https://bugs.winehq.org/show_bug.cgi?id=48121
Bug ID: 48121
Summary: Unity games do not fire
OnApplicationFocus/OnApplicationPause events on focus
regain
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dt(a)zeroitlab.com
Distribution: ---
Created attachment 65713
--> https://bugs.winehq.org/attachment.cgi?id=65713
Proof of concept patch
I've tested with both stable and staging, neither gets unity to fire
OnApplicationFocus and OnApplicationPause events on focus regain. I've tracked
this down by reverse engineering the native unity binary.
There are 4 window messages to which the unity engine reacts by firing these
internal events. They are:
1. WM_SIZE (when wParam == 0 && unity's window is active)
2. WM_EXITSIZEMOVE
3. WM_NCPOINTERUP
4. WM_NCPOINTERDOWN (when DragDetect() says the pointer is in bounds for the
window; pointer coordinates are passed in lparam)
Of all these events, it seems to me, that the ones we should be firing and are
not currently, are WM_NCPOINTERUP and WM_NCPOINTERDOWN.
I was not sure how to get the pointer coordinates, but I was able to confirm
this finding, by firing WM_NCPOINTERUP with wparam=0, lparam=0 on focus regain
because that event had no such bounds check in the unity engine code. With this
change, my target application indeed unpauses.
Observing the issue is fairly easy,
https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnApplicationFocus.h…
adding this example behaviour to the camera and building the project for
windows then running it in wine reproduces.
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https://bugs.winehq.org/show_bug.cgi?id=57998
Bug ID: 57998
Summary: ClickOnce apps don't start after installing winetricks
dotnet472
Product: Wine
Version: 10.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maemigh(a)gmail.com
Created attachment 78259
--> https://bugs.winehq.org/attachment.cgi?id=78259
Console log of trying to start clickonce app
After using winetricks to install dotnet472, clickonce apps won't start.
A bunch of these errors show up 0158:err:ole:create_server class
{20fd4e26-8e0f-4f73-a0e0-f27b8c57be6f} not registered
0158:err:ole:com_get_class_object no class object
{20fd4e26-8e0f-4f73-a0e0-f27b8c57be6f} could be created for context 0x4
The following command attempts to start a sample hello world app. If it's
relevant, it doesn't work on wine 10.0 or 10.3, but it does work on crossover
25.
wine .wine/drive_c/windows/syswow64/rundll32.exe
dfshim.dll,ShOpenVerbApplication
https://maemigh.github.io/HelloWorldClickOnce/published/HelloWorldClickOnce…
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https://bugs.winehq.org/show_bug.cgi?id=55819
Bug ID: 55819
Summary: when alt+tab out and in again, the input no longer
working
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
In Parasocial game that made by chilla art, when alt+tab out and in again, the
mouse no longer working.
Even alt+Enter to make it windows mode and full screen mode again, only mouse
work, keyboard is not working and there are choose in game.
Game is on Steam
call Parasocal
you can reproduce by play it in full screen, and alt+tab out and in again.
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https://bugs.winehq.org/show_bug.cgi?id=58061
Bug ID: 58061
Summary: [FL Studio] When holding CTRL to zoom in the playlist,
it also scrolls vertically - possible regression
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 78314
--> https://bugs.winehq.org/attachment.cgi?id=78314
video of the issue
So basically the normal behavior is that if you hold CTRL in the playlist and
scroll the mouse wheel, it only zooms and doesen't scroll, but after Wine 10.4
the bug started appearing and instead of only zooming, it also started to
scroll up and down.
I've also just tested on Windows and it works correctly, so it's not a mouse
problem, I've also tested on 2 different distros with Wine 10.4 and 10.5 and I
have the same issue on both of them.
In the video that I've attached I was holding CTRL all the time, and as you can
see it zooms in the playlist, but it also scrolls vertically, which it
shouldn't, it should only scroll vertically when I'm NOT holding down CTRL.
My system info:
NVIDIA rtx 4060 with 570.133 drivers (latest arivers at the moment)
Wayland + xwayland for Wine
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https://bugs.winehq.org/show_bug.cgi?id=51575
Bug ID: 51575
Summary: Texconv fails with mipmap error unless "-nowic" is
supplied to disable WIC use
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)63bit.net
Distribution: ---
Texconv.exe returns mysterious errors about mipmaps if "-nowic" is not passed.
This appears to be some problem in the interaction between windowscodecs.dll
and texconv mipmap level detection.
Example (probably any DDS will work to repro):
Texconv.exe -nologo -y -sepalpha -f BC7_UNORM -bc q -o "C:\blah\out"
"C:\blah\TamrielTreeLod.dds"
returns FAILED [mipmaps] (80070057: Invalid parameter.)
Source for texconv is here:
https://github.com/microsoft/DirectXTex/blob/54ce2c8da97c3508899c31f80bfb1e…
Binary is available here:
https://github.com/microsoft/DirectXTex/releases/tag/aug2021
Passing "-nowic" parameter succeeds, causing me to suspect windowscodecs.dll
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https://bugs.winehq.org/show_bug.cgi?id=57492
Bug ID: 57492
Summary: Players can't join Astroneer dedicated server with
enabled encryption because BCryptExportKey encryption
of key not yet supported
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: joejoetv(a)joejoetv.de
Distribution: ---
The problem occurs when running an Astroneer dedicated server or the game
client using WINE while having encryption not disabled on at least one side
(which is required from some platforms to join).
In that case, when a player tries to join, they will not be able to connect and
the following message is printed by WINE:
```
0170:fixme:bcrypt:BCryptExportKey encryption of key not yet supported
```
This was tested using WINE staging 9.22 and GnuTLS 3.8.3 (which was causing
problems before this issue) and a game client running on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=57665
Bug ID: 57665
Summary: The Medium game launcher has no background image
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 51b16963f6e0e8df43118deac63f640aee4698b7
Distribution: ---
Created attachment 77837
--> https://bugs.winehq.org/attachment.cgi?id=77837
before and after
As the title says.
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http://bugs.winehq.org/show_bug.cgi?id=6682
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #83 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 10.6.
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https://bugs.winehq.org/show_bug.cgi?id=57283
Bug ID: 57283
Summary: Queen of heart 99 SE : corrupted visual on KO
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: riyu12383(a)gmail.com
Distribution: ---
Created attachment 77223
--> https://bugs.winehq.org/attachment.cgi?id=77223
Log with ddraw and d3d trace
The game :
A Japanese fighting game.
The bug :
When a player or bot is KO'd, the camera zoom on the loser's body. The zoom in
itself is maybe okay, but the camera moving to follow the player ends up
corrupted a part of the screen.
How to launch the game :
The game needs "regsvr32 C:\windows\syswow64\ir50_32original.dll" but on
Linux/Wine this dll is not present in the prefix so deleting/moving
System/opening.avi from the game directory is easier.
Windows 10 needs a compatibility mode to force ddraw, but on Linux/Wine it just
works.
Launch qoh99.exe, LANG=ja_JP.UTF-8 is recommended.
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http://bugs.winehq.org/show_bug.cgi?id=31701
Bug #: 31701
Summary: Alan Wake crashes on start without native vcrun2008
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
Created attachment 41667
--> http://bugs.winehq.org/attachment.cgi?id=41667
Console output
The steam version will automatically install vcrun2008, but the GoG version
will not.
Installing native vcrun2008 will work around the problem (and encounter other
problems)
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