https://bugs.winehq.org/show_bug.cgi?id=55536
Bug ID: 55536
Summary: Aldec Active-HDL student edition: crashes when trying
to open a file
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: remilabelle(a)outlook.com
Distribution: ---
Created attachment 75094
--> https://bugs.winehq.org/attachment.cgi?id=75094
backtrace
Unhandled exception: unimplemented function
SHELL32.dll.SHSetTemporaryPropertyForItem called in 64-bit code
(0x00000170030088) when trying to open a file (or workspace) in Active-HDL
student edition version 13.0.376.8320 Windows64.
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https://bugs.winehq.org/show_bug.cgi?id=55969
Bug ID: 55969
Summary: vbscript fails to return TypeName for Nothing
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
If TypeName(Nothing) = "Nothing" Then
CScript.echo "Nothing"
End If
On windows this echoes Nothing
On wine
wine cscript test.vbs
wine: configuration in L"/home/me/.wine" has been updated.
wine: Unhandled page fault on read access to 00000000 at address 6154A2B6
(thread 0134), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x6154a2b6).
Backtrace:
=>0 0x6154a2b6 IDispatch_GetTypeInfo+0x3(ppTInfo=<internal error>,
lcid=<internal error>, iTInfo=<internal error>, This=<internal error>)
[Z:\usr\src\wine-8.0.1~repack-3ubuntu2\include\oaidl.h:890] in vbscript
(0x0075f928)
1 0x6154a2b6 Global_TypeName+0x2c6(This=<is not available>, arg=<is not
available>, args_cnt=<is not available>, res=<is not available>)
[Z:\usr\src\wine-8.0.1~repack-3ubuntu2\dlls\vbscript\global.c:330] in vbscript
(0x0075f928
)
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https://bugs.winehq.org/show_bug.cgi?id=55931
Bug ID: 55931
Summary: vbscript: empty MOD 100000 returns garbage instead of
0
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on Visual Pinball scripting, we ran into a script where a high
score gets loaded from a property file. If the file doesn't exist or the value
isn't set, a variable contains empty. The variable is then MOD 10000 which sets
a score reel.
On Windows, this will return 0:
Dim h_score : h_score = empty
Dim temp : temp = h_score MOD 100000
WScript.echo "Temp " & temp
Output:
Temp 0
In Wine VBScript, temp will have a garbage value and thus drive the score reels
with bad data.
Looking into
HRESULT WINAPI VarMod(LPVARIANT left, LPVARIANT right, LPVARIANT result)
case VT_CY :
if(V_VT(left) == VT_EMPTY)
{
V_VT(result) = VT_I4;
rc = S_OK;
goto end;
}
result is never really initialized so this is where the garbage value comes
from. I tested with V_I4(result) = 0 and was able to get 0.
I'm not sure if the best place to fix this is here or in interp_mod
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https://bugs.winehq.org/show_bug.cgi?id=55065
Bug ID: 55065
Summary: user32:monitor - check_preferred_mode() fails on the
TestBot's debiant VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:monitor - check_preferred_mode() fails on the TestBot's debiant VM:
monitor.c:1699: Tests skipped: Current display mode is already 1024x768,
skipping test.
monitor.c:1788: Test marked todo: Expected 0, got 50
monitor.c:1789: Test marked todo: Expected adapter device path, got empty
string
monitor.c:1729: Test failed: got -2.
monitor.c:1788: Test marked todo: Expected 0, got 50
monitor.c:1789: Test marked todo: Expected adapter device path, got empty
string
monitor.c:1699: Tests skipped: Current display mode is already 1024x768,
skipping test.
monitor.c:1788: Test marked todo: Expected 0, got 50
monitor.c:1789: Test marked todo: Expected adapter device path, got empty
string
monitor.c:1729: Test failed: got -2.
monitor.c:1788: Test marked todo: Expected 0, got 50
monitor.c:1789: Test marked todo: Expected adapter device path, got empty
string
See: https://test.winehq.org/data/patterns.html#user32:monitor
The failures started with the commit below which introduced
check_preferred_mode():
commit 24019f0d385c653d58be50f7941256e4e1c8b68a
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Wed Apr 19 18:57:04 2023 -0600
win32u: Partially implement
NtUserDisplayConfigGetDeviceInfo(DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE).
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https://bugs.winehq.org/show_bug.cgi?id=54037
Bug ID: 54037
Summary: user32:msg - test_SendMessage_other_thread() sometimes
gets a todo success (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:msg - test_SendMessage_other_thread() sometimes gets a todo success:
msg.c:19067: Test succeeded inside todo block: WaitForSingleObject failed,
ret:0
msg.c:19091: Test succeeded inside todo block: wrong status 00000000
See https://test.winehq.org/data/patterns.html#user32:msg
This happens about once a month on the Debian VMs in the TestBot nightly
WineTest runs, but is also known to impact the GitLab CI (e.g. MR!1596 MR!1519
).
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https://bugs.winehq.org/show_bug.cgi?id=53175
Bug ID: 53175
Summary: Roon no longer works under wine staging, help needed,
thanks.
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rustytone(a)gmx.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 72621
--> https://bugs.winehq.org/attachment.cgi?id=72621
backtrace of the roon application - failed start, get it every time i launch.
hello sorry if this in the wrong section,
I have roon installed using wine-staging, the wine (non staging) doesn't seem
to work well with the roon windows application so decided to go with staging
release.
it was working correctly until 2 days ago, there was an update to wine-staging
and an update to the roon application as well.
hopefully the backtrace is helpful and I have included it,
running arch, latest updates, latest kernel, latest wine-staging etc.
any more information you need I will be happy to assist.
sorry again if this in the wrong section.
thank you - antonio.
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https://bugs.winehq.org/show_bug.cgi?id=49527
Bug ID: 49527
Summary: Printing font Chilanka crashes Notepad and Word
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 67657
--> https://bugs.winehq.org/attachment.cgi?id=67657
Avoid crash in get_glyf_pos in wineps.drv with font Chilanka.
Function get_glyf_pos accesses unconditionally the memory pointed to by
".data".
Unfortunately with this font we end up here with a null pointer.
123 *start = GET_BE_WORD(((WORD*)t42->tables[t42->loca_tab].data) + index);
I could observe this with following font:
fonts-smc-chilanka_1.400-1_all.deb from Ubuntu focal (20.04LTS).
https://packages.ubuntu.com/focal/fonts-smc-chilankahttp://de.archive.ubuntu.com/ubuntu/pool/main/f/fonts-smc-chilanka/fonts-sm…
To reproduce just enter "Test" and select font "Chilanka" in either Notepad
or Word. Then attempt to print.
Attached path on top of 5.12 avoids the crash, but does still not
produce the expected output, maybe related to 42739.
But avoiding the crash separately might still be desired?
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https://bugs.winehq.org/show_bug.cgi?id=55807
Bug ID: 55807
Summary: uiautomationcore:uiautomation -
test_uia_com_event_handler_event_advisement() fails on
Windows 10 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: uiautomationcore
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
uiautomationcore:uiautomation - test_uia_com_event_handler_event_advisement()
fails on Windows 10 1709:
uiautomation.c:15492: Test failed: Wait for method_event(s) timed out.
uiautomation.c:15498: Test failed: Provider2: Unexpected advise event added,
event ID 0.
See https://test.winehq.org/data/patterns.html#uiautomationcore:uiautomation
These failures started on 2023-10-10 and are systematic but only happen on
w1064v1709.
A bisect shows that they started with the commit below:
commit 4569157b282f0274bb774795f207a25822105065
Author: Connor McAdams <cmcadams(a)codeweavers.com>
Date: Tue Oct 10 07:39:11 2023 -0400
uiautomationcore: Use EVENT_OBJECT_DESTROY to remove HWNDs from the COM API
focus change HWND map.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=55591
Bug ID: 55591
Summary: Castlevania: Lords of Shadow 2 has rendering glitches
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 1b1b03055db8bf03c6783d4fcb19abf670d53338
Distribution: ---
Created attachment 75118
--> https://bugs.winehq.org/attachment.cgi?id=75118
example
Doesn't matter what graphics settings are used.
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https://bugs.winehq.org/show_bug.cgi?id=55744
Bug ID: 55744
Summary: psapi:psapi_main fails on Debian 11
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: psapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
psapi:psapi_main fails on Debian 11:
Pure 32-bit case:
psapi_main.c:105: Test failed: hMod=7BD20000 GetModuleHandleA(NULL)=00400000
psapi_main.c:121: Test failed: hMod=7BD20000 GetModuleHandleA(NULL)=00400000
psapi_main.c:406: Test failed: hMod=7BD20000 GetModuleHandleA(NULL)=00400000
psapi_main.c:1018: Test failed: szModExPath="C:\windows\system32\ntdll.dll"
szModPath="C:\users\winetest\Temp\wct\psapi_test.exe"
psapi_main.c:1079: Test failed:
szModPath="C:\users\winetest\Temp\wct\psapi_test.exe" szModBaseName="ntdll.dll"
64-bit Windows-on-Windows:
psapi_main.c:105: Test failed: hMod=00006FFFFFC60000
GetModuleHandleA(NULL)=0000000000400000
psapi_main.c:121: Test failed: hMod=00006FFFFFC60000
GetModuleHandleA(NULL)=0000000000400000
psapi_main.c:163: Test failed: got ntdll.dll
psapi_main.c:167: Test failed: got C:\windows\system32\ntdll.dll
psapi_main.c:406: Test failed: hMod=00006FFFFFC60000
GetModuleHandleA(NULL)=0000000000400000
psapi_main.c:346: Test failed: self: 2: expecting psapi_test.exe but got
ntdll.dll
psapi_main.c:349: Test failed: self: 2: expecting
C:\users\winetest\Temp\wct\psapi_test.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: self: 0: expecting psapi_test.exe but got
ntdll.dll
psapi_main.c:349: Test failed: self: 0: expecting
C:\users\winetest\Temp\wct\psapi_test.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: self: 3: expecting psapi_test.exe but got
ntdll.dll
psapi_main.c:349: Test failed: self: 3: expecting
C:\users\winetest\Temp\wct\psapi_test.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6464: 2: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6464: 2: expecting
C:\windows\system32\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6464: 0: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6464: 0: expecting
C:\windows\system32\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6464: 3: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6464: 3: expecting
C:\windows\system32\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:519: Test failed: pcs-6432: default and all module list should
match
psapi_main.c:346: Test failed: pcs-6432: 1: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6432: 1: expecting
C:\windows\syswow64\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6432: 0: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6432: 0: expecting
C:\windows\syswow64\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:346: Test failed: pcs-6432: 3: expecting msinfo32.exe but got
ntdll.dll
psapi_main.c:349: Test failed: pcs-6432: 3: expecting
C:\windows\syswow64\msinfo32.exe but got C:\windows\system32\ntdll.dll
psapi_main.c:1018: Test failed: szModExPath="C:\windows\system32\ntdll.dll"
szModPath="C:\users\winetest\Temp\wct\psapi_test.exe"
psapi_main.c:1079: Test failed:
szModPath="C:\users\winetest\Temp\wct\psapi_test.exe" szModBaseName="ntdll.dll"
See https://test.winehq.org/data/patterns.html#psapi:psapi_main
A bisect shows that these failures started with the commit below:
commit de81e2ea41b27a14f88177639c5b5d35a210b5bd
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: Fri Oct 6 15:08:02 2023 +0200
ntdll: Only create the main module on the 32-bit side for wow64.
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--- Comment #123 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
Ah sorry, I forgot it was marked as non duplicate in the past.
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--- Comment #122 from Bartosz <gang65(a)poczta.onet.pl> ---
bug 53726 is already reopened.
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--- Comment #121 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
I need someone to reopen the Silent Hill bug.
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--- Comment #120 from Bartosz <gang65(a)poczta.onet.pl> ---
The issue for Silent Hill 4 is covered with bug 53726.
The root cause of problem is different, and it should be solved there.
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soredake <broaden_acid002(a)simplelogin.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|broaden_acid002@simplelogin |
|.com |
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--- Comment #119 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
@Alexandre Julliard
Still happening to me on Wine 8.1 with Silent Hill 4:
https://bugs.winehq.org/show_bug.cgi?id=53726#add_comment
If I remove:
- gst-plugins-good
- gst-plugins-bad
- lib32-gst-plugins-good
- lib32-gst-plugins-bad
- lib32-gst-plugins-base
The video no longer works, and the game hangs.
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Alberto Salvia Novella <es20490446e(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |julliard(a)winehq.org
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--- Comment #118 from Alberto Salvia Novella <es20490446e(a)gmail.com> ---
Still happening to me on Wine 8.1 with Silent Hill 4:
https://bugs.winehq.org/show_bug.cgi?id=53726#add_comment
If I remove:
- gst-plugins-good
- gst-plugins-bad
- lib32-gst-plugins-good
- lib32-gst-plugins-bad
- lib32-gst-plugins-base
The video no longer works, and the game hangs.
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https://bugs.winehq.org/show_bug.cgi?id=53905
Bug ID: 53905
Summary: widl: support MIDL 3.0 and WinMD output
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: alvin(a)alvinhc.com
C++/WinRT (cppwinrt):
https://github.com/microsoft/cppwinrt
It is currently impossible to build the custom components in the cppwinrt test
suite with mingw-w64. For this to work, widl needs to:
- understand MIDL 3.0 syntax,
- generate the ABI header (not required if only using C++/WinRT projection),
- produce .winmd metadata of the component,
- read existing system .winmd metadata (not sure if actually needed).
The MIDL command line for this:
midl.exe /metadata_dir C:\Windows\System32\WinMetadata /winrt /winmd
"D:\a\cppwinrt\cppwinrt\_build\x64\Debug\test_component.winmd" /h
"D:\a\cppwinrt\cppwinrt\_build\x64\Debug\test_component.h" /ns_prefix /nomidl
test_component.idl
## MIDL 3.0
https://learn.microsoft.com/en-us/uwp/midl-3/intro
What I can tell is missing widl so far:
- MIDL 3.0 uses different basic type names (e.g. Int32, String)
- Attribute types, and using custom attributes
Example file:
https://github.com/microsoft/cppwinrt/blob/5ca626adae21be363399b44d2b6a9ab3…
> widl --winrt -h -H out/test_component.h --ns_prefix test_component.idl
test_component.idl:5: error: syntax error, unexpected aIDENTIFIER,
expecting ',' or ']'
(widl version 7.7 from mingw-w64)
## WinMD metadata
https://learn.microsoft.com/en-us/uwp/winrt-cref/winmd-files
These are CLR (think .NET and ECMA 335) assemblies used as a replacement for
the old typelib files.
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https://bugs.winehq.org/show_bug.cgi?id=55988
Bug ID: 55988
Summary: When trying to log into the EVE:Online Launcher, error
shows up
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: u78s7gqnd(a)mozmail.com
Distribution: ---
Created attachment 75595
--> https://bugs.winehq.org/attachment.cgi?id=75595
backtrace
Started the EVE:Online- Launcher, while the Update was running tried to log
into my account credentials. The launcher didn't crash but an error window
showed up.
When I later launched the launcher from steam with compatibility mode
(GE-Proton-8-23) it worked fine.
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https://bugs.winehq.org/show_bug.cgi?id=55978
Bug ID: 55978
Summary: Fallout 3: Unimplemented COM object
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 75568
--> https://bugs.winehq.org/attachment.cgi?id=75568
log
Minor bug that doesn't seem to effect gameplay. I don't have a Windows
partition so I can't check and see the original
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https://bugs.winehq.org/show_bug.cgi?id=55987
Bug ID: 55987
Summary: Gunner3 doesn't show "save dialog" properly
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 75592
--> https://bugs.winehq.org/attachment.cgi?id=75592
Screenshot how it should look like
First, enable virtual desktop in winecfg for easier testing.
Then run the game, click Start, then Start again to enter the Level Select
screen.
Here you can press save. But when clicking that button the game seems to freeze
without the save dialog showing.
If you click where a button should be now, the save dialog gets shown.
When you click a save slot button, the same thing happens.
You need to click again where a button should be to make it visible.
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=41977
Bug ID: 41977
Summary: Gunner3 always crashes due to wine having a different
allocation scheme than windows
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 56382
--> https://bugs.winehq.org/attachment.cgi?id=56382
Hack to get the game working, patch for the exe
Gunner 3 always crashes when selecting a level. According to my debugging, it's
because the game allocates memory with RtlAllocateHeap and then accesses the
area before that, aka undefined behavior. But note that it works just fine on
all windows versions and ReactOS.
It's probably WONTFIX, but since it works on windows I'll provide a hack (and
maybe a patch) for usage on linux.
Attached an patch for the gunner3.exe, make sure it has the MD5
4481bc4382bb00353edf0635516d904d.
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https://bugs.winehq.org/show_bug.cgi?id=55975
Bug ID: 55975
Summary: crash if any application during file-open dialog when
$WINEPREFIX/drive_c/users/$(whoami) is renamed or does
not exist
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 75563
--> https://bugs.winehq.org/attachment.cgi?id=75563
WINEDEBUG log during winefile crash due to missing or non-matching
c:/users/username directory
I prepared a WINEPREFIX for a difficult to install application, and wanted to
share this with other users. I made sure the other user has read permessions to
all files, and the other users then copied that WINEPREFIX, so that the
fileownership is change to the other user.
For the other user, that application was always crashing as soon as she started
the file-open dialog. The same application was working just fine for me. After
changing c:\drive_c\users\YOURNAME to the other users name, and fixing all the
symlinks to her $HOME directory, the application was working fine. The main
issue here is the crash - without showning any meaningful error message.
In order to reproduce this, start a new wineprefix, and run winefile
export WINEPREFIX=$HOME/.wine.test
wineboot -i
winefile
This was working, now rename c:\drive_c\users\YOURNAME
mv $WINEPREFIX/drive_c/users/$(whoami){,-changed}
winefile
winefile will crash, and so will any other application as soon as you start an
file selection dialog (typically "File Open"-dialog). Even saveing the
backtrace was not possible.
I would expect a more graceful handling of this case, either by generating the
missing directory and files, or by some error dialog indicating what the
problem is.
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