https://bugs.winehq.org/show_bug.cgi?id=55593
Bug ID: 55593
Summary: F.E.A.R crashes with "Out of memory" error when
starting a new game
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: VladimirVSC(a)yandex.ru
Distribution: ---
Created attachment 75121
--> https://bugs.winehq.org/attachment.cgi?id=75121
Console output in Wine 8.0.2 and 8.15
The game was working fine in wine 7.0 but was broken in 8.0, where it was
constantly crashing in the middle of intro movie after a new game has been
started. In wine 8.0.2 the error have changed - now it crashes with "Out of
memory" error or with another "Program error" (console output attached). When
using the recent wine 8.15, the result is the same.
System: Linux Mint Debian Edition 5
CPU: Core-I5 12500
RAM: 16 Gb
Video: RTX 3060 Ti (driver 525.105.17)
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https://bugs.winehq.org/show_bug.cgi?id=58001
Bug ID: 58001
Summary: "Eador. Masters of the Broken World" bad map textures
after starting game
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galdralag(a)bk.ru
Distribution: ---
Created attachment 78262
--> https://bugs.winehq.org/attachment.cgi?id=78262
Broken game map
After starting campaign map is unplayable. See screenshot
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http://bugs.winehq.org/show_bug.cgi?id=19662
Summary: Lotus Freelance Graphics 2.1 hangs at the splash
screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22946)
--> (http://bugs.winehq.org/attachment.cgi?id=22946)
Wine 1.1.27 +relay +seh +tid
Lotus Freelance Graphics 2.1 hangs at the splash screen and has to be killed.
Console output:
fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
fixme:ole:OleRegisterServer16 (FLWPresentation,...): stub
fixme:toolhelp:InterruptUnRegister16 (0000), stub.
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https://bugs.winehq.org/show_bug.cgi?id=53002
Bug ID: 53002
Summary: Wondershare Uniconverter 13 not working
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 72370
--> https://bugs.winehq.org/attachment.cgi?id=72370
window shot
The program seems to install despite popping up a window saying it cannot
locate a file certutil.exe. Upon launching, the window displays in a
recognisable form although most text is displayed as little boxes and none of
the buttons do anything when clicked.
Copy of the window attached.
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https://bugs.winehq.org/show_bug.cgi?id=55985
Bug ID: 55985
Summary: S.T.A.L.K.E.R. Anomaly: Crashes when loading into save
file.
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mythicalnewt(a)gmail.com
Distribution: ---
Created attachment 75589
--> https://bugs.winehq.org/attachment.cgi?id=75589
Stacktrace from winedebugger
Anomaly launches and the main menu works perfectly, however when loading a save
file it crashes in the loading screen and wine debugger launches.
Wine versions 7.x and below work perfectly fine only wine 8.x crash in this
manner.
I made sure to delete all wineprefixes and .wine folder before running the
program.
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https://bugs.winehq.org/show_bug.cgi?id=58078
Bug ID: 58078
Summary: StarCraft Remastered: game is not started with
wine-10.5
Product: Wine-staging
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimich.dmb(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The game is not started with wine-10.5
StarCraft.exe process is running and consuming 100% of one CPU core. No video
mode changed, no game window created.
Battle.net launcher is displaying StartCraft as "Playing Now".
After downgrading wine to 10.4 the game starts and works fine.
StartCraft: v1.23.10.13515
OS: Arch Linux
Kernel v6.14.1
GPU: Nvidia, proprietary driver v570.133.07
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http://bugs.winehq.org/show_bug.cgi?id=33302
Bug #: 33302
Summary: [regedit] text gets cut away
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fiziologus(a)gmail.com
Classification: Unclassified
Created attachment 44055
--> http://bugs.winehq.org/attachment.cgi?id=44055
screenshot with bug
regedit don't show about 4 char on the right side in edit dialog window if
value is multiline.
It's simulated bug 26365 (Geneforge 1)
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http://bugs.winehq.org/show_bug.cgi?id=58349
Bug ID: 58349
Summary: Build failure with clang for x86_64 target due to
recent RTTI changes
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: julliard(a)winehq.org
Regression SHA1: 9d05345d4419aa29e6d4b15456bfeab510d39823
Distribution: ---
Created attachment 78732
--> http://bugs.winehq.org/attachment.cgi?id=78732
build failure details
9d05345d4419aa29e6d4b15456bfeab510d39823 is the first bad commit
commit 9d05345d4419aa29e6d4b15456bfeab510d39823
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 10 12:43:11 2025 +0200
msvcrt: Define C++ type info using RVAs for PE builds.
dlls/msvcp90/cxx.h | 26 ++++++++++++++++++++++++++
dlls/msvcrt/cxx.h | 26 ++++++++++++++++++++++++++
2 files changed, 52 insertions(+)
See attachment for the build failure details. 32-build doesn't have this kind
of problem.
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