http://bugs.winehq.com/show_bug.cgi?id=1370
------- Additional Comments From winebug(a)flonet.net 2003-28-06 10:41 -------
Bug comments restored from Gmane.org:
This kind of command fails with wcmd:
start /wait somebatfile.bat
------- Additional Comments From fgouget(a)codeweavers.com 2003-05-04 21:24 -------
Confirmed: AFAICT, wcmd does not support 'start'.
Adding the source keyword since we obviously have the wcmd source ;-)
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:38 -------
Bug comments restored from Gmane.org:
Bug report #286 talks about a half-life menu rendering problem in resent
versions of wine. This problem still exists for half-life in wine-20030318 it
probably has to do with DirectX directdraw and could also be the related to the
reason starcraft runs very very slowly in newer versions of wine.
------- Additional Comments From gregsurbey <at> hotmail.com 2003-04-03 07:54
-------
*** This bug has been confirmed by popular vote. ***
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:37 -------
Bug comments restored from Gmane.org:
I'm running Red Hat Linux 8.0 2.4.18-14 on an nForce2 mainboard, the A7N8X
Deluxe. When running wine-20030219 half-life and starcraft's sound works fine
(I believe they both use DirectX for sound). When I installed wine-20030318 the
starcraft sound is intermittently on and off and half-life's sound is totally
gone. I'm not sure about the inner workings of Linux's driver architecture but
the proprietary non-opensource nvaudio module driver I'm using might have
something to do with it. I kind of doubt it, but thought I'd say I'm using that.
------- Additional Comments From mike <at> theoretic.com 2003-04-03 08:44 -------
Did any other updates to your system take place between this time, in
particular, did you run up2date?
If not, then this is prolly a directsound regression, there have been quite a
few DSound changes lately. If so then I'll assign this to robert reif, as he's
done much of the work lately. Ideally, you would do a CVS regression trace,
could you do one of them?
------- Additional Comments From reif <at> earthlink.net 2003-04-03 12:17 -------
Could you do a trace for me?
Run your program as:
wine --debugmsg +wave,+dsound program.exe >& trace
where program.exe is either starcraft or half-life
and either post the files here or email them directly to me.
------- Additional Comments From reif <at> earthlink.net 2003-04-06 20:21 -------
Are you using a microphone with half-life? If so (or even if not),
the problem may be related to bug 1363.
In the [dsound] section of the config file, add:
"HardwareAcceleration" = "Emulation"
and see if that helps.
If so, then the real fix will have to wait until I finish the direct sound
capture driver.
------- Additional Comments From gregsurbey <at> hotmail.com 2003-04-08 22:06
-------
I built the wine CVS on 04/07/2003 and did the following:
[gsurbey@02f2847 Half-Life]$ pwd
/usr/share/wine-c/Program Files/Half-Life
[gsurbey@02f2847 Half-Life]$ wine --debugmsg +wave +dsound hl.exe >& trace
[gsurbey@02f2847 Half-Life]$ cat trace
wine: cannot find '+dsound'
I don't know why it can't find dsound... so I tried
wine --debugmsg +wave hl.exe >& trace
and I've included the output in the attached file, but I'm not sure if this
output will help you since there's no dsound loaded...
then I did a "make uninstall" of the cvs tree and did a "./tools/wineinstall"
for wine-20010510 and got the same exact dsound not found message. BUT sound in
wine-20010510 works fine in half-life and starcraft. The "HardwareAcceleration"
= "Emulation" option in my ~/.wine/config changed nothing, probablly since the
dsound isn't being loaded to begin with.
------- Additional Comments From mike <at> theoretic.com 2003-04-09 04:32 -------
Note the "," mark between +wave and +dsound - not very intuitive I know.
------- Additional Comments From gregsurbey <at> hotmail.com 2003-04-10 15:01
-------
Alright, I made a successful trace and sent the file to Robert Reif. Thx for
the tip about the comma, I'll be sure to be less newbish about sending in bug
reports in the future.
------- Additional Comments From reif <at> earthlink.net 2003-04-10 20:53 -------
Created an attachment (id=451)
--> (http://bugs.winehq.com/attachment.cgi?id=451&action=view)
program trace of +wave,+dsound
------- Additional Comments From reif <at> earthlink.net 2003-04-10 20:58 -------
It's not a capture or full duplex or multiple sound card issue so it's not
something I introduced. However, it is having problems mixing the
sound. I'm going to have to defer this to someone that is more familiar
with the mixer buffer problems. I'm attaching the trace you sent.
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:35 -------
Bug comments restored from Gmane.org:
In mIRC for example DNS-Lookup doesn't work.
When i use IP all work fine.
I'm using FreeBSD 4.7.
------- Additional Comments From peter <at> lego-hc11.de 2003-04-03 14:41 -------
http://www.mail-archive.com/freebsd-questions <at>
freebsd.org/msg24552.html
<-- It seems not to be my problem alone.
------- Additional Comments From mike <at> theoretic.com 2003-04-03 15:19 -------
Gerald, could you take a look at this? It seems quite similar to bug 733, fixed
by a check for a re-entrant libc.
------- Additional Comments From peter <at> lego-hc11.de 2003-04-03 16:40 -------
I tried the FreeBSD package.
But the DNS-lookup does still not work for me.
But "pkg_add" gave some warnings:
pkg_add: warning: package 'wine-2003.03.18' requires 'imake-4.2.0_1', but
'imake-4.3.0' is installed
pkg_add: warning: package 'wine-2003.03.18' requires
'XFree86-libraries-4.2.1_1', but 'XFree86-libraries-4.3.0_1' is installed
Is this a problem? I don't think?
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:34 -------
Bug comments restored from Gmane.org:
It stops giving:
XIO: fatal IO error 0 (Success) on X server ":0.0"
after 177 requests (176 known processed) with 0 events remaining.
------- Additional Comments From mike <at> theoretic.com 2003-04-03 02:59 -------
This is caused by the new glibc, and is a known problem
*** This bug has been marked as a duplicate of 1343 ***
------- Additional Comments From apunga <at> mymail.ro 2003-04-03 08:16 -------
I can't figure out how did RedHat release RH9 with this crappy bug inside. By
the way just installed it on 2nd April (2 days after the release) and I had 10
packages to upgrade already (security updates) :D
Ok, I miss wine, but I cannot fix it. I beg you for this.
------- Additional Comments From mike <at> theoretic.com 2003-04-03 08:46 -------
This isn't a Redhat bug, it's due to the move to NPTL threading. All new distros
are affected (mdk9.1, new suse, gentoo etc).
The Wine team are working hard to resolve this. The tracker bug will be updated
when it's fixed. Hold tight ;)
------- Additional Comments From Speeddymon <at> yahoo.com 2003-16-06 19:06 -------
Closing
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:33 -------
Bug comments restored from Gmane.org:
I suggest making a dummy graphicsdriver such "GraphicsDriver" = "none" which
just makes stdout and stdin transparent.
The two existing drivers x11drv and ttydrv won't do when running console
programs many times in a row (e.g. a win32 console compiler from a gnumakefile):
x11drv: initialization due to communication with xfs is painful over a slow
network (e.g. a modem line)
ttydrv: uses ncurses which means restoring the contents of the window each time
wine finishes. This erases the output of the console program.
Here is the code:
// original code beginning in line 73 of user_main.c (rev 1.50):
if (!(graphics_driver = LoadLibraryA( buffer )))
{
MESSAGE( "Could not load graphics driver '%s'\n", buffer );
return FALSE;
}
----
// could be changed to something along these lines:
if (strncmp( "none", buffer, MAX_PATH) == 0 ) ; // do nothing
else if (!(graphics_driver = LoadLibraryA( buffer )))
{
MESSAGE( "Could not load graphics driver '%s'\n", buffer );
return FALSE;
}
------- Additional Comments From mike <at> theoretic.com 2003-04-03 02:56 -------
What is wrong with wineconsole? It was patched lately to use the standard
stdin/stdout, so you can run winedbg in the xterm from which it was started for
instance.
Is that what you're thinking of?
------- Additional Comments From wine <at> how.dk 2003-04-03 16:49 -------
Not sure (haven't tried the latest version). If wineconsole still uses ncurses
clearing/restoring the console after the program finishes, then the "none"
driver is still needed.
------- Additional Comments From mike <at> theoretic.com 2003-04-04 03:18 -------
I don't think it does, running winedbg with the console driver is just like
running gdb. Please try Wine CVS and see if this is fixed.
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:31 -------
Bug comments restored from Gmane.org:
I have this video editing program for windows I often use to subtitle foreign
videos. It uses a plugin called textsub which "writes" the text to the movie.
Now, that further uses vobsub.dll (the final reference ;p). So, I tried it out
but got these erros:
fixme:text:ExtTextOutW called on an open path
fixme:text:ExtTextOutW called on an open path
fixme:text:ExtTextOutW called on an open path
fixme:text:ExtTextOutW called on an open path
etc.. etc... etc...
So, if anyone has any ideas on that. The link provided also has the source for
the dll in case you want to look at that at all. Thanks ahead of time for
everyone's help.
Sincerely,
Chris White
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:30 -------
Bug comments restored from Gmane.org:
This visual bug affects quite a few apps at the moment, the "wrap rectangle" of
static text controls is too short, leading to small labels spilling out onto 2
lines. I can attach a screenshot if it'd be useful but a lot of apps show this
problem.
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:30 -------
Bug comments restored from Gmane.org:
We all know this, but it's still a bug, there is no directx 9 implementation,
that also means no direct3d 9, so lots of new games won't run on wine.
------- Additional Comments From daracerz <at> hotmail.com 2003-04-19 20:37 -------
*** This bug has been confirmed by popular vote. ***
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------- Additional Comments From z_god(a)wanadoo.nl 2003-28-06 10:29 -------
Bug comments restored from Gmane.org:
I did start 4NT by typing: wine 4ntu.exebut it fails and start debugger with a
message
saying:"Unhandled page fault on read access to 0x4040003a at address 0x004716c5""Do
you want to debug it?"I tried setting "version" = "nt40" but same
results.This is the console output:[cad@pc-2 4NT]$ wine
4nt.exefixme:win32:PE_CreateModule Unknown
directory 15 ignoredfixme:win32:PE_CreateModule Security directory ignoredwine:
Unhandled exception,
starting debugger...
------- Additional Comments From juan <at> virtual-orbis.com 2003-03-30 18:55
-------
Created an attachment (id=440)
--> (http://bugs.winehq.com/attachment.cgi?id=440&action=view)
message from debugger
------- Additional Comments From juan <at> virtual-orbis.com 2003-04-18 22:00
-------
under wine-20030408 crashes the same, starts debugger...
just typed:
wine 4nt.exe to start 4NT and wine crashes...
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