Module: vkd3d
Branch: master
Commit: 17f3f2914ea95f0801b08a3fe7b40fb8643ea994
URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/17f3f2914ea95f0801b08a3fe7b40…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com>
Date: Sat Dec 30 22:05:48 2023 +0100
tests: Mark a test related to instanced draws as buggy on MoltenVK.
I haven't been able to understand what's happening here exactly,
but it doesn't look like we're generating bad Vulkan calls.
---
tests/d3d12.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/tests/d3d12.c b/tests/d3d12.c
index 73253f54..c75e112f 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -25877,7 +25877,13 @@ static void test_instance_id(void)
D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE);
get_resource_readback_with_command_list(context.render_target, 0, &rb, queue, command_list);
for (j = 0; j < ARRAY_SIZE(expected_results); ++j)
+ {
+ /* MoltenVK seems to have a bug with instanced draws when
+ * the instance data step rate is zero: in some cases
+ * StartVertexLocation seems to be ignored. */
+ bug_if(is_mvk_device(context.device) && i == 0 && 8 <= j && j < 12)
check_readback_data_uint(&rb.rb, &expected_results[j].box, tests[i].expected_colors[j], 1);
+ }
release_resource_readback(&rb);
reset_command_list(command_list, context.allocator);
transition_resource_state(command_list, render_target,