5.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leodexe(a)gmail.com
Distribution: ---
Created attachment 51097
--> https://bugs.winehq.org/attachment.cgi?id=51097
Output from the terminal when the program is being executed
Well, it is quite simple. When you execute Project64k (READ CAREFULLY),
Project64k, NOT the standard Project 64 emulator, but the one that has netplay
capabilities within any version of Wine older than 1.5.20 it won't recognize
controller plugins, no matter what controller plugin you actually use it won't
work so basically you will not be able to play online due to the controller
inputs being disabled. If you run Project64k with Wine 1.5.19 or older it will
just run fine without any problems, though. I have added an attachment which
shows the output from the terminal when you run the program via terminal, if it
happens to be something useful there so the regression can be fixed. Note that
this regression both affects x86 and x64 versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=42437
Bug ID: 42437
Summary: Wine Wiki: Building Wine - Compiler Optimizations &
Call-Stacks
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Wiki link:
https://wiki.winehq.org/Building_Wine#Compiler_Optimizations_.26_Call-Stacks
Says:
../wine-source/configure CFLAGS="-g -O1 -fno-optimize-sibling-calls
-fno-omit-frame-pointer -fno-inline"
IMHO these two are superfluous as:
* "optimize-sibling-calls" is disabled in -O1 and enabled since -O2
* "omit-frame-pointer" is disabled in -O0, -O1 and -O2
at least by comparing output of following two commands:
gcc -g -O1 -Q --help=common
gcc -g -O1 -fno-optimize-sibling-calls -fno-omit-frame-pointer -fno-inline -Q
--help=common
I tried that on Debian Stretch. Gcc (Debian 6.3.0-6) 6.3.0 20170205
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https://bugs.winehq.org/show_bug.cgi?id=46593
Bug ID: 46593
Summary: LXR: Incorrect display width of author names
containing utf-8 characters
Product: WineHQ.org
Version: unspecified
Hardware: Other
OS: other
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Follow up from bug 25453:
> > Is there something else to fix?
> Well, at least in my browser, there's an indentation or rather an I18N
> issue: Every line whose author's name contains umlauts is misindented:
>
> >4aa5f5bc Jörg *0023 #include "windows.h"
> >6698e9e0 Jan Ze*0024 #include "mmsystem.h"
>
> Perhaps the string length function that LXR uses to calculate the display
> width produces incorrect values for "Jörg", e.g. 5 instead of 4. That would
> explain what I see. But that would warrant another bug entry.
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https://bugs.winehq.org/show_bug.cgi?id=45314
Bug ID: 45314
Summary: https://bugs.winehq.org landing page and task lists
bar mention wine 2.0
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Either show be removed, or detail tasks for wine 4.0 - makes the website look
abandoned
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https://bugs.winehq.org/show_bug.cgi?id=40395
Bug ID: 40395
Summary: Winehq.org website improvements not added to the forms
site.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to the
forms site.
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http://bugs.winehq.org/show_bug.cgi?id=18344
Summary: Icons disappear with mouse over them at
http://winehq.org/
Product: WineHQ.org
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dar32ster(a)gmail.com
When standing over the icons at http://winehq.org/ with the mouse the icons
take time to download and it seems like they are disappearing. You should
download the icons on loading to make this problem disappear.
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https://bugs.winehq.org/show_bug.cgi?id=38575
Bug ID: 38575
Summary: https://bugs.winehq.org/enter_bug.cgi should list
Distribution package bugtrackers, for example, for
Fedora.
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Recently I have found very ****ing great surprise from Fedora repository called
wine-staging packages.
After explanation from other users, this is 'vanilla' wine + hundreds of
patches.
So, generally, it means each and every user using Fedora, are not eligible to
submit bugs to winehq bugzilla. Same as if you use PlayOnLinux or anything else
similar.
So, to avoid spam of such bugs into winehq.org bugzilla instance, I suggest to
add link or even section 'Distribution specific', that then would list external
bugzilla trackers, for example, this:
https://bugs.wine-staging.com/
Original thread:
https://bugs.winehq.org/show_bug.cgi?id=30608
Note of this bug:
Originally it was reported on 'vanilla' wine. Retesting, obviously, was done on
Staging.
Note of the page itself:
There are some typo erros in this string: 'Submit broken links and other web
related isssues.'
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https://bugs.winehq.org/show_bug.cgi?id=40394
Bug ID: 40394
Summary: Winehq.org website improvements not added to AppDB.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
There have been many Winehq.org website improvements lately, such as a nicer
search bar and more modern navigation buttons, that have not been added to
AppDB.
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https://bugs.winehq.org/show_bug.cgi?id=46540
Bug ID: 46540
Summary: SPAM?
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
CC: austinenglish(a)gmail.com
Distribution: ---
See for yourself:
https://bugs.winehq.org/show_bug.cgi?id=36547#c9https://bugs.winehq.org/show_bug.cgi?id=36547#c10
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Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #11 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
As above
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https://bugs.winehq.org/show_bug.cgi?id=39923
Bug ID: 39923
Summary: Add architecture field
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
https://en.wikipedia.org/wiki/Windows_API#Versions
Makes it easier to identify which architecture an app uses. Would make it
obvious which architecture a test report applies to when an app is available in
multiple architectures. Might provide useful statistical info also.
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https://bugs.winehq.org/show_bug.cgi?id=43320
Bug ID: 43320
Summary: Support a Recent added page
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
It would be nice to have a page which listed the recently added Applications.
Broken down by Games/Application
With a possible time frame of Week/Month, anything longer might produce a large
list.
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https://bugs.winehq.org/show_bug.cgi?id=45160
Bug ID: 45160
Summary: Eliminate JavaScript and CDN usage from AppDB for
better privacy and security of the visitors.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
There are some security and privacy issues in appdb.
0 It uses files from CDNs. You should store them locally and load them from own
server. If you can't do that, please enforce their integrity with
https://developer.mozilla.org/en-US/docs/Web/Security/Subresource_Integrity .
1 It is non-functional without JavaScript even though the same functionality is
achieved without using any JavaScript. For example drop-down panels are
implemented in browsers as a pair of HTML tags. Drop-down menus can be
implemented as css. There are lot of things that don't require any JS lines.
You should really consider throwing JS part of Bootstrap into garbage and using
pure HTML+CSS solution.
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https://bugs.winehq.org/show_bug.cgi?id=4713
--- Comment #31 from joaopa <jeremielapuree(a)yahoo.fr> ---
Bug still occurs with winee-4.19.
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https://bugs.winehq.org/show_bug.cgi?id=48036
Bug ID: 48036
Summary: RestoreVM: Save the commands to set up the VM in
--extract-only mode
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In --extract-only mode RestoreVM prints the commands to use to restore the VM.
It would be better if it saved them in a file in the extract directory. This
would minimize the risk that they get lost from the shell history and make it
easier to edit and adjust them.
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https://bugs.winehq.org/show_bug.cgi?id=48038
Bug ID: 48038
Summary: Add an --image-dir option to RestoreVM
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When restoring a VM on a machine that does not have much disk space in
/var/lib/libvirt/images it's necessary to move the qcow images elsewhere and
create a symbolic link in their place.
The goal of the '--image-dir DIR' option is to automate this process.
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https://bugs.winehq.org/show_bug.cgi?id=47927
Bug ID: 47927
Summary: Is the win32/win64 VM Type distinction redundant with
the Missions field
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the TestBot has four types of VMs: build, win32, win64 and wine.
As expected the win32 and win64 VM types respectively correspond to 32 and 64
bit Windows VMs which directly correlates with their intrisic ability to run 32
and 64 bit Windows executables.
In contrast whether a wine VM can (or should) run 32 bit Windows executables,
64 bit ones or both is not indicated by its type. Instead this is determined by
the VM's Missions field. A Wine VM, a NetBSD one for instance, could be able to
run 64 bit executables but not 32 bit ones. Or testing the win32 build could be
done on one VM and testing the wow32 and wow64 one on another to spread the
load.
All VMs have this mission field, including the win32 and win64 VMs, where, like
elsewhere, it will determine whether the TestBot allows running 32 and/or 64
bit executables.
In other words a win64 VM will not run 64 bit executables if exe64 is not in
its Missions. That makes the win32 vs. win64 distinction somewhat redundant. So
maybe the two types should be merged into a single 'windows' VM type. Or maybe
it should be preserved as a way to record what the VM is capable of
independently of the missions currently assigned to it.
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https://bugs.winehq.org/show_bug.cgi?id=48033
Bug ID: 48033
Summary: Do Wine's source analysis on the TestBot server
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot needs to collect some information about the Wine source:
* The list of Wine source files (to separate Wine patches from patches for
other projects).
* The list of test source files (so it knows which tests to rerun when a Wine
dll / program is patched).
* The PARENTSRC dll dependencies (again so it knows which tests to rerun when a
PARENTSRC dll is patched).
This information is currently gathered on the build / Wine VMs and retrieved by
the TestBot server when their reconfiguration completes.
However once the TestBot has access to the Wine source (see bug 47839), it
could perform this analysis itself and thus use the results as soon as a Wine
update has been detected.
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https://bugs.winehq.org/show_bug.cgi?id=48030
Bug ID: 48030
Summary: Retrieve the reports/logs while the task runs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the TestBot only retrieves the task reports and logs once the VM-side
script running the tests has completed (or timed out).
It could be better to start downloading the reports and logs earlier,
retrieving additional chunks as the files grow:
* The developer could get feedback a bit sooner (but presenting partial results
may require adjustments, particularly one should avoid errors such as 'it looks
like the report has been truncated').
* The download could happen concurrently with the task running which could
provide a small speedup.
* The TestBot would at least get a partial report if the test causes the VM to
crash, though that would likely not be the most interesting part.
* If taking multiple screenshots (see bug 44709) we'd also likely want to start
downloading them before the test has completed. We would not necessarily need
to download them piecemeal but this would still imply interleaving GetFile()
RPCs with the Wait() one.
In all cases we'd want to limit the time we get stuck in GetFile().
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https://bugs.winehq.org/show_bug.cgi?id=47509
Bug ID: 47509
Summary: Touhou 15.5:Antinomy of Common Flowers stopped running
after upgrading the Wine version from 4.10 to 4.12.2
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexsandr.2002.m(a)gmail.com
Distribution: ---
Created attachment 64896
--> https://bugs.winehq.org/attachment.cgi?id=64896
Console output
After launch via shortcut or console with the command "wine ./th155.exe", the
process "./th155.exe" works for a couple of seconds, and then the process
"th155.exe -1" starts up, which just hangs in the task manager.
It didn't start even after manual cleaning of Wine Prefix.
After rolling back to the Stable branch, everything worked as it was.
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http://bugs.winehq.org/show_bug.cgi?id=35801
Bug ID: 35801
Summary: Tweet Attacks hang when entering invalid login details
Product: Wine
Version: 1.7.14
Hardware: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Created attachment 47796
--> http://bugs.winehq.org/attachment.cgi?id=47796
Wine 1.7.14 console output
1. Run Tweet Attacks Pro where you are faced with the log-in/registration
window.
2. Enter no details and hit log in.
3. Hang.
System.NullReferenceException: Object reference not set to an instance of an
object
Workaround is dotnet20.
I don't have an account to check if it does this with valid details, but with
dotnet20 installed it simply tells you to enter the correct information.
$ sha1sum tweetattackspro.zip
22b10a75d233882b1ccfbd36ffea2eb2282858d2 tweetattackspro.zip
$ sha1sum tap/TweetAttacksProII.exe
b7eb4ce3bf9fd7d7d1033b8db45fb927bd3ba78a tap/TweetAttacksProII.exe
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https://bugs.winehq.org/show_bug.cgi?id=41741
Bug ID: 41741
Summary: The Adventures of Lomax demo crash on startup.
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: marc-alexandre.espiaut(a)etu.u-bordeaux.fr
Distribution: ---
Created attachment 56181
--> https://bugs.winehq.org/attachment.cgi?id=56181
Demo of The Adventures of Lomax
I've tried to launch a demo of The Adventures of Lomax on la clean win32
prefix, windows version is set to Windows 95 and it crashes at launch.
The demo works nicely on genuine windows.
Attached here is the demo and the output log with the WINEDEBUG flags ddraw and
d3d activated.
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https://bugs.winehq.org/show_bug.cgi?id=38795
Bug ID: 38795
Summary: Netgear Powerline 3.1 update check fails on second run
Product: Wine
Version: 1.7.45
Hardware: x86-64
URL: http://www.downloads.netgear.com/files/GDC/XAVN2001/NE
TGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51722
--> https://bugs.winehq.org/attachment.cgi?id=51722
wine-1.7.45-146-gaf55ae1 console output (first run)
When the Netgear Powerline 3.1 utility is first run (automatically following
the installation) it is able to check for updates. However, after closing and
reopening the application it fails with the error message "Could not connect to
the NETGEAR servers".
The second log adds this:
vfnRecordDevices open file error
$ sha1sum NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.*
5a7506b35fb1e2b70f300b9cfc8df417e9d5f651
NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.exe
f6934705fec39c02a938473d6d55065dd0550e72
NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.zip
http://www.downloads.netgear.com/files/GDC/XAVN2001/NETGEAR_Powerline_Setup…
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https://bugs.winehq.org/show_bug.cgi?id=47967
Bug ID: 47967
Summary: Adobe Photoshop 7.0 cannot start
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
There's a new regression in Wine. It fails to find DLLs in a program directory:
$ pwd
/home/birdie
$ wine "C:\\Program Files\\Adobe\\Photoshop 7.0\\Photoshop.exe"
0009:err:module:import_dll Library ACE.dll (which is needed by L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:import_dll Library AGM.dll (which is needed by L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:import_dll Library BIB.dll (which is needed by L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:import_dll Library CoolType.dll (which is needed by
L"C:\\Program Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:import_dll Library asn.er.dll (which is needed by L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe") not found
0009:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program
Files\\Adobe\\Photoshop 7.0\\Photoshop.exe" failed, status c0000135
However if I do:
$ cd "/home/birdie/.wine/drive_c/Program Files/Adobe/Photoshop 7.0"
$ wine "C:\\Program Files\\Adobe\\Photoshop 7.0\\Photoshop.exe"
Everything works.
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http://bugs.winehq.org/show_bug.cgi?id=23934
Summary: Stronghold Kingdoms: loops after update
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21009
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvonlostice(a)seznam.cz
Update process is written in C# and with some .NET components, so the dotnet20
must be installed with winetricks. First time when application downloads data
from server all seems well - everythning is downloaded correctly. But when it
checks again the game is getting into infinite loop. See the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=35901
Bug ID: 35901
Summary: install crashes
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brossob(a)yahoo.com
Created attachment 47940
--> http://bugs.winehq.org/attachment.cgi?id=47940
backtrace of the crash
installing income tax software (impot rapide) crash at installation
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x0279f3d2).
i got the backtrace,
Please Advise
Brossob
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https://bugs.winehq.org/show_bug.cgi?id=44231
Bug ID: 44231
Summary: External links in Slingplayer's help file open
iexplore multiple times
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 60027
--> https://bugs.winehq.org/attachment.cgi?id=60027
Wine 3.0-rc3 console output
Clicking on an external link in Slingplayer's help file opens iexplore six
times.
To recreate:
1. Install Slingplayer 1.5.
2. wine hh ~/.wine/drive_c/Program\ Files/Sling\
Media/SlingPlayer/Language/English\(UK\).chm\:\:\/errormessages.html
3. Click on one of the external links.
The attached log shows the following six times:
0009:fixme:ieframe:NewWindowManager_EvaluateNewWindow
(0x1aaf04)->(L"http://www.slingmedia.com/support/search.php?articlePage=1&articleID=153580"
L"_blank"
L"mk:@MSITStore:C:\\Program%20Files\\Sling%20Media\\SlingPlayer\\Language\\English(UK).chm::/errormessages.html"
(null) 0 4 0)
I tried a native ieframe but that exits immediately. Tried ie6 but then
clicking the link doesn't do anything.
Workaround unknown.
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https://bugs.winehq.org/show_bug.cgi?id=45310
Bug ID: 45310
Summary: Unimplemented function
KERNEL32.dll.MoveFileTransactedW
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: vicenzi.alexandre(a)gmail.com
Distribution: ---
After closing Ableton Live 9 Lite (without activating it) the application
crashes.
The error is because KERNEL32.dll.MoveFileTransactedW function is not
implemented.
I think this happens because without activating it, Ableton runs in Demo mode,
and after closing it, it will delete the current project.
Ableton can be found here: https://www.ableton.com/en/products/live-lite/
To get it running, it needs VS C++ Redistributable, I installed with
winetricks.
I'm using Ubuntu 18 and the stable wine version that is available.
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https://bugs.winehq.org/show_bug.cgi?id=37861
Bug ID: 37861
Summary: BOINC detects incomplete GPU details
Product: Wine
Version: 1.6.2
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.4.36_windows_inte
lx86.exe
OS: Linux
Status: NEW
Keywords: download, hardware, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50427
--> https://bugs.winehq.org/attachment.cgi?id=50427
WINE 1.7.33 / BOINC 7.4.36 console output
Under Wine, BOINC does detect the GPU, but the details are incomplete. The
servers do not appear to recognise the string returned to them so no jobs are
sent to the client.
Windows/Linux:
AMD AMD Radeon HD 7400/7500/8300/8400 series (Scrapper) (768MB) driver:
1.4.1848 OpenCL: 1.2
Wine (Linux):
AMD Scrapper (1427MB) OpenCL: 1.2
$ lspci
00:00.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models
10h-1fh) Processor Root Complex
00:00.2 IOMMU: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 10h-1fh)
I/O Memory Management Unit
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Trinity [Radeon HD 7480D]
00:01.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Trinity HDMI Audio
Controller
00:04.0 PCI bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models
10h-1fh) Processor Root Port
</snip>
To get BOINC GPU detection working in Ubuntu:
https://forum.winehq.org/viewtopic.php?f=8&t=24037https://bugs.launchpad.net/ubuntu/+source/boinc/+bug/1407452http://askubuntu.com/questions/563870/amd-a4-5300-and-gpu-computing-on-boinc
stderrgpudetect.txt and stdoutgpudetect.txt are effectively empty.
Upgraded to Wine 1.7.33 and the result is the same.
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http://bugs.winehq.org/show_bug.cgi?id=32147
Bug #: 32147
Summary: Notepad .Net toolbar does not draw
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://sourceforge.net/projects/notepaddotnet/files/Notepad%20.NET/Notepad%20.NET%200.2/notepaddotnetsetup02
.exe/download
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 42420
--> http://bugs.winehq.org/attachment.cgi?id=42420
wine-1.5.16-232-g4255772 console output
Notepad .Net toolbar does not draw, although you can make it "refresh" by
clicking around on it (a black box at the top of the window).
Native gdiplus makes no difference.
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https://bugs.winehq.org/show_bug.cgi?id=46995
Bug ID: 46995
Summary: Rekordbox 5.3.0 installer (32-bit process under WoW64)
fails to load 32-bit code dlls with WoW64 filesystem
redirection disabled
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
encountered this while investigating bug 45543 (different issue).
The 32-bit installer (for 64-bit app) does a somewhat questionable thing:
--- snip ---
$ WINEDEBUG=+seh,+relay,+loaddll,+module wine ./Install_rekordbox_x64_5_3_0.exe
>>log.txt 2>&1
...
0059:Call KERNEL32.LoadLibraryExW(0040f0d0
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\System.dll",00000000,00000008)
ret=00402433
...
0059:trace:module:process_attach (L"System.dll",(nil)) - START
0059:Call PE DLL (proc=0x10002728,module=0x10000000
L"System.dll",reason=PROCESS_ATTACH,res=(nil))
0059:Call KERNEL32.VirtualProtect(10004020,00000004,00000040,10004028)
ret=1000274c
0059:Ret KERNEL32.VirtualProtect() retval=00000001 ret=1000274c
0059:Ret PE DLL (proc=0x10002728,module=0x10000000
L"System.dll",reason=PROCESS_ATTACH,res=(nil)) retval=1
0059:trace:module:process_attach (L"System.dll",(nil)) - END
0059:Ret KERNEL32.LoadLibraryExW() retval=10000000 ret=00402433
...
0059:Call KERNEL32.GetProcAddress(10000000,0016fc70 "Call") ret=004064fc
0059:Ret KERNEL32.GetProcAddress() retval=10002a4f ret=004064fc
...
0059:Call KERNEL32.lstrcpyW(00177c90,0016bc24
L"kernel32::Wow64EnableWow64FsRedirection(i0)") ret=100015c7
0059:Ret KERNEL32.lstrcpyW() retval=00177c90 ret=100015c7
...
0059:Call KERNEL32.Wow64EnableWow64FsRedirection(00000000) ret=1000130d
0059:Ret KERNEL32.Wow64EnableWow64FsRedirection() retval=00000001 ret=1000130d
...
0059:Call KERNEL32.IsWow64Process(ffffffff,0015c9d0) ret=1000130d
0059:Ret KERNEL32.IsWow64Process() retval=00000001 ret=1000130d
...
0059:Call KERNEL32.LoadLibraryW(0040941c L"RichEd20") ret=00405d04
0059:trace:module:load_dll looking for L"RichEd20" in
L"Z:\\home\\focht\\Downloads;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0059:trace:module:map_image mapped PE file at 0x390000-0x3a3000
0059:trace:module:map_image mapping section .text at 0x391000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd20.dll" is
for arch 8664, continuing search
0059:trace:module:map_image mapped PE file at 0x390000-0x3a3000
0059:trace:module:map_image mapping section .text at 0x391000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd20.dll" is
for arch 8664, continuing search
0059:warn:module:load_dll Failed to load module L"RichEd20"; status=c000007b
0059:Ret KERNEL32.LoadLibraryW() retval=00000000 ret=00405d04
0059:Call KERNEL32.LoadLibraryW(00409408 L"RichEd32") ret=00405d0f
0059:trace:module:load_dll looking for L"RichEd32" in
L"Z:\\home\\focht\\Downloads;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0059:trace:module:map_image mapped PE file at 0x370000-0x374000
0059:trace:module:map_image mapping section .text at 0x371000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd32.dll" is
for arch 8664, continuing search
0059:trace:module:map_image mapped PE file at 0x370000-0x374000
0059:trace:module:map_image mapping section .text at 0x371000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\RichEd32.dll" is
for arch 8664, continuing search
0059:warn:module:load_dll Failed to load module L"RichEd32"; status=c000007b
0059:Ret KERNEL32.LoadLibraryW() retval=00000000 ret=00405d0f
..
0059:Call KERNEL32.LoadLibraryExW(0040f0d0
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll",00000000,00000008)
ret=00402433
...
0059:trace:module:load_native_dll Trying native dll
L"\\??\\C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll"
0059:trace:module:perform_relocations relocating from 0x10000000-0x1000b000 to
0x3b0000-0x3bb000
...
0059:trace:module:map_image mapped PE file at 0x1d90000-0x1e38000
0059:trace:module:map_image mapping section .text at 0x1d91000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\COMDLG32.dll" is
for arch 8664, continuing search
0059:trace:module:map_image mapped PE file at 0x1d90000-0x1e38000
0059:trace:module:map_image mapping section .text at 0x1d91000 off 200 size 5
virt 1000 flags 60000020
...
0059:trace:module:open_dll_file L"\\??\\C:\\windows\\system32\\COMDLG32.dll" is
for arch 8664, continuing search
0059:warn:module:load_dll Failed to load module L"COMDLG32.dll";
status=c000007b
0059:err:module:import_dll Loading library COMDLG32.dll (which is needed by
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll") failed (error
c000007b).
0059:trace:module:load_dll looking for L"ole32.dll" in
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0059:trace:module:load_dll Found L"C:\\windows\\system32\\ole32.dll" for
L"ole32.dll" at 0x7da20000, count=-1
0059:warn:module:load_dll Failed to load module
L"C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll"; status=c0000135
0059:Ret KERNEL32.LoadLibraryExW() retval=00000000 ret=00402433
...
0059:Call user32.SetWindowTextW(000200a6,0043b238 L"Could not load:
C:\\users\\focht\\Temp\\nsqb4a0.tmp\\InstallOptions.dll") ret=00405145
...
--- snip ---
The 32-bit installer explicitly disables WoW64 file system redirection in main
thread -> 'Wow64EnableWow64FsRedirection(FALSE)' and tries to load 32-bit
dependencies dynamically which obviously fails. I double checked everything,
there is no restore in between.
NOTE: On other threads it correctly disables and restores redirection which
works fine (not shown here).
The failure is not critical for overall installer run but I assume this somehow
works in 64-bit Windows (32-bit process under WoW64). Unfortunately I couldn't
find any reasonable explanation/documentation for this behaviour. Maybe some
Microsoft workaround for broken apps/installers?
$ sha1sum Install_rekordbox_x64_5_3_0.exe
f5e5dfbbef3997d8cb2cca9e1412765bf91398b2 Install_rekordbox_x64_5_3_0.exe
$ du -sh Install_rekordbox_x64_5_3_0.exe
228M Install_rekordbox_x64_5_3_0.exe
$ wine --version
wine-4.5-369-g9e80dc925e
Regards
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https://bugs.winehq.org/show_bug.cgi?id=40140
Bug ID: 40140
Summary: 4K YouTube to MP3 crashes while downloading videos for
some time
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juniorelson4(a)outlook.com
Distribution: ---
Created attachment 53639
--> https://bugs.winehq.org/attachment.cgi?id=53639
Details of the bug
It crashes while downloading videos. Simply crashes after loading a playlist or
channel for download.
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https://bugs.winehq.org/show_bug.cgi?id=38821
Bug ID: 38821
Summary: MQL5 Reference window doesn't load in MetaEditor5
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: evertonbg(a)gmail.com
Distribution: ---
F1 key press on the MetaEditor5 open a blank MQL5 reference window. Desired
behavior is described in
"http://www.metatrader5.com/en/metaeditor/help/mql5_help".
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https://bugs.winehq.org/show_bug.cgi?id=40360
Bug ID: 40360
Summary: Jack Keane 2 shadow corruption
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 54046
--> https://bugs.winehq.org/attachment.cgi?id=54046
Console output from 1.9.6.
Jack Keane 2: The Fire Within (a point and click adventure game) shows what
appears to be corrupted shadows everywhere, including the title screen which is
often completely black because of this.
This can be reproduced using version 1.0.3 (via the GOG 2.0.0.5 installer), as
well as the 1.0.0 demo (unfortunately only available in German). These are the
only versions I have to test.
Menus and other text are completely unaffected, but the game is unplayable as
is because you cannot see what is going on in-game. Adjusting the video
resolution or graphics detail quality in-game has no effect. There is a warning
"The application requested more than one back buffer, this is not properly
supported. Please configure the application to use double buffering (1 back
buffer) if possible." (and adjusting this in the application does not appear
possible) but it is not clear that this warning is related.
Tested on 1.9.6 and 1.9.6-staging in 32-bit wine prefixes on x86-64 hardware on
Debian stretch. Tested various Wine registry settings (adjusting GDI, video
RAM, etc.) without success. Overriding d3dx9 and/or physx using winetricks
doesn't help. This problem has been around for a long time so is not a
regression, but it looks like I never got around to filing a bug report
earlier.
There are warnings like:
[WAR] (18:25:21) pkg\data_bin.zip - Unable to open file orb_health.bin, error
was 'Unknown error.'
which suggest a problem extracting a file from one of the included zip files. I
can confirm those files don't exist, and that it this is normal. For
comparison, I installed the game under Windows 8.1 and ran a recursive diff
against what was installed there (under the Program Files folder) and in my
wineprefix, and they were identical (aside from things related to the
installation path), suggesting that there was in fact no issue with
installation and it's normal for some files to be missing from those zip files.
Note that a file called settings.txt is created in My Documents/Jack Keane und
das Auge des Schicksals - Demo the first time the game is ran. Setting the
display_splash_screens variable to false saves a lot of time while testing, as
the splash screens work fine and don't need testing.
I believe the game would work perfectly if not for this shadow corruption
issue. Jack Keane 1 does not have this problem.
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http://bugs.winehq.org/show_bug.cgi?id=30911
Bug #: 30911
Summary: Trivial Pursuit Unhinged fails to load
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 40545
--> http://bugs.winehq.org/attachment.cgi?id=40545
wine-1.5.6-105-gb5511bd console output
When trying to run Trivial Pursuit Unhinged an error dialog opens reporting a
DataPak problem. Clicking okay continues bringing various DataPak errors up
until it finally causes and unhandled exception. No known workaround.
Don't know if this is related:
err:aspi:SCSI_OpenDevice Failed to open device /dev/sg0: Permission denied
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http://bugs.winehq.org/show_bug.cgi?id=34460
Bug #: 34460
Summary: Tabbing between editboxes does not work in Tweet
Attacks Pro
Product: Wine
Version: 1.7.1
Platform: x86-64
URL: http://www.tweetattackspro.com/tweetattackspro.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45877
--> http://bugs.winehq.org/attachment.cgi?id=45877
wine-1.7.1-96-g050a46f console output
A number of fields need to be filled in to access Tweet Attacks Pro. Hitting
the tab key should jump between the editboxes but this fails to do anything.
Nothing of relevance in the console.
Workaround is dotnet20.
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https://bugs.winehq.org/show_bug.cgi?id=37878
Bug ID: 37878
Summary: boincmgr: No text in cancel dialog in NT 6.0-6.2 modes
Product: Wine
Version: 1.6.2
Hardware: x86-64
URL: http://boinc.berkeley.edu/dl/boinc_7.4.36_windows_inte
lx86.exe
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50445
--> https://bugs.winehq.org/attachment.cgi?id=50445
Screenshot
Cancelling the "Add project" window in BOINC Manager 7.4.36 pops up a dialog to
confirm. In Windows NT 6.0-6.2 modes this dialog contains no text. Windows XP
(and earlier) and Windows 8.1 modes do.
To recreate:
1. Set winecfg to Windows Vista, 7 or 8 (or related server versions).
2. Install BOINC 7.4.36 normally (default options).
3. Launch boincmgr. (Wait ~60 seconds: Bug 37859)
4. Once connected, the "Add project" windows should appear.
5. Hit cancel.
The confirmation dialog appears without any text. Screenshot attached.
Workaround: choose another mode.
$ sha1sum boinc_7.4.36_windows_intelx86.exe
2919cc9b6163019fc014a7fa4190bee8ead4b544 boinc_7.4.36_windows_intelx86.exe
Tested in Wine 1.6.2 and Wine 1.7.34.
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http://bugs.winehq.org/show_bug.cgi?id=32151
Bug #: 32151
Summary: Notepad .Net continually runs at ~70% CPU
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://sourceforge.net/projects/notepaddotnet/files/Notepad%20.NET/Notepad%20.NET%200.2/notepaddotnetsetup02
.exe/download
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, source
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Working around Bug 32150 with native gdiplus, Notepad .Net will continually
consume ~70% CPU time on an Athlon II X2.
Source available.
http://sourceforge.net/projects/notepaddotnet/
Console output:
fixme:win:EnumDisplayDevicesW ((null),0,0x33de38,0x00000000), stub!
fixme:dciman:DCICreatePrimary 0x80084 0x163d2ac
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https://bugs.winehq.org/show_bug.cgi?id=44221
Bug ID: 44221
Summary: Netgear Powerline: *** stack smashing detected ***:
explorer.exe terminated
Product: Wine
Version: 3.0-rc3
Hardware: x86
URL: http://www.downloads.netgear.com/files/GDC/XAV1004/Win
dows%20Powerline%20Utility%20Version%202.0.0.14.zip
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 60013
--> https://bugs.winehq.org/attachment.cgi?id=60013
Wine 3.0-rc3 console output
Install --> Uninstall of Netgear Powerline Utility 2.x causes a "stack
smashing" (stack buffer overflow) warning.
Apparently "stack smashing" is a concern...
*** stack smashing detected ***: explorer.exe terminated
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http://bugs.winehq.org/show_bug.cgi?id=35506
Bug ID: 35506
Summary: Space Hack: The mouse pointer is hard to control
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
Classification: Unclassified
The mouse pointer lags less than a second when moving the mouse, then gets
super fast and difficult to control. The issue manifest itself both while
playing the game and in game menus. Configuring the "MouseWarpOverride" option
provides no evident benefit.
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http://bugs.winehq.org/show_bug.cgi?id=35479
Bug ID: 35479
Summary: Metatrader 5 hangs when scanning for Tester agents
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://files.metaquotes.net/metaquotes.software.corp/m
t5/mt5setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47361
--> http://bugs.winehq.org/attachment.cgi?id=47361
wine-1.7.11-206-g82b3813 console output
Metatrader 5 hangs when scanning for Tester agents. Adding them manually seems
to work, but that could be a pain if you have a large cluster (which I doubt
anyone does).
1. Install with WINEARCH=win32 (Bug 30518)
2. Open MT5
3. Log in (a free demo account can be created at the login page)
4. CTRL+R to bring up the strategy tester
5. Select Agents tab
6. Right-click on local and select Add
7. Select scan network and enter details
8. Hit next
The scan picks up the local agents but towards the end of the scan the whole
app hangs and has to be killed.
$ sha1sum /mnt/wine/mt5setup.exe
e0cdf12adfadb31a96ac9354404b17ba5aae5990 /mnt/wine/mt5setup.exe
(But it auto-updates)
Tested with wine-1.7.11-206-g82b3813 (82b38139eb21a6898e4621eb7405e99189c09b18)
but has been a problem for a long time.
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http://bugs.winehq.org/show_bug.cgi?id=35380
Bug ID: 35380
Summary: Trivial Pursuit Unhinged: reports an audio error and
exits
Product: Wine
Version: 1.7.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47186
--> http://bugs.winehq.org/attachment.cgi?id=47186
wine-1.7.10-191-g8953c74 console output
Working around Bug 30911 with "winetricks directx9", Trivial Pursuit Unhinged
shows a single audio error dialog and exits:
**MAIN - Audio device didn't initialize
>From the log:
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\dmloader.dll"
err:ole:CoGetClassObject no class object {d2ac2892-b39b-11d1-8704-00600893b1bd}
could be created for context 0x3
Changed dmloader back to builtin and this gives the slightly different:
err:dmloader:IDirectMusicLoaderImpl_SetObject : could not attach stream to file
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\dmime.dll"
err:ole:CoGetClassObject no class object {d2ac2881-b39b-11d1-8704-00600893b1bd}
could be created for context 0x3
I cannot find a workaround.
Note that this looks similar to Bug 17733 but the nature of that bug is
different.
I cannot find a demo to download.
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http://bugs.winehq.org/show_bug.cgi?id=26552
Summary: Wine sets the resolution incorrectly on widescreen
monitors
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://downloads.popcap.com/www/popcap_downloads/Bejew
eledSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Quite a simple problem really.
(Some) games should use a square image when being displayed on a widescreen
monitor, as indeed they are under Windows, but under Wine they are stretched
across the whole screen. Workaround is to use a virtual desktop.
I'm surprised this hasn't been opened already but I cannot find the bug if it
has been, so I apologise if this is a duplicate.
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https://bugs.winehq.org/show_bug.cgi?id=48009
Bug ID: 48009
Summary: Broken rendering in Sniper Elite V2
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: gofmanp(a)gmail.com
Regression SHA1: 3f698b950f52bf731d397c04ad68d240d28d7e2b
Distribution: ---
Created attachment 65541
--> https://bugs.winehq.org/attachment.cgi?id=65541
screenshot
Glitch with brightening disappear/appear while moving mouse.
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https://bugs.winehq.org/show_bug.cgi?id=38930
Bug ID: 38930
Summary: Betfair Poker log-in window is blank
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51863
--> https://bugs.winehq.org/attachment.cgi?id=51863
wine-1.7.47-84-g2294d3b console output
The log-in window for Betfair Poker is blank.
Process:
1. "winetricks -q ie6"
2. Set all but mshtml to builtin (for testing), (Bug 38929)
Workaround is setting shdocvw back to native.
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http://bugs.winehq.org/show_bug.cgi?id=33866
Bug #: 33866
Summary: Wine programs must be RTL in Arabic session
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
CC: aric(a)codeweavers.com
Classification: Unclassified
Created attachment 44923
--> http://bugs.winehq.org/attachment.cgi?id=44923
Bug screenshot
We in Arab Eyes <arabeyes.org> and Linux Arab Community <linuxac.org> now
translating wine into Arabic . We hope to finish quickly .
The bug is :
When run wine programs on Arabic session , It must be RTL not LTR .
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https://bugs.winehq.org/show_bug.cgi?id=6866
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |ABANDONED
Status|UNCONFIRMED |RESOLVED
--- Comment #21 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
No answer.
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http://bugs.winehq.org/show_bug.cgi?id=25049
Summary: Mathcad 12: failed to create Compute Engine
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilyakon(a)gmail.com
Created an attachment (id=31750)
--> (http://bugs.winehq.org/attachment.cgi?id=31750)
wine output (run mathcad 12)
When I run mcad.exe I get windows with errors description:
"unable to create 12.0 engine factory", "failed to create Compute Engine",
"unknown error 0x80004005".
Then mathcad shows main program window but I can't compute anything - mathcad's
engine don't loaded.
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https://bugs.winehq.org/show_bug.cgi?id=37335
Bug ID: 37335
Summary: DirectPlay error and crash when trying to use
Multiplayer.
Product: Wine
Version: 1.7.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: tv.payday(a)gmail.com
Created attachment 49648
--> https://bugs.winehq.org/attachment.cgi?id=49648
Warnings and errors when entering multiplayer.
Many games that use directplay for multiplayer get this error when trying to
join or set up an lobby. For example Homeworld 2 and Chris Sawyer's Locomotion.
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http://bugs.winehq.org/show_bug.cgi?id=19589
Summary: Symantec LiveUpdate 1.5.2 hangs
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22843)
--> (http://bugs.winehq.org/attachment.cgi?id=22843)
Screenshot of affected stage
Symantec LiveUpdate 1.5.2 hangs after the second stage (retrieving available
update information), consuming 100% CPU and has to be killed, after the first
run.
On second run it hangs during the second stage.
This is the entire console output in both cases:
fixme:tapi:lineInitialize (0xa939e4, 0x330000, 0x354c26, "LiveUpdate",
0xa939e0): stub.
fixme:tapi:lineShutdown ((nil)): stub.
Same in latest git.
Unfortunately I can not find a download of this version, it is on a NAV 2000
CD.
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https://bugs.winehq.org/show_bug.cgi?id=48010
Bug ID: 48010
Summary: Youka no sono (demo) shows white or black screen on
startup.
Product: Wine
Version: 4.18
Hardware: x86-64
URL: http://trial.getchu.com/D100/1057414/youka_trial.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
CC: dark.shadow4(a)web.de
Regression SHA1: 64d41b3dec0635c56268be64d407ed9bfd8c0695
Distribution: Ubuntu
Created attachment 65542
--> https://bugs.winehq.org/attachment.cgi?id=65542
Terminal output
Youka no sono demo (妖花の園 体験版 in Japanese) is a demo version of ADV game. After
the following commit, it shows white or black screen on startup.
commit 64d41b3dec0635c56268be64d407ed9bfd8c0695
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Jul 4 16:28:03 2019 +0430
wined3d: Try harder to reuse the current context.
Reverting the patch, it works as expected. In other words, on startup, it shows
the brand logo (white background), warning messages (black background) and
title screen.
This issue is similar to Bug 47479, but it still occurs on Wine 4.18.
Step to reproduce:
1. Click [体験版DL] in http://www.getchu.com/soft.phtml?id=1057414
In short,
% wget --referer='http://www.getchu.com/soft.phtml?id=1057414' \
http://trial.getchu.com/D100/1057414/youka_trial.zip
2. verify SHA1 value, i.e. sha1sum youka_trial.zip should be
e8f5efb74d9ee0a6c1041d23657b10aa5356990c.
2. unzip youka_trial.zip
3. cd youka_trial
4. LANG=ja_JP.UTF-8 wine youka_taiken.exe
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https://bugs.winehq.org/show_bug.cgi?id=47864
Bug ID: 47864
Summary: a program called fg768.exe(free gate) crashed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: awolf0412(a)qq.com
Distribution: ---
Created attachment 65369
--> https://bugs.winehq.org/attachment.cgi?id=65369
backtrace
fg768 is a program to help with anti-sensorship
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https://bugs.winehq.org/show_bug.cgi?id=41553
Bug ID: 41553
Summary: IETester 0.4.2 crashes with unimplemented function
msls31.dll.LsdnQueryPenNode
Product: Wine
Version: 1.9.21
Hardware: x86-64
URL: http://www.my-debugbar.com/ietester/install-ietester-v
0.4.2.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes with IE6 and IE8 modes.
wine: Call from 0x7b43b53c to unimplemented function
msls31.dll.LsdnQueryPenNode, aborting
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http://bugs.winehq.org/show_bug.cgi?id=33600
Bug #: 33600
Summary: Klik and Play crash on modify / create game option
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 44476
--> http://bugs.winehq.org/attachment.cgi?id=44476
KNPLog
Hello
K&P for School crash when you try create or modify games
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https://bugs.winehq.org/show_bug.cgi?id=46239
Bug ID: 46239
Summary: Champions of regnum regressions
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hbdev(a)protonmail.com
Hello,
This game was working fine but every new Wine version bring always more
problem.
I'm now stuck with version 2 like 2.0.4.
Version 3 of Wine have many problems:
- Huge framedrop every x second. The fps count go to or near 0 and go back to
normal, this in a loop. Vsync is active if it can help debug.
- Changing character like enter the game, go back to character selection, enter
the game, go back to charcter... do this 4 or 5 times and the game crash. It
crash with 'xp' for windows version. It crash less with win7 or above but
higher the windows version is setup, higher is the framedrop.
- With Wine 3, if you play in windowed mode, click something else like finder
or firefox, go back in game... randomly the mouse and keyboard no more work and
i must restart the game.
I don't open a ticket for each (maybe i should) but the problem is maybe that
nobody has take a look on it since a moment. It would be nice to get some fix
for this old but very cool game that a lot of people still play.
Thanks for your work !
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http://bugs.winehq.org/show_bug.cgi?id=32591
Bug #: 32591
Summary: From Dust: graphical glitches
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43001
--> http://bugs.winehq.org/attachment.cgi?id=43001
terminal output
I haven't played this game under Windows so can't tell how it should look, but
there are some glitches in rendering that are remarkable at first sight when
playing the game under Wine.
Watching some videos about the game revealed that small, white particles are
flying in the air above the sand in the game.
In Wine they appear as pixelated, black/dark-brown blocks.
When I grab some sand, strange artefact appears above the ball of sand. That
should be some visual effect, I guess.
Both glitches can be observed in the upcoming screenshot.
Installing native d3dx libraries doesn't make it better.
Nvidia 250 / driver 304.64
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http://bugs.winehq.org/show_bug.cgi?id=34855
Bug #: 34855
Summary: Pressing 'Enter' in 'Command line arguments' moves to
previous page
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Classification: Unclassified
After selecting VM set it gets you to a page where you can specify command line
arguments. Type something in and press 'Enter' - it will move to previous page
of selecting VMs which is already done. Expected behaviour will be to move
forward.
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https://bugs.winehq.org/show_bug.cgi?id=48020
Bug ID: 48020
Summary: Testagent: Accept a raw command line in Run() as an
alternative to argv.
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Windows applications that have a standard main() entry-point taking in argv and
argc parameters parse their command line the expected / standard way.
But a number of Windows applications parse the command line themselves and
usually do it in a buggy way. This is an issue for TestAgent because the client
side can only send the command to run in the argc/argv format which means
building a command line on the server side in a standard way which may not
match the buggy way the application will then parse said command line.
For instance this is an issue with cmd.exe.
If the client calls Run(["cmd". "/c", "script.bat >Task.log"]) the server will
build a command line of the form '"cmd" "/c" "script.bat >Task.log"' but this
results in cmd trying to run '"script.bat >Task.log' which fails because of the
extraneous double quote.
Note that cmd fails in the same way if given the 'cmd "/c" "script.bat
>Task.log"' command line but then works if given 'cmd /c "script.bat
>Task.log"'.
A mitigating change would be to not put double-quotes only where necessary. But
to be sure to not have more issues TestAgent should allow the client to provide
the raw command line instead of the usual argv array.
This could be done by adding a $RUN_CMDLINE flag which could be a
Windows-specific TestAgent server feature.
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http://bugs.winehq.org/show_bug.cgi?id=34044
Bug #: 34044
Summary: Symantec LiveUpdate 3.4 main window text slightly off
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.4/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45244
--> http://bugs.winehq.org/attachment.cgi?id=45244
Screenshot
The main window for Symantec LiveUpdate 3.4 has text towards the bottom which
is slightly off (see screenshot). The horizontal lines should not run through
the text.
Tried riched20 and gdiplus but they make no difference.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.4/lusetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=40023
Bug ID: 40023
Summary: Geometry dash bug
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: majora320(a)gmail.com
Distribution: ---
When I run the game 'geometry dash' from steam (installed by playonlinux) on my
ubuntu 15.10 system, the game loads properly but most of the textures are
black/missing. Lights, text, background etc. are still there but the majority
of objects are black/missing.
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https://bugs.winehq.org/show_bug.cgi?id=43751
Bug ID: 43751
Summary: Wolcen: Lords of Mayhem, misaligned main window
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59245
--> https://bugs.winehq.org/attachment.cgi?id=59245
Wolcen: Misaligned graphics
Wolcen: Lords of Mayhem main window is misaligned, depending on the in-game
resulution. I have 1920x1080 screen, and with the corresponding resolution
setting, fullscreen game window looks like in the attached screenshot.
The screenshot consist of the whole screen area so black right/bottom parts are
not mistakenly there but instead they describe nature of the problem very well.
The problem makes it more difficult to navigate in-game menus and using GUI
because the cursor seem misaligned as well. If I move cursor on the bottom part
of the game window, UI elements like buttons are highlighted above in
corresponding locations, not where the cursor actually is (so either cursor or
the whole graphics have some weird offset coordinates?).
And, well, playing the game is another matter as well while having this screen
offset...
-------------------------
Wine 2.17 Stating, 64-bit (clean prefix, no DLL overrides, no CSMT, GLSL
enabled)
Nvidia GTX 760M (drivers: 384.59)
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https://bugs.winehq.org/show_bug.cgi?id=41616
Bug ID: 41616
Summary: Graphical screen flickering for Operation Flashpoint:
Dragon Rising
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acalycine(a)gmail.com
Created attachment 55969
--> https://bugs.winehq.org/attachment.cgi?id=55969
Terminal output
I start Operation Flashpoint: Dragon Rising, and the screen starts to flicker.
Turning on V-sync helps with the flickering, but it gradually gets worse the
longer you open the program.
macOS Sierra 10.12 (16A322)
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https://bugs.winehq.org/show_bug.cgi?id=39882
Bug ID: 39882
Summary: Severe graphics glitch in Sibelius 6
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastianhatt(a)gmail.com
Distribution: ---
Created attachment 53250
--> https://bugs.winehq.org/attachment.cgi?id=53250
Screenshot 1
Every time Sibelius starts (version 6 as well as 6.2), some areas on the screen
are "frozen" making it virtually impossible to use the program, especially the
drop down menus (see the attached screenshot 1). The areas are still frozen,
when I switch to other programs or minimize Sibelius, so it affects the whole
system (see screenshot 2). They go away again, when Sibelius is closed.
Some of the areas keep showing the same image, others blend what is currently
behind them together with with what was previously there, leaving a trail eg.
when I move a window around. None of the areas prevent me from clicking
whatever they are obscuring, although obviously it is not possible to see, what
I'm clicking on.
The areas appear in exactly the same spot every time the program is run. Their
location is absolute and is unaffected by moving the main window or anything
else. However, they change position the first time the score is played
back/stopped.
The log shows four calls to LockWindowUpdate, two using the same handle, two
using nil. These calls may or may not be related to the frozen/locked areas on
the screen.
>From the log:
fixme:win:LockWindowUpdate (0x20632), partial stub!
and
fixme:win:LockWindowUpdate ((nil)), partial stub!
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https://bugs.winehq.org/show_bug.cgi?id=44319
Bug ID: 44319
Summary: Page fault at end of QuickTime 1.1.1 win16 install
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 60170
--> https://bugs.winehq.org/attachment.cgi?id=60170
Backtrace from setup error
At the end of the QuickTime v1.1.1 16-bit install a page fault occurs (both
wine-staging 2.21 and wine-devel 3.0 rc5). Note that the install involves two
floppy images which requires remapping dosdevice a: to simulate a disk change.
Download link and instructions are in the AppDB entry.
Xubuntu 16.04.3 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 384.90
driver.
wine-staging 2.21.0~zesty from dl.winehq.org
wine-devel 3.0~rc5~xenial from dl.winehq.org
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http://bugs.winehq.org/show_bug.cgi?id=34043
Bug #: 34043
Summary: Symantec LiveUpdate 3.5 uninstall fails
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.5/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45243
--> http://bugs.winehq.org/attachment.cgi?id=45243
wine-1.6-rc5 +msi +msidb +msiexec
The uninstall for Symantec LiveUpdate 3.5 fails.
ftp://ftp.symantec.com/public/english_us_canada/liveupdate/3.5/lusetup.exe
fixme:storage:create_storagefile Storage share mode not implemented.
err:msi:custom_get_thread_return Invalid Return Code 28010
err:msi:ITERATE_Actions Execution halted, action L"LuPreCheck" returned 1603
Accessed through "wine uninstaller" as I don't know if/where the application
has its own application.
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https://bugs.winehq.org/show_bug.cgi?id=47493
Bug ID: 47493
Summary: Flyff module nuez.exe fails dxvk::DxvkError using Wine
4.12.1
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: nanook(a)eskimo.com
Distribution: ---
Created attachment 64877
--> https://bugs.winehq.org/attachment.cgi?id=64877
I ran wine from the command line and these are what would appear to be the
relevant errors.
I'm trying to get my last remaining dependency on Windows working under Wine, a
game called Flyff (Flying for Fun). Flyff has a component, nuez.exe, which is
exploding wine. It appears to be a Vulkan error. Forgive me but I am not very
knowledgeable about Windows, I've been a Unix/Linux geek for all of my adult
life.
I've captured the error messages and attached them per instructions.
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https://bugs.winehq.org/show_bug.cgi?id=47343
Bug ID: 47343
Summary: Adobe Photoshop 7.0 has become unusable in Wine 4.10
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Once you run it, it tries to stay above all applications and you cannot do
anything while top reports:
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
10619 root 20 310.9m 138.4m 98.9m S 48.5 0.9 4:39.96 Xorg
24707 birdie 20 3610.5m 72.8m 35.6m S 39.6 0.5 0:31.03
Photoshop.exe
24710 birdie 20 8.9m 6.6m 1.7m R 26.7 0.0 0:20.57 wineserver
10795 birdie 20 268.2m 35.3m 28.7m S 25.7 0.2 0:29.94
xfce4-panel
10799 birdie 20 343.2m 61.9m 44.5m S 23.8 0.4 0:22.50 xfdesktop
10912 birdie 20 198.4m 36.8m 26.2m S 23.8 0.2 0:22.60
panel-18-xkb
10791 birdie 20 195.9m 36.7m 27.3m S 18.8 0.2 0:19.45 xfwm4
24737 birdie 20 2608.7m 19.6m 10.2m S 15.8 0.1 0:10.90
explorer.exe
I.e. everything is refreshing like crazy.
It's a regression but I cannot pinpoint to which commit. It must be recent
enough since some previous 4.x Wine releases ran PS7 just fine.
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http://bugs.winehq.org/show_bug.cgi?id=37006
Bug ID: 37006
Summary: APB Reloaded freezes when in-game gecko browser tries
to load armas marketplace.
Product: Wine
Version: 1.7.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
APB Reloaded uses its own gecko browser to show its marketplace in-game.
The issue is that APB waits indefinitely for the marketplace to show, which
never happens, and has to be killed.
Clicking any marketplace button in-game makes the game freeze, but the
marketplace can be accessed from an external browser so clicking those buttons
is not required but, a new feature makes the marketplace open on each login
unless opted-out (for 24 hours).
The checkbox for opting-out is only displayed on the in-game marketplace page.
Since APB freezes when loading the marketplace there's no way to opt-out and no
way to play.
Opt-out can be done from a Windows machine.
When opted-out APB doesn't try to open the marketplace on login and playing is
possible.
I tried to get a +relay output but it grows so big that I ran out of free space
(8Gb) before even reaching the intro movies.
Important note:
APB Reloaded does not launch with plain Wine.
The patch from bug http://bugs.winehq.org/show_bug.cgi?id=24125 has to be
applied.
Additionnal info:
APB Reloaded 1.17 non-steam version.
No dll overrides.
wine-gecko 2.24.
wine-mono 4.5.2.
Patched Wine 1.7.23 32bit on Debian 7.6 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=47520
Bug ID: 47520
Summary: Amazon Workspaces - ALT-TAB is switching windows out
of remote desktop
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivensbecker(a)gmail.com
Distribution: ---
Amazon Workspaces -
When I press ALT-TAB the system is switching windows of local SO instead of the
remote desktop
I am using:
Distributor ID: Ubuntu
Description: Ubuntu 19.04
Release: 19.04
Codename: disco
In wrkspace I am using Windows 10
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https://bugs.winehq.org/show_bug.cgi?id=47307
Bug ID: 47307
Summary: vkd3d-1.1: Building using parallel jobs with fails
with: libs/vkd3d_version.c: No such file or directory
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: plevine457(a)gmail.com
Distribution: ---
Building vkd3d-1.1 in Gentoo Linux with gnumake-4.2.1 using "-j9 -l4" as
MAKEOPTS fails with:
> make -j9 -l4
> make all-am
> make[1]: Entering directory '/var/tmp/portage/app-emulation/vkd3d-1.1/work/vkd3d-1.1-> abi_x86_32.x86'
> /bin/sh: libs/vkd3d_version.c: No such file or directory
> make[1]: *** [Makefile:1823: libs/vkd3d_version.c] Error 1
> make[1]: Leaving directory '/var/tmp/portage/app-emulation/vkd3d-1.1/work/vkd3d-1.1-> > abi_x86_32.x86'
> make: *** [Makefile:781: all] Error 2
Building with one job, i.e., MAKEOPTS="-j1" succeeds.
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https://bugs.winehq.org/show_bug.cgi?id=47818
Bug ID: 47818
Summary: resident evil2 sourcenext patched with Classic REbirth
DLL crashes
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nsklaus(a)yandex.com
Distribution: ---
Created attachment 65312
--> https://bugs.winehq.org/attachment.cgi?id=65312
screenshots and stack trace of the crash
i'm using resident evil2 sourcenext v1.1.0
base version of the game installs and runs just fine.
my goal is to play a mod called 'mortal night'
https://www.moddb.com/mods/resident-evil-mortal-night
which in turn makes use of classic-rebirth patch
http://appleofeden.de-doc.com/index.php/downloads/resident-evil-2-classic-r…
the mod and the patch are relying on the use of a provided ddraw.dll
so i start the game with:
"WINEDLLOVERRIDES="ddraw=n" wine Mortal\ Night.exe"
i can see the mod is being correctly detected,
there's a few setup dialogs for it (see attached screenshots)
and then at the moment of actually starting the game it crashes.
so, to summarize:
- base game work fine.
- game with patched dll crashes.
my environment is the following:
linux: artix
kernel: 5.2.14
wine: 4.16
gpu: Intel Iris 6100
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https://bugs.winehq.org/show_bug.cgi?id=47210
Bug ID: 47210
Summary: Unable to install Jre 7/8
Product: Wine-staging
Version: 4.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Darkclaw204(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Created attachment 64477
--> https://bugs.winehq.org/attachment.cgi?id=64477
Endless jre7 installation
Unable to install java 7/8, after an upgrade to wine 4.8 staging.
While jre 8 installation just crashes with unspecified error upon launching
jre 7 is having endless installation
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https://bugs.winehq.org/show_bug.cgi?id=47984
Bug ID: 47984
Summary: Regression: since wine 4.18 Eve Online cannot be
launched
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benshalom(a)gmail.com
Distribution: ---
Since the upgrade from wine 4.17 to wine 4.18 (both devel and staging) Eve
Online cannot be launched by its native linux launcher. This happened for
several users; one of them reported that a relevant error message is
0009:err:module:import_dll Library blue.dll (which is needed by L\"
C:\\\\tq\\\\bin\\\\exefile.exe\") not found
This regression is resolved after downgrading to wine-stable 4.02.
My system is ubuntu 19.10 with nvidia card, using proprietary drivers and
updated dxvk.
See here a discussion on the eve online forums:
https://forums.eveonline.com/t/eve-installing/71494/120
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https://bugs.winehq.org/show_bug.cgi?id=47786
Bug ID: 47786
Summary: World of Warcraft BFA Crash with error 132 Memory
could not be read.
Product: Wine-staging
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eaglecomputers.ok(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Downloading from git, applying patches, I do not remember the commit number,
but I think it started off with 063 after the 4.14 version command. compiled on
my system, and installed. when I ran WoW retail battle for azeroth, it crashed
with error 132. Memory could not be read. I do not understand how to engage in
regression testing. the problem also exists in the current version of wine
staging.
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https://bugs.winehq.org/show_bug.cgi?id=47527
Bug ID: 47527
Summary: wine-4.12.1 Battle.net black screen
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64918
--> https://bugs.winehq.org/attachment.cgi?id=64918battle.net black screen 4.12.1
Black screen when launching battle.net client. See screenshot.
Maybe similar to this:
https://bugs.winehq.org/show_bug.cgi?id=47524
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https://bugs.winehq.org/show_bug.cgi?id=37840
Bug ID: 37840
Summary: Graphical glitch in tombraider 2013
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jamesmstone(a)gmail.com
Distribution: ---
I have noticed a graphical flickering glitch which affects the title screen
text and all in-game graphics in Tombraider 2013. It appears to be a random
very blocky overlay. The blocky glitch flickers and moves. I have taken 2
screenshots to demonstrate it. Interestingly, the screenshot only reproduces
the graphical error if I capture the whole screen rather than the TombRaider
window.
title screen: http://i.imgur.com/1VgvXYl.jpg
in-game: http://i.imgur.com/PubByKf.jpg
I have noticed this since installing a new Asus GeForce 750 TI. I have tried
several available Nvidia drivers for this card (346.22, 343.36, 340.65, 331.113
and 334.21), and all display the same symptoms.
I am running Ubuntu 14.04.
If I enable StrictDrawOrdering in the registry, the graphical glitches
disappear.


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https://bugs.winehq.org/show_bug.cgi?id=44832
Bug ID: 44832
Summary: DirMaster 3.1.1: crashes when doing drag and drop
operation
Product: Wine
Version: 3.4
Hardware: x86-64
URL: http://style64.org/file/DirMaster_v3.1.1_Win32-STYLE.z
ip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: frakswe(a)gmail.com
Distribution: Mint
Created attachment 60873
--> https://bugs.winehq.org/attachment.cgi?id=60873
terminal output
Drag and Drop operation between listers crashes program.Appears to be related
to DoDragDrop() in ole32.dll.
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https://bugs.winehq.org/show_bug.cgi?id=47919
Bug ID: 47919
Summary: fcitx can't switch to chinese input method
Product: Wine-staging
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a517464047(a)163.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
OS:ArchLinux
OS status:newest
Display Server:Wayland(with xorg-server-xwayland installed)
WindowManager:Sway
Wine version:Wine-staging 4.17
fcitx works fine on my OS,i can input chinese by fcitx in natural linux program
such as terminal,chrome etc.
but when i want to input chinese in wine program,like notepad fcitx can't
switch the input method.
it works fine when i use wine-staging 4.16,i use it to play wow-classic and
every thing works perfectly.but when i upgrade the OS,wine-staging update to
4.17,then this problem happened.
i installed these dependence by winetrict
core-fonts
wenquanyi
fake-chinese
dxvk(newest)
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https://bugs.winehq.org/show_bug.cgi?id=47863
Bug ID: 47863
Summary: Starcraft 2 mouse pointer confinement doesn't work
anymore in wine staging 4.17
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: venemo(a)msn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When using wine-4.17-2.fc31.x86_64 (wine staging packaged by Fedora 31), the
Confine Mouse Cursor setting doesn't work anymore in Starcraft 2.
It works properly with wine staging 4.16.
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https://bugs.winehq.org/show_bug.cgi?id=47390
Bug ID: 47390
Summary: WoW crashes with graphical glitches + RADV error
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Created attachment 64734
--> https://bugs.winehq.org/attachment.cgi?id=64734
WoW graphical glitches screenshot
WoW graphical glitches + crash with vkd3d-git + Mesa-git + LLVM-9
amdgpu spam message in the output log :
amdgpu: radv_amdgpu_cs_query_fence_status failed. ---> Appears once
amdgpu: amdgpu_cs_wait_fences failed.
amdgpu: amdgpu_cs_wait_fences failed.
These glitches appears only when i'm in the "world" after to choose the
character to play. No issue on the screen where you choose your character. It's
only when you're really in-game.
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https://bugs.winehq.org/show_bug.cgi?id=47964
Bug ID: 47964
Summary: Regression: Chessbase 11 cannot load dlls to start
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Chessbase 11 no longer starts as of wine 4.18, was working on 4.17. Something
has changed between versions which means it's currently at Garbage status. This
might be due to problems with updating wine configuration
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"NvcSvcMgr" failed to start: 2
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"PassThru
Service" failed to start: 2
[the one above can be ignored as it was deleted long ago]
wine: Unhandled page fault on execute access to 0x00683c4c at address
0000000000683C4C (thread 002a), starting debugger...
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
000f:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"ctxusbm"
failed to start: 1053
0009:err:module:import_dll Library Chess32.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:import_dll Library Textures3.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:import_dll Library TBAccess.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:import_dll Library SView3.dll (which is needed by
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe") not found
0009:err:module:LdrInitializeThunk Importing dlls for
L"Z:\\home\\dav\\.wine\\drive_c\\Program Files
(x86)\\ChessBase\\CBase11\\CBase11.exe" failed, status c0000135
A 'healthy' start from fresh with (4.17) looks like:
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"NvcSvcMgr" failed to start: 2
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"PassThru
Service" failed to start: 2
002a:fixme:ntoskrnl:MmGetSystemRoutineAddress L"IoCreateDeviceSecure" not found
wine: Unhandled page fault on read access to 0xffffffff at address
00000000006827DD (thread 002a), starting debugger...
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
002d:fixme:dbghelp:elf_search_auxv can't find symbol in module
000f:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
000f:fixme:service:scmdatabase_autostart_services Auto-start service L"ctxusbm"
failed to start: 1053
0033:fixme:dwmapi:DwmIsCompositionEnabled 000000006DBD1518
0035:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x69ebd3de,
context 0x30e470, init_notify 0, handle 0x124f9d0): stub
004b:fixme:dwmapi:DwmIsCompositionEnabled 6D5D3018
004d:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a0cb608,
context 0x3acb78, init_notify 0, handle 0x132fce8): stub
wine: configuration in '/home/dav/.wine' has been updated.
0009:fixme:reg:RegQueryInfoKeyA security argument not supported.
0009:fixme:reg:RegQueryInfoKeyA security argument not supported.
0009:fixme:dwmapi:DwmIsCompositionEnabled 0032F118
...
On a restart (4.17):
0073:fixme:reg:RegQueryInfoKeyA security argument not supported.
0073:fixme:reg:RegQueryInfoKeyA security argument not supported.
0073:fixme:dwmapi:DwmIsCompositionEnabled 0032F118
...
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https://bugs.winehq.org/show_bug.cgi?id=47663
Bug ID: 47663
Summary: .Net Framework 2.0/3.5 Error installing ASPNET.msp
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kevin01010(a)gmail.com
Distribution: ---
Created attachment 65106
--> https://bugs.winehq.org/attachment.cgi?id=65106
Log of terminal installing .Net 2.0
Hi,
I'm having an error at installing .Net 2.0 or 3.5 (In 32 or 64 wineprefix)
using Archlinux and Wine 4.13 and Wine-staging Git
It says
002c:err:msi:msi_apply_patch_package failed to open patch collection
L"c:\\f3341a4533a38f467fd718b6\\wcu\\dotnetframework\\dotnetfx20\\ASPNET_64.msp"
(Or ASPNET.msp if 32bit wineprefix)
I attach all log since clean wineprefix 64bit
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https://bugs.winehq.org/show_bug.cgi?id=47976
Bug ID: 47976
Summary: 4.17->4.18 regression
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: russ.herman(a)gmail.com
Distribution: ---
After upgrade, loading FORTE Agent produced
000f:fixme:service:scmdatabase_autostart_services Auto-start service
L"BackupStack" failed to start: 2
0009:err:module:import_dll Library unrar.dll (which is needed by L"C:\\Program
Files\\Agent\\agent.exe") not found
0009:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program
Files\\Agent\\agent.exe" failed, status c0000135
Ran successfully before upgrade
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https://bugs.winehq.org/show_bug.cgi?id=47528
Bug ID: 47528
Summary: wine-4.12.1 Battle.net black screen
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64919
--> https://bugs.winehq.org/attachment.cgi?id=64919battle.net black screen 4.12.1
Black screen when launching battle.net client. See screenshot.
Maybe similar to this:
https://bugs.winehq.org/show_bug.cgi?id=47524
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https://bugs.winehq.org/show_bug.cgi?id=38918
Bug ID: 38918
Summary: Canon Digital Professional 4.2.32 crash
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 8200(a)gmx.at
Distribution: ---
Created attachment 51848
--> https://bugs.winehq.org/attachment.cgi?id=51848
Program Error Details
Installing latest Canon Digital Professional doesn't work with latest Wine.
Canon DPP 4.7.2 can be downloaded here:
http://www.usa.canon.com/cusa/support/professional/professional_cameras/eos…
But for downloading the serial number of the camera is needed, therefore here
is the direct download-link:
http://gdlp01.c-wss.com/gds/7/0200004467/01/dppw4.2.32-installer.zip
What have I done... fresh install of latest wine:
sudo apt-get install wine1.7-amd64 winetricks wine-mono4.5.6 wine-gecko2.36
winecfg --> set to Windows 7
wine C:\dppw4.2.32-installer.exe
Any further information needed?
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https://bugs.winehq.org/show_bug.cgi?id=48002
Bug ID: 48002
Summary: err:module:import_dll Library
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sub.drom(a)gmail.com
Distribution: ---
Created attachment 65525
--> https://bugs.winehq.org/attachment.cgi?id=65525
Failure log
OpenSUSE Tumbleweed.
After upgrading to Wine 4.18 I can't start Application, that was working fine
for years.
Getting: ":err:module:import_dll Library" error.
Looks like Wine 4.18 is not loading DLLs from the program directory.
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https://bugs.winehq.org/show_bug.cgi?id=47977
Bug ID: 47977
Summary: Tag&Rename 3.9.15 crashes on startup:
seh:setup_exception_record stack overflow 1072 bytes
in thread
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
$ wine TagRename.exe
0009:fixme:thread:GetThreadUILanguage : stub, returning default language.
0009:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32d9ac, (nil) 0x32d9d4
0009:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32d9ac (nil) 0x32d9d4)
returning a dummy value (current locale)
0009:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32d9ac, 0x134a680
0x32d9d4
0009:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32d9ac 0x134a680
0x32d9d4) returning a dummy value (current locale)
0009:fixme:wtsapi:WTSRegisterSessionNotification Stub 0001007E 0x00000000
0009:fixme:uxtheme:BufferedPaintInit Stub ()
0009:fixme:shell:FileIconInit (true)
0009:fixme:shell:SHGetKnownFolderIDList unsupported flags: 0x00001000
0009:fixme:shell:SHGetKnownFolderIDList unsupported flags: 0x00001000
0009:fixme:shell:SHGetKnownFolderIDList unsupported flags: 0x00001000
0009:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0009:err:seh:setup_exception_record stack overflow 1072 bytes in thread 0009
eip 7bcb9897 esp 00230f00 stack 0x230000-0x231000-0x330000
^C002b:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
Wine was compiled using gcc (GCC) 9.2.1 20190827 (Red Hat 9.2.1-1) from Fedora
30, using
export CFLAGS="-O2 -pipe -m32 -march=pentium-m"
export LDFLAGS="-Wl,-O1 -Wl,--hash-style=gnu"
This bug looks like fixed bug 45199 so I've no idea what's going on.
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https://bugs.winehq.org/show_bug.cgi?id=47934
Bug ID: 47934
Summary: Catalina OS
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andraderenew(a)gmail.com
I cannot run wine on my Mac because it says in this very same webpage that wine
don't run in Catalina OS
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http://bugs.winehq.org/show_bug.cgi?id=31184
Bug #: 31184
Summary: Alien Shooter Demo installer crashes before showing a
window without native ie7
Product: Wine
Version: 1.5.8
Platform: x86
URL: http://www.gamershell.com/download_2714.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: jacek(a)codeweavers.com
Blocks: 29103
Classification: Unclassified
Noticed while looking at bug 29103:
austin@debian-work:~$ sha1sum alienshooter-setup.zip
293c4a7e220dfe30f629e8a8fc5360c13ef49d9e alienshooter-setup.zip
austin@debian-work:~$ du -h alienshooter-setup.zip
22M alienshooter-setup.zip
fixme:mshtml:HlinkTarget_SetBrowseContext (0x1817a8)->((nil))
fixme:win:EnumDisplayDevicesW ((null),0,0x32d908,0x00000000), stub!
fixme:mshtml:nsChannel_Cancel (0x1ad7b30)->(804b0002)
wine: Unhandled page fault on read access to 0xffffffff at address 0x17d8d2
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc49f84
I'll attach logs.
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https://bugs.winehq.org/show_bug.cgi?id=38916
Bug ID: 38916
Summary: Hearthstone : GLOBAL_ERROR_ASSET_LOAD_FAILED
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tichun(a)inbox.com
Distribution: ---
Created attachment 51847
--> https://bugs.winehq.org/attachment.cgi?id=51847
Error screenshot
Hearthstone gives an error at start that let me only to close the game.
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Bug #: 29103
Summary: Alien Shooter Demo doesn't start
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello Wine-Team,
I am having problems getting the demo version of "Alien Shooter" to run.
AppDB entry is at:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4884
I tried running it from the command-line but I don't get any output at all.
(see below)
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine
AlienShooterDemo.exe
mwagner@dago:~/.wine/drive_c/Programme/Alien Shooter Demo$ wine --version
wine-1.2.2
Are there any other libraries I need to install? I am using GNU/Linux Trisquel
5.0 with Linux libre Kernel and "nouveau" driver to run my Nvidia-card. I tried
running the demo both in WindowsXp-Mode and Windows95-Mode.
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https://bugs.winehq.org/show_bug.cgi?id=46621
Bug ID: 46621
Summary: Using alt + tab freezes some games
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
Distribution: ---
Some games like Thronebreaker, and Gwent freezes after pressing alt + tab, and
I have to force close them, and open them again.
Both games are from CD Projekt, and use the same engine (Unity).
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https://bugs.winehq.org/show_bug.cgi?id=47545
Bug ID: 47545
Summary: Tree of Savior: Freezes when Esync is enabled.
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
The game "Tree of savior" freezes when you zone to a different map. Also when
you exit the game.
Disabling Esync fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=46440
Bug ID: 46440
Summary: error when installs Scratch 3 for PC
Product: Wine-staging
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paulo_fg(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
software link:
https://scratch.mit.edu/download/
error:
015e:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 0
015e:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
015e:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 1
015e:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
0166:err:ole:CoGetClassObject class {b8da6310-e19b-11d0-933c-00a0c90dcaa9} not
registered
0166:err:ole:CoGetClassObject no class object
{b8da6310-e19b-11d0-933c-00a0c90dcaa9} could be created for context 0x80000001
0166:err:ole:proxy_manager_create_ifproxy Could not get IPSFactoryBuffer for
interface {6d5140c1-7436-11ce-8034-00aa006009fa}, error 0x80040154
0166:err:ole:CoUnmarshalInterface IMarshal::UnmarshalInterface failed,
0x80040154
wine: Unhandled page fault on read access to 0x00000000 at address 0x7f3a0f81
(thread 0166), starting debugger...
0166:err:seh:start_debugger Couldn't start debugger ("winedbg --auto 340 132")
(2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
0165:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 0
0165:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
0165:err:menubuilder:convert_to_native_icon error 0x80004005 getting frame 1
0165:err:menubuilder:convert_to_native_icon error 0x88982F04 committing encoder
winecfg: Windows 10
Tested on Linux Mint Tessa
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https://bugs.winehq.org/show_bug.cgi?id=47665
Bug ID: 47665
Summary: (add option to) always show taskbar for the virtual
desktop
Product: Wine
Version: 4.11
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Please always show the virtual desktop taskbar. (or add an option to do so)
Currently the taskbar only seems to show up if it's needed to display tray
icons.
Workaround: Run a program which shows a tray icon. E.g. VLC.
Beside some people might like the startmenu in the taskbar, the taskbar is
useful for switching windows inside the virtual desktop.
(as far as I know there's no ALT-TAB for windows inside the virtual desktop)
And the taskbar is especially useful if minimized windows disappear completely.
Because some windows doesn't minimize to "MS Windows 3.1" style minimized
windows, like most "standard windows" do. I observed windows completely
disappearing on minimize with some games. Mostly fullscreen game windows and
launchers without normal window borders. E.g. Elite Dangerous and it's
launcher.
https://appdb.winehq.org/objectManager.php?sClass=application&iId=16405
(I'm sure the game is actually minimized and not crashed, because I can hear
ingame music, see the process in "ps" and restore the game window if there's a
taskbar)
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https://bugs.winehq.org/show_bug.cgi?id=47942
Bug ID: 47942
Summary: Make sure that your X server is running and that
$DISPLAY is set correctly.
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dev(a)intro.ch
Distribution: ---
wine fails when i try to start an application on a remote xrdp desktop:
wine WinSCP-5.15.4-Setup.exe
Invalid MIT-MAGIC-COOKIE-1 key0009:err:winediag:nodrv_CreateWindow Application
tried to create a window, but no driver could be loaded.
0009:err:winediag:nodrv_CreateWindow Make sure that your X server is running
and that $DISPLAY is set correctly.
002a:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
002a:err:winediag:nodrv_CreateWindow Make sure that your X server is running
and that $DISPLAY is set correctly.
System:
- Debian Stretch most current version on 2019-10-14
- GNOME installed
- Kernel 4.19.x from stretch-backports
- xrdp installed with that config:
https://www.hiroom2.com/2017/06/19/debian-9-install-xrdp/ (it's "buggy by
default", or something like that, because of that we need apply that config
first..)
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https://bugs.winehq.org/show_bug.cgi?id=47797
Bug ID: 47797
Summary: installing a specific version of wine
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: paleozogt(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
While I am able to install latest wine successfully:
> apt-get install -y winehq-stable
I'd like to be able to pin the version in my setup scripts. For example, this
used to work:
> apt-get install -y winehq-stable=4.0~xenial
but recently it stopped working with
> The following packages have unmet dependencies:
> winehq-stable : Depends: wine-stable (= 4.0~xenial)
While I can update my pin to 4.0.2, I think it will just break again when the
next version comes out.
The other versions seem to be available, although none of them work except the
latest:
> apt-cache madison winehq-stable
> winehq-stable | 4.0.2~xenial | https://dl.winehq.org/wine-builds/ubuntu xenial/main amd64 Packages
> winehq-stable | 4.0.1~xenial | https://dl.winehq.org/wine-builds/ubuntu xenial/main amd64 Packages
> winehq-stable | 4.0~xenial | https://dl.winehq.org/wine-builds/ubuntu xenial/main amd64 Packages
> ...
We should really be able to install any of the versions that are in the repo.
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https://bugs.winehq.org/show_bug.cgi?id=47381
Bug ID: 47381
Summary: After update regression
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: janarvottin(a)gmail.com
Distribution: ---
Created attachment 64717
--> https://bugs.winehq.org/attachment.cgi?id=64717
vkd3d trace log
After updating from wine-git and to more recent VKD3D World of Warcraft no
longer starts rendering when executing executable. Trace log shows that it
fails to detect the Nvidia GPU even when vulkan libraries are detected
normally. When in integrated GPU mode, GPU info gets printed, but rendering
doesn't work even then.
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https://bugs.winehq.org/show_bug.cgi?id=39252
Bug ID: 39252
Summary: Heart of Darkness: Crashes on start
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: groovy354(a)gmail.com
Distribution: ---
I've installed Heart of Darkness with no problem, but when I try to run the
game (the `HODWin32.exe`file from Program Files), it crashes with no error
message or anything. If I run the `HeartOfDarkness_En.EXE`, a welcome popup
show up, and if I press "Start Game", the game crashes just the same.
The free demo available on the Internet (`hod_demo-weben1_2.exe`) works fine,
but the full version just crashes on start.
*The terminal output is empty*, and so is debug info (called with
`WINEDEBUG=+relay,+seh,+tid wine HODWin32.exe >> ~/temp/hod_output.txt 2>&1`
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https://bugs.winehq.org/show_bug.cgi?id=47540
Bug ID: 47540
Summary: Official Windows Build
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorendias(a)gmail.com
Distribution: ---
I think WINE could really benefit from doing an Official Windows Version.
In many cases, WINE delivers a superior experience to that of Windows in
running Legacy Apps, for example older versions of StarCraft on Windows have
color problems and don't play right. On WINE this is not a problem.
>From a technical perspective, WINE could have a Official WSL2 installer or this
could be achieved in various ways.
>From a financial perspective, I think consumers and businesses would be
interested even in purchasing a official CrossOver version in cases where their
business software doesn't function right on Windows natively.
>From a developer perspective, Xenia is a Xbox Emulator built on Windows and
integrating directly with Direct X. I think such a version could easily attract
Windows developer talent to improve WINE and also could provide benefits
developing and debugging WINE on a Windows OS.
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https://bugs.winehq.org/show_bug.cgi?id=47777
Bug ID: 47777
Summary: PRO/Desktop - i386-(32-bit) no longer works
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 65261
--> https://bugs.winehq.org/attachment.cgi?id=65261
error message 01
in the past it used to work,
months ago thus not sure exact cause maybe distro-update,
both wine staging and stable don't work
4.16 & 4.02 but result in same error
/OpenGL/GLtest.exe also gives error
btw, i can't install recommended wine:i386 apt-packages ("unmet dependencies")
libvdpau-va-gl1:i386 libgl1-mesa-glx:i386 libgl1:i386 libglx-mesa0:i386
libglx0:i386 libglx-mesa0:i386 libgl1-mesa-dri:i386 libllvm8:i386
they used to work, instead error dialog, appears when about to enter 3D-view
and then occasional hangs(wine4.02) crashes(wine4.16) on subsequent attempts
Ubuntu LTS 18.04 , intel graphics
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https://bugs.winehq.org/show_bug.cgi?id=47773
Bug ID: 47773
Summary: Origin: Legacy fails to open with DXVK when
d3d10,d3d10_1 dxd10core, d3d11 and dxgi libraries are
not disabled for OriginClientService.exe
Product: Wine-staging
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: werifGX(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65256
--> https://bugs.winehq.org/attachment.cgi?id=65256
wine-output
Origin-legacy fails to open with DXVK when d3d10,d3d10_1 dxd10core, d3d11 and
dxgi libraries are not disabled for OriginClientService.exe
If said libraries are disabled alike
https://github.com/Winetricks/winetricks/pull/1318
```bash
if [ -n "$WINETRICKS_USE_LEGACY_ORIGIN" ]; then
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'd3d10'
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'd3d10_1'
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'd3d10core'
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'd3d11'
w_override_app_dlls 'OriginClientService.exe' 'disabled' 'dxgi'
fi
```
Then client works no issues.
---
Based on output:
00c4:err:module:import_dll Library Qt5Svg.dll (which is needed by L"C:\\Program
Files (x86)\\Origin\\imageformats\\qsvg.dll") not found
00e8:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting
Vulkan.
00e8:err:module:find_forwarded_export module not found for forward
'winevulkan.wine_vkGetInstanceProcAddr' used by
L"C:\\windows\\system32\\vulkan-1.dll"
00e8:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting
Vulkan.
00e8:err:module:find_forwarded_export module not found for forward
'winevulkan.wine_vkGetInstanceProcAddr' used by
L"C:\\windows\\system32\\vulkan-1.dll"
wine: Call from 0x7bc913c1 to unimplemented function
vulkan-1.dll.vkGetInstanceProcAddr, aborting
wine: Unimplemented function vulkan-1.dll.vkGetInstanceProcAddr called at
address 7BC913C1 (thread 00e8), starting debugger...
And assuming that DXVK wasn't initialized i deduced this being winebug.
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https://bugs.winehq.org/show_bug.cgi?id=47282
Bug ID: 47282
Summary: Gaea missing dll
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Free download here:
https://quadspinner.com/Gaea/Download
Does not run on wine. I get the mscoree.dll not found issue bellow....
$ ./Gaea.exe
002c:err:module:fixup_imports_ilonly mscoree.dll not found, IL-only binary
L"Gaea.exe" cannot be loaded
002c:err:module:LdrInitializeThunk Importing dlls for L"C:\\Gaea\\Gaea.exe"
failed, status c0000135
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https://bugs.winehq.org/show_bug.cgi?id=47775
Bug ID: 47775
Summary: Wine `start` doesn't support launching files with a
full UNIX path specified
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Download any MSI file
2) Run it this way:
$ wine start /full/path/to/app.msi
Get this error
0009:err:start:wmain Unknown option 'L"/full/path/to/app.msi"'
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https://bugs.winehq.org/show_bug.cgi?id=47539
Bug ID: 47539
Summary: Consider switching from Bugzilla to Gitlab
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorendias(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Other open source projects such-as Gnome, GIMP, etc... have benefited from
switching to Gitlab -- a more modernized collaborative self hosted tool.
I searched a bit and was surprised that I couldn't find a similar discussion
for WineHQ.
I suggest doing some research and considering the benefits of switching --
easier identification of bugs via screenshots or screen-casts can be included
on inline posts. Communications have better Text Markup and can be upvoted or
have reactions. Version control and patches are really straight forward.
I feel that Gnome is a good example of a project benefited as it really it made
it easier for the larger community to coordinate, communicate, and participate.
I think that Gitlab's style is average of what current day developers
expectation as it mirrors tooling already commonly in use -- GitHub in many
ways.
https://gitlab.gnome.org/explore/projects/starred
And now that GitHub is owned by Microsoft and built into VS Code and Microsoft
Coding tooling I think it would be easier to encourage developers to
participate by having familiar tools.
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https://bugs.winehq.org/show_bug.cgi?id=47643
Bug ID: 47643
Summary: Windows Registry no longer supporting Path Key
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Certainly, 1 year ago modifying HKEY_CURRENT_USER>Environment by adding a Path
key caused Wine to follow that path when looking for a exe file. It appears
this is no longer the case as the exact same modification to the Windows
registry results in a file not found message.
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https://bugs.winehq.org/show_bug.cgi?id=47461
Bug ID: 47461
Summary: XInput: XBox 360 gamepads no longer detected (since
wine 4.7)
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: felixhaedicke(a)web.de
Distribution: ---
Since Wine 4.7, all my applications which use the XInput API for accessing
gamepads cannot find my Xbox 360 Wireless Controllers any more.
Checked with the following applications:
* Blur
* Cemu - http://cemu.info/
* XInputTest - https://github.com/chrizonix/XInputTest
Messages in wine-4.7 with XInputTest (very similar with other applications):
WINEDEBUG=+xinput wine XInputTest_1000_Samples.exe
001f:fixme:setupapi:SetupDiBuildDriverInfoList : stub 0x113b18, 0xc7f4c8, 2
001f:err:plugplay:install_device_driver Failed to build compatible driver list,
error 0x78.
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
Error! Player 1 - XBOX 360 Controller Not Found!
And in wine-4.11:
WINEDEBUG=+xinput,+setuapi wine XInputTest_1000_Samples.exe
001e:err:setupapi:open_driver_key Failed to open driver key, error 2.
001e:err:setupapi:open_driver_key Failed to open driver key, error 2.
001f:err:setupapi:SetupDiSelectBestCompatDrv No compatible drivers were
enumerated for device
L"SDLJOY\\VID_045E&PID_02A1&IG_0\\256&030000005E040000A102000000010000&0&0".
001f:err:plugplay:install_device_driver Install function 0x17 failed, error
0xe0000228.
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
0009:trace:xinput:XInputGetState (index 0, state 00641A08)!
Error! Player 1 - XBOX 360 Controller Not Found!
Press Enter Key To Exit
And in wine-4.6 (which works fine):
WINEDEBUG=+xinput,+setuapi wine XInputTest_1000_Samples.exe
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:HID_find_gamepads Found gamepad 0
L"\\\\?\\HID#VID_045E&PID_02A1&IG_1#256&030000005E040000A102000000010000&0#{4D1E55B2-F16F-11CF-88CB-001111000030}"
Ready! Waiting for 0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0032FC8C 1
C) semi-stub
0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0032FA7C 1 C) semi-stub
1000 Samples (Move Left Stick)0009:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr
(0032FC6C 1 C) semi-stub
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
0009:trace:xinput:XInputGetState (index 0, state 0x531a08)!
...
Tested with unmodified Wine builds.
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https://bugs.winehq.org/show_bug.cgi?id=47695
Bug ID: 47695
Summary: Colony prospector (Steam) need unimplemented function
msvcrt.dll._ftol2_sse
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: mc2374(a)mclink.it
Distribution: Other
PC System with Rosa Linux Fresh 2016.1 x86_64, wine 32bit 4.14 (+ Staging &
latest dxvk), mesa 19.1.4
The game Colony prospector, available on Steam, won't run; it starts and near
immediately closes, while in the error output the two lines reported below
appear a few times:
*************
wine: Call from 0x7bc8f9f9 to unimplemented function msvcrt.dll._ftol2_sse,
aborting
************
I cannot say for sure that this is the only reason for the game starting
failure, but it is involved...
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https://bugs.winehq.org/show_bug.cgi?id=47388
Bug ID: 47388
Summary: “Page fault on read access to 0x00000000 in 32-bit
code” in multiple games
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BabylonAS(a)yandex.ru
Distribution: ---
Created attachment 64723
--> https://bugs.winehq.org/attachment.cgi?id=64723
Wing Commander: Prophecy crash backtrace
Hello everyone.
I’ve attempted to install some Windows-only games on my ThinkPad X31 (32-bit)
running Debian 10 (while technically it is not released yet, I’ve switched to
use the “testing” repositories, which are used to prepare the tenth version’s
release) using Wine 4.0. So far I tried the first Galactic Civilizations (with
the expansion, Altarian Prophecy), Civilization III (with both expansions, Play
the World and Conquests), Sid Meier’s Alpha Centauri (with the expansion, Alien
Crossfire) and Wing Commander: Prophecy. All games (except Alpha Centauri,
which has been bought digitally on GOG.com which only provides a Windows
version) have been installed from compact discs, and might not be the latest
versions.
All of them succumbed to a “Page fault on read access to 0x00000000 in 32-bit
code” or similar error upon launching. GalCiv’s map editor (introduced with
Altarian Prophecy) also did crash, and Alpha Centauri’s GOG installer did
trigger the error as well (but it didn’t led to fatal consequences). Wherever I
took a look at the backtrace, I saw a failure of the assembler instruction
“movl 0x0(%eax),%ecx” (the registers and the 0x0 part can vary). By this point
I’ve only saved backtraces for two of the crashes, specifically of Wing
Commander: Prophecy and Alpha Centauri (with Alien Crossfire).
I’ve seen a bunch of other bug reports involving “movl 0x0(%eax),%ecx” or
similar cases, but they appear to refer to old versions of Wine and not be
updated in a long time. Only https://bugs.winehq.org/show_bug.cgi?id=40334 with
a similar “page fault on read access to 0x00000000” seems to be recent, but it
is a crash of 64-bit code and doesn’t disclose the exact failing instruction.
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https://bugs.winehq.org/show_bug.cgi?id=47348
Bug ID: 47348
Summary: Winecfg doesn't work after update from 4.9 to 4.10
Product: Wine-staging
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chillabis(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64683
--> https://bugs.winehq.org/attachment.cgi?id=64683
Winecfg_paste_from_terminal
I'm using Ubuntu 18.04 LTS and just updated from wine 4.9 to 4.10 and now
winecfg doesn't work..
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https://bugs.winehq.org/show_bug.cgi?id=47829
Bug ID: 47829
Summary: taxpool book-keeping software crashes when trying to
create eür-anlage
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: murxs(a)web.de
Distribution: ---
Created attachment 65335
--> https://bugs.winehq.org/attachment.cgi?id=65335
Im Programm tp-buchhalter.exe traten schwerwiegende Fehler auf...
Wine version: wine-3.0 (Ubuntu 3.0-1ubuntu1)
The software im working with is tp-buchhalter, recently installed with pol.
Most functions seem to work as usual but if i try to create the eür-Anlage i
get the error notice in the attachement. There used to be a free version but i
cant find it anymore (https://www.taxpool.net/bestellen.html, its the version
Taxpool-Buchhalter EÜR) Thanks for help
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https://bugs.winehq.org/show_bug.cgi?id=47504
Bug ID: 47504
Summary: vkd3d-git + vulkan-headers >= 1.1.113
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hello Josef,
I updated vulkan-loaders on Gentoo to vulkan 1.1.114 and vkd3d-git still
crashes during compilation because headers is too old.
----
checking whether VK_HEADER_VERSION >= 113... no
configure: error: Vulkan headers are too old, 1.1.113 is required.
----
when i check headers version on my system :
----
odelpasso@gentoo-desktop ~/Bureau $ ls /usr/share/doc/vulkan*
/usr/share/doc/vulkan-headers-1.1.114:
README.md.bz2
/usr/share/doc/vulkan-loader-1.1.114:
README.md.bz2
----
How vulkan headers version is checked ?
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https://bugs.winehq.org/show_bug.cgi?id=46628
Bug ID: 46628
Summary: Resident Evil 2 crash at loading
Product: Wine-staging
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63527
--> https://bugs.winehq.org/attachment.cgi?id=63527
Resident Evil 2.log
Resident Evil 2 crashes at loading. This problem is not related to mfplat.dll,
because mfplat issue happens after starting the game, and I already fixed the
same issue with Resident Evil 7 Biohazard, and it runs well.
System info:
Manjaro Linux 18.02
Kernel 4.19.20-1
Mesa-git 19.1
Wine-staging 4.1.1
DXVK 0.96
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https://bugs.winehq.org/show_bug.cgi?id=47449
Bug ID: 47449
Summary: Nin Online: Black Textures
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: dx8vb
Assignee: wine-bugs(a)winehq.org
Reporter: hellator(a)gmail.com
Distribution: ---
This bug happens in multiple distributions and versions of Wine.
1. Install GDIPlus (Windows 7+)
2. Install Dx8vb DirectX8.1
3. Install DotNet40
4. Install CoreFonts
https://www.ninonline.org/index.php
This game has black texture bugs. It also does not transfer DirectX8 API calls
to DirectX9 the same way it does in Windows.
https://github.com/crosire/d3d8to9/https://i.imgur.com/QXcMtzv.png
The texture bugs are black and do not use transparency (opacity) in some
sprites and tiles on game map. It does not affect the GUI I think.
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https://bugs.winehq.org/show_bug.cgi?id=47908
Bug ID: 47908
Summary: Perma Link at vulkan.lunarg.com for Vulkan Runtime
installer still needed?
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: karen(a)lunarg.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I was contacted by Austin English over a year ago asking for a permanent link
to the latest Vulkan Runtime Installer on vulkan.lunarg.com.
I have sent email directly to Austin asking if the link is still needed but
haven't gotten a response.
This link may be going away. I need to know if the Wine project still needs it.
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https://bugs.winehq.org/show_bug.cgi?id=47982
Bug ID: 47982
Summary: Open File dialog has no FS widget in QT5 application
(IDA Pro)
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ostefanog(a)hotmail.com
Created attachment 65498
--> https://bugs.winehq.org/attachment.cgi?id=65498
screenshot of the issue
The application is IDA Pro (7.3, but tested all versions since 7.0).
While it works pretty well on wine stable, all devel and staging versions are
affected by a regression bug impairing loading or saving files.
Every time a modal dialog is opened, the widget to browse the file system is
not displayed (OK and Cancel buttons are shown though). The application relies
on QT5, and I suspect wine does not play well with it.
See attachment for a screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=47443
Bug ID: 47443
Summary: compile error: undefined reference to `clock_gettime'
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
compiling error in wine-4.10
undefined reference to `clock_gettime'
---------
distro 1:
kernel release 2.6.30.5
# uname --kernel-release
compiler version 4.2.2
# gcc --version
glibc 2.6.1
# ldd --version
---------
distro 2:
kernel release 3.0.66
# uname --kernel-release
compiler version 4.3.4
# gcc --version
glibc 2.10.1
# ldd --version
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http://bugs.winehq.org/show_bug.cgi?id=36696
Bug ID: 36696
Summary: Grandia 2 - "err:ddraw:d3d_device3_GetRenderState
Unexpected texture stage state setup, returning
D3DTBLEND_MODULATE - likely erroneous."
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.devir(a)gmx.com
Created attachment 48738
--> http://bugs.winehq.org/attachment.cgi?id=48738
Error output
After loading a save game, the textures are strangely rendered.
Immediately after loading, the output to terminal is
"err:ddraw:d3d_device3_GetRenderState Unexpected texture stage state setup,
returning D3DTBLEND_MODULATE - likely erroneous."
repeated thousands of times per second (or something to that effect).
My hardware is:
CPU - Intel Core i7-3537 Quad-core
My GPU specs are attached.
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https://bugs.winehq.org/show_bug.cgi?id=45053
Bug ID: 45053
Summary: Gradual corruption of textures in Black and White 1
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: linus(a)folkdatorn.se
Created attachment 61182
--> https://bugs.winehq.org/attachment.cgi?id=61182
Before and after restarting the game
While playing Black and White 1.20, the textures are gradually becoming either
black or in some cases, wrong/corrupted. Restarting the game makes everything
look good again, but slowly the textures will become corrupted again.
This makes it quite hard to play the game without constantly restarting.
The game uses DirectX 7.0a.
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https://bugs.winehq.org/show_bug.cgi?id=47955
Bug ID: 47955
Summary: Vminteq defaults app fails to start
Product: Wine-staging
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: divestoclimb(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Ubuntu
Created attachment 65461
--> https://bugs.winehq.org/attachment.cgi?id=65461
wine trace when running Vmindefault.exe (first 5000 lines)
The chemical equilibrium software Visual MINTEQ (also called VMINTEQ) installs
and runs in Wine with dotnet45, but one component does not work: the "Various
default settings" window, which is part of a separate .exe. It did not work in
Wine 4.0.2 either, but in that version the error was different.
To reproduce:
- create a clean 32-bit WINEPREFIX with winecfg
- run winetricks dotnet45
- download Visual MINTEQ 3.1 (it's freeware) from https://vminteq.lwr.kth.se.
Run the unzipped setup.exe file in wine, and accept the defaults for
installation.
- option one: launch Visual MINTEQ (Program Files/Vminteq31/Vminteq17.exe),
open the Parameters menu, and select "Various default settings." This attempts
to launch Vmindefault.exe which fails to start, leading Visual MINTEQ to crash
ostensibly because a settings file was not created.
- option two: directly launch Program Files/Vminteq31/Vmindefault.exe.
The only error message given without setting WINEDEBUG is
"0009:err:seh:setup_exception_record stack overflow 1072 bytes in thread 0009
eip f7c19df3 esp 00230f00 stack 0x230000-0x231000-0x330000"
I have attached a logfile generated with WINEDEBUG=trace+all
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http://bugs.winehq.org/show_bug.cgi?id=31431
Bug #: 31431
Summary: Anno 1701: Crash on startup
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: K1773R(a)darkgamex.ch
Classification: Unclassified
Anno1701 crashes at startup, unclear why (i tested 12 different wine versions,
all affected), bt attached.
linux: Linux 2.6.32-41-generic SMP Fri Jul 6 18:00:34 UTC 2012 x86_64 GNU/Linux
nvidia: 295
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http://bugs.winehq.org/show_bug.cgi?id=25189
Summary: Visual C++ 2010 Express Installer Fails
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ariel.byd(a)gmail.com
Wine Git:
Visual C++ 2010 Express Installer (vc_web.exe, SHA256
9CF657B2A8E4A3DEEC1AA820DD60540D000BF1E6A5AE84920E93D698C293B2FC, downloaded
from http://www.microsoft.com/express/Downloads/), fails with the following
message a few seconds after I run it:
^ Setup has encountered a problem while trying to copy:
/!\ C:/{128-bit hex}/$shtdwn$.req
----- Press Retry to attempt the copy again. Press Cancel to cancel setup.
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=37252
Bug ID: 37252
Summary: EstimateS 9.10 crashes on startup via wine 1.7.25
Product: Wine
Version: 1.7.25
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jason(a)joines.org
Created attachment 49542
--> https://bugs.winehq.org/attachment.cgi?id=49542
backtrace for EstimateS 9.10 crashes on startup via wine 1.7.25
I'm running wine 1.7.25 on 64 bit Kubuntu 14.0.4.1 with a fresh .wine
directory. When I try to run EstimateS version 9.1.0 via "wine
drive_c/EstimateS\ 9\ Windows/EstimateSWin910/EstimateSWin910.exe" it crashes
with "wine: Unhandled page fault on read access to 0x00000024 at address
0xdf9149 (thread 0009), starting debugger..."
I have these wine packages installed via the Ubuntu PPA:
wine-gecko2.24:amd64 - 2.24-0ubuntu1~ppa1
wine-gecko2.24:i386 - 2.24-0ubuntu1~ppa1
wine-mono4.5.2 - 4.5.2-0ubuntu1~ppa1
wine1.7 - 1:1.7.25-0ubuntu1~ppa4
wine1.7-amd64 - 1:1.7.25-0ubuntu1~ppa4
wine1.7-i386 - 1:1.7.25-0ubuntu1~ppa4
winetricks - 0.0+20140302-0ubuntu2
The backtrace is attached.
The application is freeware and can be downloaded from
http://viceroy.eeb.uconn.edu/estimates/EstimateSDownload/EstimateS_910_Wind….
There does not seem to be an installer, just unzip and run the executable.
sha1sums:
f899630eed59aa03827748d358a85ee71c039ca1
/home/jason/tmp/EstimateS_910_Windows.zip
2055e834072f72c3f35c91a1fe0861a79506c859 drive_c/EstimateS 9
Windows/EstimateSWin910/EstimateSWin910.exe
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https://bugs.winehq.org/show_bug.cgi?id=35967
Bug ID: 35967
Summary: postgresql 9.3.4-3 fails to install (needs to be a
non-administrator)
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 35966
Created attachment 48074
--> https://bugs.winehq.org/attachment.cgi?id=48074
report non-admin privileges
Background: a user asked about how to get wine to report not running as admin
in #winehackers, for postgresql
After winetricks wsh57 to work around bug 35966, the installer mostly works. At
the end the install, it tells you there was a problem starting the database.
Looking at its log, I see:
creating template1 database in C:/Program Files/PostgreSQL/9.3/data/base/1 ...
Execution of PostgreSQL by a user with administrative permissions is not
permitted.
The server must be started under an unprivileged user ID to prevent
possible system security compromises. See the documentation for
more information on how to properly start the server.
child process exited with exit code 1
initdb: removing contents of data directory "C:/Program
Files/PostgreSQL/9.3/data"
Called Die(Failed to initialise the database cluster with initdb)...
Failed to initialise the database cluster with initdb
Vincent offered the user a suggestion on how to avoid it, I'll attach that
patch. With that patch, the non-admin error goes away, and I get a cmd problem.
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http://bugs.winehq.org/show_bug.cgi?id=30672
Bug #: 30672
Summary: QIP Infium: incorrect blending at the edges
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
This is continuation of bug 22902, which was about icon transparency problem.
Icons in connection setting have black shadows as shown on the following link:
http://bugs.winehq.org/attachment.cgi?id=38155
Problem is still present in wine-1.5.4 & QiP Infium build9032.
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http://bugs.winehq.org/show_bug.cgi?id=29604
Bug #: 29604
Summary: Hanacaraka v.1.0: Crashes when open the application .
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th31syn(a)gmail.com
Classification: Unclassified
Created attachment 38353
--> http://bugs.winehq.org/attachment.cgi?id=38353
this is the picture when i open the Hanacaraka .
Hanacaraka crashes when i open it .
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http://bugs.winehq.org/show_bug.cgi?id=25681
Summary: wine iexplore.exe cannot open png files directly
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I noticed this while looking at bug 4122. If I put a jpeg and a png in
~/.wine/drive_c, then do:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.jpeg"
it works fine. Doing the same with a png file, however, fails:
austin@aw21 ~/.wine/drive_c $ wine iexplore.exe "C:\\test.png"
fixme:ole:CoResumeClassObjects stub
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:BindStatusCallback_OnProgress status code 11
fixme:shdocvw:BindStatusCallback_OnProgress status code 14
fixme:urlmon:create_object Could not find object for MIME L"image/png"
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https://bugs.winehq.org/show_bug.cgi?id=7961
exposight <exposight(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |exposight(a)gmail.com
--- Comment #20 from exposight <exposight(a)gmail.com> ---
Still repro in wine 4.18
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exposight <exposight(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |exposight(a)gmail.com
--- Comment #26 from exposight <exposight(a)gmail.com> ---
Still reproducible in wine 4.18 with rapget 1.41
Main download link is dead, but it still can be found on soft library sites.
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https://bugs.winehq.org/show_bug.cgi?id=38201
Bug ID: 38201
Summary: Newly displayed dialogs have inactive-looking
decorations although are actually active
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 50980
--> https://bugs.winehq.org/attachment.cgi?id=50980
Screenshot of Windows (left) and Wine (right) MessageBox
If I uncheck "Allow the window manager to decorate the windows" in Graphics tab
of winecfg, or just set wine to show all its windows in a virtual desktop or
launch the apps like `wine explorer /desktop=a,1152x864 appname.exe`, their
windows often look as inactive (gray title bar) while they are actually active.
This is visible in particular in winecfg dialog, Mono/Gecko downloaders dialogs
on wine prefix update, as well as with a simple program like this:
#include <windows.h>
int main() { MessageBox(0,"Hello","Message",MB_OK); }
I've tested the code above in Wine and Windows XP, and in Windows it has
correct active title (blue-lightBlue gradient), while in wine it has inactive
title (gray-lightGray gradient).
If I make any other window active, then switch back to this one, it'll then
show the correct title colors.
The attachment compares Windows' MessageBox with that of Wine, both untouched
at the moment of screenshooting.
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https://bugs.winehq.org/show_bug.cgi?id=41215
Bug ID: 41215
Summary: Necromancer's Dos Navigator (NDN) fails to run
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
I'm trying to run the W32 version of NDN from http://ndn.muxe.com/download/
because the GNU version fails pretty miserably on current *nixes. The W32
version works great on Windows 7 in XP compatibility mode, but when I run it in
Wine, I get the exact error I get in Windows 7 without XP compatibility turned
on:
$ wine ndn.exe
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
Not enough memory available for Necromancer's Dos Navigator .
Please check if at least 400kb memory is available...
$ wineconsole ndn.exe
fixme:process:SetProcessShutdownParameters (00000280, 00000001): partial stub.
dosbbox doesn't work because the program must be run in Win32.
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bignintyfan(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bignintyfan(a)gmail.com
--- Comment #28 from bignintyfan(a)gmail.com ---
I just tried this myself with vanilla Wine 4.18 staging and in a new Wine
prefix. The page printed successfully to a network printer. I think this issue
can be closed.
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https://bugs.winehq.org/show_bug.cgi?id=47380
Bug ID: 47380
Summary: GT Legends: Slow graphics and 100% CPU usage
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: timschumi(a)gmx.de
Distribution: ---
GT Legends does have a significant graphics slowdown when running in wine,
while a single CPU thread is locked at 100%.
When looking at the process in a profiler, most of the time is spent in the
function wined3d_cs_mt_finish() (and I guess the wined3d_pause() function
within, which doesn't show up in a profiler due to being inline).
This seems to be a regression as well, since there are videos (for Wine 1.9.10,
[1]) and AppDB entries (latest entry for Wine 1.7.0, [2]) that claim that the
game was running fine on earlier releases of Wine, but I wasn't able to find
the exact commit that introduced the regression so far.
Patches from wine-staging don't help either. Please let me know what type of
logs would be the most suitable ones to debug this, since a normal +d3d log
seems impractical with over 13MB in size.
[1] https://www.youtube.com/watch?v=L80NsdNcVgI
[2] https://appdb.winehq.org/objectManager.php?sClass=version&iId=28706
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https://bugs.winehq.org/show_bug.cgi?id=47733
Bug ID: 47733
Summary: Project Reality BF2 PRLauncher.exe doesn't start with
Wine-Mono.
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: apq49584(a)tuofs.com
Distribution: ---
Created attachment 65209
--> https://bugs.winehq.org/attachment.cgi?id=65209
What you see if it works (obtained wth native dotNetFx40_Client)
Debian 10 buster with winehq packaged wine-devel and libfaudio from OBS.
wine-mono-4.9.2.msi downloaded and installed by wine on first run.
Download link:
https://www.realitymod.com/downloads
$ wine start PRLauncher.exe
The entry point method could not be loaded due to Could not load file or
assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
(The PRLauncher.exe does work if wine-mono is removed and
dotNetFx40_Client_x86_x64.exe is installed with wine uninstaller.
This is again just background information and was NOT done for the bug report.)
I am reporting the bugs with PRBF2.exe and PRLauncher.exe seperately, because
they happen in very different parts of wine and can be tested for
independently.
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https://bugs.winehq.org/show_bug.cgi?id=47814
Bug ID: 47814
Summary: Continuous message closing down Sims 4
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sophiepark139(a)yahoo.com
Distribution: ---
It closes down my sims 4 game without saving and says it is a, “serious”
problem. I have to remember to keep saving...it’s really irritating. Please
tell me how to stop it, I looked but it doesn’t give me an option to not do
that again (closing down my game). I haven’t got an attachment since when my
game closes the message pops up and then goes again, hardly giving me time to
read it.
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https://bugs.winehq.org/show_bug.cgi?id=47769
Bug ID: 47769
Summary: Royal Quest: fails to start with LdrInitializeThunk
"gaxomofy.dll" failed to initialize, aborting
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
Distribution: ---
wine 4.16 clicking "play" in the launcher nothing happens other than this
error:
006c:err:module:LdrInitializeThunk "gaxomofy.dll" failed to initialize,
aborting
006c:err:module:LdrInitializeThunk Initializing dlls for L"C:\\Program
Files\\1C\\Royal Quest\\rqmain.exe" failed, status c0000005
regression test flags this:
58139dcb125390b9a2bcd79869d571337d8ab3d8 is the first bad commit
commit 58139dcb125390b9a2bcd79869d571337d8ab3d8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Sep 12 20:00:48 2019 +0200
ntdll: Handle invalid %gs fault in signal handler on i386.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 548954322ce3d9671b57c059b76b4ce117f5862a
4e9d605e406359211a8e1bdf9af87f4484c9aa62 M dlls
also 'file' says dll is UPX compressed which may be relevant
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http://bugs.winehq.org/show_bug.cgi?id=35420
Bug ID: 35420
Summary: Stronghold Kingdoms crashes due to ID3DXFont
PreloadCharacters being a stub.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Use patch from http://bugs.winehq.org/show_bug.cgi?id=23934 to work around
update issue.
winetricks dotnet2
Install Stronghold Kingdoms
Uncheck "Installed DirectX runtime"
Run Stronghold Kingdoms
Now a exception dialogs appears, which is caused by the following stub
fixme:d3dx:ID3DXFontImpl_PreloadCharacters iface 0x6132088, first 0, last 255
stub
workaround.
winetricks d3dx9_36
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https://bugs.winehq.org/show_bug.cgi?id=8848
Michael Stefaniuc <mstefani(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |4.0.x
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https://bugs.winehq.org/show_bug.cgi?id=46225
Bug ID: 46225
Summary: Act Cadenza Strife (A Fighter Maker 2knd game): Uses
60%+ of the CPU
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: Zero3K(a)teknik.io
Distribution: ---
Created attachment 62912
--> https://bugs.winehq.org/attachment.cgi?id=62912
Stack Trace of ACS.exe
I've noticed the issue occurring in ReactOS (which uses the code that WINE has
for the drawing of graphics when it comes to DirectDraw). I am using the latest
stable version of VirtualBox with 32 MB of Video Memory set and running WINE
via Slax 9.5.0. An image of the terminal output, stack trace made using a MSVC
build of ReactOS with the PDBs made when compiling it, and an image of the
reported CPU usage when its running are all attached.
Download URL:
https://mega.nz/#!JoJ0RaTY!cwVHOQbDDyrkpQlPNbDvkPwNsa3H0fYksx4ApNb9jQI
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https://bugs.winehq.org/show_bug.cgi?id=42812
Bug ID: 42812
Summary: LiquidSky crash
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jey.and.key(a)gmail.com
Distribution: ---
Created attachment 57871
--> https://bugs.winehq.org/attachment.cgi?id=57871
all deffered but the 3 exported
My settings are suppose to be good, although apparently I'm unique with these
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=47295
Bug ID: 47295
Summary: Halo 2: Game freezes during startup
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbr(a)live.no
When starting the game after installing it from
https://www.cartographer.online/ it freezes on the Halo screen. This does not
happen in Wine 4.7, and 4.8.
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https://bugs.winehq.org/show_bug.cgi?id=47822
Bug ID: 47822
Summary: In the game Transcendence the music stopped working
after upgrading wine to 4.17
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: x3daudio
Assignee: wine-bugs(a)winehq.org
Reporter: ferdi(a)sttc-nlp.nl
Distribution: ---
When upgrading from Wine 4.16 to 4.17 the music in Transcendence no longer
works. Other sounds in the game work normal as intended.
This is on Ubuntu Linux 19.04
Reverting back to Wine 4.16 the music works as intended.
Transcendence is a free game available here:
https://transcendence.kronosaur.com/
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https://bugs.winehq.org/show_bug.cgi?id=38940
Bug ID: 38940
Summary: Rebelbetting crash on exit
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51881
--> https://bugs.winehq.org/attachment.cgi?id=51881
wine-1.7.47-118-ga90592c console output
When exiting Rebelbetting, Wine reports a crash. Unfortunately the debugger is
not more specific than that.
1. "winetricks -q dotnet40" (Bug 37883)
2. Install, run, log-in.
3. Right-click system-try icon and select exit.
4. Crash.
I believe a log-in is required to get this far.
$ sha1sum RebelBettingSetup.exe
b832243be689059a6b6f00dd772be861865d3f08 RebelBettingSetup.exe
http://rebelbetting.com/files/RebelBettingSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=47870
Bug ID: 47870
Summary: dwrite:layout fails in the Arabic locale
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dwrite:layout fails in the Arabic locale:
layout.c:1925: Test failed: draw test 12: glyphrun string L"123-52" was
expected, but got L"123" instead
layout.c:1925: Test failed: draw test 12: wrong glyph count, 6 was expected,
but got 3 instead
layout.c:1925: Test failed: draw test 12: glyphrun string
L"\064a\064f\0633\0627\0648\0650\064a" was expected, but got L"-" instead
layout.c:1925: Test failed: draw test 12: wrong glyph count, 7 was expected,
but got 1 instead
layout.c:1925: Test failed: draw test 12: wrong bidi level, 1 was expected, but
got 2 instead
layout.c:1925: Test failed: draw test 12: glyphrun string L"71" was expected,
but got L"52" instead
layout.c:1925: Test failed: draw test 12: glyphrun string L"." was expected,
but got L"\064a\064f\0633\0627\0648\0650\064a" instead
layout.c:1925: Test failed: draw test 12: wrong glyph count, 1 was expected,
but got 7 instead
layout.c:1925: Test failed: draw test 12: the call sequence is not complete:
expected END_OF_SEQ - actual GLYPH_RUN
https://test.winehq.org/data/tests/dwrite:layout.html
It has been failing for a long time in the fg-win7u64-1spie9-ar VM but now the
TestBot has a Windows 10 1809 VM, w1064v1809_ar, that exhibits the same
failures which confirms that there is an issue with the test and makes it
easier to debug.
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https://bugs.winehq.org/show_bug.cgi?id=37883
Bug ID: 37883
Summary: RebelBetting fails to load
Product: Wine
Version: 1.7.33
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 50453
--> https://bugs.winehq.org/attachment.cgi?id=50453
Wine 1.7.33 console output
After a successful install, RebelBetting runs at 100% CPU for around 20
seconds, the memory balloons, and then it fails with a dotnet-related error
message. Screenshot attached. Same in both a 32-bit and 64-bit WINEPREFIX.
$ sha1sum RebelBettingSetup.exe
d5a5f8677e321acf3cae728232cad598ed84f093 RebelBettingSetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=47886
Bug ID: 47886
Summary: rpcrt4:server crashes on Windows since
5ea3a044b83c4cd55a3c647f5e80511a85b9f536
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
With RPC_X_BAD_STUB_DATA. It must be something between
df948ccc05d17df07f9fc70898af463610cf621a and
60d668631f3efb0b88c7751aba807b21ef5b5c5b.
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https://bugs.winehq.org/show_bug.cgi?id=47911
Bug ID: 47911
Summary: quartz:vmr9 tests crash on Windows 7
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: sven.wine(a)gmail.com
Regression SHA1: 35788e301e69ca96d60ac585b8d0bc7c3f1e0b58
Distribution: ---
The quartz:vmr9 tests crash on Windows 7 after failing some tests since
35788e301e69ca96d60ac585b8d0bc7c3f1e0b58. See for instance
https://test.winehq.org/data/7d954f23356f0aaf49b1ef0c4bed83041cb41c08/win7_…
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https://bugs.winehq.org/show_bug.cgi?id=47891
Bug ID: 47891
Summary: advapi32:services regression
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
advapi32:service gained some new failures on Windows 10 1709/1809, only for 32
bit tests:
service.c:1812: Test failed: Failed to create service, error 1072.
service.c:1815: Test failed: Got error 6.
service.c:1818: Test failed: Failed to delete service, error 6.
service.c:1843: Test failed: Failed to create service, error 1072.
service.c:1846: Test failed: Got error 6.
service.c:1849: Test failed: Failed to delete service, error 6.
https://test.winehq.org/data/tests/advapi32:service.html
These failures were introduced by this commit:
commit 2430c17202bdb0ff099519ee5345c590d899ddf0
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Sun Aug 18 20:02:40 2019 -0500
services: Don't redirect the image file path for kernel drivers.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47623
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=47868
Bug ID: 47868
Summary: test_notify() dsound:dsound test is unreliable
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The test_notify() dsound:dsound test fails regularly but not systematically:
dsound.c:1085: Test failed: expected 1. got 258
https://test.winehq.org/data/tests/dsound:dsound.html
Most failures happen on *real hardware* Windows 8.1 machines: cw-rx460-32,
cw1-hd6800-t32 and cw2-gtx560-t64. It also happened at least once on
cw2-gtx560-t64 while it was running Windows 10 1709 (tag cw2-gtx560-1709-t64).
Finally it happens just as much in the 32 bit tests and in the 64 bit ones.
This test was introduced in the following commit:
commit 223406fa17a57af3d6420b1a9d60ad5e282cd35f
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
AuthorDate: Thu Jul 21 21:53:43 2011 +0900
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Fri Jul 22 15:40:46 2011 +0200
dsound/tests: Add tests to check notifications after duplicate.
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https://bugs.winehq.org/show_bug.cgi?id=47862
Bug ID: 47862
Summary: Art of Murder - Cards of Destiny main character and
NPCs have texture corruption
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 65367
--> https://bugs.winehq.org/attachment.cgi?id=65367
screenshot
Continuation of bug 24983
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https://bugs.winehq.org/show_bug.cgi?id=42979
Bug ID: 42979
Summary: Age of Empires hangs for several seconds between
screens when CSMT is enabled
Product: Wine
Version: 2.7
Hardware: x86-64
URL: https://web.archive.org/web/20011206135758/http://mssj
us.www.conxion.com:80/download/aoe/trial/1.0/win98/en-
us/msaoe.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 58110
--> https://bugs.winehq.org/attachment.cgi?id=58110
good log
To reproduce create a new Windows 98 prefix and install and run the game. There
are 2 company logo screens and then there is the menu, when CSMT=1 each logo
screen takes seconds and before the menu is clickable there are several seconds
too.
I'm attaching 2 logs for the same operations (skip the company logos, click
single player and random map). The good log is 8Mb uncompressed, the bad log is
around 250mb. The logs were collected with
+d3d7,+d3d8,+d3d9,+d3d,+timestamp,+tid, if such logs are pointless I can take
any other by request.
Tested on Intel HD graphics 520 with mesa 13.0.5.
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https://bugs.winehq.org/show_bug.cgi?id=43497
Bug ID: 43497
Summary: Grandia II Anniversary Edition - Black screen
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 58877
--> https://bugs.winehq.org/attachment.cgi?id=58877
terminal output
Intro movies are not played and when i press Enter to skip them, game shows
only black screen, though i can hear menu sounds.
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http://bugs.winehq.org/show_bug.cgi?id=32174
Bug #: 32174
Summary: Applicaton crashes after paste of the clipboard
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)decotrain.homedns.org
Classification: Unclassified
Created attachment 42448
--> http://bugs.winehq.org/attachment.cgi?id=42448
Backtrace of the crash.
This seems to be a special problem with a special content in the clipboard.
The crash can be invoked with this steps:
1. Look at an jpg with Irfanview 4.33 that has EXIF-Data.
2. Type I for Info of the picture.
3. Then click on Exif-Data.
4. Now click on "copy to clipboard" - that's working.
5. Go into the text of a new mail in Thunderbird in Linux.
6. Press CTRL-V for paste and Irfanview crashes!
When you are doing this with the Kate Text-Editor it will not crash but has no
content, but with another Text-Editor like geany it also crashes.
Interesting is to paste in Free-Office, then it takes some time and then you
get after the crash the message that the wanted format for the clipboard is not
available.
There are really strange things with the clipboard ...
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https://bugs.winehq.org/show_bug.cgi?id=47395
Bug ID: 47395
Summary: bug 44255 revisited: app fall into critical section
lock upon quiting
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
I'm not quite sure when it happened, but I think it was between 4.8 and 4.10.
The symptoms are pretty much the same as in bug 44255: start the app, try to
quit the app, get a perma-lock.
Yet, this time it doesn't seem to be quartz, as native override doesn't help.
Also, while I've tried to follow Focht's procedure from the former bug, I
couldn't get a thread calling to RtlpWaitForCriticalSection...
Though that might be just a shortcoming of winedbg - not supporting separate
compressed debug sections.
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https://bugs.winehq.org/show_bug.cgi?id=47782
Bug ID: 47782
Summary: Segmentation fault and exceptions using
ManagementClass
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dridi.boukelmoune(a)gmail.com
Distribution: ---
Originally reported on Fedora's bugzilla for Wine 4.12 (Fedora includes
wine-staging) and still happening with Wine 4.15, I'm now throwing the towel as
I failed to debug this by myself. I'm interested in commit hashes if a fix is
merged, and general pointers on how to deal with this in the future. For
example I couldn't get a full back trace when building the master branch and
never managed to print arguments up the stack with WineDbg.
https://bugzilla.redhat.com/show_bug.cgi?id=1734794
I can reliably reproduce the C# exceptions and the segfault on my system
(either using Fedora packages or building the master branch with or without
wine-staging):
$ cat test.cs
using System;
using System.Management;
class Test {
static void Main(string[] args) {
ManagementClass mc = new ManagementClass(args[0]);
ManagementObjectCollection moc = mc.GetInstances();
foreach (ManagementObject mo in moc) {
Console.Write("{0}\n", mo);
foreach (PropertyData pd in mo.Properties)
Console.Write("\t{0} => {1}\n", pd.Name,
pd.Value);
}
moc.Dispose();
mc.Dispose();
}
}
$ mcs /reference:System.Management.dll test.cs
$ ./test.exe Win32_OperatingSystem # OK
$ ./test.exe Win32_PhysicalMemory # OK
$ ./test.exe Win32_SoundDevice # OK
$ ./test.exe Win32_Processor # System.InvalidCastException
$ ./test.exe Win32_VideoController # System.InvalidCastException
$ ./test.exe Win32_DesktopMonitor # System.InvalidCastException
$ ./test.exe Win32_DisplayControllerConfiguration # SIGSEGV
The problem on the current master branch is the same as when I first reported
the segfault to Fedora, except that things moved around a bit:
0x0000000067753b3e build_relpath+0x37 [dlls\wbemprox\query.c:866] in wbemprox:
movq (%rax),%rax
866 struct table *table = view->table[table_index];
Again, view->table is null when test.exe is run with
Win32_DisplayControllerConfiguration, and for other paths the results are the
same (no regression nor improvement).
Obviously my testing is not comprehensive, there may be other problematic
management paths but those are the ones I came across. I will happily test
patches if requested.
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https://bugs.winehq.org/show_bug.cgi?id=47813
Bug ID: 47813
Summary: Itch.io: Warning or error when launching a game
(GetFileInformationByHandleEx for FileAttributeTagInfo
unimplemented)
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: theristhewolf(a)gmail.com
Distribution: ---
The Windows version of the Itch.io desktop app (which can be downloaded as
itch-windows-amd64.zip from https://fasterthanlime.itch.io/itch ) generates a
warning message such as the following when launching most titles:
"An error occurred while launching [APP]. The message we got was: While doing
auto prereqs: GetFileInformationByHandleEx
[BINARY_LOCATION_IN_VIRTUAL_C_DRIVE]: Call not implemented."
With these titles, the game can be launched normally by clicking the "Continue"
button. However, with at least one Itch game (and, presumably, any Itch game
that only works if launched via the Itch client), the error message instead
reads as follows:
"An error occurred while launching [APP]. GetFileInformationByHandleEx
[BINARY_LOCATION_IN_VIRTUAL_C_DRIVE]: Call not implemented."
In this case, there is no "Continue" button to click (the bottom right corner
of the window instead has an "OK" button, which dismisses the message and
proceeds to a Itch bug submission window if a checkbox is enabled, as well as
an "Open folder in explorer" button).
This issue was originally reported as a bug for the Itch desktop client (see
https://github.com/itchio/itch/issues/2324 ), and a developer for that project
has stated that the described behavior occurs due to Wine's partial
implementation of the GetFileInformationByHandleEx function (specifically, for
the case when the class passed into the function is FileAttributeTagInfo).
Since this is the function call that Go generates when compiling an os.Stat
function call performed on a file returned by os.Open, the responding Itch
developer expressed a preference for the missing functionality in Wine to be
implemented due to this issue's potential impact on other Windows applications
that were written in Go. To that end, said developer has generated a short Go
code snippet (viewable at
https://gist.github.com/fasterthanlime/ec8177b114fa9f711d90b95b49a0e236 ) that
tests the os.Stat and os.Open functions.
This issue has been originally produced in Lutris's variant of Wine version
4.12.1-x86_64. I have attempted to reproduce the issue on a system-wide
install of Wine 4.16 (as installed on Linux Mint 19.1 via the winehq-devel
package), but I have not been able to get the Itch client's window to display
anything other than a blank black box when running Itch this way (presumably,
there's either a mistake that I've been overlooking, a setup step that Lutris
does that I'm missing, a workaround that Lutris does that I'm not aware of, or
a bugfix in Lutris's flavor of Wine that isn't mainlined).
I'm hoping, due to the specificity of the bug's identification and the
verification of the fact that GetFileInformationByHandle remains a stub in the
main Wine project's master branch, that the lack of reproduction in the
development version of vanilla Wine will be tolerated for this report. If not,
I can continue trying to flail at my efforts to reproduce the bug without the
use of Lutris.
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http://bugs.winehq.org/show_bug.cgi?id=35585
Bug ID: 35585
Summary: Castlevania: Lords of Shadow 2 demo endless loading
screen without native d3dx9_36
Product: Wine
Version: unspecified
Hardware: x86
URL: http://store.steampowered.com/app/239250
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 47513
--> http://bugs.winehq.org/attachment.cgi?id=47513
+d3dx+seh+tid
Without native d3dx9_36 game shows endless loading screen with hourglass.
Tested on Wine 1.7.12-57-gf4985e4
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https://bugs.winehq.org/show_bug.cgi?id=47192
Bug ID: 47192
Summary: Halo 2: PS4 controller no longer registers inputs
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbr(a)live.no
I have previously used Wine staging 4.6 and 4.7 with Halo 2. With the latest
4.8 update i can no longer use the controllers buttons, which works flawlessly
in Dolphin and Retroarch anymore. I have not configured the controller in any
way, just connecting it by bluetooth or wired as always.
This occurs on Macos 10.14.4.
Halo 2 can be freely installed here: https://www.cartographer.online/
Wine also cuts off sound after the intro which hopefully someone can look into.
I have Halo installed as a 64 bit app.
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http://bugs.winehq.org/show_bug.cgi?id=33848
Bug #: 33848
Summary: InstallShield fails to install any files on NTFS /
FAT32 partitions, while others can...
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tesfabpel(a)gmail.com
Classification: Unclassified
When you install a software that uses InstallShield (like Crysis, No One Lives
Forever 2, Myth 3 :P) on a NTFS / FAT32 partition, it fails the installation
right away with this error:
Access Denied
Other setup software like NSIS are able to install on those partitions (like
Notepad++)...
This bug is veeeery old (bug [17776])
---
Quote from bug [17776]:
Specfically -- and this is a guess -- I think stat() is returning different
values for files not yet committed to disk. IShield sees this, and assumes it's
being silently denied access to certain features when in fact what it wanted
actually happened, it's just being hidden due to this bug.
---
The solution then should be (IMHO) to implement a wrapper for the equivalent of
stat() in Windows that takes into account these differences and returns what
Windows' apps expect to get...
I set the bug's severity as major and not normal because it makes Wine fail
at "Emulating" Windows (yeah, I know, WINE Is not an Emulator :P) with a so
important setup software like InstallShield...
BTW shouldn't then the bug be related to IS?
Maybe, but anyway this denotes a difference in behaviour with Windows that I
think should be solved...
Anyway these are only my opinions... :)
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http://bugs.winehq.org/show_bug.cgi?id=35223
Bug ID: 35223
Summary: King's Bounty Crossworlds crashes in the new campaign
when entering the sea tower on the first island
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Classification: Unclassified
As in the title. The error window it presents is:
".\BMRender\rmode.cpp(4050): DirectX call failed: 1, 1, D3ERR_INVALIDCALL (The
method call is invalid. For example, a method's parameter may not be a valid
pointer)"
This game already had crashes when loading levels or combat (probably) due to
the implemented messages wine emits with it:
"fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for
compressed pixel formats is not implemented yet"
These could be worked around by setting texture quality to minimum (on the
Gallium 0.4 radeon driver). This error can't be worked around with that as far
as i can tell. A similar, but different (different line number, -1 instead of
1) error on windows, apparently has a workaround of disabling vsync but that
doesn't work in this case.
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https://bugs.winehq.org/show_bug.cgi?id=44540
Bug ID: 44540
Summary: Imperium GBR terminate unexpectly when using native
quartz.dll
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 60497
--> https://bugs.winehq.org/attachment.cgi?id=60497
log with dsound setted as native
Imperium GBR terminate unexpectly (without crash), with exit code -127 when
using native quartz.dll (from directmusic winetricks component)
The beheviour change if I have dsound setted as builtin or native.
If dsound is setted as builtin the game exit after the resolution change,
before playing the videos.
If dsound is setted as native the game play the videos and then terminate
before entering the main menu.
For playing music in the game it need dsound,dmime,dmsynth,dmusic,dswave as
native (this issue happens in the described ways if the mentioned dll (other
then dsound) are setted as builtin or native)
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https://bugs.winehq.org/show_bug.cgi?id=39013
Bug ID: 39013
Summary: Cannot change the location of the folder put in
/tmp/.wine-uid
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sstewartgallus00(a)mylangara.bc.ca
Distribution: ---
I want to set /tmp on my machine to be only readable and writeable by root and
I cannot use Wine with that configuration unless I can change that folder.
Also, only allowing the static folder in /tmp opens up a denial-of-service
attack against other users. A user can be a jerk and create /tmp/.wine-uid
directories to block other users.
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http://bugs.winehq.org/show_bug.cgi?id=35522
Bug ID: 35522
Summary: Send a test to testbot using 1 page instead of 3
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Classification: Unclassified
Currently it is:
1. Select a file to send
2. Select the VMs
3. Select additional flags (command line arguments, whether to run 64-bit
tests, debug level, report successful tests)
One option would be to merge all 3 pages into 1. Another possibility is to
add option "Use defaults" and activate it by default to skip 2 and 3 pages
using default settings (which in most cases nobody cares about).
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https://bugs.winehq.org/show_bug.cgi?id=8051
trymeout(a)tutanota.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |trymeout(a)tutanota.com
--- Comment #172 from trymeout(a)tutanota.com ---
Created attachment 65434
--> https://bugs.winehq.org/attachment.cgi?id=65434
log
Still occurs in Wine 4.17
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http://bugs.winehq.org/show_bug.cgi?id=31788
Bug #: 31788
Summary: Run the tests in Wine on Mac OS X
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Just like it would be useful to run the test in Wine on Linux and FreeBSD (see
bug 31787), it would be useful to run them on Mac OS X.
However whereas setting up a Linux VM is easy, doing so with Mac OS X seems to
be much trickier, both technically and due to the EULA. In particular it may
require running the VM on real Apple hardware (so no rack mounting for this
one?). There's also the question about whether this would make for a meaningful
test system.
So if we exclude VMs, this bring us back to getting tests to run on real
hardware (bug 31786).
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http://bugs.winehq.org/show_bug.cgi?id=31785
Bug #: 31785
Summary: Add more languages and locales to the core tests
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
With recent versions of Windows there is:
* The Display Language which decides what language the GUI is in.
* The Locale which decides most everything else: date and number format,
sorting, etc.
Wine's conformance tests are impacted by both of these settings and it's often
interesting to have non-matching settings to spot issues: tests impacted by the
locale must be skipped based on the locale, not on the display language.
The old Wine TestBot ran the tests on VMs with a couple of different languages
and locales but there's a desire to expand this list. In particular testing
some right-to-left and non-latin languages and with some indic scripts would be
useful.
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http://bugs.winehq.org/show_bug.cgi?id=35312
Bug ID: 35312
Summary: "Toggle All" currently means "Inverse Selection"
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Classification: Unclassified
When selecting VMs the button "Toggle All" actually inverses the current
selection.
function ToggleAll()
{
for (var i = 0; i < document.forms[0].elements.length; i++)
{
if(document.forms[0].elements[i].type == 'checkbox')
document.forms[0].elements[i].checked =
!(document.forms[0].elements[i].checked);
}
}
A possible solution:
var toggledstate = true;
function ToggleAll()
{
toggledstate = !toggledstate;
for (var i = 0; i < document.forms[0].elements.length; i++)
{
if(document.forms[0].elements[i].type == 'checkbox')
document.forms[0].elements[i].checked = toggledstate;
}
}
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https://bugs.winehq.org/show_bug.cgi?id=47928
Bug ID: 47928
Summary: Age of Pirates - Caribbean Tales Videos In Game Do Not
Play
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trymeout(a)tutanota.com
Distribution: ---
Created attachment 65428
--> https://bugs.winehq.org/attachment.cgi?id=65428
video log
For whatever reason none of the intro videos or the video that is supposed to
play when you create a game does not play. No popup errors occur and the game
keeps going as if there was no videos to play
Tested on Wine 4.17 on Manjaro.
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https://bugs.winehq.org/show_bug.cgi?id=45519
Bug ID: 45519
Summary: PLAYKEY: unexpectedly terminated when I try switch
client to full screen mode by Alt + Enter
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Distribution: ---
PLAYKEY: unexpectedly terminated when I try switch client to full screen mode
by Alt - Enter
This I see in terminal output:
failed to create drawable
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 1 (X_CreateWindow)
Serial number of failed request: 402
Current serial number in output stream: 422
X Error of failed request: GLXBadWindow
Major opcode of failed request: 150 (GLX)
Minor opcode of failed request: 32 (X_GLXDestroyWindow)
Serial number of failed request: 2520
Current serial number in output stream: 2520
How reproduce:
1) Download playkey client:
https://static.playkey.net/clientdownload.aspx?file=windows-desktop/Release…
2) Launch playkey client:
$ .wine/drive_c/Program\ Files\ \(x86\)/Playkey/Playkey.exe
"playkey:///?host=mgm.playkey.net&port=13000&token=MDI0QzlEQ0Q2MkE3N0Q0NUFDREMzOEE4OUY1QkUyQzdGQ0Y2M0YwMTI3REQyOTQ4QkMzM0I5MjA1Qjk4QTUxQUVBOUJDQTRGQzNFOUJBNDVBMTVGRkEzOTI0MDIwQ0Y4&language=ru&session-id=T23668568&gatid=UA-52416734-1&cid=841521404.1532440982&fps=33&resolution=1920x1080&device[]=gamepad&device[]=keyboard_and_mouse"
3) Try switch to full screen mode. Press Alt + Enter
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https://bugs.winehq.org/show_bug.cgi?id=47573
Bug ID: 47573
Summary: "BT Cloud" app silently fails on startup
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dave(a)davehigton.me.uk
Distribution: ---
I've installed the "BT Cloud" app under Wine (currently version 4.12.1). On
double-clicking the desktop icon, I get the hourglass for a few seconds, but
that's all - no further action. The Ubuntu desktop continues to function as
normal.
Bearing in mind the criticism I've had on another bug I reported recently, I
have a problem. I cannot find a link the the app that is available to people
who are not BT subscribers. All I can do is send a copy of the software in
question to anyone who needs it for the purposes of this investigation.
Alternatively, if there is any debug information I can get, you'll have to tell
me how to get it.
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https://bugs.winehq.org/show_bug.cgi?id=47707
Bug ID: 47707
Summary: wine4.14 MakaronEXv4.1 Install
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 65179
--> https://bugs.winehq.org/attachment.cgi?id=65179
wine4.14 MakaronEXv4.1 Install
it installs just puts out error possibly thought may be of some use
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https://bugs.winehq.org/show_bug.cgi?id=47673
Bug ID: 47673
Summary: GeForce NOW: Unimplemented function
api-ms-win-crt-private-l1-1-0.dll._o__seh_filter_dll
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: martinplr(a)gmail.com
Distribution: ---
Like in title
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https://bugs.winehq.org/show_bug.cgi?id=47646
Bug ID: 47646
Summary: Laragon can't start Apache server: httpd is not
recognized as an internal or external command
Product: Wine
Version: 4.14
Hardware: x86-64
URL: https://github.com/leokhoa/laragon/releases/download/4
.0.15/laragon-full.exe
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
$ openssl sha256 laragon-full.exe
SHA256(laragon-full.exe)=
55f1c421a6631755da5de30dcdc72c361b8dbf688fc8b773bdd5a10f36dd2f73
When trying to start the server in Laragon, it yields the following error
message:
Steps to reproduce:
1. Download and install Laragon from the provided URL.
2. Start the program from the default location (mine was C:/laragon)
3. Click the "Start all" button in the bottom left hand corner.
Error message:
---------------------------
Service Apache can not start. Reason:
----------------------------------------
'C:\laragon\bin\apache\httpd-2.4.35-win64-VC15\bin\httpd ' is not recognized as
an internal or external command, operable program or batch file
Expected results: Apache starts.
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https://bugs.winehq.org/show_bug.cgi?id=47585
Bug ID: 47585
Summary: GetProcessWorkingSetSizeEx function break Splinter
Cell : Conviction
Product: Wine
Version: 4.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: Gentoo
Hello,
i report the bug even if i use Wine-Staging 4.13 because the issue is caused by
a function implemented in Wine Vanilla source.
When i launch the game from UPlay, the game hangs at launch. I have the game's
window, the game's process exist but nothing else.
I launch UPlay and launch the game in a separate console and this is the result
when the game hangs :
"odelpasso@gentoo-desktop ~/.wine/drive_c/Program Files (x86)/Ubisoft/Ubisoft
Game Launcher/games/Splinter Cell Conviction/src/system $ wine
Conviction_game.exe
0104:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0.
0104:fixme:thread:RtlCreateUserThread stack_commit != 0 is unimplemented
0107:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0.
0108:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenSessionId, ...) semi-stub
0125:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0.
[...]
0125:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenSessionId, ...) semi-stub
0108:fixme:sync:NtQueryInformationJobObject stub: 0xc8 9 0x9df904 112 (nil)
0125:fixme:thread:RtlCreateUserThread stack_commit != 0 is unimplemented
0125:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenSessionId, ...) semi-stub
0125:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenSessionId, ...) semi-stub
0125:fixme:thread:RtlCreateUserThread stack_commit != 0 is unimplemented
0125:fixme:thread:RtlCreateUserThread stack_commit != 0 is unimplemented
0125:fixme:process:GetProcessWorkingSetSizeEx
(0xffffffff,0x17ae3e4,0x17ae3f0,(nil)): stub"
The last test for this game on Appdb is very old and it's impossible to test
because Uplay requires a recent version of Wine.
Thanks by advance for your help :-)
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https://bugs.winehq.org/show_bug.cgi?id=47482
Bug ID: 47482
Summary: Regression - Legend of Grimrock 2: undefined symbol:
FAudio_CommitOperationSet
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: tbl0605(a)gmail.com
Distribution: ---
Hi,
since at least wine 4.11 (and probably earlier, I haven't used the game
awhile), Legend of Grimrock 2 doesn't work anymore.
Shortly after starting the game, I get a popup telling me "The following error
occurred while starting up the game: XAudio2 error in XAudio2Create" and game
ends.
And I get following error logged:
0009:err:module:load_so_dll failed to load .so lib
"/opt/wine-devel/bin/../lib/wine/xaudio2_7.dll.so":
/opt/wine-devel/bin/../lib/wine/xaudio2_7.dll.so: undefined symbol:
FAudio_CommitOperationSet
0009:err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\xaudio2_7.dll"
Googling a bit points me to patch d341efeff071532801fdc224062eb9e60dc5aea0
[xaudio2: Use new features from FAudio 19.06 (but keep compatibility for
<=19.05).]
I really don't know if its the culprit, just tell me how I could help :)
Thank you!
Thierry.
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https://bugs.winehq.org/show_bug.cgi?id=47393
Bug ID: 47393
Summary: Unhandled exception: assertion failed in 32-bit code
(0xf774ec89).
Product: Wine
Version: 1.6-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 64740
--> https://bugs.winehq.org/attachment.cgi?id=64740
Unhandled exception: assertion Wine 1.6.2 Linux mint 18.2
Running a windows program that use to work? maybe I had a newer release of wine
at that time.
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https://bugs.winehq.org/show_bug.cgi?id=47351
Bug ID: 47351
Summary: World of Warcraft still crashes at launch
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Regression SHA1: 13e11d3fcbcf8790e031c4bc52f5f550b1377b3b
Distribution: Gentoo
Created attachment 64686
--> https://bugs.winehq.org/attachment.cgi?id=64686
GetTickCount hack for WoW ... again
Hello,
I still have a crash at launch with World of Warcraft (i did not try with
others Blizzard games). When i launch the game, it crash with a Blizzard error
138 like this :
"ACCESS_VIOLATION : error 138: ERROR #138 (0x8510008a) Fatal exception!
The instruction at "0x0000000000000000" referenced memory at
"0x0000000000000000".
The memory could not be "executed".
With the attached hack, the game launches correctly without crash.
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