https://bugs.winehq.org/show_bug.cgi?id=47842
Bug ID: 47842 Summary: Adobe Illustrator 2017 has glitched rendering Product: Wine Version: 4.17 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: julius.schwartzenberg@gmail.com Distribution: ---
Created attachment 65346 --> https://bugs.winehq.org/attachment.cgi?id=65346 screenshot that shows the issue
See the screenshot, the CEPHtmlEngine issue is another problem known to affect most Adobe software.
The rendering of the buttons is glitched. In the console I see quite a lot of: 0171:fixme:d3d11:d3d11_device_CheckFormatSupport iface 000000000011D350, format 0, format_support 000000000022DB30 partial-stub! 0171:fixme:d3d11:d3d11_device_CheckFormatSupport iface 000000000011D350, format 0, format_support 000000000022DB30 partial-stub! 0171:fixme:d3d11:d3d11_device_CheckFormatSupport iface 000000000011D350, format 0, format_support 000000000022DB30 partial-stub! 0171:fixme:d3d11:d3d11_device_CheckFormatSupport iface 000000000011D350, format 0, format_support 000000000022DB30 partial-stub! 0171:fixme:d3d11:d3d11_device_CheckFormatSupport iface 000000000011D350, format 87, format_support 000000000022DB30 partial-stub! 0171:fixme:d3d11:d3d11_device_CheckFormatSupport iface 000000000011D350, format 87, format_support 000000000022DB30 partial-stub! 0171:fixme:d3d11:d3d11_device_CheckFormatSupport iface 000000000011D350, format 87, format_support 000000000022DB30 partial-stub! 0171:fixme:d3d11:d3d11_device_CheckFormatSupport iface 000000000011D350, format 87, format_support 000000000022DB30 partial-stub! 0171:fixme:d3d11:d3d11_device_CheckFeatureSupport Returning fake Options support data. 0171:fixme:dxgi:wined3d_bind_flags_from_dxgi_usage Unhandled DXGI usage 0x40. 0174:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 0174:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3: 0174:fixme:d3d_shader:print_glsl_info_log Vertex info 0174:fixme:d3d_shader:print_glsl_info_log ----------- 0174:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "R0.yzw" might be used before being initialized 0174:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[2]" might be used before being initialized 0174:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[3]" might be used before being initialized 0174:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[4]" might be used before being initialized 0174:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[5]" might be used before being initialized 0174:fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "vs_out[6]" might be used before being initialized
Could it be d3d11 is used for the UI rendering?
https://bugs.winehq.org/show_bug.cgi?id=47842
Julius Schwartzenberg julius.schwartzenberg@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Adobe Illustrator 2017 has |Adobe Illustrator CC 2017 |glitched rendering |has glitched rendering
https://bugs.winehq.org/show_bug.cgi?id=47842
--- Comment #1 from Henri Verbeet hverbeet@gmail.com --- (In reply to Julius Schwartzenberg from comment #0)
Could it be d3d11 is used for the UI rendering?
That's certainly possible.
https://bugs.winehq.org/show_bug.cgi?id=47842
Neko-san nekoNexus@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus@protonmail.ch