https://bugs.winehq.org/show_bug.cgi?id=49097
Bug ID: 49097
Summary: Treeview unduly handles WM_SYSKEYDOWN
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Distribution: ---
Treeview unduly handles WM_SYSKEYDOWN
Refer to treeview.c
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
No such processing on Listview :
case WM_KEYDOWN:
return LISTVIEW_KeyDown(infoPtr, (INT)wParam, (LONG)lParam);
As a consequence, WM_SYSKEYDOWN not correctly passed to parent Wnd if focus is
on a Treeview control.
Proof of concept : Use ReactOS. Open Regedit or Event Viewer. Put focus on
treeview. Alt+F4 does nothing (WM_SYSKEYDOWN "stuck" at Treeview component
level)
Suggested patch :
change
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
into
case WM_KEYDOWN:
return TREEVIEW_KeyDown(infoPtr, wParam);
as no reason to handle WM_SYSKEYDOWN at component level.
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http://bugs.winehq.org/show_bug.cgi?id=58259
Bug ID: 58259
Summary: Qt Installer for Windows doesn't work
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tshah.dental(a)gmail.com
Distribution: ---
So if you were to download the official Qt for Windows installer (located at
https://download.qt.io/official_releases/online_installers/qt-online-instal…
), it would start the program but nothing would show up.
Before, it should show an error message:
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
So I installed winbind and libntlm0 and now the error does not show up anymore
but the installer still doesn't show any window. It maxes out a single thread
and stays like that forever.
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http://bugs.winehq.org/show_bug.cgi?id=58240
Bug ID: 58240
Summary: ProTanki Online: the paint shader is looking wrong
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mr.aivazlatypov(a)yandex.ru
Distribution: ---
Created attachment 78576
--> http://bugs.winehq.org/attachment.cgi?id=78576
logs protanki wine
The paint shader on tank is looking wrong
The game download at https://pro-tanki.com/protanki-installer.exe
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http://bugs.winehq.org/show_bug.cgi?id=58261
Bug ID: 58261
Summary: Ys Origin: videos playing upside down
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://store.steampowered.com/app/207350/Ys_Origin/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 2f180106471a41fa3d95f21919b87b94d8e13e63
Distribution: ---
Created attachment 78600
--> http://bugs.winehq.org/attachment.cgi?id=78600
terminal output
Intro and in-game videos are playing upside down in Ys:Origin.
Tested with the Steam and GOG.com versions. Demo is available on Steam but it
is not affected (the demo uses different video format for videos).
This is after
commit 2f180106471a41fa3d95f21919b87b94d8e13e63
amstream: Implement the custom ddraw stream allocator.
The allocator has a lot of custom behaviour that is very visible in how it
interacts with Update().
Naturally this has the benefit of writing directly into the mapped
surfaces.
The gstreamer errors in my log were present before that commit too.
wine-10.8-103-g8f91df4c4e4
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http://bugs.winehq.org/show_bug.cgi?id=58247
Bug ID: 58247
Summary: ABNT Keyboard Not Working Properly in Wine with
Wayland Driver
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: xnep1(a)hotmail.com
Distribution: ---
Created attachment 78588
--> http://bugs.winehq.org/attachment.cgi?id=78588
Tracefile with winedebug=keyboard,key showing "/" not working
When running Wine applications using the Wayland driver, certain keys on the
Brazilian ABNT2 keyboard (such as the slash /, question mark ?, and other
special characters) do not function correctly. These keys either generate no
character.
In contrast, when using the X11 driver (wine X11), the same keys function as
expected, and the correct characters are produced. Upon inspection, the scan
codes received under Wayland are extended (e.g., 0x259 instead of 0x59 for the
slash key), which seems to lead to incorrect mapping or interpretation by Wine.
This issue appears to stem from incomplete or incorrect handling of extended
scan codes or keyboard layout mapping for the br-abnt2 layout in the Wayland
input.
In my tests, I forced the correct scan code for the slash key (0x59), and after
this adjustment, the key started working properly again.
I have attached a trace log file showing the key input events during the
failure. Although I am currently using a modified version of Wine to generate
this trace, the problem also occurs on the stable Wine release. (It's late and
I'm not going to redo the test just to have a clean trace file. Sorry.)
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http://bugs.winehq.org/show_bug.cgi?id=58258
Bug ID: 58258
Summary: TWAIN + SANE integration does not appear to work
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tshah.dental(a)gmail.com
Distribution: ---
There is some documentation about the SANE integration here:
https://gitlab.winehq.org/wine/wine/-/wikis/Wine-User's-Guide#scanners
However, I have tried to make it work with various scanners and each time I use
xsane or some other sane front-end, it doesn't detect my scanner. Is any work
being done on this?
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https://bugs.winehq.org/show_bug.cgi?id=44721
Bug ID: 44721
Summary: GetFullPathName return path
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: markau0(a)lycos.com
Distribution: ---
I ran the GetFullPathName code example from the Microsoft site
https://msdn.microsoft.com/en-us/library/windows/desktop/aa364963(v=vs.85).…
and Vista returns
The full path name is: c:\windows\notepad.exe
The short name for c:\longdirectoryname is c:\LONGDI~1
The long name for c:\LONGDI~1 is c:\longdirectoryname
and Wine 3.3 returns
The full path name is: c:\windowsnotepad.exe
The short name for c:\longdirectoryname is c:\LONG~TX4
The long name for c:\LONG~TX4 is c:\longdirectoryname
The full path name is: c:\windows\notepad.exe
The full path name is: c:\windowsnotepad.exe
do not seem to match.
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http://bugs.winehq.org/show_bug.cgi?id=58257
Bug ID: 58257
Summary: CD Manipulator cannot detect the drive model name in
experimental wow64 mode.
Product: Wine
Version: 10.8
Hardware: x86-64
URL: http://www.storeroom.info/cdm/cdm270.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
CD Manipulator is a free and user-friendly tool for ripping and writing CDs,
supporting image file creation and duplication.
The drive model name should appear in the drop box to select the drive in the
main menu that appears after starting the program, but it does not appear in
new Wow64 mode. I have not tested the other features yet.
Steps to reproduce:
1. Make sure you have a physical or virtual CD/DVD drive ready.
2. Obtain cdm270.zip from http://www.storeroom.info/cdm/ .
SHA1(cdm270.zip) = 46f4cea613d199974cf1a22741f4ce92e8fef723
3. Unzip it.
4. Execute CdManipulator.exe with Wine.
5. At the first time, language selection window is shown. Choose English.
6. The main menu appears.
Expected result:
Drive model name is shown in the drop box,
e.g. (D:) VBOX CD-ROM 1.0
Actual result:
Drive model name is shown as Unknown in the drop box,
e.g. (D:) - Unknown -
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http://bugs.winehq.org/show_bug.cgi?id=58253
Bug ID: 58253
Summary: Multiple games have a beeping noise on exit (The
Fidelio Incident, Vampyr)
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: pgofman(a)codeweavers.com
Regression SHA1: 3e4185435843d368a4f521a1f6f14362d6286e24
Distribution: ---
Expected line since b928f0eb08da9a10dae3cb7b33ec16b164a2fddd
0024:err:xaudio2:destroy_voice Destroying voice 00007FFFFFC20CD0 failed.
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http://bugs.winehq.org/show_bug.cgi?id=58256
Bug ID: 58256
Summary: In wayland mode, with rotated screen, wine thinks that
screen width is screen height and viceversa
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
I am trying to use wine in wayland mode by unsetting DISPLAY. I know that it is
still experimental, but on most of my systems works well enough and gives me
much better scaling on HiDPI.
There is one exception I have a tablet/convertible where "by default" the
screen is vertical. So to use it as a laptop, I need to use screen rotation.
With screen rotation, wayland mode in wine breaks badly.
I think that the issue is that wine starts swapping screen height and width.
Let me give you an example. I am trying to run "LTspice" under wine. If I keep
the window "small" and on the left part of the screen, everything is fine. If I
maximize the window, things break on the right part of the window (the one
exceeding the boundary where the x coordinate is equal to the screen height,
namely the width of the unrotated screen). Furthermore, if I try to resize the
window by dragging the right border, I cannot go beyond that boundary.
I hope that this explanation is clear enough.
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