winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
August 2019
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
703 discussions
Start a n
N
ew thread
Henri Verbeet : wined3d: Create the default samplers in adapter_vk_init_3d ().
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: 591adce8c1933e8092fc75d429a02b4cdea4b36b URL:
https://source.winehq.org/git/wine.git/?a=commit;h=591adce8c1933e8092fc75d4…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 19 16:42:31 2019 +0430 wined3d: Create the default samplers in adapter_vk_init_3d(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/adapter_vk.c | 7 ++++++- dlls/wined3d/device.c | 8 ++++---- dlls/wined3d/wined3d_private.h | 4 ++++ 3 files changed, 14 insertions(+), 5 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 5261fd3..2e72269 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -443,6 +443,8 @@ static HRESULT adapter_vk_init_3d(struct wined3d_device *device) return E_FAIL; } + wined3d_device_create_default_samplers(device, &context_vk->c); + return WINED3D_OK; } @@ -453,14 +455,17 @@ static void adapter_vk_uninit_3d(struct wined3d_device *device) TRACE("device %p.\n", device); + context_vk = &wined3d_device_vk(device)->context_vk; + LIST_FOR_EACH_ENTRY(shader, &device->shaders, struct wined3d_shader, shader_list_entry) { device->shader_backend->shader_destroy(shader); } + wined3d_device_destroy_default_samplers(device, &context_vk->c); + device->blitter->ops->blitter_destroy(device->blitter, NULL); - context_vk = &wined3d_device_vk(device)->context_vk; device_context_remove(device, &context_vk->c); device->shader_backend->shader_free_private(device, NULL); wined3d_context_vk_cleanup(context_vk); diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 7f1a98f..92259e3 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -840,7 +840,7 @@ static void wined3d_device_gl_destroy_dummy_textures(struct wined3d_device_gl *d } /* Context activation is done by the caller. */ -static void create_default_samplers(struct wined3d_device *device, struct wined3d_context *context) +void wined3d_device_create_default_samplers(struct wined3d_device *device, struct wined3d_context *context) { struct wined3d_sampler_desc desc; HRESULT hr; @@ -888,7 +888,7 @@ static void create_default_samplers(struct wined3d_device *device, struct wined3 } /* Context activation is done by the caller. */ -static void destroy_default_samplers(struct wined3d_device *device, struct wined3d_context *context) +void wined3d_device_destroy_default_samplers(struct wined3d_device *device, struct wined3d_context *context) { wined3d_sampler_decref(device->default_sampler); device->default_sampler = NULL; @@ -973,7 +973,7 @@ void wined3d_device_delete_opengl_contexts_cs(void *object) device->blitter->ops->blitter_destroy(device->blitter, context); device->shader_backend->shader_free_private(device, context); wined3d_device_gl_destroy_dummy_textures(device_gl, context_gl); - destroy_default_samplers(device, context); + wined3d_device_destroy_default_samplers(device, context); context_release(context); while (device->context_count) @@ -1025,7 +1025,7 @@ void wined3d_device_create_primary_opengl_context_cs(void *object) context_gl = wined3d_context_gl(context); wined3d_device_gl_create_dummy_textures(wined3d_device_gl(device), context_gl); - create_default_samplers(device, context); + wined3d_device_create_default_samplers(device, context); context_release(context); } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e5d52ea..26a1fee 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -3309,8 +3309,12 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c const struct wined3d_color *color, float depth, DWORD stencil) DECLSPEC_HIDDEN; BOOL device_context_add(struct wined3d_device *device, struct wined3d_context *context) DECLSPEC_HIDDEN; void device_context_remove(struct wined3d_device *device, struct wined3d_context *context) DECLSPEC_HIDDEN; +void wined3d_device_create_default_samplers(struct wined3d_device *device, + struct wined3d_context *context) DECLSPEC_HIDDEN; void wined3d_device_create_primary_opengl_context_cs(void *object) DECLSPEC_HIDDEN; void wined3d_device_delete_opengl_contexts_cs(void *object) DECLSPEC_HIDDEN; +void wined3d_device_destroy_default_samplers(struct wined3d_device *device, + struct wined3d_context *context) DECLSPEC_HIDDEN; HRESULT wined3d_device_init(struct wined3d_device *device, struct wined3d *wined3d, unsigned int adapter_idx, enum wined3d_device_type device_type, HWND focus_window, unsigned int flags, BYTE surface_alignment, const enum wined3d_feature_level *levels, unsigned int level_count,
1
0
0
0
Henri Verbeet : wined3d: Add support for sRGB formats to wined3d_format_convert_from_float().
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: 7ac8b0f9a705a3022c1ac93e912453c04ebe5ac3 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=7ac8b0f9a705a3022c1ac93e…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 19 16:42:30 2019 +0430 wined3d: Add support for sRGB formats to wined3d_format_convert_from_float(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/utils.c | 21 +++++++++++++++++---- 1 file changed, 17 insertions(+), 4 deletions(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index cf7c177..e10d617 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -5750,14 +5750,27 @@ DWORD wined3d_format_convert_from_float(const struct wined3d_format *format, con {WINED3DFMT_X8D24_UNORM, { 16777215.0, 0.0, 0.0, 0.0}, {0, 0, 0, 0}}, {WINED3DFMT_D32_UNORM, {4294967295.0, 0.0, 0.0, 0.0}, {0, 0, 0, 0}}, }; + enum wined3d_format_id format_id = format->id; + struct wined3d_color colour_srgb; unsigned int i; DWORD ret; - TRACE("Converting color %s to format %s.\n", debug_color(color), debug_d3dformat(format->id)); + TRACE("Converting colour %s to format %s.\n", debug_color(color), debug_d3dformat(format_id)); + + for (i = 0; i < ARRAY_SIZE(format_srgb_info); ++i) + { + if (format_id != format_srgb_info[i].srgb_format_id) + continue; + + wined3d_colour_srgb_from_linear(&colour_srgb, color); + format_id = format_srgb_info[i].base_format_id; + color = &colour_srgb; + break; + } for (i = 0; i < ARRAY_SIZE(float_conv); ++i) { - if (format->id != float_conv[i].format_id) + if (format_id != float_conv[i].format_id) continue; ret = ((DWORD)((color->r * float_conv[i].mul.x) + 0.5f)) << float_conv[i].shift.x; @@ -5772,7 +5785,7 @@ DWORD wined3d_format_convert_from_float(const struct wined3d_format *format, con for (i = 0; i < ARRAY_SIZE(double_conv); ++i) { - if (format->id != double_conv[i].format_id) + if (format_id != double_conv[i].format_id) continue; ret = ((DWORD)((color->r * double_conv[i].mul.x) + 0.5)) << double_conv[i].shift.x; @@ -5785,7 +5798,7 @@ DWORD wined3d_format_convert_from_float(const struct wined3d_format *format, con return ret; } - FIXME("Conversion for format %s not implemented.\n", debug_d3dformat(format->id)); + FIXME("Conversion for format %s not implemented.\n", debug_d3dformat(format_id)); return 0; }
1
0
0
0
Henri Verbeet : wined3d: Store the sRGB constants as wined3d_vec4 structures.
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: 000eab872733b9e5145afab4d65339d2d8d68b43 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=000eab872733b9e5145afab4…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 19 16:42:29 2019 +0430 wined3d: Store the sRGB constants as wined3d_vec4 structures. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 8 ++++---- dlls/wined3d/glsl_shader.c | 8 ++++---- dlls/wined3d/shader.c | 11 +++++++---- dlls/wined3d/wined3d_private.h | 9 ++++----- 4 files changed, 19 insertions(+), 17 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 9502430..34c3f06 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -3668,10 +3668,10 @@ static GLuint shader_arb_generate_pshader(const struct wined3d_shader *shader, if (args->super.srgb_correction) { shader_addline(buffer, "PARAM srgb_consts0 = "); - shader_arb_append_imm_vec4(buffer, wined3d_srgb_const0); + shader_arb_append_imm_vec4(buffer, &wined3d_srgb_const[0].x); shader_addline(buffer, ";\n"); shader_addline(buffer, "PARAM srgb_consts1 = "); - shader_arb_append_imm_vec4(buffer, wined3d_srgb_const1); + shader_arb_append_imm_vec4(buffer, &wined3d_srgb_const[1].x); shader_addline(buffer, ";\n"); } @@ -6371,10 +6371,10 @@ static GLuint gen_arbfp_ffp_shader(const struct ffp_frag_settings *settings, con if (settings->sRGB_write) { shader_addline(&buffer, "PARAM srgb_consts0 = "); - shader_arb_append_imm_vec4(&buffer, wined3d_srgb_const0); + shader_arb_append_imm_vec4(&buffer, &wined3d_srgb_const[0].x); shader_addline(&buffer, ";\n"); shader_addline(&buffer, "PARAM srgb_consts1 = "); - shader_arb_append_imm_vec4(&buffer, wined3d_srgb_const1); + shader_arb_append_imm_vec4(&buffer, &wined3d_srgb_const[1].x); shader_addline(&buffer, ";\n"); } diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 0f1a319..76c3f9f 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -7701,10 +7701,10 @@ static GLuint shader_glsl_generate_fragment_shader(const struct wined3d_context_ if (args->srgb_correction) { shader_addline(buffer, "const vec4 srgb_const0 = "); - shader_glsl_append_imm_vec(buffer, wined3d_srgb_const0, 4, gl_info); + shader_glsl_append_imm_vec(buffer, &wined3d_srgb_const[0].x, 4, gl_info); shader_addline(buffer, ";\n"); shader_addline(buffer, "const vec4 srgb_const1 = "); - shader_glsl_append_imm_vec(buffer, wined3d_srgb_const1, 4, gl_info); + shader_glsl_append_imm_vec(buffer, &wined3d_srgb_const[1].x, 4, gl_info); shader_addline(buffer, ";\n"); } if (reg_maps->vpos || reg_maps->usesdsy) @@ -9555,10 +9555,10 @@ static GLuint shader_glsl_generate_ffp_fragment_shader(struct shader_glsl_priv * if (settings->sRGB_write) { shader_addline(buffer, "const vec4 srgb_const0 = "); - shader_glsl_append_imm_vec(buffer, wined3d_srgb_const0, 4, gl_info); + shader_glsl_append_imm_vec(buffer, &wined3d_srgb_const[0].x, 4, gl_info); shader_addline(buffer, ";\n"); shader_addline(buffer, "const vec4 srgb_const1 = "); - shader_glsl_append_imm_vec(buffer, wined3d_srgb_const1, 4, gl_info); + shader_glsl_append_imm_vec(buffer, &wined3d_srgb_const[1].x, 4, gl_info); shader_addline(buffer, ";\n"); } diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 4961dca..3b9a96a 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -32,10 +32,13 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader); -/* pow, mul_high, sub_high, mul_low */ -const float wined3d_srgb_const0[] = {0.41666f, 1.055f, 0.055f, 12.92f}; -/* cmp */ -const float wined3d_srgb_const1[] = {0.0031308f, 0.0f, 0.0f, 0.0f}; +const struct wined3d_vec4 wined3d_srgb_const[] = +{ + /* pow, mul_high, sub_high, mul_low */ + {0.41666f, 1.055f, 0.055f, 12.92f}, + /* cmp */ + {0.0031308f, 0.0f, 0.0f, 0.0f}, +}; static const char * const shader_opcode_names[] = { diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 68250f0..e5d52ea 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1482,17 +1482,16 @@ static inline void wined3d_color_from_d3dcolor(struct wined3d_color *wined3d_col wined3d_color->a = D3DCOLOR_B_A(d3d_color) / 255.0f; } -extern const float wined3d_srgb_const0[] DECLSPEC_HIDDEN; -extern const float wined3d_srgb_const1[] DECLSPEC_HIDDEN; +extern const struct wined3d_vec4 wined3d_srgb_const[] DECLSPEC_HIDDEN; static inline float wined3d_srgb_from_linear(float colour) { if (colour < 0.0f) return 0.0f; - if (colour < wined3d_srgb_const1[0]) - return colour * wined3d_srgb_const0[3]; + if (colour < wined3d_srgb_const[1].x) + return colour * wined3d_srgb_const[0].w; if (colour < 1.0f) - return wined3d_srgb_const0[1] * powf(colour, wined3d_srgb_const0[0]) - wined3d_srgb_const0[2]; + return wined3d_srgb_const[0].y * powf(colour, wined3d_srgb_const[0].x) - wined3d_srgb_const[0].z; return 1.0f; }
1
0
0
0
Henri Verbeet : wined3d: Introduce wined3d_colour_srgb_from_linear().
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: f193979a185be943dd2f5a966803c09a1c4e67b0 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=f193979a185be943dd2f5a96…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 19 16:42:28 2019 +0430 wined3d: Introduce wined3d_colour_srgb_from_linear(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/device.c | 22 ++++------------------ dlls/wined3d/wined3d_private.h | 26 +++++++++++++++++++++++--- 2 files changed, 27 insertions(+), 21 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 81a6d3a..7f1a98f 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -291,7 +291,7 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c struct wined3d_context_gl *context_gl; struct wined3d_texture *target = NULL; UINT drawable_width, drawable_height; - struct wined3d_color corrected_color; + struct wined3d_color colour_srgb; struct wined3d_context *context; GLbitfield clear_mask = 0; BOOL render_offscreen; @@ -430,25 +430,11 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c if (!gl_info->supported[ARB_FRAMEBUFFER_SRGB] && needs_srgb_write(context, state, fb)) { if (rt_count > 1) - WARN("Clearing multiple sRGB render targets with no GL_ARB_framebuffer_sRGB " + WARN("Clearing multiple sRGB render targets without GL_ARB_framebuffer_sRGB " "support, this might cause graphical issues.\n"); - corrected_color.r = color->r < wined3d_srgb_const1[0] - ? color->r * wined3d_srgb_const0[3] - : pow(color->r, wined3d_srgb_const0[0]) * wined3d_srgb_const0[1] - - wined3d_srgb_const0[2]; - corrected_color.r = min(max(corrected_color.r, 0.0f), 1.0f); - corrected_color.g = color->g < wined3d_srgb_const1[0] - ? color->g * wined3d_srgb_const0[3] - : pow(color->g, wined3d_srgb_const0[0]) * wined3d_srgb_const0[1] - - wined3d_srgb_const0[2]; - corrected_color.g = min(max(corrected_color.g, 0.0f), 1.0f); - corrected_color.b = color->b < wined3d_srgb_const1[0] - ? color->b * wined3d_srgb_const0[3] - : pow(color->b, wined3d_srgb_const0[0]) * wined3d_srgb_const0[1] - - wined3d_srgb_const0[2]; - corrected_color.b = min(max(corrected_color.b, 0.0f), 1.0f); - color = &corrected_color; + wined3d_colour_srgb_from_linear(&colour_srgb, color); + color = &colour_srgb; } gl_info->gl_ops.gl.p_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 71e4d71..68250f0 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1482,6 +1482,29 @@ static inline void wined3d_color_from_d3dcolor(struct wined3d_color *wined3d_col wined3d_color->a = D3DCOLOR_B_A(d3d_color) / 255.0f; } +extern const float wined3d_srgb_const0[] DECLSPEC_HIDDEN; +extern const float wined3d_srgb_const1[] DECLSPEC_HIDDEN; + +static inline float wined3d_srgb_from_linear(float colour) +{ + if (colour < 0.0f) + return 0.0f; + if (colour < wined3d_srgb_const1[0]) + return colour * wined3d_srgb_const0[3]; + if (colour < 1.0f) + return wined3d_srgb_const0[1] * powf(colour, wined3d_srgb_const0[0]) - wined3d_srgb_const0[2]; + return 1.0f; +} + +static inline void wined3d_colour_srgb_from_linear(struct wined3d_color *colour_srgb, + const struct wined3d_color *colour) +{ + colour_srgb->r = wined3d_srgb_from_linear(colour->r); + colour_srgb->g = wined3d_srgb_from_linear(colour->g); + colour_srgb->b = wined3d_srgb_from_linear(colour->b); + colour_srgb->a = colour->a; +} + #define WINED3D_HIGHEST_TRANSFORM_STATE WINED3D_TS_WORLD_MATRIX(255) /* Highest value in wined3d_transform_state. */ void wined3d_check_gl_call(const struct wined3d_gl_info *gl_info, @@ -2978,9 +3001,6 @@ const struct ffp_frag_desc *find_ffp_frag_shader(const struct wine_rb_tree *frag void add_ffp_frag_shader(struct wine_rb_tree *shaders, struct ffp_frag_desc *desc) DECLSPEC_HIDDEN; void wined3d_ftoa(float value, char *s) DECLSPEC_HIDDEN; -extern const float wined3d_srgb_const0[] DECLSPEC_HIDDEN; -extern const float wined3d_srgb_const1[] DECLSPEC_HIDDEN; - enum wined3d_ffp_vs_fog_mode { WINED3D_FFP_VS_FOG_OFF = 0,
1
0
0
0
Henri Verbeet : wined3d: Introduce WINED3D_TEXTURE_DOWNLOADABLE.
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: af8401ba0c44a6c3dfcec2d6251bee1c33f61bb9 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=af8401ba0c44a6c3dfcec2d6…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 19 16:42:27 2019 +0430 wined3d: Introduce WINED3D_TEXTURE_DOWNLOADABLE. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/surface.c | 5 ++--- dlls/wined3d/texture.c | 12 +++++++++++- dlls/wined3d/wined3d_private.h | 1 + 3 files changed, 14 insertions(+), 4 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index a43f0f2..d254e90 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2522,9 +2522,8 @@ HRESULT texture2d_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_ TRACE("Not doing download because of format conversion.\n"); else if (src_texture->resource.format->conv_byte_count) TRACE("Not doing download because the source format needs conversion.\n"); - else if (wined3d_texture_gl_is_multisample_location(wined3d_texture_gl(src_texture), - WINED3D_LOCATION_TEXTURE_RGB)) - TRACE("Not doing download because of multisample source.\n"); + else if (!(src_texture->flags & WINED3D_TEXTURE_DOWNLOADABLE)) + TRACE("Not doing download because texture is not downloadable.\n"); else if (!texture2d_is_full_rect(src_texture, src_sub_resource_idx % src_texture->level_count, &src_rect)) TRACE("Not doing download because of partial download (src).\n"); else if (!texture2d_is_full_rect(dst_texture, dst_sub_resource_idx % dst_texture->level_count, &dst_rect)) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 1f9e581..380aff5 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -1602,9 +1602,15 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT if (texture->texture_ops == &texture_gl_ops) { if (multisample_type && gl_info->supported[ARB_TEXTURE_MULTISAMPLE]) + { wined3d_texture_gl(texture)->target = GL_TEXTURE_2D_MULTISAMPLE; + texture->flags &= ~WINED3D_TEXTURE_DOWNLOADABLE; + } else + { wined3d_texture_gl(texture)->target = GL_TEXTURE_2D; + texture->flags |= WINED3D_TEXTURE_DOWNLOADABLE; + } } if (((width & (width - 1)) || (height & (height - 1))) && !d3d_info->texture_npot @@ -3223,7 +3229,8 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc texture->layer_count = layer_count; texture->level_count = level_count; texture->lod = 0; - texture->flags |= WINED3D_TEXTURE_POW2_MAT_IDENT | WINED3D_TEXTURE_NORMALIZED_COORDS; + texture->flags |= WINED3D_TEXTURE_POW2_MAT_IDENT | WINED3D_TEXTURE_NORMALIZED_COORDS + | WINED3D_TEXTURE_DOWNLOADABLE; if (flags & WINED3D_TEXTURE_CREATE_GET_DC_LENIENT) texture->flags |= WINED3D_TEXTURE_PIN_SYSMEM | WINED3D_TEXTURE_GET_DC_LENIENT; if (flags & (WINED3D_TEXTURE_CREATE_GET_DC | WINED3D_TEXTURE_CREATE_GET_DC_LENIENT)) @@ -3658,6 +3665,9 @@ HRESULT wined3d_texture_gl_init(struct wined3d_texture_gl *texture_gl, struct wi if (texture_gl->t.resource.gl_type == WINED3D_GL_RES_TYPE_TEX_RECT) texture_gl->target = GL_TEXTURE_RECTANGLE_ARB; + if (texture_gl->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY || texture_gl->target == GL_TEXTURE_2D_MULTISAMPLE) + texture_gl->t.flags &= ~WINED3D_TEXTURE_DOWNLOADABLE; + return WINED3D_OK; } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index dde334c..71e4d71 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -3506,6 +3506,7 @@ struct wined3d_texture_ops #define WINED3D_TEXTURE_DISCARD 0x00002000 #define WINED3D_TEXTURE_GET_DC 0x00004000 #define WINED3D_TEXTURE_GENERATE_MIPMAPS 0x00008000 +#define WINED3D_TEXTURE_DOWNLOADABLE 0x00010000 #define WINED3D_TEXTURE_ASYNC_COLOR_KEY 0x00000001
1
0
0
0
Huw Davies : riched20: Don' t calculate the para numbering data if numbering is disabled.
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: ebe31c7919e7a713d58ce76d1bb6874e59ce1d83 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=ebe31c7919e7a713d58ce76d…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Aug 19 10:55:30 2019 +0100 riched20: Don't calculate the para numbering data if numbering is disabled. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/riched20/para.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/riched20/para.c b/dlls/riched20/para.c index 79f8357..bde0654 100644 --- a/dlls/riched20/para.c +++ b/dlls/riched20/para.c @@ -401,6 +401,7 @@ void para_num_init( ME_Context *c, ME_Paragraph *para ) static const WCHAR spaceW[] = {' ', 0}; SIZE sz; + if (!para->fmt.wNumbering) return; if (para->para_num.style && para->para_num.text) return; if (!para->para_num.style)
1
0
0
0
Huw Davies : riched20: Use PatBlt() instead of FillRect() to paint the background area.
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: cfeb4358b5382d92f987f81b2e4320b570b5bae8 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=cfeb4358b5382d92f987f81b…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Aug 19 10:55:29 2019 +0100 riched20: Use PatBlt() instead of FillRect() to paint the background area. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/riched20/editor.c | 18 +++++++++++------- dlls/riched20/paint.c | 36 +++++++++++++++++------------------- 2 files changed, 28 insertions(+), 26 deletions(-) diff --git a/dlls/riched20/editor.c b/dlls/riched20/editor.c index b10f719..c4a6902 100644 --- a/dlls/riched20/editor.c +++ b/dlls/riched20/editor.c @@ -4983,42 +4983,46 @@ static LRESULT RichEditWndProc_common(HWND hWnd, UINT msg, WPARAM wParam, { case WM_PAINT: { - HDC hDC; + HDC hdc; RECT rc; PAINTSTRUCT ps; + HBRUSH old_brush; update_caret(editor); - hDC = BeginPaint(editor->hWnd, &ps); + hdc = BeginPaint(editor->hWnd, &ps); if (!editor->bEmulateVersion10 || (editor->nEventMask & ENM_UPDATE)) ME_SendOldNotify(editor, EN_UPDATE); + old_brush = SelectObject(hdc, editor->hbrBackground); + /* Erase area outside of the formatting rectangle */ if (ps.rcPaint.top < editor->rcFormat.top) { rc = ps.rcPaint; rc.bottom = editor->rcFormat.top; - FillRect(hDC, &rc, editor->hbrBackground); + PatBlt(hdc, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); ps.rcPaint.top = editor->rcFormat.top; } if (ps.rcPaint.bottom > editor->rcFormat.bottom) { rc = ps.rcPaint; rc.top = editor->rcFormat.bottom; - FillRect(hDC, &rc, editor->hbrBackground); + PatBlt(hdc, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); ps.rcPaint.bottom = editor->rcFormat.bottom; } if (ps.rcPaint.left < editor->rcFormat.left) { rc = ps.rcPaint; rc.right = editor->rcFormat.left; - FillRect(hDC, &rc, editor->hbrBackground); + PatBlt(hdc, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); ps.rcPaint.left = editor->rcFormat.left; } if (ps.rcPaint.right > editor->rcFormat.right) { rc = ps.rcPaint; rc.left = editor->rcFormat.right; - FillRect(hDC, &rc, editor->hbrBackground); + PatBlt(hdc, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); ps.rcPaint.right = editor->rcFormat.right; } - ME_PaintContent(editor, hDC, &ps.rcPaint); + ME_PaintContent(editor, hdc, &ps.rcPaint); + SelectObject(hdc, old_brush); EndPaint(editor->hWnd, &ps); return 0; } diff --git a/dlls/riched20/paint.c b/dlls/riched20/paint.c index 94fe051..72128072 100644 --- a/dlls/riched20/paint.c +++ b/dlls/riched20/paint.c @@ -43,6 +43,7 @@ void ME_PaintContent(ME_TextEditor *editor, HDC hDC, const RECT *rcUpdate) ME_InitContext(&c, editor, hDC); SetBkMode(hDC, TRANSPARENT); + item = editor->pBuffer->pFirst->next; /* This context point is an offset for the paragraph positions stored * during wrapping. It shouldn't be modified during painting. */ @@ -86,7 +87,7 @@ void ME_PaintContent(ME_TextEditor *editor, HDC hDC, const RECT *rcUpdate) IntersectRect(&rc, &rc, rcUpdate); if (!IsRectEmpty(&rc)) - FillRect(hDC, &rc, c.editor->hbrBackground); + PatBlt(hDC, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); } if (editor->nTotalLength != editor->nLastTotalLength || editor->nTotalWidth != editor->nLastTotalWidth) @@ -597,7 +598,7 @@ static void ME_DrawParaDecoration(ME_Context* c, ME_Paragraph* para, int y, RECT rc.top = y; bounds->top = ME_twips2pointsY(c, para->fmt.dySpaceBefore); rc.bottom = y + bounds->top + top_border; - FillRect(c->hDC, &rc, c->editor->hbrBackground); + PatBlt(c->hDC, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); } if (para->fmt.dwMask & PFM_SPACEAFTER) @@ -607,7 +608,7 @@ static void ME_DrawParaDecoration(ME_Context* c, ME_Paragraph* para, int y, RECT rc.bottom = y + para->nHeight; bounds->bottom = ME_twips2pointsY(c, para->fmt.dySpaceAfter); rc.top = rc.bottom - bounds->bottom - bottom_border; - FillRect(c->hDC, &rc, c->editor->hbrBackground); + PatBlt(c->hDC, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); } /* Native richedit doesn't support paragraph borders in v1.0 - 4.1, @@ -646,7 +647,7 @@ static void ME_DrawParaDecoration(ME_Context* c, ME_Paragraph* para, int y, RECT rc.right = rc.left + border_width; rc.top = y + bounds->top; rc.bottom = y + para->nHeight - bounds->bottom; - FillRect(c->hDC, &rc, c->editor->hbrBackground); + PatBlt(c->hDC, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); MoveToEx(c->hDC, c->pt.x + pen_width + 1, y + bounds->top + DD(4), NULL); LineTo(c->hDC, c->pt.x + pen_width + 1, y + para->nHeight - bounds->bottom - DD(8)); } @@ -661,7 +662,7 @@ static void ME_DrawParaDecoration(ME_Context* c, ME_Paragraph* para, int y, RECT rc.right = rc.left + pen_width; rc.top = y + bounds->top; rc.bottom = y + para->nHeight - bounds->bottom; - FillRect(c->hDC, &rc, c->editor->hbrBackground); + PatBlt(c->hDC, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); MoveToEx(c->hDC, rightEdge - 1 - pen_width - 1, y + bounds->top + DD(4), NULL); LineTo(c->hDC, rightEdge - 1 - pen_width - 1, y + para->nHeight - bounds->bottom - DD(8)); } @@ -725,9 +726,8 @@ static void ME_DrawTableBorders(ME_Context *c, ME_DisplayItem *paragraph) rc.top = top + width; width = cell->yTextOffset - width; rc.bottom = rc.top + width; - if (width) { - FillRect(c->hDC, &rc, c->editor->hbrBackground); - } + if (width) + PatBlt(c->hDC, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); } /* Draw cell borders. * The order borders are draw in is left, top, bottom, right in order @@ -966,18 +966,18 @@ static void ME_DrawParagraph(ME_Context *c, ME_DisplayItem *paragraph) rc.bottom = y + p->member.row.nHeight; } visible = RectVisible(c->hDC, &rc); - if (visible) { - FillRect(c->hDC, &rc, c->editor->hbrBackground); - } + if (visible) + PatBlt(c->hDC, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); if (bounds.right) { /* If scrolled to the right past the end of the text, then * there may be space to the right of the paragraph border. */ - RECT rcAfterBrdr = rc; - rcAfterBrdr.left = rc.right + bounds.right; - rcAfterBrdr.right = c->rcView.right; - if (RectVisible(c->hDC, &rcAfterBrdr)) - FillRect(c->hDC, &rcAfterBrdr, c->editor->hbrBackground); + RECT after_bdr = rc; + after_bdr.left = rc.right + bounds.right; + after_bdr.right = c->rcView.right; + if (RectVisible(c->hDC, &after_bdr)) + PatBlt(c->hDC, after_bdr.left, after_bdr.top, after_bdr.right - after_bdr.left, + after_bdr.bottom - after_bdr.top, PATCOPY); } if (me_debug) { @@ -1026,9 +1026,7 @@ static void ME_DrawParagraph(ME_Context *c, ME_DisplayItem *paragraph) rc.top = c->pt.y + para->pt.y + para->nHeight; rc.bottom = c->pt.y + p->member.cell.pt.y + p->member.cell.nHeight; if (RectVisible(c->hDC, &rc)) - { - FillRect(c->hDC, &rc, c->editor->hbrBackground); - } + PatBlt(c->hDC, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); break; default: break;
1
0
0
0
Huw Davies : riched20: Allow the style to remain selected in the context.
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: 6f1cc1f3b5eadadd8a97a8f15ff82d2a83261f66 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=6f1cc1f3b5eadadd8a97a8f1…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Aug 19 10:55:28 2019 +0100 riched20: Allow the style to remain selected in the context. This avoids swapping out the font if the next run uses the same style. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/riched20/context.c | 5 ++- dlls/riched20/editor.h | 3 +- dlls/riched20/editstr.h | 2 ++ dlls/riched20/paint.c | 13 ++----- dlls/riched20/para.c | 4 +-- dlls/riched20/run.c | 23 ++++++------ dlls/riched20/style.c | 94 +++++++++++++++++++++++++++---------------------- dlls/riched20/wrap.c | 5 +-- 8 files changed, 75 insertions(+), 74 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=6f1cc1f3b5eadadd8a97…
1
0
0
0
Huw Davies : riched20: Move release_font_cache() further up the file.
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: da9bc7cd9585a0d1554b8119b692ec6235037ef5 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=da9bc7cd9585a0d1554b8119…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Aug 19 10:55:27 2019 +0100 riched20: Move release_font_cache() further up the file. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/riched20/style.c | 105 ++++++++++++++++++++++++++------------------------ 1 file changed, 55 insertions(+), 50 deletions(-) diff --git a/dlls/riched20/style.c b/dlls/riched20/style.c index 1be1c15..fca0cef 100644 --- a/dlls/riched20/style.c +++ b/dlls/riched20/style.c @@ -357,64 +357,69 @@ static BOOL ME_IsFontEqual(const LOGFONTW *p1, const LOGFONTW *p2) return TRUE; } -HFONT ME_SelectStyleFont(ME_Context *c, ME_Style *s) +static void release_font_cache(ME_FontCacheItem *item) { - HFONT hOldFont; - LOGFONTW lf; - int i, nEmpty, nAge = 0x7FFFFFFF; - ME_FontCacheItem *item; - assert(s); - - ME_LogFontFromStyle(c, &lf, s); - - for (i=0; i<HFONT_CACHE_SIZE; i++) - c->editor->pFontCache[i].nAge++; - for (i=0, nEmpty=-1, nAge=0; i<HFONT_CACHE_SIZE; i++) - { - item = &c->editor->pFontCache[i]; - if (!item->nRefs) + if (item->nRefs > 0) { - if (item->nAge > nAge) - nEmpty = i, nAge = item->nAge; - } - if (item->hFont && ME_IsFontEqual(&item->lfSpecs, &lf)) - break; - } - if (i < HFONT_CACHE_SIZE) /* found */ - { - item = &c->editor->pFontCache[i]; - TRACE_(richedit_style)("font reused %d\n", i); - item->nRefs++; - } - else - { - item = &c->editor->pFontCache[nEmpty]; /* this legal even when nEmpty == -1, as we don't dereference it */ - - assert(nEmpty != -1); /* otherwise we leak cache entries or get too many fonts at once*/ - if (item->hFont) { - TRACE_(richedit_style)("font deleted %d\n", nEmpty); - DeleteObject(item->hFont); - item->hFont = NULL; + item->nRefs--; + item->nAge = 0; } - item->hFont = CreateFontIndirectW(&lf); - TRACE_(richedit_style)("font created %d\n", nEmpty); - item->nRefs = 1; - item->lfSpecs = lf; - } - s->font_cache = item; - hOldFont = SelectObject(c->hDC, item->hFont); - /* should be cached too, maybe ? */ - GetTextMetricsW(c->hDC, &s->tm); - return hOldFont; } -static void release_font_cache(ME_FontCacheItem *item) +HFONT ME_SelectStyleFont( ME_Context *c, ME_Style *s ) { - if (item->nRefs > 0) + HFONT old_font; + LOGFONTW lf; + int i, empty, age = 0x7FFFFFFF; + ME_FontCacheItem *item; + + assert( s ); + + ME_LogFontFromStyle( c, &lf, s ); + + for (i = 0; i < HFONT_CACHE_SIZE; i++) + c->editor->pFontCache[i].nAge++; + for (i = 0, empty = -1, age = 0; i < HFONT_CACHE_SIZE; i++) { - item->nRefs--; - item->nAge = 0; + item = &c->editor->pFontCache[i]; + if (!item->nRefs) + { + if (item->nAge > age) + { + empty = i; + age = item->nAge; + } + } + + if (item->hFont && ME_IsFontEqual( &item->lfSpecs, &lf )) + break; + } + + if (i < HFONT_CACHE_SIZE) /* found */ + { + item = &c->editor->pFontCache[i]; + TRACE_(richedit_style)( "font reused %d\n", i ); + item->nRefs++; + } + else + { + assert(empty != -1); + item = &c->editor->pFontCache[empty]; + if (item->hFont) + { + TRACE_(richedit_style)( "font deleted %d\n", empty ); + DeleteObject(item->hFont); + item->hFont = NULL; + } + item->hFont = CreateFontIndirectW( &lf ); + TRACE_(richedit_style)( "font created %d\n", empty ); + item->nRefs = 1; + item->lfSpecs = lf; } + s->font_cache = item; + old_font = SelectObject( c->hDC, item->hFont ); + GetTextMetricsW( c->hDC, &s->tm ); + return old_font; } void ME_UnselectStyleFont(ME_Context *c, ME_Style *s, HFONT hOldFont)
1
0
0
0
Huw Davies : riched20: Only invalidate the selection if it's not hidden.
by Alexandre Julliard
19 Aug '19
19 Aug '19
Module: wine Branch: master Commit: b9e1ed0668119dc76afdd3d7dc01b5a5626003e2 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=b9e1ed0668119dc76afdd3d7…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Aug 19 10:55:26 2019 +0100 riched20: Only invalidate the selection if it's not hidden. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/riched20/editor.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/riched20/editor.c b/dlls/riched20/editor.c index 118c646..b10f719 100644 --- a/dlls/riched20/editor.c +++ b/dlls/riched20/editor.c @@ -2153,9 +2153,9 @@ int set_selection( ME_TextEditor *editor, int to, int from ) TRACE("%d - %d\n", to, from ); - ME_InvalidateSelection( editor ); + if (!editor->bHideSelection) ME_InvalidateSelection( editor ); end = set_selection_cursors( editor, to, from ); - ME_InvalidateSelection( editor ); + if (!editor->bHideSelection) ME_InvalidateSelection( editor ); update_caret( editor ); ME_SendSelChange( editor );
1
0
0
0
← Newer
1
...
30
31
32
33
34
35
36
...
71
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
Results per page:
10
25
50
100
200