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Eric Pouech : mf/tests: Enable compilation with long types.
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: 506963aaea8e3c6e4820884b3308da27f435e580 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=506963aaea8e3c6e4820884b…
Author: Eric Pouech <eric.pouech(a)gmail.com> Date: Fri Mar 4 09:24:43 2022 +0100 mf/tests: Enable compilation with long types. Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com> Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/mf/tests/Makefile.in | 1 - dlls/mf/tests/mf.c | 2670 ++++++++++++++++++++++----------------------- 2 files changed, 1335 insertions(+), 1336 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=506963aaea8e3c6e4820…
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Eric Pouech : mf/tests: Use correct integral type.
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: 572876ee0ae99969d455e7421571469edfeb8353 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=572876ee0ae99969d455e742…
Author: Eric Pouech <eric.pouech(a)gmail.com> Date: Fri Mar 4 09:24:37 2022 +0100 mf/tests: Use correct integral type. Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com> Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/mf/tests/mf.c | 102 ++++++++++++++++++++++++++++------------------------- 1 file changed, 53 insertions(+), 49 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=572876ee0ae99969d455…
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Jan Sikorski : wined3d: Implement event queries using Vulkan events.
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: 8e0ab7363d84d615e0a6ec93ce07b569a13a1eee URL:
https://source.winehq.org/git/wine.git/?a=commit;h=8e0ab7363d84d615e0a6ec93…
Author: Jan Sikorski <jsikorski(a)codeweavers.com> Date: Fri Mar 4 18:12:59 2022 +0100 wined3d: Implement event queries using Vulkan events. This makes event results available sooner, i.e. after they are executed by the GPU, and also moves the polling from CS to application's thread. Signed-off-by: Jan Sikorski <jsikorski(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context_vk.c | 30 ++++++++++++++++ dlls/wined3d/query.c | 79 +++++++++++++++++++++++++----------------- dlls/wined3d/wined3d_private.h | 5 +++ 3 files changed, 83 insertions(+), 31 deletions(-) diff --git a/dlls/wined3d/context_vk.c b/dlls/wined3d/context_vk.c index dcb94eb7c1a..436973fe76f 100644 --- a/dlls/wined3d/context_vk.c +++ b/dlls/wined3d/context_vk.c @@ -973,6 +973,31 @@ void wined3d_context_vk_destroy_vk_sampler(struct wined3d_context_vk *context_vk o->command_buffer_id = command_buffer_id; } +void wined3d_context_vk_destroy_vk_event(struct wined3d_context_vk *context_vk, + VkEvent vk_event, uint64_t command_buffer_id) +{ + struct wined3d_device_vk *device_vk = wined3d_device_vk(context_vk->c.device); + const struct wined3d_vk_info *vk_info = context_vk->vk_info; + struct wined3d_retired_object_vk *o; + + if (context_vk->completed_command_buffer_id > command_buffer_id) + { + VK_CALL(vkDestroyEvent(device_vk->vk_device, vk_event, NULL)); + TRACE("Destroyed event 0x%s.\n", wine_dbgstr_longlong(vk_event)); + return; + } + + if (!(o = wined3d_context_vk_get_retired_object_vk(context_vk))) + { + ERR("Leaking event 0x%s.\n", wine_dbgstr_longlong(vk_event)); + return; + } + + o->type = WINED3D_RETIRED_EVENT_VK; + o->u.vk_event = vk_event; + o->command_buffer_id = command_buffer_id; +} + void wined3d_context_vk_destroy_image(struct wined3d_context_vk *context_vk, struct wined3d_image_vk *image) { wined3d_context_vk_destroy_vk_image(context_vk, image->vk_image, image->command_buffer_id); @@ -1134,6 +1159,11 @@ static void wined3d_context_vk_cleanup_resources(struct wined3d_context_vk *cont TRACE("Freed query range %u+%u in pool %p.\n", o->u.queries.start, o->u.queries.count, o->u.queries.pool_vk); break; + case WINED3D_RETIRED_EVENT_VK: + VK_CALL(vkDestroyEvent(device_vk->vk_device, o->u.vk_event, NULL)); + TRACE("Destroyed event 0x%s.\n", wine_dbgstr_longlong(o->u.vk_event)); + break; + default: ERR("Unhandled object type %#x.\n", o->type); break; diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c index 3a4a518fcfb..4b94cb8daea 100644 --- a/dlls/wined3d/query.c +++ b/dlls/wined3d/query.c @@ -1742,6 +1742,8 @@ static void wined3d_query_vk_destroy(struct wined3d_query *query) wined3d_query_vk_remove_pending_queries(context_vk, query_vk); if (query_vk->pool_idx.pool_vk) wined3d_query_pool_vk_mark_complete(query_vk->pool_idx.pool_vk, query_vk->pool_idx.idx, context_vk); + if (query_vk->vk_event) + wined3d_context_vk_destroy_vk_event(context_vk, query_vk->vk_event, query_vk->command_buffer_id); context_release(&context_vk->c); heap_free(query_vk->pending); heap_free(query_vk); @@ -1756,50 +1758,67 @@ static const struct wined3d_query_ops wined3d_query_vk_ops = static BOOL wined3d_query_event_vk_poll(struct wined3d_query *query, uint32_t flags) { + struct wined3d_device_vk *device_vk = wined3d_device_vk(query->device); struct wined3d_query_vk *query_vk = wined3d_query_vk(query); - struct wined3d_context_vk *context_vk; - BOOL *signalled; - - context_vk = wined3d_context_vk(context_acquire(query->device, NULL, 0)); - - signalled = (BOOL *)query->data; - if (flags & WINED3DGETDATA_FLUSH) - wined3d_context_vk_submit_command_buffer(context_vk, 0, NULL, NULL, 0, NULL); - if (query_vk->command_buffer_id == context_vk->current_command_buffer.id) - { - context_release(&context_vk->c); - return *signalled = FALSE; - } - - if (query_vk->command_buffer_id > context_vk->completed_command_buffer_id) - wined3d_context_vk_poll_command_buffers(context_vk); - *signalled = context_vk->completed_command_buffer_id >= query_vk->command_buffer_id; - - context_release(&context_vk->c); + const struct wined3d_vk_info *vk_info = &device_vk->vk_info; + BOOL signalled; - return *signalled; + signalled = VK_CALL(vkGetEventStatus(device_vk->vk_device, query_vk->vk_event)) + == VK_EVENT_SET; + if (!signalled && (flags & WINED3DGETDATA_FLUSH) && !query->device->cs->queries_flushed) + query->device->cs->c.ops->flush(&query->device->cs->c); + return *(BOOL *)query->data = signalled; } static BOOL wined3d_query_event_vk_issue(struct wined3d_query *query, uint32_t flags) { struct wined3d_device_vk *device_vk = wined3d_device_vk(query->device); + const struct wined3d_vk_info *vk_info = &device_vk->vk_info; struct wined3d_query_vk *query_vk = wined3d_query_vk(query); struct wined3d_context_vk *context_vk; + VkEventCreateInfo create_info; + VkResult vr; TRACE("query %p, flags %#x.\n", query, flags); if (flags & WINED3DISSUE_END) { context_vk = wined3d_context_vk(context_acquire(&device_vk->d, NULL, 0)); + wined3d_context_vk_end_current_render_pass(context_vk); + + if (query_vk->vk_event) + { + if (query_vk->command_buffer_id > context_vk->completed_command_buffer_id) + { + /* Cannot reuse this event, as it may still get signalled by previous usage. */ + /* Throw it away and create a new one, but if that happens a lot we may want to pool instead. */ + wined3d_context_vk_destroy_vk_event(context_vk, query_vk->vk_event, query_vk->command_buffer_id); + query_vk->vk_event = VK_NULL_HANDLE; + } + else + { + VK_CALL(vkResetEvent(device_vk->vk_device, query_vk->vk_event)); + } + } + + if (!query_vk->vk_event) + { + create_info.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO; + create_info.pNext = NULL; + create_info.flags = 0; + + vr = VK_CALL(vkCreateEvent(device_vk->vk_device, &create_info, NULL, &query_vk->vk_event)); + if (vr != VK_SUCCESS) + { + ERR("Failed to create Vulkan event, vr %s\n", wined3d_debug_vkresult(vr)); + context_release(&context_vk->c); + return FALSE; + } + } + wined3d_context_vk_reference_query(context_vk, query_vk); - /* Because we don't actually submit any commands to the command buffer - * for event queries, the context's current command buffer may still - * be empty, and we should wait on the preceding command buffer - * instead. That's not merely an optimisation; if the command buffer - * referenced by the query is still empty by the time the application - * waits for it, that wait will never complete. */ - if (!context_vk->current_command_buffer.vk_command_buffer) - --query_vk->command_buffer_id; + VK_CALL(vkCmdSetEvent(wined3d_context_vk_get_command_buffer(context_vk), query_vk->vk_event, + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT)); context_release(&context_vk->c); return TRUE; @@ -1937,9 +1956,7 @@ HRESULT wined3d_query_vk_create(struct wined3d_device *device, enum wined3d_quer data = query_vk + 1; wined3d_query_init(&query_vk->q, device, type, data, data_size, ops, parent, parent_ops); - - if (type != WINED3D_QUERY_TYPE_EVENT) - query_vk->q.poll_in_cs = false; + query_vk->q.poll_in_cs = false; switch (type) { diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index a9e42e0cb16..58ef6764f2d 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2086,6 +2086,7 @@ struct wined3d_query_vk uint8_t flags; uint64_t command_buffer_id; uint32_t control_flags; + VkEvent vk_event; SIZE_T pending_count, pending_size; struct wined3d_query_pool_idx_vk *pending; }; @@ -2414,6 +2415,7 @@ enum wined3d_retired_object_type_vk WINED3D_RETIRED_IMAGE_VIEW_VK, WINED3D_RETIRED_SAMPLER_VK, WINED3D_RETIRED_QUERY_POOL_VK, + WINED3D_RETIRED_EVENT_VK, }; struct wined3d_retired_object_vk @@ -2436,6 +2438,7 @@ struct wined3d_retired_object_vk VkBufferView vk_buffer_view; VkImageView vk_image_view; VkSampler vk_sampler; + VkEvent vk_event; struct { struct wined3d_query_pool_vk *pool_vk; @@ -2659,6 +2662,8 @@ void wined3d_context_vk_destroy_vk_memory(struct wined3d_context_vk *context_vk, VkDeviceMemory vk_memory, uint64_t command_buffer_id) DECLSPEC_HIDDEN; void wined3d_context_vk_destroy_vk_sampler(struct wined3d_context_vk *context_vk, VkSampler vk_sampler, uint64_t command_buffer_id) DECLSPEC_HIDDEN; +void wined3d_context_vk_destroy_vk_event(struct wined3d_context_vk *context_vk, + VkEvent vk_event, uint64_t command_buffer_id) DECLSPEC_HIDDEN; void wined3d_context_vk_end_current_render_pass(struct wined3d_context_vk *context_vk) DECLSPEC_HIDDEN; VkCommandBuffer wined3d_context_vk_get_command_buffer(struct wined3d_context_vk *context_vk) DECLSPEC_HIDDEN; struct wined3d_pipeline_layout_vk *wined3d_context_vk_get_pipeline_layout(struct wined3d_context_vk *context_vk,
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Jan Sikorski : wined3d: Poll Vulkan queries directly on the application thread.
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: 1a7a50a140ea6f0c15bc5da2c22adfaae952fed2 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=1a7a50a140ea6f0c15bc5da2…
Author: Jan Sikorski <jsikorski(a)codeweavers.com> Date: Fri Mar 4 18:12:58 2022 +0100 wined3d: Poll Vulkan queries directly on the application thread. We want to avoid using the poll list, for occlusion queries especially, as in some games the number of occlusion queries can reach the hundreds. OpenGL backend already does this by using ARB_QUERY_BUFFER_OBJECT. We could mimic this in Vulkan too using compute shaders to accumulate pending queries, however, unlike with OpenGL, we can also just directly call vkGetQueryPoolResults() from the application's thread. A downside of the approach taken here is that Vulkan queries allocated to a wined3d_query are only released after the query is reused or destroyed. In principle, if this ever becomes a problem, it could be avoided by protecting the query pool with a mutex and releasing queries after reading the results. Signed-off-by: Jan Sikorski <jsikorski(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/query.c | 40 ++++++++++++++-------------------------- dlls/wined3d/wined3d_private.h | 4 +++- 2 files changed, 17 insertions(+), 27 deletions(-) diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c index 7309b7a68df..3a4a518fcfb 100644 --- a/dlls/wined3d/query.c +++ b/dlls/wined3d/query.c @@ -1460,11 +1460,10 @@ bool wined3d_query_pool_vk_init(struct wined3d_query_pool_vk *pool_vk, } bool wined3d_query_vk_accumulate_data(struct wined3d_query_vk *query_vk, - struct wined3d_context_vk *context_vk, const struct wined3d_query_pool_idx_vk *pool_idx) + struct wined3d_device_vk *device_vk, const struct wined3d_query_pool_idx_vk *pool_idx) { - struct wined3d_device_vk *device_vk = wined3d_device_vk(context_vk->c.device); const struct wined3d_query_data_pipeline_statistics *ps_tmp; - const struct wined3d_vk_info *vk_info = context_vk->vk_info; + const struct wined3d_vk_info *vk_info = &device_vk->vk_info; struct wined3d_query_data_pipeline_statistics *ps_result; VkResult vr; union @@ -1487,9 +1486,6 @@ bool wined3d_query_vk_accumulate_data(struct wined3d_query_vk *query_vk, ERR("Failed to get event status, vr %s\n", wined3d_debug_vkresult(vr)); return false; } - - VK_CALL(vkDestroyEvent(device_vk->vk_device, pool_idx->pool_vk->vk_event, NULL)); - pool_idx->pool_vk->vk_event = VK_NULL_HANDLE; } if ((vr = VK_CALL(vkGetQueryPoolResults(device_vk->vk_device, pool_idx->pool_vk->vk_query_pool, @@ -1502,8 +1498,6 @@ bool wined3d_query_vk_accumulate_data(struct wined3d_query_vk *query_vk, if (vr == VK_NOT_READY) return false; - wined3d_query_pool_vk_mark_complete(pool_idx->pool_vk, pool_idx->idx, context_vk); - result = (void *)query_vk->q.data; switch (query_vk->q.type) { @@ -1613,35 +1607,27 @@ void wined3d_query_vk_suspend(struct wined3d_query_vk *query_vk, struct wined3d_ static BOOL wined3d_query_vk_poll(struct wined3d_query *query, uint32_t flags) { + struct wined3d_device_vk *device_vk = wined3d_device_vk(query->device); struct wined3d_query_vk *query_vk = wined3d_query_vk(query); - struct wined3d_context_vk *context_vk; + unsigned int i; - context_vk = wined3d_context_vk(context_acquire(query->device, NULL, 0)); + memset((void *)query->data, 0, query->data_size); - if (flags & WINED3DGETDATA_FLUSH) - wined3d_context_vk_submit_command_buffer(context_vk, 0, NULL, NULL, 0, NULL); - if (query_vk->command_buffer_id == context_vk->current_command_buffer.id) + if (query_vk->pool_idx.pool_vk && !wined3d_query_vk_accumulate_data(query_vk, device_vk, &query_vk->pool_idx)) goto unavailable; - while (query_vk->pending_count) + for (i = 0; i < query_vk->pending_count; ++i) { - if (!wined3d_query_vk_accumulate_data(query_vk, context_vk, &query_vk->pending[query_vk->pending_count - 1])) + if (!wined3d_query_vk_accumulate_data(query_vk, device_vk, &query_vk->pending[i])) goto unavailable; - query_vk->pending_count--; } - /* If the query was suspended, and then ended before it was resumed, - * there's no data to accumulate here. */ - if (query_vk->pool_idx.pool_vk && !wined3d_query_vk_accumulate_data(query_vk, context_vk, &query_vk->pool_idx)) - goto unavailable; - - query_vk->pool_idx.pool_vk = NULL; - context_release(&context_vk->c); - return TRUE; unavailable: - context_release(&context_vk->c); + if ((flags & WINED3DGETDATA_FLUSH) && !query->device->cs->queries_flushed) + query->device->cs->c.ops->flush(&query->device->cs->c); + return FALSE; } @@ -1672,7 +1658,6 @@ static BOOL wined3d_query_vk_issue(struct wined3d_query *query, uint32_t flags) if (query_vk->pending_count) wined3d_query_vk_remove_pending_queries(context_vk, query_vk); - memset((void *)query->data, 0, query->data_size); vk_command_buffer = wined3d_context_vk_get_command_buffer(context_vk); if (query_vk->flags & WINED3D_QUERY_VK_FLAG_STARTED) { @@ -1953,6 +1938,9 @@ HRESULT wined3d_query_vk_create(struct wined3d_device *device, enum wined3d_quer wined3d_query_init(&query_vk->q, device, type, data, data_size, ops, parent, parent_ops); + if (type != WINED3D_QUERY_TYPE_EVENT) + query_vk->q.poll_in_cs = false; + switch (type) { case WINED3D_QUERY_TYPE_OCCLUSION: diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index d035b89a5e5..a9e42e0cb16 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2095,7 +2095,9 @@ static inline struct wined3d_query_vk *wined3d_query_vk(struct wined3d_query *qu return CONTAINING_RECORD(query, struct wined3d_query_vk, q); } -bool wined3d_query_vk_accumulate_data(struct wined3d_query_vk *query_vk, struct wined3d_context_vk *context_vk, +struct wined3d_device_vk; + +bool wined3d_query_vk_accumulate_data(struct wined3d_query_vk *query_vk, struct wined3d_device_vk *device_vk, const struct wined3d_query_pool_idx_vk *pool_idx) DECLSPEC_HIDDEN; HRESULT wined3d_query_vk_create(struct wined3d_device *device, enum wined3d_query_type type, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_query **query) DECLSPEC_HIDDEN;
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Jan Sikorski : wined3d: Track pending Vulkan queries separately for each query.
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: 7f1473e4beab6f1a6128f431cb8af74b634208d8 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=7f1473e4beab6f1a6128f431…
Author: Jan Sikorski <jsikorski(a)codeweavers.com> Date: Fri Mar 4 18:12:57 2022 +0100 wined3d: Track pending Vulkan queries separately for each query. This is mostly to enable polling queries from the application thread by removing the need to access the shared context. Signed-off-by: Jan Sikorski <jsikorski(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context_vk.c | 65 ------------------------------------------ dlls/wined3d/query.c | 45 +++++++++++++++++++++-------- dlls/wined3d/wined3d_private.h | 23 ++------------- 3 files changed, 35 insertions(+), 98 deletions(-) diff --git a/dlls/wined3d/context_vk.c b/dlls/wined3d/context_vk.c index a3489c23f1d..dcb94eb7c1a 100644 --- a/dlls/wined3d/context_vk.c +++ b/dlls/wined3d/context_vk.c @@ -1577,7 +1577,6 @@ void wined3d_context_vk_cleanup(struct wined3d_context_vk *context_vk) wined3d_context_vk_destroy_query_pools(context_vk, &context_vk->free_pipeline_statistics_query_pools); wined3d_context_vk_destroy_query_pools(context_vk, &context_vk->free_stream_output_statistics_query_pools); wine_rb_destroy(&context_vk->bo_slab_available, wined3d_context_vk_destroy_bo_slab, context_vk); - heap_free(context_vk->pending_queries.queries); heap_free(context_vk->submitted.buffers); heap_free(context_vk->retired.objects); @@ -1589,69 +1588,6 @@ void wined3d_context_vk_cleanup(struct wined3d_context_vk *context_vk) wined3d_context_cleanup(&context_vk->c); } -void wined3d_context_vk_remove_pending_queries(struct wined3d_context_vk *context_vk, - struct wined3d_query_vk *query_vk) -{ - struct wined3d_pending_queries_vk *pending = &context_vk->pending_queries; - struct wined3d_pending_query_vk *p; - size_t i; - - pending->free_idx = ~(size_t)0; - for (i = pending->count; i; --i) - { - p = &pending->queries[i - 1]; - - if (p->query_vk) - { - if (p->query_vk != query_vk && !wined3d_query_vk_accumulate_data(p->query_vk, context_vk, &p->pool_idx)) - continue; - --p->query_vk->pending_count; - } - - if (i == pending->count) - { - --pending->count; - continue; - } - - p->query_vk = NULL; - p->pool_idx.pool_vk = NULL; - p->pool_idx.idx = pending->free_idx; - pending->free_idx = i - 1; - } -} - -void wined3d_context_vk_accumulate_pending_queries(struct wined3d_context_vk *context_vk) -{ - wined3d_context_vk_remove_pending_queries(context_vk, NULL); -} - -void wined3d_context_vk_add_pending_query(struct wined3d_context_vk *context_vk, struct wined3d_query_vk *query_vk) -{ - struct wined3d_pending_queries_vk *pending = &context_vk->pending_queries; - struct wined3d_pending_query_vk *p; - - if (pending->free_idx != ~(size_t)0) - { - p = &pending->queries[pending->free_idx]; - pending->free_idx = p->pool_idx.idx; - } - else - { - if (!wined3d_array_reserve((void **)&pending->queries, &pending->size, - pending->count + 1, sizeof(*pending->queries))) - { - ERR("Failed to allocate entry.\n"); - return; - } - p = &pending->queries[pending->count++]; - } - - p->query_vk = query_vk; - p->pool_idx = query_vk->pool_idx; - ++query_vk->pending_count; -} - VkCommandBuffer wined3d_context_vk_get_command_buffer(struct wined3d_context_vk *context_vk) { struct wined3d_device_vk *device_vk = wined3d_device_vk(context_vk->c.device); @@ -1701,7 +1637,6 @@ VkCommandBuffer wined3d_context_vk_get_command_buffer(struct wined3d_context_vk return buffer->vk_command_buffer = VK_NULL_HANDLE; } - wined3d_context_vk_accumulate_pending_queries(context_vk); LIST_FOR_EACH_ENTRY(query_vk, &context_vk->active_queries, struct wined3d_query_vk, entry) { if (!wined3d_context_vk_allocate_query(context_vk, query_vk->q.type, &query_vk->pool_idx)) diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c index 093b412bf18..7309b7a68df 100644 --- a/dlls/wined3d/query.c +++ b/dlls/wined3d/query.c @@ -1598,7 +1598,15 @@ void wined3d_query_vk_suspend(struct wined3d_query_vk *query_vk, struct wined3d_ VkCommandBuffer vk_command_buffer = context_vk->current_command_buffer.vk_command_buffer; wined3d_query_vk_end(query_vk, context_vk, vk_command_buffer); - wined3d_context_vk_add_pending_query(context_vk, query_vk); + + if (!wined3d_array_reserve((void **)&query_vk->pending, &query_vk->pending_size, + query_vk->pending_count + 1, sizeof(*query_vk->pending))) + { + ERR("Failed to allocate entry.\n"); + return; + } + + query_vk->pending[query_vk->pending_count++] = query_vk->pool_idx; query_vk->pool_idx.pool_vk = NULL; query_vk->flags &= ~WINED3D_QUERY_VK_FLAG_ACTIVE; } @@ -1615,10 +1623,12 @@ static BOOL wined3d_query_vk_poll(struct wined3d_query *query, uint32_t flags) if (query_vk->command_buffer_id == context_vk->current_command_buffer.id) goto unavailable; - if (query_vk->pending_count) - wined3d_context_vk_accumulate_pending_queries(context_vk); - if (query_vk->pending_count) - goto unavailable; + while (query_vk->pending_count) + { + if (!wined3d_query_vk_accumulate_data(query_vk, context_vk, &query_vk->pending[query_vk->pending_count - 1])) + goto unavailable; + query_vk->pending_count--; + } /* If the query was suspended, and then ended before it was resumed, * there's no data to accumulate here. */ @@ -1635,6 +1645,17 @@ unavailable: return FALSE; } +static void wined3d_query_vk_remove_pending_queries(struct wined3d_context_vk *context_vk, + struct wined3d_query_vk *query_vk) +{ + size_t i; + + for (i = 0; i < query_vk->pending_count; ++i) + wined3d_query_pool_vk_mark_complete(query_vk->pending[i].pool_vk, query_vk->pending[i].idx, context_vk); + + query_vk->pending_count = 0; +} + static BOOL wined3d_query_vk_issue(struct wined3d_query *query, uint32_t flags) { struct wined3d_device_vk *device_vk = wined3d_device_vk(query->device); @@ -1650,7 +1671,7 @@ static BOOL wined3d_query_vk_issue(struct wined3d_query *query, uint32_t flags) context_vk = wined3d_context_vk(context_acquire(&device_vk->d, NULL, 0)); if (query_vk->pending_count) - wined3d_context_vk_remove_pending_queries(context_vk, query_vk); + wined3d_query_vk_remove_pending_queries(context_vk, query_vk); memset((void *)query->data, 0, query->data_size); vk_command_buffer = wined3d_context_vk_get_command_buffer(context_vk); if (query_vk->flags & WINED3D_QUERY_VK_FLAG_STARTED) @@ -1732,12 +1753,12 @@ static void wined3d_query_vk_destroy(struct wined3d_query *query) if (query_vk->flags & WINED3D_QUERY_VK_FLAG_STARTED) list_remove(&query_vk->entry); - if (query_vk->pending_count) - { - context_vk = wined3d_context_vk(context_acquire(query_vk->q.device, NULL, 0)); - wined3d_context_vk_remove_pending_queries(context_vk, query_vk); - context_release(&context_vk->c); - } + context_vk = wined3d_context_vk(context_acquire(query_vk->q.device, NULL, 0)); + wined3d_query_vk_remove_pending_queries(context_vk, query_vk); + if (query_vk->pool_idx.pool_vk) + wined3d_query_pool_vk_mark_complete(query_vk->pool_idx.pool_vk, query_vk->pool_idx.idx, context_vk); + context_release(&context_vk->c); + heap_free(query_vk->pending); heap_free(query_vk); } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index b6f2cf060d4..d035b89a5e5 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2086,7 +2086,8 @@ struct wined3d_query_vk uint8_t flags; uint64_t command_buffer_id; uint32_t control_flags; - size_t pending_count; + SIZE_T pending_count, pending_size; + struct wined3d_query_pool_idx_vk *pending; }; static inline struct wined3d_query_vk *wined3d_query_vk(struct wined3d_query *query) @@ -2550,20 +2551,6 @@ struct wined3d_shader_descriptor_writes_vk SIZE_T size, count; }; -struct wined3d_pending_query_vk -{ - struct wined3d_query_vk *query_vk; - struct wined3d_query_pool_idx_vk pool_idx; -}; - -struct wined3d_pending_queries_vk -{ - struct wined3d_pending_query_vk *queries; - SIZE_T free_idx; - SIZE_T size; - SIZE_T count; -}; - struct wined3d_context_vk { struct wined3d_context c; @@ -2619,7 +2606,6 @@ struct wined3d_context_vk struct list render_pass_queries; struct list active_queries; - struct wined3d_pending_queries_vk pending_queries; struct list completed_query_pools; struct list free_occlusion_query_pools; struct list free_timestamp_query_pools; @@ -2638,9 +2624,6 @@ static inline struct wined3d_context_vk *wined3d_context_vk(struct wined3d_conte return CONTAINING_RECORD(context, struct wined3d_context_vk, c); } -void wined3d_context_vk_accumulate_pending_queries(struct wined3d_context_vk *context_vk) DECLSPEC_HIDDEN; -void wined3d_context_vk_add_pending_query(struct wined3d_context_vk *context_vk, - struct wined3d_query_vk *query_vk) DECLSPEC_HIDDEN; bool wined3d_context_vk_allocate_query(struct wined3d_context_vk *context_vk, enum wined3d_query_type type, struct wined3d_query_pool_idx_vk *pool_idx) DECLSPEC_HIDDEN; VkDeviceMemory wined3d_context_vk_allocate_vram_chunk_memory(struct wined3d_context_vk *context_vk, @@ -2688,8 +2671,6 @@ void wined3d_context_vk_image_barrier(struct wined3d_context_vk *context_vk, HRESULT wined3d_context_vk_init(struct wined3d_context_vk *context_vk, struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN; void wined3d_context_vk_poll_command_buffers(struct wined3d_context_vk *context_vk) DECLSPEC_HIDDEN; -void wined3d_context_vk_remove_pending_queries(struct wined3d_context_vk *context_vk, - struct wined3d_query_vk *query_vk) DECLSPEC_HIDDEN; void wined3d_context_vk_submit_command_buffer(struct wined3d_context_vk *context_vk, unsigned int wait_semaphore_count, const VkSemaphore *wait_semaphores, const VkPipelineStageFlags *wait_stages, unsigned int signal_semaphore_count, const VkSemaphore *signal_semaphores) DECLSPEC_HIDDEN;
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Jan Sikorski : wined3d: Add poll_in_cs field to wined3d_query().
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: 9204569061bf7ea814fa3014ecaac03d21007050 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=9204569061bf7ea814fa3014…
Author: Jan Sikorski <jsikorski(a)codeweavers.com> Date: Fri Mar 4 18:12:56 2022 +0100 wined3d: Add poll_in_cs field to wined3d_query(). Its eventual purpose is to allow for skipping the poll list mechanism by calling query_poll() in the application thread. In this patch it is only used for when we don't have a separate CS thread. Signed-off-by: Jan Sikorski <jsikorski(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/cs.c | 6 +++++- dlls/wined3d/query.c | 21 ++++++++++----------- dlls/wined3d/wined3d_private.h | 1 + 3 files changed, 16 insertions(+), 12 deletions(-) diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index b150f1ae097..ce297d724f2 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -2312,8 +2312,12 @@ static void wined3d_cs_exec_query_issue(struct wined3d_cs *cs, const void *data) poll = query->query_ops->query_issue(query, op->flags); - if (!cs->thread) + if (!query->poll_in_cs) + { + if (op->flags & WINED3DISSUE_END) + InterlockedIncrement(&query->counter_retrieved); return; + } if (poll && list_empty(&query->poll_list_entry)) { diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c index 7b6c2325523..093b412bf18 100644 --- a/dlls/wined3d/query.c +++ b/dlls/wined3d/query.c @@ -143,6 +143,7 @@ static void wined3d_query_init(struct wined3d_query *query, struct wined3d_devic query->data = data; query->data_size = data_size; query->query_ops = query_ops; + query->poll_in_cs = !!device->cs->thread; list_init(&query->poll_list_entry); } @@ -469,23 +470,21 @@ HRESULT CDECL wined3d_query_get_data(struct wined3d_query *query, return WINED3DERR_INVALIDCALL; } - if (query->device->cs->thread) + if (query->counter_main != query->counter_retrieved + || (query->buffer_object && !wined3d_query_buffer_is_valid(query))) { - if (query->counter_main != query->counter_retrieved - || (query->buffer_object && !wined3d_query_buffer_is_valid(query))) - { - if (flags & WINED3DGETDATA_FLUSH && !query->device->cs->queries_flushed) - query->device->cs->c.ops->flush(&query->device->cs->c); - return S_FALSE; - } - if (query->buffer_object) - query->data = query->map_ptr; + if (flags & WINED3DGETDATA_FLUSH && !query->device->cs->queries_flushed) + query->device->cs->c.ops->flush(&query->device->cs->c); + return S_FALSE; } - else if (!query->query_ops->query_poll(query, flags)) + else if (!query->poll_in_cs && !query->query_ops->query_poll(query, flags)) { return S_FALSE; } + if (query->buffer_object) + query->data = query->map_ptr; + if (data) memcpy(data, query->data, min(data_size, query->data_size)); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e21c4e6507b..b6f2cf060d4 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1955,6 +1955,7 @@ struct wined3d_query GLuint buffer_object; UINT64 *map_ptr; + bool poll_in_cs; }; HRESULT wined3d_query_gl_create(struct wined3d_device *device, enum wined3d_query_type type, void *parent,
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Jacek Caban : win32u: Move GetClassLong implementation from user32.
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: a58483c9b157afddad15c341b2fb26031f2db64c URL:
https://source.winehq.org/git/wine.git/?a=commit;h=a58483c9b157afddad15c341…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Mon Mar 7 14:43:07 2022 +0100 win32u: Move GetClassLong implementation from user32. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/user32/class.c | 207 ++----------------------------------------- dlls/user32/spy.c | 35 -------- dlls/user32/user_private.h | 1 - dlls/win32u/class.c | 169 +++++++++++++++++++++++++++++++++++ dlls/win32u/ntuser_private.h | 3 + dlls/win32u/win32u_private.h | 2 +- dlls/win32u/window.c | 12 ++- dlls/win32u/wrappers.c | 2 +- include/ntuser.h | 7 +- 9 files changed, 196 insertions(+), 242 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=a58483c9b157afddad15…
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Jacek Caban : win32u: Move NtUserSetClassLong from user32.
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: 8fe050fbbadaa180f879d036f7e7e1c88c1d482a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=8fe050fbbadaa180f879d036…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Mon Mar 7 14:42:47 2022 +0100 win32u: Move NtUserSetClassLong from user32. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/user32/class.c | 237 ++++--------------------------------------- dlls/user32/user32.spec | 2 +- dlls/win32u/class.c | 210 ++++++++++++++++++++++++++++++++++++++ dlls/win32u/gdiobj.c | 3 + dlls/win32u/win32u.spec | 6 +- dlls/win32u/win32u_private.h | 3 + dlls/win32u/wrappers.c | 18 ++++ include/ntuser.h | 3 + 8 files changed, 259 insertions(+), 223 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=8fe050fbbadaa180f879…
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Jacek Caban : win32u: Move class management implementation from user32.
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: 7c76aa05a9d27dd6f5705c4ef90c16862af14f3e URL:
https://source.winehq.org/git/wine.git/?a=commit;h=7c76aa05a9d27dd6f5705c4e…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Mon Mar 7 14:42:32 2022 +0100 win32u: Move class management implementation from user32. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/user32/class.c | 280 ++++++------------------------------------- dlls/user32/controls.h | 7 -- dlls/user32/painting.c | 2 +- dlls/user32/user_main.c | 2 + dlls/user32/user_private.h | 2 +- dlls/win32u/class.c | 251 +++++++++++++++++++++++++++++++++++++- dlls/win32u/gdiobj.c | 3 + dlls/win32u/ntuser_private.h | 11 ++ dlls/win32u/win32u.spec | 6 +- dlls/win32u/win32u_private.h | 8 ++ dlls/win32u/wrappers.c | 22 ++++ include/ntuser.h | 7 ++ 12 files changed, 341 insertions(+), 260 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=7c76aa05a9d27dd6f570…
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Jacek Caban : user32: Store menu name as a struct.
by Alexandre Julliard
07 Mar '22
07 Mar '22
Module: wine Branch: master Commit: b1b0470083970bacfbc3a6d5ad08740a1e50d46f URL:
https://source.winehq.org/git/wine.git/?a=commit;h=b1b0470083970bacfbc3a6d5…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Mon Mar 7 14:42:03 2022 +0100 user32: Store menu name as a struct. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/user32/class.c | 103 +++++++++++++++++++++++++------------------ dlls/win32u/ntuser_private.h | 2 +- include/ntuser.h | 7 +++ 3 files changed, 67 insertions(+), 45 deletions(-) diff --git a/dlls/user32/class.c b/dlls/user32/class.c index 5b3243ca8d5..a184a06206c 100644 --- a/dlls/user32/class.c +++ b/dlls/user32/class.c @@ -230,28 +230,49 @@ static void init_class_name( UNICODE_STRING *str, const WCHAR *name ) else RtlInitUnicodeString( str, name ); } -/*********************************************************************** - * CLASS_GetMenuNameA - * - * Get the menu name as an ANSI string. - */ -static inline LPSTR CLASS_GetMenuNameA( CLASS *classPtr ) +static BOOL alloc_menu_nameA( struct client_menu_name *ret, const char *menu_name ) { - if (IS_INTRESOURCE(classPtr->menuName)) return (LPSTR)classPtr->menuName; - return (LPSTR)(classPtr->menuName + lstrlenW(classPtr->menuName) + 1); + if (!IS_INTRESOURCE(menu_name)) + { + DWORD lenA = strlen( menu_name ) + 1; + DWORD lenW = MultiByteToWideChar( CP_ACP, 0, menu_name, lenA, NULL, 0 ); + ret->nameW = HeapAlloc( GetProcessHeap(), 0, lenA + lenW * sizeof(WCHAR) ); + if (!ret->nameW) return FALSE; + ret->nameA = (char *)(ret->nameW + lenW); + MultiByteToWideChar( CP_ACP, 0, menu_name, lenA, ret->nameW, lenW ); + memcpy( ret->nameA, menu_name, lenA ); + } + else + { + ret->nameW = (WCHAR *)menu_name; + ret->nameA = (char *)menu_name; + } + return TRUE; } - -/*********************************************************************** - * CLASS_GetMenuNameW - * - * Get the menu name as a Unicode string. - */ -static inline LPWSTR CLASS_GetMenuNameW( CLASS *classPtr ) +static BOOL alloc_menu_nameW( struct client_menu_name *ret, const WCHAR *menu_name ) { - return classPtr->menuName; + if (!IS_INTRESOURCE(menu_name)) + { + DWORD lenW = lstrlenW( menu_name ) + 1; + DWORD lenA = WideCharToMultiByte( CP_ACP, 0, menu_name, lenW, NULL, 0, NULL, NULL ); + ret->nameW = HeapAlloc( GetProcessHeap(), 0, lenA + lenW * sizeof(WCHAR) ); + if (!ret->nameW) return FALSE; + memcpy( ret->nameW, menu_name, lenW * sizeof(WCHAR) ); + WideCharToMultiByte( CP_ACP, 0, menu_name, lenW, ret->nameA, lenA, NULL, NULL ); + } + else + { + ret->nameW = (WCHAR *)menu_name; + ret->nameA = (char *)menu_name; + } + return TRUE; } +static void free_menu_name( struct client_menu_name *name ) +{ + if (!IS_INTRESOURCE(name->nameW)) HeapFree( GetProcessHeap(), 0, name->nameW ); +} /*********************************************************************** * CLASS_SetMenuNameA @@ -260,16 +281,10 @@ static inline LPWSTR CLASS_GetMenuNameW( CLASS *classPtr ) */ static void CLASS_SetMenuNameA( CLASS *classPtr, LPCSTR name ) { - if (!IS_INTRESOURCE(classPtr->menuName)) HeapFree( GetProcessHeap(), 0, classPtr->menuName ); - if (!IS_INTRESOURCE(name)) - { - DWORD lenA = strlen(name) + 1; - DWORD lenW = MultiByteToWideChar( CP_ACP, 0, name, lenA, NULL, 0 ); - classPtr->menuName = HeapAlloc( GetProcessHeap(), 0, lenA + lenW*sizeof(WCHAR) ); - MultiByteToWideChar( CP_ACP, 0, name, lenA, classPtr->menuName, lenW ); - memcpy( classPtr->menuName + lenW, name, lenA ); - } - else classPtr->menuName = (LPWSTR)name; + struct client_menu_name menu_name; + if (!alloc_menu_nameA( &menu_name, name )) return; + free_menu_name( &classPtr->menu_name ); + classPtr->menu_name = menu_name; } /*********************************************************************** @@ -279,17 +294,10 @@ static void CLASS_SetMenuNameA( CLASS *classPtr, LPCSTR name ) */ static void CLASS_SetMenuNameW( CLASS *classPtr, LPCWSTR name ) { - if (!IS_INTRESOURCE(classPtr->menuName)) HeapFree( GetProcessHeap(), 0, classPtr->menuName ); - if (!IS_INTRESOURCE(name)) - { - DWORD lenW = lstrlenW(name) + 1; - DWORD lenA = WideCharToMultiByte( CP_ACP, 0, name, lenW, NULL, 0, NULL, NULL ); - classPtr->menuName = HeapAlloc( GetProcessHeap(), 0, lenA + lenW*sizeof(WCHAR) ); - memcpy( classPtr->menuName, name, lenW*sizeof(WCHAR) ); - WideCharToMultiByte( CP_ACP, 0, name, lenW, - (char *)(classPtr->menuName + lenW), lenA, NULL, NULL ); - } - else classPtr->menuName = (LPWSTR)name; + struct client_menu_name menu_name; + if (!alloc_menu_nameW( &menu_name, name )) return; + free_menu_name( &classPtr->menu_name ); + classPtr->menu_name = menu_name; } @@ -309,7 +317,7 @@ static void CLASS_FreeClass( CLASS *classPtr ) if (classPtr->hbrBackground > (HBRUSH)(COLOR_GRADIENTINACTIVECAPTION + 1)) DeleteObject( classPtr->hbrBackground ); DestroyIcon( classPtr->hIconSmIntern ); - HeapFree( GetProcessHeap(), 0, classPtr->menuName ); + free_menu_name( &classPtr->menu_name ); HeapFree( GetProcessHeap(), 0, classPtr ); USER_Unlock(); } @@ -643,6 +651,7 @@ ATOM WINAPI RegisterClassW( const WNDCLASSW* wc ) ATOM WINAPI RegisterClassExA( const WNDCLASSEXA* wc ) { WCHAR nameW[MAX_ATOM_LEN + 1], combined[MAX_ATOM_LEN + 1]; + struct client_menu_name menu_name; UNICODE_STRING name, version; ATOM atom; CLASS *classPtr; @@ -671,6 +680,8 @@ ATOM WINAPI RegisterClassExA( const WNDCLASSEXA* wc ) version.Length = 0; } + if (!alloc_menu_nameA( &menu_name, wc->lpszMenuName )) return 0; + classPtr = CLASS_RegisterClass( &name, version.Length / sizeof(WCHAR), instance, !(wc->style & CS_GLOBALCLASS), wc->style, wc->cbClsExtra, wc->cbWndExtra ); if (!classPtr) return 0; @@ -690,7 +701,7 @@ ATOM WINAPI RegisterClassExA( const WNDCLASSEXA* wc ) classPtr->hCursor = wc->hCursor; classPtr->hbrBackground = wc->hbrBackground; classPtr->winproc = WINPROC_AllocProc( wc->lpfnWndProc, FALSE ); - CLASS_SetMenuNameA( classPtr, wc->lpszMenuName ); + classPtr->menu_name = menu_name; release_class_ptr( classPtr ); return atom; } @@ -702,6 +713,7 @@ ATOM WINAPI RegisterClassExA( const WNDCLASSEXA* wc ) ATOM WINAPI RegisterClassExW( const WNDCLASSEXW* wc ) { WCHAR combined[MAX_ATOM_LEN + 1]; + struct client_menu_name menu_name; UNICODE_STRING name, version; ATOM atom; CLASS *classPtr; @@ -717,13 +729,18 @@ ATOM WINAPI RegisterClassExW( const WNDCLASSEXW* wc ) } if (!(instance = wc->hInstance)) instance = GetModuleHandleW( NULL ); + if (!alloc_menu_nameW( &menu_name, wc->lpszMenuName )) return 0; + version.Buffer = combined; version.MaximumLength = sizeof(combined); get_versioned_name( wc->lpszClassName, &name, &version, FALSE ); if (!(classPtr = CLASS_RegisterClass( &name, version.Length / sizeof(WCHAR), instance, !(wc->style & CS_GLOBALCLASS), wc->style, wc->cbClsExtra, wc->cbWndExtra ))) + { + free_menu_name( &menu_name ); return 0; + } atom = classPtr->atomName; @@ -945,11 +962,10 @@ static ULONG_PTR CLASS_GetClassLong( HWND hwnd, INT offset, UINT size, retvalue = (ULONG_PTR)WINPROC_GetProc( class->winproc, unicode ); break; case GCLP_MENUNAME: - retvalue = (ULONG_PTR)CLASS_GetMenuNameW( class ); if (unicode) - retvalue = (ULONG_PTR)CLASS_GetMenuNameW( class ); + retvalue = (ULONG_PTR)class->menu_name.nameW; else - retvalue = (ULONG_PTR)CLASS_GetMenuNameA( class ); + retvalue = (ULONG_PTR)class->menu_name.nameA; break; case GCW_ATOM: retvalue = class->atomName; @@ -1294,8 +1310,7 @@ ATOM get_class_info( HINSTANCE instance, const WCHAR *class_name, WNDCLASSEXW *i info->hIconSm = class->hIconSm ? class->hIconSm : class->hIconSmIntern; info->hCursor = class->hCursor; info->hbrBackground = class->hbrBackground; - info->lpszMenuName = ansi ? (const WCHAR *)CLASS_GetMenuNameA( class ) - : CLASS_GetMenuNameW( class ); + info->lpszMenuName = ansi ? (const WCHAR *)class->menu_name.nameA : class->menu_name.nameW; info->lpszClassName = class_name; } diff --git a/dlls/win32u/ntuser_private.h b/dlls/win32u/ntuser_private.h index 8878718d416..ed345025ac3 100644 --- a/dlls/win32u/ntuser_private.h +++ b/dlls/win32u/ntuser_private.h @@ -177,7 +177,7 @@ typedef struct tagCLASS WNDPROC winproc; /* Window procedure */ INT cbClsExtra; /* Class extra bytes */ INT cbWndExtra; /* Window extra bytes */ - LPWSTR menuName; /* Default menu name (Unicode followed by ASCII) */ + struct client_menu_name menu_name; /* Default menu name */ struct dce *dce; /* Opaque pointer to class DCE */ UINT_PTR instance; /* Module that created the task */ HICON hIcon; /* Default icon */ diff --git a/include/ntuser.h b/include/ntuser.h index fc5ca720cf9..70d400baa18 100644 --- a/include/ntuser.h +++ b/include/ntuser.h @@ -201,6 +201,13 @@ struct cursoricon_desc HRSRC rsrc; }; +struct client_menu_name +{ + char *nameA; + WCHAR *nameW; + UNICODE_STRING *nameUS; +}; + /* internal messages codes */ enum wine_internal_message {
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