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Józef Kucia : libs/vkd3d-shader: Translate dcl_input_primitive instructions.
by Alexandre Julliard
11 Jan '18
11 Jan '18
Module: vkd3d Branch: master Commit: 38f2d893b13fcce9f5a4448df88ed408eca5bc5d URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=38f2d893b13fcce9f5a4448…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jan 11 17:03:55 2018 +0100 libs/vkd3d-shader: Translate dcl_input_primitive instructions. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 8712189..202c18d 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3575,6 +3575,37 @@ static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler SpvExecutionModeOutputVertices, instruction->declaration.count); } +static void vkd3d_dxbc_compiler_emit_dcl_input_primitive(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + enum vkd3d_primitive_type primitive_type = instruction->declaration.primitive_type.type; + SpvExecutionMode mode; + + switch (primitive_type) + { + case VKD3D_PT_POINTLIST: + mode = SpvExecutionModeInputPoints; + break; + case VKD3D_PT_LINELIST: + mode = SpvExecutionModeInputLines; + break; + case VKD3D_PT_LINELIST_ADJ: + mode = SpvExecutionModeInputLinesAdjacency; + break; + case VKD3D_PT_TRIANGLELIST: + mode = SpvExecutionModeTriangles; + break; + case VKD3D_PT_TRIANGLELIST_ADJ: + mode = SpvExecutionModeInputTrianglesAdjacency; + break; + default: + FIXME("Unhandled primitive type %#x.\n", primitive_type); + return; + } + + vkd3d_dxbc_compiler_emit_execution_mode(compiler, mode, NULL, 0); +} + static void vkd3d_dxbc_compiler_emit_dcl_output_topology(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { @@ -5512,6 +5543,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler case VKD3DSIH_DCL_VERTICES_OUT: vkd3d_dxbc_compiler_emit_dcl_vertices_out(compiler, instruction); break; + case VKD3DSIH_DCL_INPUT_PRIMITIVE: + vkd3d_dxbc_compiler_emit_dcl_input_primitive(compiler, instruction); + break; case VKD3DSIH_DCL_OUTPUT_TOPOLOGY: vkd3d_dxbc_compiler_emit_dcl_output_topology(compiler, instruction); break;
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Józef Kucia : libs/vkd3d-shader: Translate dcl_output_topology instructions.
by Alexandre Julliard
11 Jan '18
11 Jan '18
Module: vkd3d Branch: master Commit: 31ec7b91602be8872b885f9c5d94c740f0ccdf6e URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=31ec7b91602be8872b885f9…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jan 11 17:03:54 2018 +0100 libs/vkd3d-shader: Translate dcl_output_topology instructions. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/dxbc.c | 4 ++-- libs/vkd3d-shader/spirv.c | 28 ++++++++++++++++++++++++++++ 2 files changed, 30 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 9be0e79..6aa2ffa 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -333,7 +333,7 @@ enum vkd3d_sm4_register_type enum vkd3d_sm4_output_primitive_type { VKD3D_SM4_OUTPUT_PT_POINTLIST = 0x1, - VKD3D_SM4_OUTPUT_PT_LINELIST = 0x3, + VKD3D_SM4_OUTPUT_PT_LINESTRIP = 0x3, VKD3D_SM4_OUTPUT_PT_TRIANGLESTRIP = 0x5, }; @@ -462,7 +462,7 @@ static const enum vkd3d_primitive_type output_primitive_type_table[] = /* UNKNOWN */ VKD3D_PT_UNDEFINED, /* VKD3D_SM4_OUTPUT_PT_POINTLIST */ VKD3D_PT_POINTLIST, /* UNKNOWN */ VKD3D_PT_UNDEFINED, - /* VKD3D_SM4_OUTPUT_PT_LINELIST */ VKD3D_PT_LINELIST, + /* VKD3D_SM4_OUTPUT_PT_LINESTRIP */ VKD3D_PT_LINESTRIP, /* UNKNOWN */ VKD3D_PT_UNDEFINED, /* VKD3D_SM4_OUTPUT_PT_TRIANGLESTRIP */ VKD3D_PT_TRIANGLESTRIP, }; diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 6a56ede..8712189 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3575,6 +3575,31 @@ static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler SpvExecutionModeOutputVertices, instruction->declaration.count); } +static void vkd3d_dxbc_compiler_emit_dcl_output_topology(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + enum vkd3d_primitive_type primitive_type = instruction->declaration.primitive_type.type; + SpvExecutionMode mode; + + switch (primitive_type) + { + case VKD3D_PT_POINTLIST: + mode = SpvExecutionModeOutputPoints; + break; + case VKD3D_PT_LINESTRIP: + mode = SpvExecutionModeOutputLineStrip; + break; + case VKD3D_PT_TRIANGLESTRIP: + mode = SpvExecutionModeOutputTriangleStrip; + break; + default: + ERR("Unexpected primitive type %#x.\n", primitive_type); + return; + } + + vkd3d_dxbc_compiler_emit_execution_mode(compiler, mode, NULL, 0); +} + static void vkd3d_dxbc_compiler_emit_dcl_thread_group(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { @@ -5487,6 +5512,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler case VKD3DSIH_DCL_VERTICES_OUT: vkd3d_dxbc_compiler_emit_dcl_vertices_out(compiler, instruction); break; + case VKD3DSIH_DCL_OUTPUT_TOPOLOGY: + vkd3d_dxbc_compiler_emit_dcl_output_topology(compiler, instruction); + break; case VKD3DSIH_DCL_THREAD_GROUP: vkd3d_dxbc_compiler_emit_dcl_thread_group(compiler, instruction); break;
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Józef Kucia : libs/vkd3d-shader: Translate geometry shader emit instructions.
by Alexandre Julliard
11 Jan '18
11 Jan '18
Module: vkd3d Branch: master Commit: fb67ccd159ded74ed1ea946c7395375f6225e697 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=fb67ccd159ded74ed1ea946…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jan 11 17:03:53 2018 +0100 libs/vkd3d-shader: Translate geometry shader emit instructions. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 52 +++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 50 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index d0d0373..6a56ede 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -1391,6 +1391,11 @@ static uint32_t vkd3d_spirv_build_op_image_query_levels(struct vkd3d_spirv_build SpvOpImageQueryLevels, result_type, image_id); } +static void vkd3d_spirv_build_op_emit_vertex(struct vkd3d_spirv_builder *builder) +{ + return vkd3d_spirv_build_op(&builder->function_stream, SpvOpEmitVertex); +} + static void vkd3d_spirv_build_op_control_barrier(struct vkd3d_spirv_builder *builder, uint32_t execution_id, uint32_t memory_id, uint32_t memory_semantics_id) { @@ -3554,6 +3559,15 @@ static void vkd3d_dxbc_compiler_emit_dcl_output_siv(struct vkd3d_dxbc_compiler * instruction->declaration.register_semantic.sysval_semantic); } +static void vkd3d_dxbc_compiler_emit_dcl_stream(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + unsigned int stream_idx = instruction->src[0].reg.idx[0].offset; + + if (stream_idx) + FIXME("Multiple streams are not supported yet.\n"); +} + static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { @@ -4146,8 +4160,7 @@ static void vkd3d_dxbc_compiler_emit_breakc(struct vkd3d_dxbc_compiler *compiler vkd3d_spirv_build_op_label(builder, merge_block_id); } -static void vkd3d_dxbc_compiler_emit_return(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_instruction *instruction) +static void vkd3d_dxbc_compiler_emit_output_setup_invocation(struct vkd3d_dxbc_compiler *compiler) { struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; uint32_t void_id, function_id, arguments[MAX_REG_OUTPUT]; @@ -4164,7 +4177,14 @@ static void vkd3d_dxbc_compiler_emit_return(struct vkd3d_dxbc_compiler *compiler vkd3d_spirv_build_op_function_call(builder, void_id, function_id, arguments, count); } +} + +static void vkd3d_dxbc_compiler_emit_return(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + vkd3d_dxbc_compiler_emit_output_setup_invocation(compiler); vkd3d_spirv_build_op_return(builder); } @@ -5360,6 +5380,27 @@ static void vkd3d_dxbc_compiler_emit_sync(struct vkd3d_dxbc_compiler *compiler, } } +static void vkd3d_dxbc_compiler_emit_emit_stream(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + unsigned int stream_idx; + + if (instruction->handler_idx == VKD3DSIH_EMIT_STREAM) + stream_idx = instruction->src[0].reg.idx[0].offset; + else + stream_idx = 0; + + if (stream_idx) + { + FIXME("Multiple streams are not supported yet.\n"); + return; + } + + vkd3d_dxbc_compiler_emit_output_setup_invocation(compiler); + vkd3d_spirv_build_op_emit_vertex(builder); +} + /* This function is called after declarations are processed. */ static void vkd3d_dxbc_compiler_emit_main_prolog(struct vkd3d_dxbc_compiler *compiler) { @@ -5440,6 +5481,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler case VKD3DSIH_DCL_OUTPUT_SIV: vkd3d_dxbc_compiler_emit_dcl_output_siv(compiler, instruction); break; + case VKD3DSIH_DCL_STREAM: + vkd3d_dxbc_compiler_emit_dcl_stream(compiler, instruction); + break; case VKD3DSIH_DCL_VERTICES_OUT: vkd3d_dxbc_compiler_emit_dcl_vertices_out(compiler, instruction); break; @@ -5608,6 +5652,10 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler case VKD3DSIH_SYNC: vkd3d_dxbc_compiler_emit_sync(compiler, instruction); break; + case VKD3DSIH_EMIT: + case VKD3DSIH_EMIT_STREAM: + vkd3d_dxbc_compiler_emit_emit_stream(compiler, instruction); + break; case VKD3DSIH_NOP: break; default:
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Józef Kucia : libs/vkd3d-shader: Introduce separate stream for execution mode declarations.
by Alexandre Julliard
11 Jan '18
11 Jan '18
Module: vkd3d Branch: master Commit: 374a23bdd86f26b9e973dc9856efcaba879c32a1 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=374a23bdd86f26b9e973dc9…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jan 11 17:03:52 2018 +0100 libs/vkd3d-shader: Introduce separate stream for execution mode declarations. Tessellation and geometry shaders generate a lot of execution mode declarations. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 79 +++++++++++++++++++---------------------------- 1 file changed, 32 insertions(+), 47 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index b31e9f1..d0d0373 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -220,18 +220,12 @@ struct vkd3d_spirv_builder struct vkd3d_spirv_stream global_stream; /* types, constants, global variables */ struct vkd3d_spirv_stream function_stream; /* function definitions */ + struct vkd3d_spirv_stream execution_mode_stream; /* execution mode instructions */ + union { struct { - uint32_t local_size[3]; - } compute; - struct - { - uint32_t output_vertices; - } geometry; - struct - { bool depth_replacing; } fragment; } u; @@ -312,25 +306,6 @@ static void vkd3d_spirv_set_execution_model(struct vkd3d_spirv_builder *builder, } } -static void vkd3d_spirv_set_local_size(struct vkd3d_spirv_builder *builder, - unsigned int x, unsigned int y, unsigned int z) -{ - assert(builder->execution_model == SpvExecutionModelGLCompute); - - builder->u.compute.local_size[0] = x; - builder->u.compute.local_size[1] = y; - builder->u.compute.local_size[2] = z; -} - -static void vkd3d_spirv_set_output_vertices(struct vkd3d_spirv_builder *builder, - unsigned int output_vertex_count) -{ - assert(builder->execution_model == SpvExecutionModelGeometry); - - assert(output_vertex_count > 0); - builder->u.geometry.output_vertices = output_vertex_count; -} - static void vkd3d_spirv_enable_depth_replacing(struct vkd3d_spirv_builder *builder) { assert(builder->execution_model == SpvExecutionModelFragment); @@ -783,7 +758,7 @@ static void vkd3d_spirv_build_op_entry_point(struct vkd3d_spirv_stream *stream, } static void vkd3d_spirv_build_op_execution_mode(struct vkd3d_spirv_stream *stream, - uint32_t entry_point, SpvExecutionMode mode, uint32_t *literals, unsigned int literal_count) + uint32_t entry_point, SpvExecutionMode mode, const uint32_t *literals, unsigned int literal_count) { vkd3d_spirv_build_op2v(stream, SpvOpExecutionMode, entry_point, mode, literals, literal_count); } @@ -1491,6 +1466,7 @@ static void vkd3d_spirv_builder_init(struct vkd3d_spirv_builder *builder) vkd3d_spirv_stream_init(&builder->annotation_stream); vkd3d_spirv_stream_init(&builder->global_stream); vkd3d_spirv_stream_init(&builder->function_stream); + vkd3d_spirv_stream_init(&builder->execution_mode_stream); vkd3d_spirv_stream_init(&builder->insertion_stream); builder->insertion_location = ~(size_t)0; @@ -1515,6 +1491,7 @@ static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder) vkd3d_spirv_stream_free(&builder->annotation_stream); vkd3d_spirv_stream_free(&builder->global_stream); vkd3d_spirv_stream_free(&builder->function_stream); + vkd3d_spirv_stream_free(&builder->execution_mode_stream); vkd3d_spirv_stream_free(&builder->insertion_stream); @@ -1523,31 +1500,19 @@ static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder) vkd3d_free(builder->iface); } -static void vkd3d_spirv_build_execution_mode_declarations(struct vkd3d_spirv_builder *builder, +static void vkd3d_spirv_build_additional_execution_modes(struct vkd3d_spirv_builder *builder, struct vkd3d_spirv_stream *stream) { const uint32_t function_id = builder->main_function_id; switch (builder->execution_model) { - case SpvExecutionModelGeometry: - if (builder->u.geometry.output_vertices) - vkd3d_spirv_build_op_execution_mode(stream, function_id, - SpvExecutionModeOutputVertices, &builder->u.geometry.output_vertices, 1); - break; - case SpvExecutionModelFragment: if (builder->u.fragment.depth_replacing) vkd3d_spirv_build_op_execution_mode(stream, function_id, SpvExecutionModeDepthReplacing, NULL, 0); break; - case SpvExecutionModelGLCompute: - vkd3d_spirv_build_op_execution_mode(stream, function_id, - SpvExecutionModeLocalSize, builder->u.compute.local_size, - ARRAY_SIZE(builder->u.compute.local_size)); - break; - default: break; } @@ -1570,6 +1535,7 @@ static bool vkd3d_spirv_compile_module(struct vkd3d_spirv_builder *builder, vkd3d_spirv_build_word(&stream, builder->current_id); /* bound */ vkd3d_spirv_build_word(&stream, 0); /* schema, reserved */ + /* capabilities */ for (i = 0; capability_mask; ++i) { if (capability_mask & 1) @@ -1579,17 +1545,21 @@ static bool vkd3d_spirv_compile_module(struct vkd3d_spirv_builder *builder, if (builder->capability_draw_parameters) vkd3d_spirv_build_op_capability(&stream, SpvCapabilityDrawParameters); + /* extensions */ if (builder->capability_draw_parameters) vkd3d_spirv_build_op_extension(&stream, "SPV_KHR_shader_draw_parameters"); if (builder->ext_instr_set_glsl_450) vkd3d_spirv_build_op_ext_inst_import(&stream, builder->ext_instr_set_glsl_450, "GLSL.std.450"); + /* entry point declarations */ vkd3d_spirv_build_op_memory_model(&stream, SpvAddressingModelLogical, SpvMemoryModelGLSL450); vkd3d_spirv_build_op_entry_point(&stream, builder->execution_model, builder->main_function_id, "main", builder->iface, builder->iface_element_count); - vkd3d_spirv_build_execution_mode_declarations(builder, &stream); + /* execution mode declarations */ + vkd3d_spirv_stream_append(&stream, &builder->execution_mode_stream); + vkd3d_spirv_build_additional_execution_modes(builder, &stream); vkd3d_spirv_stream_append(&stream, &builder->debug_stream); vkd3d_spirv_stream_append(&stream, &builder->annotation_stream); @@ -2438,6 +2408,21 @@ static uint32_t vkd3d_dxbc_compiler_emit_load_reg(struct vkd3d_dxbc_compiler *co return val_id; } +static void vkd3d_dxbc_compiler_emit_execution_mode(struct vkd3d_dxbc_compiler *compiler, + SpvExecutionMode mode, const uint32_t *literals, unsigned int literal_count) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + + vkd3d_spirv_build_op_execution_mode(&builder->execution_mode_stream, + builder->main_function_id, mode, literals, literal_count); +} + +static void vkd3d_dxbc_compiler_emit_execution_mode1(struct vkd3d_dxbc_compiler *compiler, + SpvExecutionMode mode, const uint32_t literal) +{ + vkd3d_dxbc_compiler_emit_execution_mode(compiler, mode, &literal, 1); +} + static uint32_t vkd3d_dxbc_compiler_emit_abs(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg, DWORD write_mask, uint32_t val_id) { @@ -3572,18 +3557,18 @@ static void vkd3d_dxbc_compiler_emit_dcl_output_siv(struct vkd3d_dxbc_compiler * static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { - struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; - - vkd3d_spirv_set_output_vertices(builder, instruction->declaration.count); + vkd3d_dxbc_compiler_emit_execution_mode1(compiler, + SpvExecutionModeOutputVertices, instruction->declaration.count); } static void vkd3d_dxbc_compiler_emit_dcl_thread_group(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { const struct vkd3d_shader_thread_group_size *group_size = &instruction->declaration.thread_group_size; - struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + const uint32_t local_size[] = {group_size->x, group_size->y, group_size->z}; - vkd3d_spirv_set_local_size(builder, group_size->x, group_size->y, group_size->z); + vkd3d_dxbc_compiler_emit_execution_mode(compiler, + SpvExecutionModeLocalSize, local_size, ARRAY_SIZE(local_size)); } static SpvOp vkd3d_dxbc_compiler_map_alu_instruction(const struct vkd3d_shader_instruction *instruction)
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Józef Kucia : libs/vkd3d-shader: Translate dcl_maxout instructions.
by Alexandre Julliard
11 Jan '18
11 Jan '18
Module: vkd3d Branch: master Commit: 4ad1f9683e4cd4fe2e18411724af514f1d9277ad URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=4ad1f9683e4cd4fe2e18411…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jan 11 17:03:51 2018 +0100 libs/vkd3d-shader: Translate dcl_maxout instructions. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 36 ++++++++++++++++++++++++++++++++++-- 1 file changed, 34 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 79127c5..b31e9f1 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -228,6 +228,10 @@ struct vkd3d_spirv_builder } compute; struct { + uint32_t output_vertices; + } geometry; + struct + { bool depth_replacing; } fragment; } u; @@ -318,6 +322,15 @@ static void vkd3d_spirv_set_local_size(struct vkd3d_spirv_builder *builder, builder->u.compute.local_size[2] = z; } +static void vkd3d_spirv_set_output_vertices(struct vkd3d_spirv_builder *builder, + unsigned int output_vertex_count) +{ + assert(builder->execution_model == SpvExecutionModelGeometry); + + assert(output_vertex_count > 0); + builder->u.geometry.output_vertices = output_vertex_count; +} + static void vkd3d_spirv_enable_depth_replacing(struct vkd3d_spirv_builder *builder) { assert(builder->execution_model == SpvExecutionModelFragment); @@ -1513,16 +1526,24 @@ static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder) static void vkd3d_spirv_build_execution_mode_declarations(struct vkd3d_spirv_builder *builder, struct vkd3d_spirv_stream *stream) { + const uint32_t function_id = builder->main_function_id; + switch (builder->execution_model) { + case SpvExecutionModelGeometry: + if (builder->u.geometry.output_vertices) + vkd3d_spirv_build_op_execution_mode(stream, function_id, + SpvExecutionModeOutputVertices, &builder->u.geometry.output_vertices, 1); + break; + case SpvExecutionModelFragment: if (builder->u.fragment.depth_replacing) - vkd3d_spirv_build_op_execution_mode(stream, builder->main_function_id, + vkd3d_spirv_build_op_execution_mode(stream, function_id, SpvExecutionModeDepthReplacing, NULL, 0); break; case SpvExecutionModelGLCompute: - vkd3d_spirv_build_op_execution_mode(stream, builder->main_function_id, + vkd3d_spirv_build_op_execution_mode(stream, function_id, SpvExecutionModeLocalSize, builder->u.compute.local_size, ARRAY_SIZE(builder->u.compute.local_size)); break; @@ -3548,6 +3569,14 @@ static void vkd3d_dxbc_compiler_emit_dcl_output_siv(struct vkd3d_dxbc_compiler * instruction->declaration.register_semantic.sysval_semantic); } +static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + + vkd3d_spirv_set_output_vertices(builder, instruction->declaration.count); +} + static void vkd3d_dxbc_compiler_emit_dcl_thread_group(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { @@ -5426,6 +5455,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler case VKD3DSIH_DCL_OUTPUT_SIV: vkd3d_dxbc_compiler_emit_dcl_output_siv(compiler, instruction); break; + case VKD3DSIH_DCL_VERTICES_OUT: + vkd3d_dxbc_compiler_emit_dcl_vertices_out(compiler, instruction); + break; case VKD3DSIH_DCL_THREAD_GROUP: vkd3d_dxbc_compiler_emit_dcl_thread_group(compiler, instruction); break;
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Józef Kucia : build: Add VKD3D_CHECK_FUNC() macro.
by Alexandre Julliard
11 Jan '18
11 Jan '18
Module: vkd3d Branch: master Commit: 54dd3217294c1a3836b7d52a1e7d8f66674772ed URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=54dd3217294c1a3836b7d52…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jan 11 17:03:45 2018 +0100 build: Add VKD3D_CHECK_FUNC() macro. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- configure.ac | 8 ++++---- m4/check-builtin-functions.m4 | 39 --------------------------------------- m4/check-functions.m4 | 9 +++++++++ 3 files changed, 13 insertions(+), 43 deletions(-) diff --git a/configure.ac b/configure.ac index d13b440..5614f79 100644 --- a/configure.ac +++ b/configure.ac @@ -79,10 +79,10 @@ AS_IF([test "x$with_spirv_tools" = "xyes"], PKG_CHECK_MODULES([XCB], [xcb xcb-keysyms]) dnl Check for functions -VKD3D_CHECK_BUILTIN_CLZ -VKD3D_CHECK_BUILTIN_POPCOUNT -VKD3D_CHECK_SYNC_ADD_AND_FETCH_FUNC -VKD3D_CHECK_SYNC_SUB_AND_FETCH_FUNC +VKD3D_CHECK_FUNC([HAVE_BUILTIN_CLZ], [__builtin_clz], [__builtin_clz(0)]) +VKD3D_CHECK_FUNC([HAVE_BUILTIN_POPCOUNT], [__builtin_popcount], [__builtin_popcount(0)]) +VKD3D_CHECK_FUNC([HAVE_SYNC_ADD_AND_FETCH], [__sync_add_and_fetch], [__sync_add_and_fetch((int *)0, 0)]) +VKD3D_CHECK_FUNC([HAVE_SYNC_SUB_AND_FETCH], [__sync_sub_and_fetch], [__sync_sub_and_fetch((int *)0, 0)]) AM_CONDITIONAL([HAS_CROSSTARGET32], [test "x$CROSSTARGET32" != "xno"]) AM_CONDITIONAL([HAS_CROSSTARGET64], [test "x$CROSSTARGET64" != "xno"]) diff --git a/m4/check-builtin-functions.m4 b/m4/check-builtin-functions.m4 deleted file mode 100644 index 2b24a80..0000000 --- a/m4/check-builtin-functions.m4 +++ /dev/null @@ -1,39 +0,0 @@ -dnl VKD3D_CHECK_SYNC_ADD_AND_FETCH_FUNC -AC_DEFUN([VKD3D_CHECK_SYNC_ADD_AND_FETCH_FUNC], -[AC_MSG_CHECKING([for __sync_add_and_fetch]) -AC_LINK_IFELSE([AC_LANG_SOURCE([int main(void) { return __sync_add_and_fetch((int *)0, 0); }])], - [AC_MSG_RESULT([yes]) - AC_DEFINE([HAVE_SYNC_ADD_AND_FETCH], - [1], - [Define to 1 if you have __sync_add_and_fetch.])], - [AC_MSG_RESULT([no])])]) - -dnl VKD3D_CHECK_SYNC_SUB_AND_FETCH_FUNC -AC_DEFUN([VKD3D_CHECK_SYNC_SUB_AND_FETCH_FUNC], -[AC_MSG_CHECKING([for __sync_sub_and_fetch]) -AC_LINK_IFELSE([AC_LANG_SOURCE([int main(void) { return __sync_sub_and_fetch((int *)0, 0); }])], - [AC_MSG_RESULT([yes]) - AC_DEFINE([HAVE_SYNC_SUB_AND_FETCH], - [1], - [Define to 1 if you have __sync_sub_and_fetch.])], - [AC_MSG_RESULT([no])])]) - -dnl VKD3D_CHECK_BUILTIN_CLZ -AC_DEFUN([VKD3D_CHECK_BUILTIN_CLZ], -[AC_MSG_CHECKING([for __builtin_clz]) -AC_LINK_IFELSE([AC_LANG_SOURCE([int main(void) { return __builtin_clz(0); }])], - [AC_MSG_RESULT([yes]) - AC_DEFINE([HAVE_BUILTIN_CLZ], - [1], - [Define to 1 if you have __builtin_clz.])], - [AC_MSG_RESULT([no])])]) - -dnl VKD3D_CHECK_BUILTIN_POPCOUNT -AC_DEFUN([VKD3D_CHECK_BUILTIN_POPCOUNT], -[AC_MSG_CHECKING([for __builtin_popcount]) -AC_LINK_IFELSE([AC_LANG_SOURCE([int main(void) { return __builtin_popcount(0); }])], - [AC_MSG_RESULT([yes]) - AC_DEFINE([HAVE_BUILTIN_POPCOUNT], - [1], - [Define to 1 if you have __builtin_popcount.])], - [AC_MSG_RESULT([no])])]) diff --git a/m4/check-functions.m4 b/m4/check-functions.m4 new file mode 100644 index 0000000..8bb8213 --- /dev/null +++ b/m4/check-functions.m4 @@ -0,0 +1,9 @@ +dnl VKD3D_CHECK_FUNC +AC_DEFUN([VKD3D_CHECK_FUNC], +[AC_MSG_CHECKING([for $2]) +AC_LINK_IFELSE([AC_LANG_SOURCE([int main(void) { return [$3]; }])], + [AC_MSG_RESULT([yes]) + AC_DEFINE([$1], + [1], + [Define to 1 if you have $2.])], + [AC_MSG_RESULT([no])])])
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Józef Kucia : libs/vkd3d: Validate miplevel count while creating resources.
by Alexandre Julliard
11 Jan '18
11 Jan '18
Module: vkd3d Branch: master Commit: ee8eb9b4e4f40041240e5531c4684b7ae0c0fcb9 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=ee8eb9b4e4f40041240e553…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jan 11 17:03:44 2018 +0100 libs/vkd3d: Validate miplevel count while creating resources. vkd3d_log2i() is imported from wined3d. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- configure.ac | 1 + include/private/vkd3d_common.h | 32 ++++++++++++++++++++++++++++++++ libs/vkd3d/resource.c | 40 +++++++++++++++++++++++++++++++++++----- m4/check-builtin-functions.m4 | 10 ++++++++++ tests/d3d12.c | 25 +++++++++++++++++++++++++ 5 files changed, 103 insertions(+), 5 deletions(-) diff --git a/configure.ac b/configure.ac index 27c03a6..d13b440 100644 --- a/configure.ac +++ b/configure.ac @@ -79,6 +79,7 @@ AS_IF([test "x$with_spirv_tools" = "xyes"], PKG_CHECK_MODULES([XCB], [xcb xcb-keysyms]) dnl Check for functions +VKD3D_CHECK_BUILTIN_CLZ VKD3D_CHECK_BUILTIN_POPCOUNT VKD3D_CHECK_SYNC_ADD_AND_FETCH_FUNC VKD3D_CHECK_SYNC_SUB_AND_FETCH_FUNC diff --git a/include/private/vkd3d_common.h b/include/private/vkd3d_common.h index ce8f32e..2e3873b 100644 --- a/include/private/vkd3d_common.h +++ b/include/private/vkd3d_common.h @@ -50,6 +50,38 @@ static inline unsigned int vkd3d_popcount(unsigned int v) #endif } +/* Undefined for x == 0. */ +static inline unsigned int vkd3d_log2i(unsigned int x) +{ +#ifdef HAVE_BUILTIN_CLZ + return __builtin_clz(x) ^ 0x1f; +#else + static const unsigned int l[] = + { + ~0u, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + }; + unsigned int i; + + return (i = x >> 16) ? (x = i >> 8) ? l[x] + 24 + : l[i] + 16 : (i = x >> 8) ? l[i] + 8 : l[x]; +#endif +} + #ifndef _WIN32 # if HAVE_SYNC_ADD_AND_FETCH static inline LONG InterlockedIncrement(LONG volatile *x) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 72848a4..264578b 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -103,14 +103,16 @@ HRESULT vkd3d_create_buffer(struct d3d12_device *device, } static HRESULT vkd3d_create_image(struct d3d12_resource *resource, struct d3d12_device *device, - const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags, - const D3D12_RESOURCE_DESC *desc) + const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags) { const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; const struct vkd3d_format *format; + const D3D12_RESOURCE_DESC *desc; VkImageCreateInfo image_info; VkResult vr; + desc = &resource->desc; + if (!(format = vkd3d_format_from_d3d12_resource_desc(desc, 0))) { WARN("Invalid DXGI format %#x.\n", desc->Format); @@ -606,6 +608,30 @@ struct d3d12_resource *unsafe_impl_from_ID3D12Resource(ID3D12Resource *iface) return impl_from_ID3D12Resource(iface); } +static HRESULT validate_buffer_desc(const D3D12_RESOURCE_DESC *desc) +{ + if (desc->MipLevels != 1) + { + WARN("Invalid miplevel count %u for buffer.\n", desc->MipLevels); + return E_INVALIDARG; + } + + return S_OK; +} + +static HRESULT validate_texture_desc(D3D12_RESOURCE_DESC *desc) +{ + if (!desc->MipLevels) + { + unsigned int size = max(desc->Width, desc->Height); + if (desc->Dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D) + size = max(size, desc->DepthOrArraySize); + desc->MipLevels = vkd3d_log2i(size) + 1; + } + + return S_OK; +} + static HRESULT d3d12_committed_resource_init(struct d3d12_resource *resource, struct d3d12_device *device, const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags, const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state, @@ -658,8 +684,10 @@ static HRESULT d3d12_committed_resource_init(struct d3d12_resource *resource, st switch (desc->Dimension) { case D3D12_RESOURCE_DIMENSION_BUFFER: - if (FAILED(hr = vkd3d_create_buffer(device, heap_properties, heap_flags, desc, - &resource->u.vk_buffer))) + if (FAILED(hr = validate_buffer_desc(&resource->desc))) + return hr; + if (FAILED(hr = vkd3d_create_buffer(device, heap_properties, heap_flags, + &resource->desc, &resource->u.vk_buffer))) return hr; if (!(resource->gpu_address = vkd3d_gpu_va_allocator_allocate(&device->gpu_va_allocator, desc->Width, resource))) @@ -679,8 +707,10 @@ static HRESULT d3d12_committed_resource_init(struct d3d12_resource *resource, st case D3D12_RESOURCE_DIMENSION_TEXTURE1D: case D3D12_RESOURCE_DIMENSION_TEXTURE2D: case D3D12_RESOURCE_DIMENSION_TEXTURE3D: + if (FAILED(hr = validate_texture_desc(&resource->desc))) + return hr; resource->flags |= VKD3D_RESOURCE_INITIAL_STATE_TRANSITION; - if (FAILED(hr = vkd3d_create_image(resource, device, heap_properties, heap_flags, desc))) + if (FAILED(hr = vkd3d_create_image(resource, device, heap_properties, heap_flags))) return hr; if (FAILED(hr = vkd3d_allocate_image_memory(resource, device, heap_properties, heap_flags))) { diff --git a/m4/check-builtin-functions.m4 b/m4/check-builtin-functions.m4 index c09eb47..2b24a80 100644 --- a/m4/check-builtin-functions.m4 +++ b/m4/check-builtin-functions.m4 @@ -18,6 +18,16 @@ AC_LINK_IFELSE([AC_LANG_SOURCE([int main(void) { return __sync_sub_and_fetch((in [Define to 1 if you have __sync_sub_and_fetch.])], [AC_MSG_RESULT([no])])]) +dnl VKD3D_CHECK_BUILTIN_CLZ +AC_DEFUN([VKD3D_CHECK_BUILTIN_CLZ], +[AC_MSG_CHECKING([for __builtin_clz]) +AC_LINK_IFELSE([AC_LANG_SOURCE([int main(void) { return __builtin_clz(0); }])], + [AC_MSG_RESULT([yes]) + AC_DEFINE([HAVE_BUILTIN_CLZ], + [1], + [Define to 1 if you have __builtin_clz.])], + [AC_MSG_RESULT([no])])]) + dnl VKD3D_CHECK_BUILTIN_POPCOUNT AC_DEFUN([VKD3D_CHECK_BUILTIN_POPCOUNT], [AC_MSG_CHECKING([for __builtin_popcount]) diff --git a/tests/d3d12.c b/tests/d3d12.c index dfc9257..5511620 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -2213,6 +2213,24 @@ static void test_create_committed_resource(void) refcount = ID3D12Resource_Release(resource); ok(!refcount, "ID3D12Resource has %u references left.\n", (unsigned int)refcount); + resource_desc.MipLevels = 0; + hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE, + &resource_desc, D3D12_RESOURCE_STATE_RENDER_TARGET, &clear_value, + &IID_ID3D12Resource, (void **)&resource); + ok(SUCCEEDED(hr), "Failed to create committed resource, hr %#x.\n", hr); + resource_desc = ID3D12Resource_GetDesc(resource); + ok(resource_desc.MipLevels == 6, "Got unexpected miplevels %u.\n", resource_desc.MipLevels); + ID3D12Resource_Release(resource); + resource_desc.MipLevels = 10; + hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE, + &resource_desc, D3D12_RESOURCE_STATE_RENDER_TARGET, &clear_value, + &IID_ID3D12Resource, (void **)&resource); + ok(SUCCEEDED(hr), "Failed to create committed resource, hr %#x.\n", hr); + resource_desc = ID3D12Resource_GetDesc(resource); + ok(resource_desc.MipLevels == 10, "Got unexpected miplevels %u.\n", resource_desc.MipLevels); + ID3D12Resource_Release(resource); + resource_desc.MipLevels = 1; + hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE, &resource_desc, D3D12_RESOURCE_STATE_RENDER_TARGET | D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE, &clear_value, &IID_ID3D12Resource, (void **)&resource); @@ -2291,6 +2309,13 @@ static void test_create_committed_resource(void) refcount = ID3D12Resource_Release(resource); ok(!refcount, "ID3D12Resource has %u references left.\n", (unsigned int)refcount); + resource_desc.MipLevels = 0; + hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE, + &resource_desc, D3D12_RESOURCE_STATE_GENERIC_READ, &clear_value, + &IID_ID3D12Resource, (void **)&resource); + ok(hr == E_INVALIDARG, "Failed to create committed resource, hr %#x.\n", hr); + resource_desc.MipLevels = 1; + /* The clear value must be NULL for buffers. */ hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE, &resource_desc, D3D12_RESOURCE_STATE_GENERIC_READ, &clear_value,
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Jacek Caban : mshtml/tests: Skip test_listener_order tests on IE7.
by Alexandre Julliard
10 Jan '18
10 Jan '18
Module: wine Branch: master Commit: 5dbf2726fe984e821ef29febd4a7c6c02c2b02cf URL:
https://source.winehq.org/git/wine.git/?a=commit;h=5dbf2726fe984e821ef29feb…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Wed Jan 10 22:59:55 2018 +0100 mshtml/tests: Skip test_listener_order tests on IE7. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/mshtml/tests/events.html | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/dlls/mshtml/tests/events.html b/dlls/mshtml/tests/events.html index 39860ff..8bf2c50 100644 --- a/dlls/mshtml/tests/events.html +++ b/dlls/mshtml/tests/events.html @@ -235,6 +235,11 @@ function test_attach_event() { } function test_listener_order() { + if(!("documentMode" in document)) { + win_skip("Skipping test_listener_order on too old IE"); + return; + } + var div = document.createElement("div"); document.body.appendChild(div);
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Matteo Bruni : advapi32/tests: Fully initialize ACLs (Valgrind).
by Alexandre Julliard
10 Jan '18
10 Jan '18
Module: wine Branch: master Commit: f6f5c96677be7dfd7fc62b80fb822fdfa7b1c4fd URL:
https://source.winehq.org/git/wine.git/?a=commit;h=f6f5c96677be7dfd7fc62b80…
Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Wed Jan 10 22:59:03 2018 +0100 advapi32/tests: Fully initialize ACLs (Valgrind). Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/advapi32/tests/security.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/dlls/advapi32/tests/security.c b/dlls/advapi32/tests/security.c index 51dcf90..a710174 100644 --- a/dlls/advapi32/tests/security.c +++ b/dlls/advapi32/tests/security.c @@ -3559,7 +3559,7 @@ static void test_CreateDirectoryA(void) sa.bInheritHandle = TRUE; InitializeSecurityDescriptor(pSD, SECURITY_DESCRIPTOR_REVISION); pCreateWellKnownSid(WinBuiltinAdministratorsSid, NULL, admin_sid, &sid_size); - pDacl = HeapAlloc(GetProcessHeap(), 0, 100); + pDacl = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 100); bret = InitializeAcl(pDacl, 100, ACL_REVISION); ok(bret, "Failed to initialize ACL.\n"); bret = pAddAccessAllowedAceEx(pDacl, ACL_REVISION, OBJECT_INHERIT_ACE|CONTAINER_INHERIT_ACE, @@ -6306,6 +6306,7 @@ static void test_AddMandatoryAce(void) HeapFree(GetProcessHeap(), 0, sd2); CloseHandle(handle); + memset(buffer_acl, 0, sizeof(buffer_acl)); ret = InitializeAcl(acl, 256, ACL_REVISION); ok(ret, "InitializeAcl failed with %u\n", GetLastError()); @@ -6792,6 +6793,7 @@ static void test_maximum_allowed(void) ret = InitializeSecurityDescriptor(sd, SECURITY_DESCRIPTOR_REVISION); ok(ret, "InitializeSecurityDescriptor failed with %u\n", GetLastError()); + memset(buffer_acl, 0, sizeof(buffer_acl)); ret = InitializeAcl(acl, 256, ACL_REVISION); ok(ret, "InitializeAcl failed with %u\n", GetLastError()); ret = SetSecurityDescriptorDacl(sd, TRUE, acl, FALSE); @@ -6921,6 +6923,7 @@ static void test_token_security_descriptor(void) ret = InitializeSecurityDescriptor(sd, SECURITY_DESCRIPTOR_REVISION); ok(ret, "InitializeSecurityDescriptor failed with error %u\n", GetLastError()); + memset(buffer_acl, 0, sizeof(buffer_acl)); ret = InitializeAcl(acl, 256, ACL_REVISION); ok(ret, "InitializeAcl failed with error %u\n", GetLastError());
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Nikolay Sivov : ddraw/tests: Move the surface enumeration test.
by Alexandre Julliard
10 Jan '18
10 Jan '18
Module: wine Branch: master Commit: f6039736dd355ee2d5de4b16b00255f736fe617a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=f6039736dd355ee2d5de4b16…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Jan 10 21:06:04 2018 +0100 ddraw/tests: Move the surface enumeration test. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ddraw/tests/ddraw1.c | 76 ++++++++++++++++++++++++++++++++++++++++++ dlls/ddraw/tests/ddraw2.c | 76 ++++++++++++++++++++++++++++++++++++++++++ dlls/ddraw/tests/ddraw4.c | 76 ++++++++++++++++++++++++++++++++++++++++++ dlls/ddraw/tests/ddraw7.c | 81 +++++++++++++++++++++++++++++++++++++++++++++ dlls/ddraw/tests/dsurface.c | 42 ----------------------- 5 files changed, 309 insertions(+), 42 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=f6039736dd355ee2d5de…
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