http://bugs.winehq.org/show_bug.cgi?id=58346
Bug ID: 58346
Summary: Text is not shown in non-full screen Steam windows
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonis9898(a)hotmail.com
Distribution: ---
Created attachment 78723
--> http://bugs.winehq.org/attachment.cgi?id=78723
Installation window for Borderlands 2 in Steam. Any account details have been
painted over.
When running Steam through Wine at first no text is shown, but is restored it
the window is resized. The installation window can not be resized and stays
textless. The install buttons are also missing.
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https://bugs.winehq.org/show_bug.cgi?id=43489
Bug ID: 43489
Summary: Bug on Hi suite that provoc the no connection of the
smartphone
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shikaruko-ryukan(a)legtux.org
Distribution: ---
Created attachment 58871
--> https://bugs.winehq.org/attachment.cgi?id=58871
Bug at launch of Hi suite on Wine 1.6.2
Bug on Hi suite that provoc the no connection of the smartphone
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https://bugs.winehq.org/show_bug.cgi?id=45266
Bug ID: 45266
Summary: SHFileOperation FO_MOVE fails to move files to target
directory
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fheidenreich(a)gmail.com
When moving multiple files to one target directory, the SHFileOperation is
aborted with ERROR_CANCELLED.
I think it's caused by an erroneous check at
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/shell32/shlfileop.c#…
if (!(lpFileOp->fFlags & FOF_MULTIDESTFILES) &&
!flFrom->bAnyDirectories &&
flFrom->dwNumFiles > flTo->dwNumFiles)
{
return ERROR_CANCELLED;
}
If the target is one single directory, FOF_MULTIDESTFILES is not set.
flFrom->bAnyDirectories is false, since no directories are moved. And
flFrom->dwNumFiles > flTo->dwNumFiles since we move multiple files to one
target directory.
I'm not sure what's the reasoning behind !flFrom->bAnyDirectories anyway. Maybe
it's just a typo and should read !flTo->bAnyDirectories
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https://bugs.winehq.org/show_bug.cgi?id=57430
Bug ID: 57430
Summary: Guild Wars 2: erratic camera movements while holding
mouse buttons on Wine Wayland
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: mweires(a)googlemail.com
Distribution: ---
using GNOME 47.1 (Wayland) and Wine 9.21 (Wine Wayland) the camera will do a
hefty jerk to the top anytime you hold the left or right mouse button and move
the mouse slightly. everything else seems to work as expected ingame.
tested on a clean wine prefix with only DISPLAY="" set + latest Guild Wars 2
(64-bit) client.
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http://bugs.winehq.org/show_bug.cgi?id=58341
Bug ID: 58341
Summary: Incorrect mapping of "home" button of 8bitdo Pro 2
controller (in Xbox mode)
Product: Wine
Version: 10.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 78716
--> http://bugs.winehq.org/attachment.cgi?id=78716
Controller's home button
I noticed that 8bitdo Pro 2 (used in Xbox profile), maps to A instead of Home
(circle) button when testing it in
wine control > Game Controllers
See attached screenshots.
I'm using latest firmware for 8bitdo Pro 2 (3.06).
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https://bugs.winehq.org/show_bug.cgi?id=44887
Bug ID: 44887
Summary: Pressure sensitivity lost when file requester is
opened in ZBrush
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f2267911(a)nwytg.com
Distribution: ---
ZBrush (4r8 and 2018) works quite fine but when a file requester (to load or
save a tool) is opened, ZBrush does not response to the pressure sensitivity.
Before loading a tool the pressure sensitivity worked fine.
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https://bugs.winehq.org/show_bug.cgi?id=57027
Bug ID: 57027
Summary: GetFinalPathNameByHandleW does not handle paths
exceeding MAX_PATH (260 chars)
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)purisa.me
Hello,
I am writing a Rust program that calls canonicalize() on a path that is over
260 characters long. The Windows implementation of this function calls
GetFinalPathNameByHandleW.
On Windows, this works just fine and returns a valid path. With Wine on macOS,
the call returns a win32 error code ERROR_MORE_DATA (234, 0xEA). I re-ran the
binary with WINEDEBUG=+relay and there is an NtStatus code
STATUS_BUFFER_OVERFLOW (0x80000005) coming from NtQueryObject.
I believe this is because the buffer allocated in Wine's implementation of
GetFinalPathNameByHandleW is not large enough for the ObjectInformation
NtQueryObject is trying to return. Should GetFinalPathNameByHandleW fall back
to a dynamically allocated buffer in this situation?
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=56642
Bug ID: 56642
Summary: wine doesn't build on risc-v
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Ubuntu
The GNU Compiler farm has a couple risc-v machines available.
Wine doesn't get very far, though:
austin@cfarm92:~/wine$ ./configure
checking build system type... riscv64-unknown-linux-gnu
checking host system type... riscv64-unknown-linux-gnu
...
config.status: executing tools/makedep commands
In file included from tools/makedep.c:34:
tools/tools.h: In function 'get_default_target':
tools/tools.h:451:2: error: #error Unsupported CPU
451 | #error Unsupported CPU
| ^~~~~
Since Windows doesn't (yet?) support risc-v, it would be a winelib only
platform. I don't know if that's still something that we intend to support or
not..
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https://bugs.winehq.org/show_bug.cgi?id=51468
Bug ID: 51468
Summary: Crashes after disclaimer - 007: Quantum Of Solace
Product: Wine-staging
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kreyren(a)fsfe.org
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70307
--> https://bugs.winehq.org/attachment.cgi?id=70307
wine.log
Using myabadonware.com version on clean wineprefix the game shows `LOADING` at
the bottom-left of the screen, disclaimer and crashes with [wine.log].
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https://bugs.winehq.org/show_bug.cgi?id=51630
Bug ID: 51630
Summary: "Enemy Territory: Quake Wars SDK 1.5 (EditWorld)" When
typing in dialog forms (values, file names, etc.)
program crashes
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: tx3nl5aq(a)protonmail.com
Distribution: Slackware
Created attachment 70486
--> https://bugs.winehq.org/attachment.cgi?id=70486
console output with WINEDEBUG=+seh,+tid,+loaddll
DESCRIPTION:
-------------
When typing in dialog forms (values, file names, etc.) program crashes on first
character. Pasting text in these forms works with "SHIFT+INS", but confirming
it with "Enter" causes the program crash.
REPRODUCTION:
-------------
# set "Windows Version: Windows XP" with winecfg on new wineprefix
WINEARCH=win32 WINEPREFIX=[WINEPREFIX] winecfg
# install ETQW from disk
WINEPREFIX=[WINEPREFIX] wine /mnt/dvd/setup.exe
# upgrade game to 1.5 version from:
#
https://cdn.splashdamage.com/downloads/games/etqw/ETQW-client-1.0-1.5-updat…
# cfdea517cca5c34eda3100d6097f372e30484118 ETQW-client-1.0-1.5-update.exe
WINEPREFIX=[WINEPREFIX] wine ETQW-client-1.0-1.5-update.exe
# install ETQW-SDK-1.5 from:
# https://cdn.splashdamage.com/downloads/games/etqw/ETQW-SDK-1.5.exe
# 6ef6913398aa37401165328b4886bf5b33bd33f7 ETQW-SDK-1.5.exe
WINEPREFIX=[WINEPREFIX] wine ETQW-SDK-1.5.exe
# launch sdklauncher.exe from "SDK 1.5" installation directory
cd [WINEPREFIX]/[PATH]/SDK\ 1.5
WINEPREFIX=[WINEPREFIX] wine sdklauncher.exe
# set the game path and choose the tool to launch: "editWorld"
# click on "Property Editor" tab inside "Inspectors" window
# type something in "Value" form
# at this point the program crashes
ATTACHMENTS:
------------
console output with WINEDEBUG=+seh,+tid,+loaddll: "console.txt"
corresponding backtrace: "backtrace.txt"
images of windows forms: "save.jpg", "value.jpg"
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