Module: wine
Branch: master
Commit: 6c25edfe24138b7eef00f541b0edbb3b01f8b7bc
URL: https://source.winehq.org/git/wine.git/?a=commit;h=6c25edfe24138b7eef00f541…
Author: Francois Gouget <fgouget(a)free.fr>
Date: Mon Feb 14 13:58:17 2022 +0100
d3d11/tests: Fix the spelling of a couple of comments.
Signed-off-by: Francois Gouget <fgouget(a)free.fr>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---
dlls/d3d11/tests/d3d11.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 52c8816b689..236fa85a257 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -5960,7 +5960,7 @@ static void test_pipeline_statistics_query(void)
get_query_data(context, query, &data, sizeof(data));
/* WARP devices randomly return all-zeroed structures as if the draw did not happen. Flushing and
- * sleeping a second before ending the query reduces the likelyhood of hitting the bug a lot, but
+ * sleeping a second before ending the query reduces the likelihood of hitting the bug a lot, but
* does not eliminate it entirely. To make things work reliably ignore such broken results. */
if (is_warp_device(device) && !memcmp(&data, &zero_data, sizeof(data)))
{
@@ -7453,8 +7453,8 @@ static void test_device_context_state(void)
*
* The tests below suggest that a ContextState object stores its own state
* for every device it is used with. This isn't entirely true, e.g. the
- * primitive topology can be transfered between devices, but will cause odd
- * refcounting behavior afterwards (IAGetPrimitiveTopology will leak 54
+ * primitive topology can be transferred between devices, but will cause
+ * odd refcounting behavior afterwards (IAGetPrimitiveTopology will leak 54
* references on the context's device for example). */
if (0)
{