Alexandre Julliard pushed to branch master at wine / wine
Commits:
c695ded6 by Alexandre Julliard at 2024-10-02T16:58:06+02:00
server: Match formatting of the English manpage.
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86cc8aa6 by Alexandre Julliard at 2024-10-02T17:00:08+02:00
programs: Formatting tweaks in the man pages.
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7c3fda0b by Alexandre Julliard at 2024-10-02T17:00:40+02:00
tools: Formatting tweaks in the man pages.
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fa3a23c6 by Alexandre Julliard at 2024-10-02T17:27:20+02:00
loader: Formatting tweaks in the man pages.
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c70aa35e by Alexandre Julliard at 2024-10-02T22:37:59+02:00
kernel32/tests: Use a different invalid character since u1806 is now valid.
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a912eb80 by Alexandre Julliard at 2024-10-02T22:37:59+02:00
gitlab: Remove make -j options.
Use the runner MAKEFLAGS instead.
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16 changed files:
- dlls/kernel32/tests/locale.c
- loader/wine.de.UTF-8.man.in
- loader/wine.fr.UTF-8.man.in
- loader/wine.man.in
- loader/wine.pl.UTF-8.man.in
- programs/winecfg/winecfg.man.in
- programs/wineconsole/wineconsole.man.in
- programs/winedbg/winedbg.man.in
- programs/winefile/winefile.man.in
- programs/winepath/winepath.man.in
- server/wineserver.de.UTF-8.man.in
- tools/gitlab/build-clang
- tools/gitlab/build-linux
- tools/widl/widl.man.in
- tools/winedump/winedump.man.in
- tools/wrc/wrc.man.in
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/a62d25e134d75560d83b0de34d892…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
4f30086c by Paul Gofman at 2024-10-02T09:49:30+02:00
kernel32/tests: Add test for finding loaded module when the module file is renamed.
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a62d25e1 by Paul Gofman at 2024-10-02T09:49:30+02:00
ntdll: Skip dll file search when getting module handle from short name.
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2 changed files:
- dlls/kernel32/tests/module.c
- dlls/ntdll/loader.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/e52b70bd789bd53ae9dec1f5366de…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
ce22a8e8 by Tim Clem at 2024-10-02T09:41:10+02:00
user32/tests: Test that shell windows are per-desktop and should be set on the default desktop.
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a7b69cb6 by Tim Clem at 2024-10-02T09:47:42+02:00
server: Make shell, taskman, and progman windows per-desktop.
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e52b70bd by Tim Clem at 2024-10-02T09:47:42+02:00
explorer: Set the shell window when creating the Default desktop.
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11 changed files:
- dlls/user32/tests/win.c
- dlls/win32u/window.c
- include/wine/server_protocol.h
- include/winuser.h
- programs/explorer/desktop.c
- server/protocol.def
- server/request.h
- server/trace.c
- server/user.h
- server/window.c
- server/winstation.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/377ea54530310c800b81e27cad4fa…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
7e66082d by Charlotte Pabst at 2024-10-02T09:35:35+02:00
comdlg32: Update current itemdlg filter in SetFileTypeIndex.
This fixes a regression introduced in b5cbb556.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=57240
Signed-off-by: Charlotte Pabst <cpabst(a)codeweavers.com>
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8240c72f by Charlotte Pabst at 2024-10-02T09:35:38+02:00
comdlg32/tests: Add test for SetFileTypeIndex updating current filter.
Signed-off-by: Charlotte Pabst <cpabst(a)codeweavers.com>
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2 changed files:
- dlls/comdlg32/itemdlg.c
- dlls/comdlg32/tests/itemdlg.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/3ce8e34e1d3438c2add119ccc11b5…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
2ddb147c by Anton Baskanov at 2024-10-02T09:35:25+02:00
dplayx: Return HRESULT from DP_CreatePlayer().
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1d64367a by Anton Baskanov at 2024-10-02T09:35:27+02:00
dplayx: Inform the SP about player creation in DP_CreatePlayer().
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a720531c by Anton Baskanov at 2024-10-02T09:35:27+02:00
dplayx: Set SP data in DP_CreatePlayer().
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33a605df by Anton Baskanov at 2024-10-02T09:35:27+02:00
dplayx: Return message header from DP_MSG_ExpectReply().
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3ce8e34e by Anton Baskanov at 2024-10-02T09:35:27+02:00
dplayx: Parse SUPERENUMPLAYERSREPLY and add players to the session.
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5 changed files:
- dlls/dplayx/dplay.c
- dlls/dplayx/dplay_global.h
- dlls/dplayx/dplayx_messages.c
- dlls/dplayx/dplayx_messages.h
- dlls/dplayx/tests/dplayx.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/fd5e16ad2e3ab2d9158fe4fbfddf6…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
ae27fded by Giovanni Mascellani at 2024-10-02T22:31:50+02:00
vkd3d-shader/spirv: Handle all possible destination modifiers.
Historically the SPIR-V backend was only fed by the TPF parser,
which only generates _sat destination modifiers. Now it is fed
by the D3DBC parser too (among others), so it mustn't assert on
other modifiers.
Modifier _pp can be trivially ignored. Modifier _centroid would
probably require some handling, but I'm not immediately sure of
what should happen and it doesn't look like a very urgent thing
anyway, so I'm degrading the assertion to FIXME().
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1 changed file:
- libs/vkd3d-shader/spirv.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/ae27fded1a039fda84b526cd9bd7b…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/ae27fded1a039fda84b526cd9bd7b…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
4103e762 by Henri Verbeet at 2024-10-02T22:30:58+02:00
vkd3d-shader/glsl: Implement support for VKD3DSPDM_SATURATE modifiers.
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f501b8c6 by Henri Verbeet at 2024-10-02T22:30:58+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_MAD.
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7f1c78f8 by Henri Verbeet at 2024-10-02T22:30:58+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_ISHL.
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babbf11d by Henri Verbeet at 2024-10-02T22:30:58+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_ISHR.
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fc4c9b7a by Henri Verbeet at 2024-10-02T22:30:58+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_USHR.
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4 changed files:
- libs/vkd3d-shader/glsl.c
- tests/hlsl/arithmetic-float-uniform.shader_test
- tests/hlsl/bitwise-assignment.shader_test
- tests/hlsl/saturate.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/49121937cf45b248cd90e1b4de31…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
2129a7f0 by Giovanni Mascellani at 2024-10-02T22:30:23+02:00
readme: Move the "Developing vkd3d" section upwards.
The idea is to keep at the beginning of the files the sections that
contain general introduction to vkd3d and how it works, which are
likely the first things a reader needs. Then the sections going into
more specific and verbose topics, which are probably to be read only
when looking some specific piece of information.
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49121937 by Giovanni Mascellani at 2024-10-02T22:30:29+02:00
readme: Document some preprocessor definitions used by vkd3d.
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1 changed file:
- README
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/79aa75e98ff23a5c7298bd4eec09…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
79aa75e9 by Nikolay Sivov at 2024-10-02T22:17:41+02:00
vkd3d-shader/fx: Implement writing fx_2_0 object initializer data sections.
Object data is used for strings, textures, and shaders. Samplers are handled separately.
The section is a contigious stream of <id><size><object-data>, size field is used
to advance to the next <id> position.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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3 changed files:
- libs/vkd3d-shader/fx.c
- tests/hlsl/effect-annotations-fx_2.shader_test
- tests/hlsl/effect-variables-fx_2.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/79aa75e98ff23a5c7298bd4eec099…
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