http://bugs.winehq.com/show_bug.cgi?id=1385
------- Additional Comments From winebug(a)flonet.net 2003-28-06 11:01 -------
Bug comments restored from Gmane.org:
I installed and attempted to get this game to run yesterday.
The first screen displayed is a language choice screen - and the option has to
be picked with the mouse. Once this has been done, there are two "cut scenes"
which can by bypassed by either clicking the mouse, or pressing a key on the
keyboard - again both of these work. Next is the skill level selection screen,
again a mouse only choice, and the you get to "Position your first based" which
requires a click somewhere with the mouse on the picture of the globe. As soon
as you do this, you are presented with a a text input field asking for the name
of the base.
At this point the keyboard stops working.
If wine has been launched from a terminal window, you can see the input being
echoed in it.
I tried this using various combinations of "Managed" set to "Y" or "N", and with
a discrete "Desktop" as well - none of these settings makes any difference to
the way the input is handled.
Setting DXGrab to "Y" merely mean getting the mouse back again after you give up
with the game is harder :) - it also has no effect on keyboard input.
I will also attempt this with a newer build of wine - and will update this log
with the results :)
------- Additional Comments From godeater(a)cream.org 2003-04-13 04:10 -------
Created an attachment (id=452)
--> (http://bugs.winehq.com/attachment.cgi?id=452&action=view)
results from --debugmsg +dinput,+event
------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2003-04-13 04:20
-------
Invalid ;)
Wine had dinput problems around that time; should be working now.
Try newest version (or CVS!).
------- Additional Comments From lionel.ulmer(a)free.fr 2003-04-13 04:56 -------
What did you change in your configuration since the log you gave me on IRC ?
When I look at this one, I see Keyboard events in the X11 event loop (contrary
to the logs you gave me on IRC).
So you could always try with latest CVS as Andreas told you (as this time it's
not an event-related bug but a DInput one and I fixed some stuff after the
release you are using).
But still, I would like to understand the difference between the two sets of
logs :-) (to be able to try to debug why it did not work in the other
configurations).
------- Additional Comments From godeater(a)cream.org 2003-04-13 05:15 -------
I didn't change anything in the configs at all.
The differences between the two logs are because I used key presses earlier in
the games execution - I thought I explained this well enough in the first entry
for this bug - but I'll try again :)
On loading the game, you are presented with some buttons which allow you to
choose which language you are playing the game in. These buttons can *only* be
manipulated with the mouse.
As soon as you have selected which language you want, the screen clears, and
goes into a introductory video. In the logs which I sent through IRC, I had once
again clicked with the mouse to get these things off the screen ASAP. In the log
attached to this bug report however, I had tried using the keyboard to bypass
the video - and that worked.
However, after that stage, you are once again presented with a set of mouse only
activated buttons to select skill level, and are then shown the main game
screen, and are asked where on the world map you would like your first base
positioned. You click again with the mouse somewhere in the map, and then you
are presented with a text input box asking for the base's name. *This* is the
point at which keyboard input no longer works. This is the same point at which I
was having trouble while talking to you in IRC - I had just not previously tried
using the keyboard to skip the movies sequence at the beginning.
Hope this helps :)
------- Additional Comments From godeater(a)cream.org 2003-04-13 07:13 -------
Right - I've just updated to the latest wine, straight out of CVS.
It's built, installed and configured.
Problem is still the same as before :(
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http://bugs.winehq.com/show_bug.cgi?id=1413
------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 11:01 -------
Bug comments restored from Gmane.org:
Wine version: 20030408
attempting to compile on Solaris 2.7, i've ran into the following problems:
a) can not use system-supplied lex (does not understand -C and other options)
- had to install flex package
b) can not use system-supplied yacc (does not understand options)
- had to install bison package
c) warning about using system 'strip' utility (--strip-unneeded option)
- ignored
d) multiple warning about X* functions returning int (i'm guessing no
declarations)
e) multiple warnings about using 'char' type as subscript (i'm guessing
standard does not like it?)
f) in $SRC/dlls/ntdll/signal_sparc.c (in SIGNAL_init() function), there is
a call to 'sigfillset &all_sigs)', where all_sigs is not defined.
- commented out, since it's not being used in this function
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http://bugs.winehq.com/show_bug.cgi?id=1412
------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 11:01 -------
Bug comments restored from Gmane.org:
wine version: 20030408
- my application attempts to play an .avi file as part of its splashscreen (on startup).
It failed with the message 'Can't get AVI Codec'. After some tracing and looking
around, i made the following changes to get it to run:
a) in my system.ini file, there was only entry for 'VIDC.MRLD=msrle32.dll'
under drivers32 section, so I added another entry 'VIDC.MRLE=msrle32.dll'
(don't ask me why, i just noticed that it was looking for MRLE in the code). This
has changed my error message to 'Can't get output BIH'. So,
b) in $SRC/dlls/comctl32/animate.c, around line 659, you'll note a code
that does SendMessage(ICM_DECOMPRESS_GET_FORMAT); first time
to get the size of the buffer, and second time to actually get the buffer. Well,
the second time call will fail, since it will return the size of the buffer (just as it
did the first time), but the original code is checking the return against ICERR_OK.
I changed the check to the following (which fixed my problem):
if (fnIC.fnICSendMessage(infoPtr->hic, ICM_DECOMPRESS_GET_FORMAT,
(DWORD)infoPtr->inbih, (DWORD)infoPtr->outbih) != outSize) {
WARN("Can't get output BIH\n");
return FALSE;
}
------- Additional Comments From mike <at> theoretic.com 2003-04-25 03:23 -------
Cool, could you submit this as a patch to wine-patches? That'll make it easier
to get into Wine CVS.
------- Additional Comments From stanleyg76 <at> yahoo.com 2003-04-29 20:09 -------
Created an attachment (id=469)
--> (http://bugs.winehq.com/attachment.cgi?id=469&action=view)
diff to fix bug1412
------- Additional Comments From fgouget <at> codeweavers.com 2003-05-04 21:03
-------
Moved from wine-multimedia to wine-patches (we really need a patch keyword).
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http://bugs.winehq.com/show_bug.cgi?id=1411
------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 11:00 -------
Bug comments restored from Gmane.org:
I'm going to send a bug report generated by bub_report.pl.
------- Additional Comments From puoti <at> inwind.it 2003-04-22 19:03 -------
Created an attachment (id=461)
--> (http://bugs.winehq.com/attachment.cgi?id=461&action=view)
The bug report
------- Additional Comments From mike <at> theoretic.com 2003-04-23 10:43 -------
It seems there's a crash here, the debugger runs but I can't see where the
exception is thrown. Can you give more detail than just "it won't run"?
------- Additional Comments From puoti <at> inwind.it 2003-04-24 11:40 -------
It starts, I get some sheel output (It's in the attachment), I don't see
anything load on the screen, and I get the debugger to open and give a lot of
output messages. My main computer is down, so I can do much about any bugs for
now, if you want to fix it it would be a good idea to download the software and
try it on your pc.
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http://bugs.winehq.com/show_bug.cgi?id=1384
------- Additional Comments From winebug(a)flonet.net 2003-28-06 10:59 -------
Bug comments restored from Gmane.org:
When a run the Out of This World game, I get the game's screen and then wine
show me the following errors:
bash-2.05a$ wine world.exe
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
err:win32:_EnterSysLevel (0x407e0adc, level 2): Holding 0x408889e4, level 3.
Expect deadlock!
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 73 (X_GetImage)
Serial number of failed request: 629
Current serial number in output stream: 629
err:ntdll:RtlpWaitForCriticalSection section 0x400e7b48
"../../scheduler/syslevel.c: Win16Mutex" wait timed out, retrying (60 sec) tid=000d
err:ntdll:RtlpWaitForCriticalSection section 0x40a0a570 "x11drv_main.c:
X11DRV_CritSection" wait timed out, retrying (60 sec) tid=000a
------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2003-04-12 16:24
-------
Interesting.
Please attach a --debugmsg +relay,+int,+ddraw logfile.
Thanks!
------- Additional Comments From dclark(a)akamail.com 2003-04-13 10:17 -------
In the future, please try to make that an attachment, rather than pasting it
into the comment area.
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:59 -------
Bug comments restored from Gmane.org:
To do this I copied the installation directory from a windows box.
Starlancer starts, but the mouse won't work, you can' see it at all and nothing
happenseven if you try clicking where you think the mouse is. I'll send a +relay
log.
As usual I'm running MDK 9.1 glibc 2.3
The Requirements for this game are windows 95/98 with directx 7.
------- Additional Comments From puoti <at> inwind.it 2003-04-22 19:23 -------
Created an attachment (id=462)
--> (http://bugs.winehq.com/attachment.cgi?id=462&action=view)
The log
------- Additional Comments From fgouget <at> codeweavers.com 2003-05-04 20:46
-------
Adding the download keyword (assuming the bug is reproducible with the trial
version)
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http://bugs.winehq.com/show_bug.cgi?id=1383
------- Additional Comments From winebug(a)flonet.net 2003-28-06 10:58 -------
Bug comments restored from Gmane.org:
I just upgraded to Red Hat 9:
Linux otter 2.4.20-9 #1 Wed Apr 2 13:24:44 EST 2003 i686 athlon i386 GNU/Linux
. . . and now no variety of WINE (Codeweavers, CVS, etc.) will run.
I get the message:
wine: '/tmp/.wine-samlb/server-2107-4356c/socket' is not a socket
Wine failed with return code 1
The WINE log in /tmp says the same thing
------- Additional Comments From andi(a)rhlx01.fht-esslingen.de 2003-04-12 15:20
-------
*Any* kind of prior research whatsoever would have indicated that this is a
problem caused by the glibc this version uses (this is a VERY frequent report
recently).
Solution: upgrade to very latest Wine (CVS version!).
------- Additional Comments From spetreolle(a)yahoo.fr 2003-05-06 21:17 -------
*** Bug 1443 has been marked as a duplicate of this bug. ***
------- Additional Comments From ronald(a)gtinet.sk 2003-05-09 20:48 -------
this bug remains also in the very latest (cvs) version...
------- Additional Comments From mike(a)theoretic.com 2003-05-12 03:28 -------
You need to run configure using the --with-nptl option
------- Additional Comments From mike(a)theoretic.com 2003-05-14 04:35 -------
Try removing Wine completely from your system, then installing using
./tools/wineinstall from current CVS. That should fix it.
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http://bugs.winehq.com/show_bug.cgi?id=1553
Summary: Overlapped I/O fails on sockets
Product: Wine
Version: CVS
Platform: PC
URL: http://www.tglsoft.de/misc/hamster_en.htm
OS/Version: Linux
Status: NEW
Keywords: regression, download
Severity: normal
Priority: P2
Component: wine-files
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: prupe(a)myrealbox.com
Patch #8594 <http://www.winehq.
com/hypermail/wine-cvs/2003/06/0232.html> causes problems with
Hamster v2.0.0.1 (downloadable from <http://www.tglsoft.
de/misc/hamster_en.htm>), a local mail and news server.
When Hamster connects to a remote server and tries to read data,
it immediately loses the connection with an error. After some
debugging on my own, it seems that WS_select is noticing data
available for reading on the socket, but then ReadFile returns 0
bytes and STATUS_SUCCESS.
Reversing patch #8594 fixes the problem. Other networking apps
seem to work fine, so I suspect the problem is specific to
overlapped I/O on sockets.
A section of +file,+winsock logging before the patch
trace:winsock:__ws_select read 0x42592318, write (nil), excp
(nil) timeout 0x42592310
trace:winsock:fd_set_export
trace:file:ReadFile 0x70 0x41817388 1024 0x4259240c 0x425923f8
trace:file:FILE_ReadFileEx file 0x70 to buf 0x41817388 num 1024
0x425923f8 func (nil)
trace:file:GetOverlappedResult (0x70 0x425923f8 0x4259240c 0)
trace:file:GetOverlappedResult waiting on 0x425923f8
trace:file:FILE_AsyncReadService 0x425923f8 0x41817388
trace:file:FILE_AsyncReadService read 59 more bytes 59/1024 so
far
trace:file:GetOverlappedResult wait on 0x425923f8 returned 192
trace:file:GetOverlappedResult waiting on 0x425923f8
trace:file:GetOverlappedResult wait on 0x425923f8 returned 0
trace:file:GetOverlappedResult (0x70 0x425923f8 0x4259240c 0)
After the patch, there's just
trace:winsock:__ws_select read 0x42592318, write (nil), excp
(nil) timeout 0x42592310
trace:winsock:fd_set_export
trace:file:ReadFile 0x80 0x41817324 1024 0x4259240c 0x425923f8
trace:file:GetOverlappedResult (0x80 0x425923f8 0x4259240c 0)
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:57 -------
Bug comments restored from Gmane.org:
The Starlancer trial installer won't work correctly. It starts the set up, but
it stops at 12%. I wanted to send a +relay log, but it got to over a gigabyte in
a few minitues. Anybody wanting to reproduce the problem can download the tral
version from the microsoft download page.
I run this installer on Mandrake 9.1 glibc 2.3 current cvs wine.
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:57 -------
Bug comments restored from Gmane.org:
The installer starts, but complains about ADCPM dot being installed. You should
istall this from the install/remove applications cpl in the windows control
panel, that wine doesn't have.
Anybody wanting to reproduce the bug can download the trial version from
http://www.microsoft.com/games/PC/crimsonskies.asp
This happens using Mandrake 9.1 with glibc 2.3 and current cvs wine
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