https://bugs.winehq.org/show_bug.cgi?id=44453
Bug ID: 44453
Summary: 30525
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thekagles(a)gmail.com
Distribution: ---
Created attachment 60394
--> https://bugs.winehq.org/attachment.cgi?id=60394
30525
30525
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http://bugs.winehq.org/show_bug.cgi?id=58357
Bug ID: 58357
Summary: Videos in the Atomic Heart game and in Resident Evil 7
Biohazard are not played
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Created attachment 78745
--> http://bugs.winehq.org/attachment.cgi?id=78745
Scr
Videos in the Atomic Heart game and in Resident Evil 7 Biohazard are not
played. If you use GE-Proton, then the videos in the game are played.
Since this works in GE-Proton, you can transfer this solution to wine.
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https://bugs.winehq.org/show_bug.cgi?id=47147
Bug ID: 47147
Summary: Visual Pinball X crash with wine staging but works
with normal wine dev
Product: Wine-staging
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2010(a)hotmail.co.uk
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Visual Pinball X does not run in wine staging but does in normal wine
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http://bugs.winehq.org/show_bug.cgi?id=58247
Bug ID: 58247
Summary: ABNT Keyboard Not Working Properly in Wine with
Wayland Driver
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: xnep1(a)hotmail.com
Distribution: ---
Created attachment 78588
--> http://bugs.winehq.org/attachment.cgi?id=78588
Tracefile with winedebug=keyboard,key showing "/" not working
When running Wine applications using the Wayland driver, certain keys on the
Brazilian ABNT2 keyboard (such as the slash /, question mark ?, and other
special characters) do not function correctly. These keys either generate no
character.
In contrast, when using the X11 driver (wine X11), the same keys function as
expected, and the correct characters are produced. Upon inspection, the scan
codes received under Wayland are extended (e.g., 0x259 instead of 0x59 for the
slash key), which seems to lead to incorrect mapping or interpretation by Wine.
This issue appears to stem from incomplete or incorrect handling of extended
scan codes or keyboard layout mapping for the br-abnt2 layout in the Wayland
input.
In my tests, I forced the correct scan code for the slash key (0x59), and after
this adjustment, the key started working properly again.
I have attached a trace log file showing the key input events during the
failure. Although I am currently using a modified version of Wine to generate
this trace, the problem also occurs on the stable Wine release. (It's late and
I'm not going to redo the test just to have a clean trace file. Sorry.)
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https://bugs.winehq.org/show_bug.cgi?id=48083
Bug ID: 48083
Summary: Directory name with dot as a last character
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: bi.ja(a)seznam.cz
Distribution: ---
Hi if you create directory name with dot as a last character, wine goes up in
directory structure.
So if you have
c/users/user/Local Settings/Application Data/ČSOB Pojišťovna, a.s.
wine goes to c/users/user/Local Settings/Application Data/
I tested it with winefile.
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https://bugs.winehq.org/show_bug.cgi?id=57097
Bug ID: 57097
Summary: Keyboard inputs for special characters on non-english
keyboards are switched in winewayland
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: sutupud(a)yahoo.com
Distribution: ---
I noticed that if I use a german keyboard layout, the key mapping seems to be
off. I'm using kwin_wayland (but also tested on sway, same result).
The regular lower keys are ok, but example, ö produces ü, # produces ä, etc.
Looking at dlls/winewayland.drv/wayland_keyboard.c, I saw that there are
different lookup tables for different languages (scan2vk_qwerty,
scan2vk_azerty. scan2vk_qwertz, ...), so my first quess was that something
might be switched there.
But that doesn't really seem the case, changing it to always use
`scan2vk_qwertz ` regardless of `lang` makes it work.
I don't really have a very good understanding of how this is supposed to work,
but does the appliaction really need to do such a translation? Isn't that
already handled by the layout being passed in? At least that would explain why
it works when doing no such lookup at all.
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http://bugs.winehq.org/show_bug.cgi?id=58336
Bug ID: 58336
Summary: You apparently didn't choose any bugs to modify.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Anubis can sometimes lose the data you are submitting to Bugzilla. Because
there's a redirect you cannot simply hit refresh and resubmit it. It is lost.
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http://bugs.winehq.org/show_bug.cgi?id=58216
Bug ID: 58216
Summary: Inquisitor crashes on start
Product: Wine
Version: 10.7
Hardware: x86-64
URL: https://store.steampowered.com/app/241620/Inquisitor/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Regression SHA1: 075033d61ffac2a8d42e06e91a12c88f2fa17401
Distribution: ArchLinux
Created attachment 78529
--> http://bugs.winehq.org/attachment.cgi?id=78529
terminal output
The intro video in Inquisitor never worked for me: it was gracefully skipped
and the game loaded directly the main menu.
Since Wine-10.7 the game crashes right after start.
Reverting the following commit fixes the crash for me:
commit 075033d61ffac2a8d42e06e91a12c88f2fa17401
winegstreamer: Make sure WMSyncReader never reads in the background.
'winetricks wmp9' also makes the crash go away (the startup video still does
not work).
Reproduced with the Steam and GOG.com versions.
wine-10.7-73-gf9741837a3b
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http://bugs.winehq.org/show_bug.cgi?id=58355
Bug ID: 58355
Summary: Coliliner is missing some icons
Product: Wine
Version: 10.9
Hardware: x86-64
URL: https://web.archive.org/web/20110122132704/http://colinbus.com/downloads/colilinersetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78742
--> http://bugs.winehq.org/attachment.cgi?id=78742
wine-10.9-214-g19441ac8046 console output
Coliliner is missing some icons that are visible in Windows 10.
Reported by user at https://forum.winehq.org/viewtopic.php?t=40957 and I can
confirm this behaviour with wine-10.9-214-g19441ac8046 and Staging 10.9.
0024:fixme:olepicture:OleLoadPictureEx 01C66554, 57431, 1,
{7bf80980-bf32-101a-8bbb-00aa00300cab}, 0, 0, 0, 0031F6B0, partially
implemented.
0024:fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{7fd52380-4e07-101b-ae2d-08002b2ec713}
0024:fixme:ole:OLEFontImpl_IPersistPropertyBag_InitNew (025F9970), stub!
0024:fixme:ole:OLEFontImpl_QueryInterface () : asking for unsupported interface
{7bf80980-bf32-101a-8bbb-00aa00300cab}
0024:fixme:olepicture:OLEPictureImpl_QueryInterface () : asking for unsupported
interface {b196b283-bab4-101a-b69c-00aa00341d07}
Tried native ole32 but that creates an OOM error.
Tried native oleaut32 but that reports another issue with an .ocx and exits.
sha1sum: 33a79caecc051c758a50beebea45089b0fd53090 colilinersetup.exe
https://web.archive.org/web/20110122132704/http://colinbus.com/downloads/co…
jet40 required.
The application also takes significantly longer to load than in Windows, but I
suspect it may be the same cause. If not, I'll open a new bug report at a later
date.
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https://bugs.winehq.org/show_bug.cgi?id=55212
Bug ID: 55212
Summary: Need for Speed SHIFT demo crashes due to HLSL syntax
error "unexpected '<', expecting ';' or ','"
Product: vkd3d
Version: 1.8
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-69053/Need-For-Sp
eed-Shift-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 74822
--> https://bugs.winehq.org/attachment.cgi?id=74822
VKD3D_SHADER_DEBUG=trace WINEDEBUG=+d3dcompiler
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:1:40: E5000: syntax error,
unexpected '<', expecting ';' or ','
0024:err:d3dcompiler:D3DCompile2
This seems to be the relevant trace:
vkd3d:0024:trace:preproc_lexer_parse float4x4 worldViewProj : WORLDVIEWPROJ <
bool appEdit = false ; > ;
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