winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
February 2023
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
1 participants
599 discussions
Start a n
N
ew thread
Zebediah Figura : wined3d: Require shader clip distance support to create a feature level 10.0 device.
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: wine Branch: master Commit: 75d22152a6ea6863cf15c7baaef442b501e6fa42 URL:
https://gitlab.winehq.org/wine/wine/-/commit/75d22152a6ea6863cf15c7baaef442…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Sun Dec 4 20:03:39 2022 -0600 wined3d: Require shader clip distance support to create a feature level 10.0 device. --- dlls/wined3d/adapter_vk.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index ea5ad2e7d3a..21b1875c619 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2257,6 +2257,7 @@ static bool feature_level_10_supported(const struct wined3d_physical_device_info && info->features2.features.depthClamp && info->features2.features.depthBiasClamp && info->features2.features.pipelineStatisticsQuery + && info->features2.features.shaderClipDistance && info->vertex_divisor_features.vertexAttributeInstanceRateDivisor && info->vertex_divisor_features.vertexAttributeInstanceRateZeroDivisor; }
1
0
0
0
Zebediah Figura : wined3d: Require gather offset support to create a feature level 11.0 device.
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: wine Branch: master Commit: f236ee46dad71e4113dfc670766f1aa580d3a50d URL:
https://gitlab.winehq.org/wine/wine/-/commit/f236ee46dad71e4113dfc670766f1a…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Sun Dec 4 19:46:45 2022 -0600 wined3d: Require gather offset support to create a feature level 11.0 device. --- dlls/wined3d/adapter_vk.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index e04b09fbbec..ea5ad2e7d3a 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2272,6 +2272,7 @@ static bool feature_level_11_supported(const struct wined3d_physical_device_info && info->features2.features.multiDrawIndirect && info->features2.features.drawIndirectFirstInstance && info->features2.features.fragmentStoresAndAtomics + && info->features2.features.shaderImageGatherExtended && info->features2.features.tessellationShader; }
1
0
0
0
Zebediah Figura : wined3d: Require fragment shader image stores and atomics to create a feature level 11.0 device.
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: wine Branch: master Commit: 1fa1b9bb509a440a90451d77c5fbaf7c217a0c41 URL:
https://gitlab.winehq.org/wine/wine/-/commit/1fa1b9bb509a440a90451d77c5fbaf…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Sun Dec 4 19:29:23 2022 -0600 wined3d: Require fragment shader image stores and atomics to create a feature level 11.0 device. --- dlls/wined3d/adapter_vk.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 0f0409ee462..e04b09fbbec 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2271,6 +2271,7 @@ static bool feature_level_11_supported(const struct wined3d_physical_device_info return shader_model >= 5 && info->features2.features.multiDrawIndirect && info->features2.features.drawIndirectFirstInstance + && info->features2.features.fragmentStoresAndAtomics && info->features2.features.tessellationShader; }
1
0
0
0
Alexandre Julliard : kernel32/tests: Add a missing dependency comment.
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: wine Branch: master Commit: c2f4aaf78dc500d037a10aecfd1750141d13536f URL:
https://gitlab.winehq.org/wine/wine/-/commit/c2f4aaf78dc500d037a10aecfd1750…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Thu Feb 23 11:25:16 2023 +0100 kernel32/tests: Add a missing dependency comment. --- dlls/kernel32/tests/resource.rc | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/kernel32/tests/resource.rc b/dlls/kernel32/tests/resource.rc index 58902e7a015..0db0ddf2bd8 100644 --- a/dlls/kernel32/tests/resource.rc +++ b/dlls/kernel32/tests/resource.rc @@ -25,4 +25,5 @@ MENUITEM "foo", 1 } +/* @makedep: wine_test.manifest */ 124 24 wine_test.manifest
1
0
0
0
Henri Verbeet : vkd3d-shader/dxbc: Introduce API for serialising DXBC blobs.
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: vkd3d Branch: master Commit: b1e13d6e33dd2be6a4b127d6c75fd088c5d6edee URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/b1e13d6e33dd2be6a4b127d6c75fd…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Feb 20 11:37:45 2023 +0100 vkd3d-shader/dxbc: Introduce API for serialising DXBC blobs. --- include/vkd3d_shader.h | 31 ++++++++++++++ libs/vkd3d-shader/dxbc.c | 29 +++++++++---- libs/vkd3d-shader/vkd3d_shader.map | 1 + tests/vkd3d_shader_api.c | 84 ++++++++++++++++++++++++++++++++++++++ 4 files changed, 136 insertions(+), 9 deletions(-) diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index b2c67fa1..51d03e28 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -1946,6 +1946,34 @@ VKD3D_SHADER_API void vkd3d_shader_free_dxbc(struct vkd3d_shader_dxbc_desc *dxbc VKD3D_SHADER_API int vkd3d_shader_parse_dxbc(const struct vkd3d_shader_code *dxbc, uint32_t flags, struct vkd3d_shader_dxbc_desc *desc, char **messages); +/** + * Serialise a DXBC description into a blob stored in a vkd3d_shader_code + * structure. + * + * \param section_count The number of DXBC sections to serialise. + * + * \param sections An array of vkd3d_shader_dxbc_section_desc structures + * to serialise. + * + * \param dxbc A pointer to a vkd3d_shader_code structure in which the + * serialised blob will be stored. + * \n + * The output blob is allocated by vkd3d-shader and should be freed with + * vkd3d_shader_free_shader_code() when no longer needed. + * + * \param messages Optional output location for error or informational messages + * produced by the serialiser. + * \n + * This parameter behaves identically to the \a messages parameter of + * vkd3d_shader_compile(). + * + * \return A member of \ref vkd3d_result. + * + * \since 1.7 + */ +VKD3D_SHADER_API int vkd3d_shader_serialize_dxbc(size_t section_count, + const struct vkd3d_shader_dxbc_section_desc *sections, struct vkd3d_shader_code *dxbc, char **messages); + #endif /* VKD3D_SHADER_NO_PROTOTYPES */ /** Type of vkd3d_shader_get_version(). */ @@ -2007,6 +2035,9 @@ typedef void (*PFN_vkd3d_shader_free_dxbc)(struct vkd3d_shader_dxbc_desc *dxbc); /** Type of vkd3d_shader_parse_dxbc(). \since 1.7 */ typedef int (*PFN_vkd3d_shader_parse_dxbc)(const struct vkd3d_shader_code *dxbc, uint32_t flags, struct vkd3d_shader_dxbc_desc *desc, char **messages); +/** Type of vkd3d_shader_serialize_dxbc(). \since 1.7 */ +typedef int (*PFN_vkd3d_shader_serialize_dxbc)(size_t section_count, + const struct vkd3d_shader_dxbc_section_desc *sections, struct vkd3d_shader_code *dxbc, char **messages); #ifdef __cplusplus } diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 8dfb9408..d8eef8a5 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -43,12 +43,18 @@ void dxbc_writer_add_section(struct dxbc_writer *dxbc, uint32_t tag, const void section->data.size = size; } -int dxbc_writer_write(struct dxbc_writer *dxbc, struct vkd3d_shader_code *out) +int vkd3d_shader_serialize_dxbc(size_t section_count, const struct vkd3d_shader_dxbc_section_desc *sections, + struct vkd3d_shader_code *dxbc, char **messages) { size_t size_position, offsets_position, checksum_position, i; struct vkd3d_bytecode_buffer buffer = {0}; uint32_t checksum[4]; + TRACE("section_count %zu, sections %p, dxbc %p, messages %p.\n", section_count, sections, dxbc, messages); + + if (messages) + *messages = NULL; + put_u32(&buffer, TAG_DXBC); checksum_position = bytecode_get_size(&buffer); @@ -57,18 +63,18 @@ int dxbc_writer_write(struct dxbc_writer *dxbc, struct vkd3d_shader_code *out) put_u32(&buffer, 1); /* version */ size_position = put_u32(&buffer, 0); - put_u32(&buffer, dxbc->section_count); + put_u32(&buffer, section_count); offsets_position = bytecode_get_size(&buffer); - for (i = 0; i < dxbc->section_count; ++i) + for (i = 0; i < section_count; ++i) put_u32(&buffer, 0); - for (i = 0; i < dxbc->section_count; ++i) + for (i = 0; i < section_count; ++i) { set_u32(&buffer, offsets_position + i * sizeof(uint32_t), bytecode_get_size(&buffer)); - put_u32(&buffer, dxbc->sections[i].tag); - put_u32(&buffer, dxbc->sections[i].data.size); - bytecode_put_bytes(&buffer, dxbc->sections[i].data.code, dxbc->sections[i].data.size); + put_u32(&buffer, sections[i].tag); + put_u32(&buffer, sections[i].data.size); + bytecode_put_bytes(&buffer, sections[i].data.code, sections[i].data.size); } set_u32(&buffer, size_position, bytecode_get_size(&buffer)); @@ -78,12 +84,17 @@ int dxbc_writer_write(struct dxbc_writer *dxbc, struct vkd3d_shader_code *out) if (!buffer.status) { - out->code = buffer.data; - out->size = buffer.size; + dxbc->code = buffer.data; + dxbc->size = buffer.size; } return buffer.status; } +int dxbc_writer_write(struct dxbc_writer *dxbc, struct vkd3d_shader_code *out) +{ + return vkd3d_shader_serialize_dxbc(dxbc->section_count, dxbc->sections, out, NULL); +} + struct vkd3d_shader_src_param_entry { struct list entry; diff --git a/libs/vkd3d-shader/vkd3d_shader.map b/libs/vkd3d-shader/vkd3d_shader.map index 096cb848..6afc526a 100644 --- a/libs/vkd3d-shader/vkd3d_shader.map +++ b/libs/vkd3d-shader/vkd3d_shader.map @@ -18,6 +18,7 @@ global: vkd3d_shader_parse_root_signature; vkd3d_shader_preprocess; vkd3d_shader_scan; + vkd3d_shader_serialize_dxbc; vkd3d_shader_serialize_root_signature; vkd3d_shader_set_log_callback; diff --git a/tests/vkd3d_shader_api.c b/tests/vkd3d_shader_api.c index 6fb855c2..716352bd 100644 --- a/tests/vkd3d_shader_api.c +++ b/tests/vkd3d_shader_api.c @@ -318,6 +318,89 @@ static void test_d3dbc(void) ok(rc == VKD3D_ERROR_INVALID_SHADER, "Got unexpected error code %d.\n", rc); } +static void test_dxbc(void) +{ + PFN_vkd3d_shader_serialize_dxbc pfn_vkd3d_shader_serialize_dxbc; + PFN_vkd3d_shader_parse_dxbc pfn_vkd3d_shader_parse_dxbc; + PFN_vkd3d_shader_free_dxbc pfn_vkd3d_shader_free_dxbc; + struct vkd3d_shader_dxbc_desc dxbc_desc; + const uint8_t *dxbc_start, *dxbc_end; + struct vkd3d_shader_code dxbc; + size_t expected_size; + unsigned int i; + int ret; + + static const uint32_t section_0[] = + { + 0x00000000, 0x00000001, 0x00000001, 0x00000002, + 0x00000003, 0x00000005, 0x00000008, 0x0000000d, + 0x00000015, 0x00000022, 0x00000037, 0x00000059, + 0x00000090, 0x000000e9, 0x00000179, 0x00000262, + }; + static const uint8_t section_1[] = + { + 0x1, 0x4, 0x1, 0x5, 0x9, 0x2, 0x6, 0x5, 0x3, 0x5, 0x8, 0x9, 0x7, 0x9, 0x3, 0x2, + 0x3, 0x8, 0x4, 0x6, 0x2, 0x6, 0x4, 0x3, 0x3, 0x8, 0x3, 0x2, 0x7, 0x9, 0x5, 0x0, + 0x2, 0x8, 0x8, 0x4, 0x1, 0x9, 0x7, 0x1, 0x6, 0x9, 0x3, 0x9, 0x9, 0x3, 0x7, 0x5, + 0x1, 0x0, 0x5, 0x8, 0x2, 0x0, 0x9, 0x7, 0x4, 0x9, 0x4, 0x4, 0x5, 0x9, 0x2, 0x3, + }; + static const struct vkd3d_shader_dxbc_section_desc sections[] = + { + {.tag = 0x00424946, .data = {.code = section_0, .size = sizeof(section_0)}}, + {.tag = 0x49504950, .data = {.code = section_1, .size = sizeof(section_1)}}, + }; + static const uint32_t checksum[] = {0x7cfc687d, 0x7e8f4cff, 0x72a4739a, 0xd75c3703}; + + pfn_vkd3d_shader_serialize_dxbc = vkd3d_shader_serialize_dxbc; + pfn_vkd3d_shader_parse_dxbc = vkd3d_shader_parse_dxbc; + pfn_vkd3d_shader_free_dxbc = vkd3d_shader_free_dxbc; + + /* 8 * u32 for the DXBC header */ + expected_size = 8 * sizeof(uint32_t); + for (i = 0; i < ARRAY_SIZE(sections); ++i) + { + /* 1 u32 for the section offset + 2 u32 for the section header. */ + expected_size += 3 * sizeof(uint32_t) + sections[i].data.size; + } + + ret = pfn_vkd3d_shader_serialize_dxbc(ARRAY_SIZE(sections), sections, &dxbc, NULL); + ok(ret == VKD3D_OK, "Got unexpected ret %d.\n", ret); + ok(dxbc.size == expected_size, "Got unexpected size %zu, expected %zu.\n", dxbc_desc.size, expected_size); + + ret = pfn_vkd3d_shader_parse_dxbc(&dxbc, 0, &dxbc_desc, NULL); + ok(ret == VKD3D_OK, "Got unexpected ret %d.\n", ret); + ok(dxbc_desc.tag == 0x43425844, "Got unexpected tag 0x%08x.\n", dxbc_desc.tag); + ok(!memcmp(dxbc_desc.checksum, checksum, sizeof(dxbc_desc.checksum)), + "Got unexpected checksum 0x%08x 0x%08x 0x%08x 0x%08x.\n", + dxbc_desc.checksum[0], dxbc_desc.checksum[1], dxbc_desc.checksum[2], dxbc_desc.checksum[3]); + ok(dxbc_desc.version == 1, "Got unexpected version %#x.\n", dxbc_desc.version); + ok(dxbc_desc.size == expected_size, "Got unexpected size %zu, expected %zu.\n", dxbc_desc.size, expected_size); + ok(dxbc_desc.section_count == ARRAY_SIZE(sections), "Got unexpected section count %zu, expected %zu.\n", + dxbc_desc.section_count, ARRAY_SIZE(sections)); + + dxbc_start = dxbc.code; + dxbc_end = dxbc_start + dxbc.size; + for (i = 0; i < dxbc_desc.section_count; ++i) + { + const struct vkd3d_shader_dxbc_section_desc *section = &dxbc_desc.sections[i]; + const uint8_t *data = section->data.code; + + vkd3d_test_set_context("Section %u", i); + ok(section->tag == sections[i].tag, "Got unexpected tag 0x%08x, expected 0x%08x.\n", + section->tag, sections[i].tag); + ok(section->data.size == sections[i].data.size, "Got unexpected size %zu, expected %zu.\n", + section->data.size, sections[i].data.size); + ok(!memcmp(data, sections[i].data.code, section->data.size), "Got unexpected section data.\n"); + ok(data > dxbc_start && data <= dxbc_end - section->data.size, + "Data {%p, %zu} is not contained within blob {%p, %zu}.\n", + data, section->data.size, dxbc_start, dxbc_end - dxbc_start); + } + vkd3d_test_set_context(NULL); + + pfn_vkd3d_shader_free_dxbc(&dxbc_desc); + vkd3d_shader_free_shader_code(&dxbc); +} + START_TEST(vkd3d_shader_api) { setlocale(LC_ALL, ""); @@ -326,4 +409,5 @@ START_TEST(vkd3d_shader_api) run_test(test_vkd3d_shader_pfns); run_test(test_version); run_test(test_d3dbc); + run_test(test_dxbc); }
1
0
0
0
Henri Verbeet : vkd3d-shader/dxbc: Introduce API for parsing DXBC blobs.
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: vkd3d Branch: master Commit: c87492ed2189c26118406cd4e46602012315f7fa URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/c87492ed2189c26118406cd4e4660…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Feb 20 17:11:18 2023 +0100 vkd3d-shader/dxbc: Introduce API for parsing DXBC blobs. --- include/vkd3d_shader.h | 87 +++++++++++++++++++++++++++++++ libs/vkd3d-shader/dxbc.c | 89 ++++++++++++++++++++++++++++---- libs/vkd3d-shader/vkd3d_shader.map | 2 + libs/vkd3d-shader/vkd3d_shader_private.h | 7 +-- 4 files changed, 169 insertions(+), 16 deletions(-)
1
0
0
0
Henri Verbeet : vkd3d-shader/dxbc: Rename parse_dxbc() to for_each_dxbc_section().
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: vkd3d Branch: master Commit: d0d2130f747fa0e37f91ed3b457fa24adef60eaf URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/d0d2130f747fa0e37f91ed3b457fa…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Feb 20 16:00:10 2023 +0100 vkd3d-shader/dxbc: Rename parse_dxbc() to for_each_dxbc_section(). --- libs/vkd3d-shader/dxbc.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index a3e79503..72f67ef1 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -1725,7 +1725,7 @@ static const char *shader_get_string(const char *data, size_t data_size, DWORD o return data + offset; } -static int parse_dxbc(const struct vkd3d_shader_code *dxbc, +static int for_each_dxbc_section(const struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context, const char *source_name, int (*section_handler)(const struct vkd3d_shader_dxbc_section_desc *section, void *ctx), void *ctx) { @@ -1943,7 +1943,7 @@ int shader_parse_input_signature(const struct vkd3d_shader_code *dxbc, int ret; memset(signature, 0, sizeof(*signature)); - if ((ret = parse_dxbc(dxbc, message_context, NULL, isgn_handler, signature)) < 0) + if ((ret = for_each_dxbc_section(dxbc, message_context, NULL, isgn_handler, signature)) < 0) ERR("Failed to parse input signature.\n"); return ret; @@ -2032,7 +2032,7 @@ static int shader_extract_from_dxbc(const struct vkd3d_shader_code *dxbc, memset(&desc->output_signature, 0, sizeof(desc->output_signature)); memset(&desc->patch_constant_signature, 0, sizeof(desc->patch_constant_signature)); - ret = parse_dxbc(dxbc, message_context, source_name, shdr_handler, desc); + ret = for_each_dxbc_section(dxbc, message_context, source_name, shdr_handler, desc); if (!desc->byte_code) ret = VKD3D_ERROR_INVALID_ARGUMENT; @@ -2561,7 +2561,7 @@ int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc, *messages = NULL; vkd3d_shader_message_context_init(&message_context, VKD3D_SHADER_LOG_INFO); - ret = parse_dxbc(dxbc, &message_context, NULL, rts0_handler, root_signature); + ret = for_each_dxbc_section(dxbc, &message_context, NULL, rts0_handler, root_signature); vkd3d_shader_message_context_trace_messages(&message_context); if (!vkd3d_shader_message_context_copy_messages(&message_context, messages)) ret = VKD3D_ERROR_OUT_OF_MEMORY;
1
0
0
0
Henri Verbeet : vkd3d-shader/dxbc: Pass a vkd3d_shader_code structure to parse_dxbc().
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: vkd3d Branch: master Commit: a06320c1fcfc2b9e83827493a0fc83ed1f8d3961 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/a06320c1fcfc2b9e83827493a0fc8…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Feb 20 15:57:29 2023 +0100 vkd3d-shader/dxbc: Pass a vkd3d_shader_code structure to parse_dxbc(). --- libs/vkd3d-shader/dxbc.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 03ebc38f..a3e79503 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -1725,12 +1725,14 @@ static const char *shader_get_string(const char *data, size_t data_size, DWORD o return data + offset; } -static int parse_dxbc(const char *data, size_t data_size, +static int parse_dxbc(const struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context, const char *source_name, int (*section_handler)(const struct vkd3d_shader_dxbc_section_desc *section, void *ctx), void *ctx) { const struct vkd3d_shader_location location = {.source_name = source_name}; uint32_t checksum[4], calculated_checksum[4]; + const char *data = dxbc->code; + size_t data_size = dxbc->size; const char *ptr = data; int ret = VKD3D_OK; uint32_t chunk_count; @@ -1941,7 +1943,7 @@ int shader_parse_input_signature(const struct vkd3d_shader_code *dxbc, int ret; memset(signature, 0, sizeof(*signature)); - if ((ret = parse_dxbc(dxbc->code, dxbc->size, message_context, NULL, isgn_handler, signature)) < 0) + if ((ret = parse_dxbc(dxbc, message_context, NULL, isgn_handler, signature)) < 0) ERR("Failed to parse input signature.\n"); return ret; @@ -2030,7 +2032,7 @@ static int shader_extract_from_dxbc(const struct vkd3d_shader_code *dxbc, memset(&desc->output_signature, 0, sizeof(desc->output_signature)); memset(&desc->patch_constant_signature, 0, sizeof(desc->patch_constant_signature)); - ret = parse_dxbc(dxbc->code, dxbc->size, message_context, source_name, shdr_handler, desc); + ret = parse_dxbc(dxbc, message_context, source_name, shdr_handler, desc); if (!desc->byte_code) ret = VKD3D_ERROR_INVALID_ARGUMENT; @@ -2559,7 +2561,7 @@ int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc, *messages = NULL; vkd3d_shader_message_context_init(&message_context, VKD3D_SHADER_LOG_INFO); - ret = parse_dxbc(dxbc->code, dxbc->size, &message_context, NULL, rts0_handler, root_signature); + ret = parse_dxbc(dxbc, &message_context, NULL, rts0_handler, root_signature); vkd3d_shader_message_context_trace_messages(&message_context); if (!vkd3d_shader_message_context_copy_messages(&message_context, messages)) ret = VKD3D_ERROR_OUT_OF_MEMORY;
1
0
0
0
Henri Verbeet : vkd3d-shader/dxbc: Pass a vkd3d_shader_code structure to shader_extract_from_dxbc().
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: vkd3d Branch: master Commit: 2f762465a6e29e2722ece9fa6ddfa93b80556462 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/2f762465a6e29e2722ece9fa6ddfa…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Feb 20 15:00:05 2023 +0100 vkd3d-shader/dxbc: Pass a vkd3d_shader_code structure to shader_extract_from_dxbc(). --- libs/vkd3d-shader/dxbc.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 0da574c7..03ebc38f 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -2019,7 +2019,7 @@ void free_shader_desc(struct vkd3d_shader_desc *desc) vkd3d_shader_free_shader_signature(&desc->patch_constant_signature); } -static int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length, +static int shader_extract_from_dxbc(const struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc) { int ret; @@ -2030,7 +2030,7 @@ static int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length, memset(&desc->output_signature, 0, sizeof(desc->output_signature)); memset(&desc->patch_constant_signature, 0, sizeof(desc->patch_constant_signature)); - ret = parse_dxbc(dxbc, dxbc_length, message_context, source_name, shdr_handler, desc); + ret = parse_dxbc(dxbc->code, dxbc->size, message_context, source_name, shdr_handler, desc); if (!desc->byte_code) ret = VKD3D_ERROR_INVALID_ARGUMENT; @@ -2059,7 +2059,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi } shader_desc = &sm4->p.shader_desc; - if ((ret = shader_extract_from_dxbc(compile_info->source.code, compile_info->source.size, + if ((ret = shader_extract_from_dxbc(&compile_info->source, message_context, compile_info->source_name, shader_desc)) < 0) { WARN("Failed to extract shader, vkd3d result %d.\n", ret);
1
0
0
0
Henri Verbeet : vkd3d-shader/dxbc: Pass a vkd3d_shader_code structure to shader_parse_input_signature().
by Alexandre Julliard
23 Feb '23
23 Feb '23
Module: vkd3d Branch: master Commit: 3a3acb5b7d088d6cb6e8680357507f371061885f URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/3a3acb5b7d088d6cb6e8680357507…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Feb 20 14:57:27 2023 +0100 vkd3d-shader/dxbc: Pass a vkd3d_shader_code structure to shader_parse_input_signature(). --- libs/vkd3d-shader/dxbc.c | 4 ++-- libs/vkd3d-shader/vkd3d_shader_main.c | 2 +- libs/vkd3d-shader/vkd3d_shader_private.h | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 50c73ec6..0da574c7 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -1935,13 +1935,13 @@ static int isgn_handler(const struct vkd3d_shader_dxbc_section_desc *section, vo return shader_parse_signature(section, is); } -int shader_parse_input_signature(const void *dxbc, size_t dxbc_length, +int shader_parse_input_signature(const struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_signature *signature) { int ret; memset(signature, 0, sizeof(*signature)); - if ((ret = parse_dxbc(dxbc, dxbc_length, message_context, NULL, isgn_handler, signature)) < 0) + if ((ret = parse_dxbc(dxbc->code, dxbc->size, message_context, NULL, isgn_handler, signature)) < 0) ERR("Failed to parse input signature.\n"); return ret; diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c index 1244fb48..5d9f2d7d 100644 --- a/libs/vkd3d-shader/vkd3d_shader_main.c +++ b/libs/vkd3d-shader/vkd3d_shader_main.c @@ -1402,7 +1402,7 @@ int vkd3d_shader_parse_input_signature(const struct vkd3d_shader_code *dxbc, *messages = NULL; vkd3d_shader_message_context_init(&message_context, VKD3D_SHADER_LOG_INFO); - ret = shader_parse_input_signature(dxbc->code, dxbc->size, &message_context, signature); + ret = shader_parse_input_signature(dxbc, &message_context, signature); vkd3d_shader_message_context_trace_messages(&message_context); if (!vkd3d_shader_message_context_copy_messages(&message_context, messages)) ret = VKD3D_ERROR_OUT_OF_MEMORY; diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index eeb1626b..e7d05848 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1125,7 +1125,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi void free_shader_desc(struct vkd3d_shader_desc *desc); -int shader_parse_input_signature(const void *dxbc, size_t dxbc_length, +int shader_parse_input_signature(const struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_signature *signature); struct vkd3d_glsl_generator;
1
0
0
0
← Newer
1
...
7
8
9
10
11
12
13
...
60
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Results per page:
10
25
50
100
200