Module: wine
Branch: master
Commit: 3d3076b2ab4748f79720a2040d1c33eda5882855
URL: https://gitlab.winehq.org/wine/wine/-/commit/3d3076b2ab4748f79720a2040d1c33…
Author: Mohamad Al-Jaf <mohamadaljaf(a)gmail.com>
Date: Thu Mar 2 23:39:58 2023 -0500
include: Add windows.graphics.directx.direct3d11.idl file.
Needed by windows.graphics.holographic.idl.
---
include/Makefile.in | 1 +
include/windows.graphics.directx.direct3d11.idl | 65 +++++++++++++++++++++++++
2 files changed, 66 insertions(+)
diff --git a/include/Makefile.in b/include/Makefile.in
index 27360fa5f21..198145d59f9 100644
--- a/include/Makefile.in
+++ b/include/Makefile.in
@@ -815,6 +815,7 @@ SOURCES = \
windows.gaming.input.idl \
windows.gaming.ui.idl \
windows.globalization.idl \
+ windows.graphics.directx.direct3d11.idl \
windows.graphics.directx.idl \
windows.h \
windows.media.closedcaptioning.idl \
diff --git a/include/windows.graphics.directx.direct3d11.idl b/include/windows.graphics.directx.direct3d11.idl
new file mode 100644
index 00000000000..f53140545b0
--- /dev/null
+++ b/include/windows.graphics.directx.direct3d11.idl
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2023 Mohamad Al-Jaf
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifdef __WIDL__
+#pragma winrt ns_prefix
+#endif
+
+import "inspectable.idl";
+import "asyncinfo.idl";
+import "eventtoken.idl";
+import "windowscontracts.idl";
+import "windows.foundation.idl";
+import "windows.graphics.directx.idl";
+
+namespace Windows.Graphics.DirectX.Direct3D11 {
+ typedef struct Direct3DMultisampleDescription Direct3DMultisampleDescription;
+ typedef struct Direct3DSurfaceDescription Direct3DSurfaceDescription;
+
+ interface IDirect3DDevice;
+
+ [
+ contract(Windows.Foundation.UniversalApiContract, 1.0)
+ ]
+ struct Direct3DMultisampleDescription
+ {
+ INT32 Count;
+ INT32 Quality;
+ };
+
+ [
+ contract(Windows.Foundation.UniversalApiContract, 1.0)
+ ]
+ struct Direct3DSurfaceDescription
+ {
+ INT32 Width;
+ INT32 Height;
+ Windows.Graphics.DirectX.DirectXPixelFormat Format;
+ Windows.Graphics.DirectX.Direct3D11.Direct3DMultisampleDescription MultisampleDescription;
+ };
+
+ [
+ contract(Windows.Foundation.UniversalApiContract, 1.0),
+ uuid(a37624ab-8d5f-4650-9d3e-9eae3d9bc670)
+ ]
+ interface IDirect3DDevice : IInspectable
+ requires Windows.Foundation.IClosable
+ {
+ HRESULT Trim();
+ }
+}