Module: wine
Branch: master
Commit: a99d46b5e3b5c13053d586d50c985ab1f126b17a
URL: https://source.winehq.org/git/wine.git/?a=commit;h=a99d46b5e3b5c13053d586d5…
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Wed Apr 27 08:26:30 2022 +0200
include: Add Windows.Foundation.Numerics.Vector3 struct declaration.
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---
include/Makefile.in | 1 +
include/windows.foundation.numerics.idl | 39 +++++++++++++++++++++++++++++++++
2 files changed, 40 insertions(+)
diff --git a/include/Makefile.in b/include/Makefile.in
index 571f91d6ced..f3e62c4bb5a 100644
--- a/include/Makefile.in
+++ b/include/Makefile.in
@@ -789,6 +789,7 @@ SOURCES = \
windows.foundation.collections.idl \
windows.foundation.idl \
windows.foundation.metadata.idl \
+ windows.foundation.numerics.idl \
windows.gaming.input.custom.idl \
windows.gaming.input.forcefeedback.idl \
windows.gaming.input.idl \
diff --git a/include/windows.foundation.numerics.idl b/include/windows.foundation.numerics.idl
new file mode 100644
index 00000000000..eca99ca29bc
--- /dev/null
+++ b/include/windows.foundation.numerics.idl
@@ -0,0 +1,39 @@
+/*
+ * Copyright 2022 Rémi Bernon for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifdef __WIDL__
+#pragma winrt ns_prefix
+#endif
+
+import "inspectable.idl";
+import "asyncinfo.idl";
+import "eventtoken.idl";
+import "windowscontracts.idl";
+import "windows.foundation.idl";
+
+namespace Windows.Foundation.Numerics {
+ typedef struct Vector3 Vector3;
+
+ [contract(Windows.Foundation.UniversalApiContract, 1.0)]
+ struct Vector3
+ {
+ FLOAT X;
+ FLOAT Y;
+ FLOAT Z;
+ };
+}