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Alexandre Julliard : rpcrt4/tests: Add some more parameter passing tests.
by Alexandre Julliard
16 Apr '24
16 Apr '24
Module: wine Branch: master Commit: 4fc1591fc6f78e5e2bb8ecd9ad0f89ffee6a8084 URL:
https://gitlab.winehq.org/wine/wine/-/commit/4fc1591fc6f78e5e2bb8ecd9ad0f89…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Mon Apr 15 11:43:16 2024 +0200 rpcrt4/tests: Add some more parameter passing tests. --- dlls/rpcrt4/tests/server.c | 131 +++++++++++++++++++++++++++++++++++++++++++ dlls/rpcrt4/tests/server.idl | 37 ++++++++++++ 2 files changed, 168 insertions(+) diff --git a/dlls/rpcrt4/tests/server.c b/dlls/rpcrt4/tests/server.c index f92ed401a69..baf00aee744 100644 --- a/dlls/rpcrt4/tests/server.c +++ b/dlls/rpcrt4/tests/server.c @@ -68,6 +68,20 @@ static hyper (__cdecl *sum_hyper)(hyper x, hyper y); static int (__cdecl *sum_hyper_int)(hyper x, hyper y); static int (__cdecl *sum_char_hyper)(signed char x, hyper y); static void (__cdecl *square_out)(int x, int *y); +static int (__cdecl *sum_chars)(int a, chars_t x, chars_t y); +static int (__cdecl *sum_ints)(int a, ints_t x, ints_t y); +static int (__cdecl *sum_flts)(int a, flts_t x, flts_t y); +static int (__cdecl *sum_dbls)(int a, dbls_t x, dbls_t y); +static int (__cdecl *sum_iiff)(int x0, int y0, float x1, float y1); +static int (__cdecl *sum_ifif)(int x0, float y0, int x1, float y1); +static int (__cdecl *sum_iidd)(int x0, int y0, double x1, double y1); +static int (__cdecl *sum_idid)(int x0, double y0, int x1, double y1); +static int (__cdecl *sum_ififififififif)(int x0, float y0, int x1, float y1, int x2, float y2, int x3, float y3, int x4, float y4, int x5, float y5, int x6, float y6); +static int (__cdecl *sum_ididididididid)(int x0, double y0, int x1, double y1, int x2, double y2, int x3, double y3, int x4, double y4, int x5, double y5, int x6, double y6); +static int (__cdecl *sum_idfdifdfifdfidifdidf)(int x0, double y0, float z0, double y1, int x1, float z1, double y2, float z2, int x2, float z3, double y3, float z4, int x3, double y4, int x4, float z5, double y5, int x5, double y6, float z6); +static int (__cdecl *sum_ididididididididididid)(int x0, double y0, int x1, double y1, int x2, double y2, int x3, double y3, int x4, double y4, int x5, double y5, int x6, double y6, int x7, double y7, int x8, double y8); +static int (__cdecl *sum_iidiidiidiidiidiidiidiidiidiidiid)(int x0, int x1, double y0, int x2, int x3, double y1, int x4, int x5, double y2, int x6, int x7, double y3, int x8, int x9, double y4, int x10, int x11, double y5, int x12, int x13, double y6, int x14, int x15, double y7, int x16, int x17, double y8); +static int (__cdecl *sum_iyiy)(int x0, hyper y0, int x1, hyper y1); static void (__cdecl *square_ref)(int *x); static int (__cdecl *str_length)(const char *s); static int (__cdecl *str_t_length)(str_t s); @@ -162,6 +176,20 @@ static void (__cdecl *test_I_RpcBindingInqLocalClientPID)(unsigned int protseq, X(sum_hyper) \ X(sum_hyper_int) \ X(sum_char_hyper) \ + X(sum_chars) \ + X(sum_ints) \ + X(sum_flts) \ + X(sum_dbls) \ + X(sum_iiff) \ + X(sum_ifif) \ + X(sum_iidd) \ + X(sum_idid) \ + X(sum_ififififififif) \ + X(sum_ididididididid) \ + X(sum_idfdifdfifdfidifdidf) \ + X(sum_ididididididididididid) \ + X(sum_iidiidiidiidiidiidiidiidiidiidiid) \ + X(sum_iyiy) \ X(square_out) \ X(square_ref) \ X(str_length) \ @@ -338,6 +366,76 @@ int __cdecl s_sum_char_hyper(signed char x, hyper y) return x + y; } +int __cdecl s_sum_chars(int a, chars_t x, chars_t y) +{ + return a * (x.a + x.b + x.c + x.d + x.e + y.a + y.b + y.c + y.d + y.e); +} + +int __cdecl s_sum_ints(int a, ints_t x, ints_t y) +{ + return a * (x.i + x.j + y.i + y.j); +} + +int __cdecl s_sum_flts(int a, flts_t x, flts_t y) +{ + return a * (x.i + x.f + y.i + y.f); +} + +int __cdecl s_sum_dbls(int a, dbls_t x, dbls_t y) +{ + return a * (x.i + x.d + y.i + y.d); +} + +int __cdecl s_sum_iiff(int x0, int y0, float x1, float y1) +{ + return x0 + y0 + x1 + y1; +} + +int __cdecl s_sum_ifif(int x0, float y0, int x1, float y1) +{ + return x0 + y0 + x1 + y1; +} + +int __cdecl s_sum_iidd(int x0, int y0, double x1, double y1) +{ + return x0 + y0 + x1 + y1; +} + +int __cdecl s_sum_idid(int x0, double y0, int x1, double y1) +{ + return x0 + y0 + x1 + y1; +} + +int __cdecl s_sum_ififififififif(int x0, float y0, int x1, float y1, int x2, float y2, int x3, float y3, int x4, float y4, int x5, float y5, int x6, float y6) +{ + return x0 + y0 + x1 + y1 + x2 + y2 + x3 + y3 + x4 + y4 + x5 + y5 + x6 + y6; +} + +int __cdecl s_sum_ididididididid(int x0, double y0, int x1, double y1, int x2, double y2, int x3, double y3, int x4, double y4, int x5, double y5, int x6, double y6) +{ + return x0 + y0 + x1 + y1 + x2 + y2 + x3 + y3 + x4 + y4 + x5 + y5 + x6 + y6; +} + +int __cdecl s_sum_idfdifdfifdfidifdidf(int x0, double y0, float z0, double y1, int x1, float z1, double y2, float z2, int x2, float z3, double y3, float z4, int x3, double y4, int x4, float z5, double y5, int x5, double y6, float z6) +{ + return x0 + y0 + z0 + x1 + y1 + z1 + x2 + y2 + z2 + x3 + y3 + z3 + x4 + y4 + z4 + x5 + y5 + z5 + y6 + z6; +} + +int __cdecl s_sum_ididididididididididid(int x0, double y0, int x1, double y1, int x2, double y2, int x3, double y3, int x4, double y4, int x5, double y5, int x6, double y6, int x7, double y7, int x8, double y8) +{ + return x0 + y0 + x1 + y1 + x2 + y2 + x3 + y3 + x4 + y4 + x5 + y5 + x6 + y6 + x7 + y7 + x8 + y8; +} + +int __cdecl s_sum_iidiidiidiidiidiidiidiidiidiidiid(int x0, int x1, double y0, int x2, int x3, double y1, int x4, int x5, double y2, int x6, int x7, double y3, int x8, int x9, double y4, int x10, int x11, double y5, int x12, int x13, double y6, int x14, int x15, double y7, int x16, int x17, double y8) +{ + return x0 + x1 + y0 + x2 + x3 + y1 + x4 + x5 + y2 + x6 + x7 + y3 + x8 + x9 + y4 + x10 + x11 + y5 + x12 + x13 + y6 + x14 + x15 + y7 + x16 + x17 + y8; +} + +int __cdecl s_sum_iyiy(int x0, hyper y0, int x1, hyper y1) +{ + return x0 + y0 + x1 + y1; +} + void __cdecl s_square_out(int x, int *y) { *y = s_square(x); @@ -1271,6 +1369,10 @@ basic_tests(void) str_t str; se_t se; renum_t re; + chars_t cs1 = { 2, 4, 6, 8, 10 }, cs2 = { -1, -2, -3, -4, -5 }; + ints_t is1 = { 2, 4 }, is2 = { 5, 8 }; + flts_t fs1 = { 3, 5.5 }, fs2 = { 8, 2.3 }; + dbls_t ds1 = { 9, -2.5 }, ds2 = { 2, -4.2 }; ok(int_return() == INT_CODE, "RPC int_return\n"); @@ -1291,6 +1393,35 @@ basic_tests(void) ok(x == 0x12120000, "RPC hyper_int got 0x%x\n", x); x = sum_char_hyper( 12, ((hyper)0x42424242 << 32) | 0x33334444 ); ok(x == 0x33334450, "RPC char_hyper got 0x%x\n", x); + x = sum_chars( 4, cs1, cs2 ); + ok(x == 60, "got %d\n", x); + x = sum_ints( 2, is1, is2 ); + ok(x == 38, "got %d\n", x); + x = sum_flts( 3, fs1, fs2 ); + ok(x == 56, "got %d\n", x); + x = sum_dbls( 7, ds1, ds2 ); + ok(x == 30, "got %d\n", x); + x = sum_iiff( 12, 23, 3.4, 4.7 ); + ok(x == 43, "got %d\n", x); + x = sum_ifif( 12, 11.2, 23, 34.5 ); + ok(x == 80, "got %d\n", x); + x = sum_iidd( 6, 5, 4.3, 2.1 ); + ok(x == 17, "got %d\n", x); + x = sum_idid( 55, 44.55, 33, 22.44 ); + ok(x == 154, "got %d\n", x); + x = sum_ififififififif( 1, 2.1, 3, 4.2, 5, 6.3, 7, 8.4, 9, 10.5, 11, 12.2, 13, 14.9 ); + ok(x == 107, "got %d\n", x); + x = sum_ididididididid( -1, -2.1, -3, -4, -5, -6.7, -8, -9.1, -11, -12.3, -13, -14.2, -15, -16.3 ); + ok(x == -120, "got %d\n", x); + x = sum_idfdifdfifdfidifdidf( 2, 1.2, 2.1, 2.3, 4, 3.2, 4.5, 5.5, -3, -2.2, -4.4, -5.5, 6, 6.4, -3, 8.1, 9.2, 7, -10.3, 12.4 ); + ok(x == 45, "got %d\n", x); + x = sum_ididididididididididid( 2, 3, 4, 5, 6, 7, 8, 9, -1, -2, -3, -4, -5, -6, -7, -8, -9, 5 ); + ok(x == 4, "got %d\n", x); + x = sum_iidiidiidiidiidiidiidiidiidiidiid( 11, 22, 33.1, 44, 55, 66.1, 77, 88, 99.1, 111, 222, 333.1, 444, + 555, 666.1, 777, 888, 999.1, 1, 2, 3.1, 4, 5, 6.1, 7, 8, 9.1 ); + ok(x == 5535, "got %d\n", x); + x = sum_iyiy( 1, 1234567890, 2, -1234567800 ); + ok(x == 93, "got %d\n", x); x = 0; square_out(11, &x); diff --git a/dlls/rpcrt4/tests/server.idl b/dlls/rpcrt4/tests/server.idl index 8de5dce5d4e..d8886ee2dd2 100644 --- a/dlls/rpcrt4/tests/server.idl +++ b/dlls/rpcrt4/tests/server.idl @@ -95,6 +95,29 @@ cpp_quote("#ifndef SKIP_TYPE_DECLS") int s; } sun_t; + + typedef struct + { + signed char a, b, c, d, e; + } chars_t; + + typedef struct + { + int i; + hyper j; + } ints_t; + + typedef struct + { + int i; + float f; + } flts_t; + + typedef struct + { + int i; + double d; + } dbls_t; cpp_quote("#endif") int int_return(void); @@ -107,6 +130,20 @@ cpp_quote("#endif") hyper sum_hyper(hyper x, hyper y); int sum_hyper_int(hyper x, hyper y); int sum_char_hyper(signed char x, hyper y); + int sum_ints(int a, ints_t x, ints_t y); + int sum_chars(int a, chars_t x, chars_t y); + int sum_flts(int a, flts_t x, flts_t y); + int sum_dbls(int a, dbls_t x, dbls_t y); + int sum_iiff(int x0, int y0, float x1, float y1); + int sum_ifif(int x0, float y0, int x1, float y1); + int sum_iidd(int x0, int y0, double x1, double y1); + int sum_idid(int x0, double y0, int x1, double y1); + int sum_ififififififif(int x0, float y0, int x1, float y1, int x2, float y2, int x3, float y3, int x4, float y4, int x5, float y5, int x6, float y6); + int sum_ididididididid(int x0, double y0, int x1, double y1, int x2, double y2, int x3, double y3, int x4, double y4, int x5, double y5, int x6, double y6); + int sum_idfdifdfifdfidifdidf(int x0, double y0, float z0, double y1, int x1, float z1, double y2, float z2, int x2, float z3, double y3, float z4, int x3, double y4, int x4, float z5, double y5, int x5, double y6, float z6); + int sum_ididididididididididid(int x0, double y0, int x1, double y1, int x2, double y2, int x3, double y3, int x4, double y4, int x5, double y5, int x6, double y6, int x7, double y7, int x8, double y8); + int sum_iidiidiidiidiidiidiidiidiidiidiid(int x0, int x1, double y0, int x2, int x3, double y1, int x4, int x5, double y2, int x6, int x7, double y3, int x8, int x9, double y4, int x10, int x11, double y5, int x12, int x13, double y6, int x14, int x15, double y7, int x16, int x17, double y8); + int sum_iyiy(int x0, hyper y0, int x1, hyper y1); void square_out(int x, [out] int *y); void square_ref([in, out] int *x); int str_length([string] const char *s);
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Alexandre Julliard : widl: Clear RobustEarly flag also for data structure conformance.
by Alexandre Julliard
16 Apr '24
16 Apr '24
Module: wine Branch: master Commit: 57b145e468e15af71236907b72cd471f08219acd URL:
https://gitlab.winehq.org/wine/wine/-/commit/57b145e468e15af71236907b72cd47…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Tue Apr 16 21:26:20 2024 +0200 widl: Clear RobustEarly flag also for data structure conformance. --- tools/widl/typegen.c | 1 + 1 file changed, 1 insertion(+) diff --git a/tools/widl/typegen.c b/tools/widl/typegen.c index 6f362bc1d8d..d164317a666 100644 --- a/tools/widl/typegen.c +++ b/tools/widl/typegen.c @@ -1987,6 +1987,7 @@ static unsigned int write_conf_or_var_desc(FILE *file, const type_t *cont_type, break; } offset += size; + if (offset > baseoff) robust_flags &= ~RobustEarly; } }
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Alexandre Julliard : widl: Output register parameter assignments on ARM platforms.
by Alexandre Julliard
16 Apr '24
16 Apr '24
Module: wine Branch: master Commit: 235f76594e1aec4b37014ff2e37b5a487b1df33e URL:
https://gitlab.winehq.org/wine/wine/-/commit/235f76594e1aec4b37014ff2e37b5a…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Tue Apr 16 18:09:52 2024 +0200 widl: Output register parameter assignments on ARM platforms. --- tools/widl/typegen.c | 177 ++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 169 insertions(+), 8 deletions(-) diff --git a/tools/widl/typegen.c b/tools/widl/typegen.c index 063080bd9de..6f362bc1d8d 100644 --- a/tools/widl/typegen.c +++ b/tools/widl/typegen.c @@ -1372,6 +1372,129 @@ int is_interpreted_func( const type_t *iface, const var_t *func ) return interpreted_mode; } +/* replace consecutive params code by a repeat sequence: 0x9d code<1> repeat_count<2> */ +static unsigned int compress_params_array( unsigned char *params, unsigned int count ) +{ + unsigned int i, j; + + for (i = 0; i + 4 <= count; i++) + { + for (j = 1; i + j < count; j++) if (params[i + j] != params[i]) break; + if (j < 4) continue; + params[i] = 0x9d; + params[i + 2] = j & 0xff; + params[i + 3] = j >> 8; + memmove( params + i + 4, params + i + j, count - (i + j) ); + count -= j - 4; + i += 3; + } + return count; +} + +/* fill the parameters array for the procedure extra data on ARM platforms */ +static unsigned int fill_params_array( const type_t *iface, const var_t *func, + unsigned char *params, unsigned int count ) +{ + unsigned int reg_count = 0, float_count = 0, double_count = 0, stack_pos = 0, offset = 0; + var_list_t *args = type_function_get_args( func->declspec.type ); + enum type_basic_type type; + unsigned int size, pos, align; + var_t *var; + + memset( params, 0x9f /* padding */, count ); + + if (is_object( iface )) + { + params[0] = 0x80 + reg_count++; + offset += pointer_size; + } + + if (args) LIST_FOR_EACH_ENTRY( var, args, var_t, entry ) + { + type = TYPE_BASIC_LONG; + if (type_get_type( var->declspec.type ) == TYPE_BASIC) + type = type_basic_get_type( var->declspec.type ); + + size = get_stack_size( var, &align, NULL ); + offset = ROUND_SIZE( offset, align ); + pos = offset / pointer_size; + + if (target.cpu == CPU_ARM64) + { + switch (type) + { + case TYPE_BASIC_FLOAT: + case TYPE_BASIC_DOUBLE: + if (double_count >= 8) break; + params[pos] = 0x88 + double_count++; + offset += size; + continue; + + default: + reg_count = ROUND_SIZE( reg_count, align / pointer_size ); + if (reg_count > 8 - size / pointer_size) break; + while (size) + { + params[pos++] = 0x80 + reg_count++; + offset += pointer_size; + size -= pointer_size; + } + continue; + } + } + else /* CPU_ARM */ + { + switch (type) + { + case TYPE_BASIC_FLOAT: + if (!(float_count % 2)) float_count = max( float_count, double_count * 2 ); + if (float_count >= 16) + { + stack_pos = ROUND_SIZE( stack_pos, align ); + params[pos] = 0x100 - (offset - stack_pos) / pointer_size; + stack_pos += size; + } + else + { + params[pos] = 0x84 + float_count++; + } + offset += size; + continue; + + case TYPE_BASIC_DOUBLE: + double_count = max( double_count, (float_count + 1) / 2 ); + if (double_count >= 8) break; + params[pos] = 0x84 + 2 * double_count; + params[pos + 1] = 0x84 + 2 * double_count + 1; + double_count++; + offset += size; + continue; + + default: + reg_count = ROUND_SIZE( reg_count, align / pointer_size ); + if (reg_count <= 4 - size / pointer_size || !stack_pos) + { + while (size && reg_count < 4) + { + params[pos++] = 0x80 + reg_count++; + offset += pointer_size; + size -= pointer_size; + } + } + break; + } + } + + stack_pos = ROUND_SIZE( stack_pos, align ); + memset( params + pos, 0x100 - (offset - stack_pos) / pointer_size, size / pointer_size ); + stack_pos += size; + offset += size; + } + + while (count && params[count - 1] == 0x9f) count--; + return count; +} + static void write_proc_func_interp( FILE *file, int indent, const type_t *iface, const var_t *func, unsigned int *offset, unsigned short num_proc ) @@ -1390,6 +1513,7 @@ static void write_proc_func_interp( FILE *file, int indent, const type_t *iface, unsigned int stack_size = 0; unsigned int stack_offset = 0; unsigned int stack_align; + unsigned int extra_size = 0; unsigned short param_num = 0; unsigned short handle_stack_offset = 0; unsigned short handle_param_num = 0; @@ -1477,16 +1601,21 @@ static void write_proc_func_interp( FILE *file, int indent, const type_t *iface, print_file( file, indent, "NdrFcShort(0x%x),\t/* server buffer = %u */\n", size, size ); print_file( file, indent, "0x%02x,\n", oi2_flags ); print_file( file, indent, "0x%02x,\t/* %u params */\n", nb_args, nb_args ); - print_file( file, indent, "0x%02x,\n", pointer_size == 8 ? 10 : 8 ); - print_file( file, indent, "0x%02x,\n", ext_flags ); - print_file( file, indent, "NdrFcShort(0x0),\n" ); /* server corr hint */ - print_file( file, indent, "NdrFcShort(0x0),\n" ); /* client corr hint */ - print_file( file, indent, "NdrFcShort(0x0),\n" ); /* FIXME: notify index */ - *offset += 14; - if (pointer_size == 8) + *offset += 6; + extra_size = 8; + + switch (target.cpu) + { + case CPU_x86_64: { unsigned short pos = 0, fpu_mask = 0; + extra_size += 2; + print_file( file, indent, "0x%02x,\n", extra_size ); + print_file( file, indent, "0x%02x,\n", ext_flags ); + print_file( file, indent, "NdrFcShort(0x0),\n" ); /* server corr hint */ + print_file( file, indent, "NdrFcShort(0x0),\n" ); /* client corr hint */ + print_file( file, indent, "NdrFcShort(0x0),\n" ); /* FIXME: notify index */ if (is_object( iface )) pos += 2; if (args) LIST_FOR_EACH_ENTRY( var, args, var_t, entry ) { @@ -1503,8 +1632,40 @@ static void write_proc_func_interp( FILE *file, int indent, const type_t *iface, if (pos >= 16) break; } print_file( file, indent, "NdrFcShort(0x%x),\n", fpu_mask ); /* floating point mask */ - *offset += 2; + break; + } + case CPU_ARM: + case CPU_ARM64: + { + unsigned int i, len, count = stack_size / pointer_size; + unsigned char *params = xmalloc( count ); + + count = fill_params_array( iface, func, params, count ); + len = compress_params_array( params, count ); + + extra_size += 3 + len + !(len % 2); + print_file( file, indent, "0x%02x,\n", extra_size ); + print_file( file, indent, "0x%02x,\n", ext_flags ); + print_file( file, indent, "NdrFcShort(0x0),\n" ); /* server corr hint */ + print_file( file, indent, "NdrFcShort(0x0),\n" ); /* client corr hint */ + print_file( file, indent, "NdrFcShort(0x0),\n" ); /* FIXME: notify index */ + print_file( file, indent, "NdrFcShort(0x%02x),\n", count ); + print_file( file, indent, "0x%02x,\n", len ); + for (i = 0; i < len; i++) print_file( file, indent, "0x%02x,\n", params[i] ); + if (!(len % 2)) print_file( file, indent, "0x00,\n" ); + free( params ); + break; + } + case CPU_i386: + default: + print_file( file, indent, "0x%02x,\n", extra_size ); + print_file( file, indent, "0x%02x,\n", ext_flags ); + print_file( file, indent, "NdrFcShort(0x0),\n" ); /* server corr hint */ + print_file( file, indent, "NdrFcShort(0x0),\n" ); /* client corr hint */ + print_file( file, indent, "NdrFcShort(0x0),\n" ); /* FIXME: notify index */ + break; } + *offset += extra_size; /* emit argument data */ if (args) LIST_FOR_EACH_ENTRY( var, args, var_t, entry )
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Henri Verbeet : vkd3d: Implement creating compute pipeline states from shaders with embedded root signatures.
by Alexandre Julliard
15 Apr '24
15 Apr '24
Module: vkd3d Branch: master Commit: 7d6f0f2592a8aedf749c2dff36ea330e9ccb49d1 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/7d6f0f2592a8aedf749c2dff36ea3…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Sep 5 15:39:06 2023 +0200 vkd3d: Implement creating compute pipeline states from shaders with embedded root signatures. --- libs/vkd3d/state.c | 28 +++++++++++++++++++++++++--- libs/vkd3d/vkd3d_private.h | 1 + tests/d3d12.c | 5 ++--- 3 files changed, 28 insertions(+), 6 deletions(-) diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c index 08cc110e..b8328216 100644 --- a/libs/vkd3d/state.c +++ b/libs/vkd3d/state.c @@ -2045,6 +2045,9 @@ static ULONG STDMETHODCALLTYPE d3d12_pipeline_state_Release(ID3D12PipelineState d3d12_pipeline_uav_counter_state_cleanup(&state->uav_counters, device); + if (state->implicit_root_signature) + d3d12_root_signature_Release(state->implicit_root_signature); + vkd3d_free(state); d3d12_device_release(device); @@ -2413,8 +2416,8 @@ static HRESULT d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *st const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; struct vkd3d_shader_interface_info shader_interface; struct vkd3d_shader_descriptor_offset_info offset_info; - const struct d3d12_root_signature *root_signature; struct vkd3d_shader_spirv_target_info target_info; + struct d3d12_root_signature *root_signature; VkPipelineLayout vk_pipeline_layout; HRESULT hr; @@ -2425,13 +2428,27 @@ static HRESULT d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *st if (!(root_signature = unsafe_impl_from_ID3D12RootSignature(desc->root_signature))) { - WARN("Root signature is NULL.\n"); - return E_INVALIDARG; + TRACE("Root signature is NULL, looking for an embedded signature.\n"); + if (FAILED(hr = d3d12_root_signature_create(device, + desc->cs.pShaderBytecode, desc->cs.BytecodeLength, &root_signature))) + { + WARN("Failed to find an embedded root signature, hr %s.\n", debugstr_hresult(hr)); + return hr; + } + state->implicit_root_signature = &root_signature->ID3D12RootSignature_iface; + } + else + { + state->implicit_root_signature = NULL; } if (FAILED(hr = d3d12_pipeline_state_find_and_init_uav_counters(state, device, root_signature, &desc->cs, VK_SHADER_STAGE_COMPUTE_BIT))) + { + if (state->implicit_root_signature) + d3d12_root_signature_Release(state->implicit_root_signature); return hr; + } memset(&target_info, 0, sizeof(target_info)); target_info.type = VKD3D_SHADER_STRUCTURE_TYPE_SPIRV_TARGET_INFO; @@ -2476,6 +2493,8 @@ static HRESULT d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *st { WARN("Failed to create Vulkan compute pipeline, hr %s.\n", debugstr_hresult(hr)); d3d12_pipeline_uav_counter_state_cleanup(&state->uav_counters, device); + if (state->implicit_root_signature) + d3d12_root_signature_Release(state->implicit_root_signature); return hr; } @@ -2483,6 +2502,8 @@ static HRESULT d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *st { VK_CALL(vkDestroyPipeline(device->vk_device, state->u.compute.vk_pipeline, NULL)); d3d12_pipeline_uav_counter_state_cleanup(&state->uav_counters, device); + if (state->implicit_root_signature) + d3d12_root_signature_Release(state->implicit_root_signature); return hr; } @@ -3484,6 +3505,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s goto fail; state->vk_bind_point = VK_PIPELINE_BIND_POINT_GRAPHICS; + state->implicit_root_signature = NULL; d3d12_device_add_ref(state->device = device); return S_OK; diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index 91ffa6e9..8de57a33 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -1213,6 +1213,7 @@ struct d3d12_pipeline_state struct d3d12_pipeline_uav_counter_state uav_counters; + ID3D12RootSignature *implicit_root_signature; struct d3d12_device *device; struct vkd3d_private_store private_store; diff --git a/tests/d3d12.c b/tests/d3d12.c index e414ca36..31f57c40 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -3135,9 +3135,8 @@ static void test_create_compute_pipeline_state(void) pipeline_state_desc.CS = shader_bytecode(cs_with_rs, sizeof(cs_with_rs)); hr = ID3D12Device_CreateComputePipelineState(device, &pipeline_state_desc, &IID_ID3D12PipelineState, (void **)&pipeline_state); - todo ok(hr == S_OK, "Got hr %#x.\n", hr); - if (SUCCEEDED(hr)) - ID3D12PipelineState_Release(pipeline_state); + ok(hr == S_OK, "Got hr %#x.\n", hr); + ID3D12PipelineState_Release(pipeline_state); refcount = ID3D12Device_Release(device); ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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Henri Verbeet : tests: Test creating compute pipeline states from shaders with embedded root signatures.
by Alexandre Julliard
15 Apr '24
15 Apr '24
Module: vkd3d Branch: master Commit: 18986ddb5005293e224d9a2b6022ea7b3297cf62 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/18986ddb5005293e224d9a2b6022e…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Apr 11 20:04:28 2024 +0200 tests: Test creating compute pipeline states from shaders with embedded root signatures. --- tests/d3d12.c | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) diff --git a/tests/d3d12.c b/tests/d3d12.c index aaea5e31..e414ca36 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -3045,6 +3045,22 @@ static void test_create_compute_pipeline_state(void) ULONG refcount; HRESULT hr; + static const DWORD cs_with_rs[] = + { +#if 0 + [RootSignature("")] + [numthreads(1, 1, 1)] + void main() + { + } +#endif + 0x43425844, 0x215835dd, 0xdcf65f2e, 0x076d1ec0, 0xb1664d2b, 0x00000001, 0x00000098, 0x00000004, + 0x00000030, 0x00000040, 0x00000050, 0x00000078, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, + 0x4e47534f, 0x00000008, 0x00000000, 0x00000008, 0x58454853, 0x00000020, 0x00050050, 0x00000008, + 0x0100086a, 0x0400009b, 0x00000001, 0x00000001, 0x00000001, 0x0100003e, 0x30535452, 0x00000018, + 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018, 0x00000000, + }; + static const char shader_code[] = "[numthreads(1, 1, 1)]\n" "void main() { }\n"; @@ -3111,6 +3127,18 @@ static void test_create_compute_pipeline_state(void) refcount = ID3D12RootSignature_Release(root_signature); ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount); + pipeline_state_desc.pRootSignature = NULL; + hr = ID3D12Device_CreateComputePipelineState(device, &pipeline_state_desc, + &IID_ID3D12PipelineState, (void **)&pipeline_state); + ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); + + pipeline_state_desc.CS = shader_bytecode(cs_with_rs, sizeof(cs_with_rs)); + hr = ID3D12Device_CreateComputePipelineState(device, &pipeline_state_desc, + &IID_ID3D12PipelineState, (void **)&pipeline_state); + todo ok(hr == S_OK, "Got hr %#x.\n", hr); + if (SUCCEEDED(hr)) + ID3D12PipelineState_Release(pipeline_state); + refcount = ID3D12Device_Release(device); ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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Henri Verbeet : vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_interpolation_mode().
by Alexandre Julliard
15 Apr '24
15 Apr '24
Module: vkd3d Branch: master Commit: b8eadf4babec084712e57b23dadabf112cc13d2f URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/b8eadf4babec084712e57b23dadab…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Apr 11 17:25:11 2024 +0200 vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_interpolation_mode(). --- libs/vkd3d-shader/d3d_asm.c | 33 +++++++++++++++++---------------- 1 file changed, 17 insertions(+), 16 deletions(-) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 40ae5334..459fdfc9 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -1642,38 +1642,41 @@ static void shader_print_primitive_type(struct vkd3d_d3d_asm_compiler *compiler, vkd3d_string_buffer_printf(buffer, "%s%s%s", prefix, primitive_type, suffix); } -static void shader_dump_interpolation_mode(struct vkd3d_d3d_asm_compiler *compiler, - enum vkd3d_shader_interpolation_mode interpolation_mode) +static void shader_print_interpolation_mode(struct vkd3d_d3d_asm_compiler *compiler, + const char *prefix, enum vkd3d_shader_interpolation_mode m, const char *suffix) { struct vkd3d_string_buffer *buffer = &compiler->buffer; + const char *mode; - switch (interpolation_mode) + switch (m) { case VKD3DSIM_CONSTANT: - shader_addline(buffer, "constant"); + mode = "constant"; break; case VKD3DSIM_LINEAR: - shader_addline(buffer, "linear"); + mode = "linear"; break; case VKD3DSIM_LINEAR_CENTROID: - shader_addline(buffer, "linear centroid"); + mode = "linear centroid"; break; case VKD3DSIM_LINEAR_NOPERSPECTIVE: - shader_addline(buffer, "linear noperspective"); + mode = "linear noperspective"; break; case VKD3DSIM_LINEAR_SAMPLE: - shader_addline(buffer, "linear sample"); + mode = "linear sample"; break; case VKD3DSIM_LINEAR_NOPERSPECTIVE_CENTROID: - shader_addline(buffer, "linear noperspective centroid"); + mode = "linear noperspective centroid"; break; case VKD3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE: - shader_addline(buffer, "linear noperspective sample"); + mode = "linear noperspective sample"; break; default: - shader_addline(buffer, "<unrecognized_interpolation_mode %#x>", interpolation_mode); - break; + vkd3d_string_buffer_printf(buffer, "%s%s<unhandled interpolation mode %#x>%s%s", + prefix, compiler->colours.error, m, compiler->colours.reset, suffix); + return; } + vkd3d_string_buffer_printf(buffer, "%s%s%s", prefix, mode, suffix); } const char *shader_get_type_prefix(enum vkd3d_shader_type type) @@ -1920,8 +1923,7 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler, break; case VKD3DSIH_DCL_INPUT_PS: - vkd3d_string_buffer_printf(buffer, " "); - shader_dump_interpolation_mode(compiler, ins->flags); + shader_print_interpolation_mode(compiler, " ", ins->flags, ""); shader_print_dst_param(compiler, " ", &ins->declaration.dst, true, ""); break; @@ -1934,8 +1936,7 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler, break; case VKD3DSIH_DCL_INPUT_PS_SIV: - vkd3d_string_buffer_printf(buffer, " "); - shader_dump_interpolation_mode(compiler, ins->flags); + shader_print_interpolation_mode(compiler, " ", ins->flags, ""); shader_print_dst_param(compiler, " ", &ins->declaration.register_semantic.reg, true, ""); shader_print_input_sysval_semantic(compiler, ", ", ins->declaration.register_semantic.sysval_semantic, ""); break;
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Henri Verbeet : vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_primitive_type().
by Alexandre Julliard
15 Apr '24
15 Apr '24
Module: vkd3d Branch: master Commit: 1ad524072dd12e211801ef4d34e9fd1af92ec6a2 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/1ad524072dd12e211801ef4d34e9f…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Apr 4 17:19:25 2024 +0200 vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_primitive_type(). --- libs/vkd3d-shader/d3d_asm.c | 42 ++++++++++++++++++++++-------------------- 1 file changed, 22 insertions(+), 20 deletions(-) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index dbc42b91..40ae5334 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -1590,53 +1590,56 @@ static void shader_dump_ins_modifiers(struct vkd3d_d3d_asm_compiler *compiler, if (mmask) FIXME("Unrecognised modifier %#x.\n", mmask); } -static void shader_dump_primitive_type(struct vkd3d_d3d_asm_compiler *compiler, - const struct vkd3d_shader_primitive_type *primitive_type) +static void shader_print_primitive_type(struct vkd3d_d3d_asm_compiler *compiler, + const char *prefix, const struct vkd3d_shader_primitive_type *p, const char *suffix) { struct vkd3d_string_buffer *buffer = &compiler->buffer; + const char *primitive_type; - switch (primitive_type->type) + switch (p->type) { case VKD3D_PT_UNDEFINED: - shader_addline(buffer, "undefined"); + primitive_type = "undefined"; break; case VKD3D_PT_POINTLIST: - shader_addline(buffer, "pointlist"); + primitive_type = "pointlist"; break; case VKD3D_PT_LINELIST: - shader_addline(buffer, "linelist"); + primitive_type = "linelist"; break; case VKD3D_PT_LINESTRIP: - shader_addline(buffer, "linestrip"); + primitive_type = "linestrip"; break; case VKD3D_PT_TRIANGLELIST: - shader_addline(buffer, "trianglelist"); + primitive_type = "trianglelist"; break; case VKD3D_PT_TRIANGLESTRIP: - shader_addline(buffer, "trianglestrip"); + primitive_type = "trianglestrip"; break; case VKD3D_PT_TRIANGLEFAN: - shader_addline(buffer, "trianglefan"); + primitive_type = "trianglefan"; break; case VKD3D_PT_LINELIST_ADJ: - shader_addline(buffer, "linelist_adj"); + primitive_type = "linelist_adj"; break; case VKD3D_PT_LINESTRIP_ADJ: - shader_addline(buffer, "linestrip_adj"); + primitive_type = "linestrip_adj"; break; case VKD3D_PT_TRIANGLELIST_ADJ: - shader_addline(buffer, "trianglelist_adj"); + primitive_type = "trianglelist_adj"; break; case VKD3D_PT_TRIANGLESTRIP_ADJ: - shader_addline(buffer, "trianglestrip_adj"); + primitive_type = "trianglestrip_adj"; break; case VKD3D_PT_PATCH: - shader_addline(buffer, "patch%u", primitive_type->patch_vertex_count); - break; + vkd3d_string_buffer_printf(buffer, "%spatch%u%s", prefix, p->patch_vertex_count, suffix); + return; default: - shader_addline(buffer, "<unrecognized_primitive_type %#x>", primitive_type->type); - break; + vkd3d_string_buffer_printf(buffer, "%s%s<unhandled primitive type %#x>%s%s", + prefix, compiler->colours.error, p->type, compiler->colours.reset, suffix); + return; } + vkd3d_string_buffer_printf(buffer, "%s%s%s", prefix, primitive_type, suffix); } static void shader_dump_interpolation_mode(struct vkd3d_d3d_asm_compiler *compiler, @@ -1944,8 +1947,7 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler, case VKD3DSIH_DCL_INPUT_PRIMITIVE: case VKD3DSIH_DCL_OUTPUT_TOPOLOGY: - vkd3d_string_buffer_printf(buffer, " "); - shader_dump_primitive_type(compiler, &ins->declaration.primitive_type); + shader_print_primitive_type(compiler, " ", &ins->declaration.primitive_type, ""); break; case VKD3DSIH_DCL_INTERFACE:
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Henri Verbeet : vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_decl_usage().
by Alexandre Julliard
15 Apr '24
15 Apr '24
Module: vkd3d Branch: master Commit: 7d72accce23894d2e5f366a44a2116d57c44156d URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/7d72accce23894d2e5f366a44a211…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Apr 3 19:42:03 2024 +0200 vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_decl_usage(). --- libs/vkd3d-shader/d3d_asm.c | 179 +++++++++++++++++++++++--------------------- 1 file changed, 92 insertions(+), 87 deletions(-) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 67450471..dbc42b91 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -706,124 +706,129 @@ static void shader_dump_resource_data_type(struct vkd3d_d3d_asm_compiler *compil vkd3d_string_buffer_printf(&compiler->buffer, ")"); } -static void shader_dump_decl_usage(struct vkd3d_d3d_asm_compiler *compiler, - const struct vkd3d_shader_semantic *semantic, uint32_t flags) +static void shader_print_dcl_usage(struct vkd3d_d3d_asm_compiler *compiler, + const char *prefix, const struct vkd3d_shader_semantic *semantic, uint32_t flags, const char *suffix) { struct vkd3d_string_buffer *buffer = &compiler->buffer; + unsigned int usage_idx; + const char *usage; + bool indexed; if (semantic->resource.reg.reg.type == VKD3DSPR_COMBINED_SAMPLER) { switch (semantic->resource_type) { case VKD3D_SHADER_RESOURCE_TEXTURE_2D: - shader_addline(buffer, "_2d"); + usage = "2d"; break; - case VKD3D_SHADER_RESOURCE_TEXTURE_3D: - shader_addline(buffer, "_volume"); + usage = "volume"; break; - case VKD3D_SHADER_RESOURCE_TEXTURE_CUBE: - shader_addline(buffer, "_cube"); + usage = "cube"; break; - default: - shader_addline(buffer, "_unknown_resource_type(%#x)", semantic->resource_type); - break; + vkd3d_string_buffer_printf(buffer, "%s%s<unhandled resource type %#x>%s%s", + prefix, compiler->colours.error, semantic->resource_type, compiler->colours.reset, suffix); + return; } + + vkd3d_string_buffer_printf(buffer, "%s%s%s", prefix, usage, suffix); + return; } - else if (semantic->resource.reg.reg.type == VKD3DSPR_RESOURCE || semantic->resource.reg.reg.type == VKD3DSPR_UAV) + + if (semantic->resource.reg.reg.type == VKD3DSPR_RESOURCE || semantic->resource.reg.reg.type == VKD3DSPR_UAV) { + vkd3d_string_buffer_printf(buffer, "%s", prefix); if (semantic->resource.reg.reg.type == VKD3DSPR_RESOURCE) - shader_addline(buffer, "_resource"); + vkd3d_string_buffer_printf(buffer, "resource_"); - shader_addline(buffer, "_"); shader_dump_resource_type(compiler, semantic->resource_type); if (semantic->resource_type == VKD3D_SHADER_RESOURCE_TEXTURE_2DMS || semantic->resource_type == VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY) { - shader_addline(buffer, "(%u)", semantic->sample_count); + vkd3d_string_buffer_printf(buffer, "(%u)", semantic->sample_count); } if (semantic->resource.reg.reg.type == VKD3DSPR_UAV) shader_dump_uav_flags(compiler, flags); - shader_addline(buffer, " "); + vkd3d_string_buffer_printf(buffer, " "); shader_dump_resource_data_type(compiler, semantic->resource_data_type); + vkd3d_string_buffer_printf(buffer, "%s", suffix); + return; } - else - { - /* Pixel shaders 3.0 don't have usage semantics. */ - if (!vkd3d_shader_ver_ge(&compiler->shader_version, 3, 0) - && compiler->shader_version.type == VKD3D_SHADER_TYPE_PIXEL) - return; - else - shader_addline(buffer, "_"); - - switch (semantic->usage) - { - case VKD3D_DECL_USAGE_POSITION: - shader_addline(buffer, "position%u", semantic->usage_idx); - break; - - case VKD3D_DECL_USAGE_BLEND_INDICES: - shader_addline(buffer, "blend"); - break; - - case VKD3D_DECL_USAGE_BLEND_WEIGHT: - shader_addline(buffer, "weight"); - break; - - case VKD3D_DECL_USAGE_NORMAL: - shader_addline(buffer, "normal%u", semantic->usage_idx); - break; - - case VKD3D_DECL_USAGE_PSIZE: - shader_addline(buffer, "psize"); - break; - - case VKD3D_DECL_USAGE_COLOR: - if (!semantic->usage_idx) - shader_addline(buffer, "color"); - else - shader_addline(buffer, "specular%u", (semantic->usage_idx - 1)); - break; - - case VKD3D_DECL_USAGE_TEXCOORD: - shader_addline(buffer, "texcoord%u", semantic->usage_idx); - break; - - case VKD3D_DECL_USAGE_TANGENT: - shader_addline(buffer, "tangent"); - break; - - case VKD3D_DECL_USAGE_BINORMAL: - shader_addline(buffer, "binormal"); - break; - case VKD3D_DECL_USAGE_TESS_FACTOR: - shader_addline(buffer, "tessfactor"); - break; - - case VKD3D_DECL_USAGE_POSITIONT: - shader_addline(buffer, "positionT%u", semantic->usage_idx); - break; - - case VKD3D_DECL_USAGE_FOG: - shader_addline(buffer, "fog"); - break; - - case VKD3D_DECL_USAGE_DEPTH: - shader_addline(buffer, "depth"); - break; + /* Pixel shaders 3.0 don't have usage semantics. */ + if (!vkd3d_shader_ver_ge(&compiler->shader_version, 3, 0) + && compiler->shader_version.type == VKD3D_SHADER_TYPE_PIXEL) + return; - case VKD3D_DECL_USAGE_SAMPLE: - shader_addline(buffer, "sample"); + indexed = false; + usage_idx = semantic->usage_idx; + switch (semantic->usage) + { + case VKD3D_DECL_USAGE_POSITION: + usage = "position"; + indexed = true; + break; + case VKD3D_DECL_USAGE_BLEND_INDICES: + usage = "blend"; + break; + case VKD3D_DECL_USAGE_BLEND_WEIGHT: + usage = "weight"; + break; + case VKD3D_DECL_USAGE_NORMAL: + usage = "normal"; + indexed = true; + break; + case VKD3D_DECL_USAGE_PSIZE: + usage = "psize"; + break; + case VKD3D_DECL_USAGE_COLOR: + if (semantic->usage_idx) + { + usage = "specular"; + indexed = true; + --usage_idx; break; - - default: - shader_addline(buffer, "<unknown_semantic(%#x)>", semantic->usage); - FIXME("Unrecognised semantic usage %#x.\n", semantic->usage); - } + } + usage = "color"; + break; + case VKD3D_DECL_USAGE_TEXCOORD: + usage = "texcoord"; + indexed = true; + break; + case VKD3D_DECL_USAGE_TANGENT: + usage = "tangent"; + break; + case VKD3D_DECL_USAGE_BINORMAL: + usage = "binormal"; + break; + case VKD3D_DECL_USAGE_TESS_FACTOR: + usage = "tessfactor"; + break; + case VKD3D_DECL_USAGE_POSITIONT: + usage = "positionT"; + indexed = true; + break; + case VKD3D_DECL_USAGE_FOG: + usage = "fog"; + break; + case VKD3D_DECL_USAGE_DEPTH: + usage = "depth"; + break; + case VKD3D_DECL_USAGE_SAMPLE: + usage = "sample"; + break; + default: + vkd3d_string_buffer_printf(buffer, "%s%s<unhandled usage %#x, index %u>%s%s", + prefix, compiler->colours.error, semantic->usage, usage_idx, compiler->colours.reset, suffix); + return; } + + if (indexed) + vkd3d_string_buffer_printf(buffer, "%s%s%u%s", prefix, usage, usage_idx, suffix); + else + vkd3d_string_buffer_printf(buffer, "%s%s%s", prefix, usage, suffix); } static void shader_print_src_param(struct vkd3d_d3d_asm_compiler *compiler, @@ -1856,7 +1861,7 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler, case VKD3DSIH_DCL: case VKD3DSIH_DCL_UAV_TYPED: vkd3d_string_buffer_printf(buffer, "%s", compiler->colours.opcode); - shader_dump_decl_usage(compiler, &ins->declaration.semantic, ins->flags); + shader_print_dcl_usage(compiler, "_", &ins->declaration.semantic, ins->flags, ""); shader_dump_ins_modifiers(compiler, &ins->declaration.semantic.resource.reg); vkd3d_string_buffer_printf(buffer, "%s", compiler->colours.reset); shader_print_register(compiler, " ", &ins->declaration.semantic.resource.reg.reg, true, "");
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Henri Verbeet : vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_shader_input_sysval_semantic().
by Alexandre Julliard
15 Apr '24
15 Apr '24
Module: vkd3d Branch: master Commit: 4d8c966ff4614cc44a0bbca5e1f6bd7faced8ff5 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/4d8c966ff4614cc44a0bbca5e1f6b…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Mar 14 21:31:08 2024 +0100 vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_shader_input_sysval_semantic(). --- libs/vkd3d-shader/d3d_asm.c | 86 ++++++++++++++++++++++----------------------- 1 file changed, 43 insertions(+), 43 deletions(-) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 6ff02375..67450471 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -330,37 +330,6 @@ static const char * const shader_opcode_names[] = [VKD3DSIH_XOR ] = "xor", }; -static const struct -{ - enum vkd3d_shader_input_sysval_semantic sysval_semantic; - const char *sysval_name; -} -shader_input_sysval_semantic_names[] = -{ - {VKD3D_SIV_POSITION, "position"}, - {VKD3D_SIV_CLIP_DISTANCE, "clip_distance"}, - {VKD3D_SIV_CULL_DISTANCE, "cull_distance"}, - {VKD3D_SIV_RENDER_TARGET_ARRAY_INDEX, "render_target_array_index"}, - {VKD3D_SIV_VIEWPORT_ARRAY_INDEX, "viewport_array_index"}, - {VKD3D_SIV_VERTEX_ID, "vertex_id"}, - {VKD3D_SIV_INSTANCE_ID, "instance_id"}, - {VKD3D_SIV_PRIMITIVE_ID, "primitive_id"}, - {VKD3D_SIV_IS_FRONT_FACE, "is_front_face"}, - {VKD3D_SIV_SAMPLE_INDEX, "sample_index"}, - {VKD3D_SIV_QUAD_U0_TESS_FACTOR, "finalQuadUeq0EdgeTessFactor"}, - {VKD3D_SIV_QUAD_V0_TESS_FACTOR, "finalQuadVeq0EdgeTessFactor"}, - {VKD3D_SIV_QUAD_U1_TESS_FACTOR, "finalQuadUeq1EdgeTessFactor"}, - {VKD3D_SIV_QUAD_V1_TESS_FACTOR, "finalQuadVeq1EdgeTessFactor"}, - {VKD3D_SIV_QUAD_U_INNER_TESS_FACTOR, "finalQuadUInsideTessFactor"}, - {VKD3D_SIV_QUAD_V_INNER_TESS_FACTOR, "finalQuadVInsideTessFactor"}, - {VKD3D_SIV_TRIANGLE_U_TESS_FACTOR, "finalTriUeq0EdgeTessFactor"}, - {VKD3D_SIV_TRIANGLE_V_TESS_FACTOR, "finalTriVeq0EdgeTessFactor"}, - {VKD3D_SIV_TRIANGLE_W_TESS_FACTOR, "finalTriWeq0EdgeTessFactor"}, - {VKD3D_SIV_TRIANGLE_INNER_TESS_FACTOR, "finalTriInsideTessFactor"}, - {VKD3D_SIV_LINE_DETAIL_TESS_FACTOR, "finalLineDetailTessFactor"}, - {VKD3D_SIV_LINE_DENSITY_TESS_FACTOR, "finalLineDensityTessFactor"}, -}; - struct vkd3d_d3d_asm_colours { const char *reset; @@ -615,21 +584,54 @@ static void shader_print_tessellator_partitioning(struct vkd3d_d3d_asm_compiler vkd3d_string_buffer_printf(buffer, "%s%s%s", prefix, partitioning, suffix); } -static void shader_dump_shader_input_sysval_semantic(struct vkd3d_d3d_asm_compiler *compiler, - enum vkd3d_shader_input_sysval_semantic semantic) +static void shader_print_input_sysval_semantic(struct vkd3d_d3d_asm_compiler *compiler, + const char *prefix, enum vkd3d_shader_input_sysval_semantic semantic, const char *suffix) { unsigned int i; + static const struct + { + enum vkd3d_shader_input_sysval_semantic sysval_semantic; + const char *sysval_name; + } + shader_input_sysval_semantic_names[] = + { + {VKD3D_SIV_POSITION, "position"}, + {VKD3D_SIV_CLIP_DISTANCE, "clip_distance"}, + {VKD3D_SIV_CULL_DISTANCE, "cull_distance"}, + {VKD3D_SIV_RENDER_TARGET_ARRAY_INDEX, "render_target_array_index"}, + {VKD3D_SIV_VIEWPORT_ARRAY_INDEX, "viewport_array_index"}, + {VKD3D_SIV_VERTEX_ID, "vertex_id"}, + {VKD3D_SIV_INSTANCE_ID, "instance_id"}, + {VKD3D_SIV_PRIMITIVE_ID, "primitive_id"}, + {VKD3D_SIV_IS_FRONT_FACE, "is_front_face"}, + {VKD3D_SIV_SAMPLE_INDEX, "sample_index"}, + {VKD3D_SIV_QUAD_U0_TESS_FACTOR, "finalQuadUeq0EdgeTessFactor"}, + {VKD3D_SIV_QUAD_V0_TESS_FACTOR, "finalQuadVeq0EdgeTessFactor"}, + {VKD3D_SIV_QUAD_U1_TESS_FACTOR, "finalQuadUeq1EdgeTessFactor"}, + {VKD3D_SIV_QUAD_V1_TESS_FACTOR, "finalQuadVeq1EdgeTessFactor"}, + {VKD3D_SIV_QUAD_U_INNER_TESS_FACTOR, "finalQuadUInsideTessFactor"}, + {VKD3D_SIV_QUAD_V_INNER_TESS_FACTOR, "finalQuadVInsideTessFactor"}, + {VKD3D_SIV_TRIANGLE_U_TESS_FACTOR, "finalTriUeq0EdgeTessFactor"}, + {VKD3D_SIV_TRIANGLE_V_TESS_FACTOR, "finalTriVeq0EdgeTessFactor"}, + {VKD3D_SIV_TRIANGLE_W_TESS_FACTOR, "finalTriWeq0EdgeTessFactor"}, + {VKD3D_SIV_TRIANGLE_INNER_TESS_FACTOR, "finalTriInsideTessFactor"}, + {VKD3D_SIV_LINE_DETAIL_TESS_FACTOR, "finalLineDetailTessFactor"}, + {VKD3D_SIV_LINE_DENSITY_TESS_FACTOR, "finalLineDensityTessFactor"}, + }; + for (i = 0; i < ARRAY_SIZE(shader_input_sysval_semantic_names); ++i) { - if (shader_input_sysval_semantic_names[i].sysval_semantic == semantic) - { - vkd3d_string_buffer_printf(&compiler->buffer, "%s", shader_input_sysval_semantic_names[i].sysval_name); - return; - } + if (shader_input_sysval_semantic_names[i].sysval_semantic != semantic) + continue; + + vkd3d_string_buffer_printf(&compiler->buffer, "%s%s%s", + prefix, shader_input_sysval_semantic_names[i].sysval_name, suffix); + return; } - vkd3d_string_buffer_printf(&compiler->buffer, "unknown_shader_input_sysval_semantic(%#x)", semantic); + vkd3d_string_buffer_printf(&compiler->buffer, "%s%s<unhandled input sysval semantic %#x>%s%s", + prefix, compiler->colours.error, semantic, compiler->colours.reset, suffix); } static void shader_dump_resource_type(struct vkd3d_d3d_asm_compiler *compiler, enum vkd3d_shader_resource_type type) @@ -1920,16 +1922,14 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler, case VKD3DSIH_DCL_INPUT_SIV: case VKD3DSIH_DCL_OUTPUT_SIV: shader_print_dst_param(compiler, " ", &ins->declaration.register_semantic.reg, true, ""); - shader_addline(buffer, ", "); - shader_dump_shader_input_sysval_semantic(compiler, ins->declaration.register_semantic.sysval_semantic); + shader_print_input_sysval_semantic(compiler, ", ", ins->declaration.register_semantic.sysval_semantic, ""); break; case VKD3DSIH_DCL_INPUT_PS_SIV: vkd3d_string_buffer_printf(buffer, " "); shader_dump_interpolation_mode(compiler, ins->flags); shader_print_dst_param(compiler, " ", &ins->declaration.register_semantic.reg, true, ""); - shader_addline(buffer, ", "); - shader_dump_shader_input_sysval_semantic(compiler, ins->declaration.register_semantic.sysval_semantic); + shader_print_input_sysval_semantic(compiler, ", ", ins->declaration.register_semantic.sysval_semantic, ""); break; case VKD3DSIH_DCL_INPUT:
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Henri Verbeet : vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_reg_type().
by Alexandre Julliard
15 Apr '24
15 Apr '24
Module: vkd3d Branch: master Commit: 37401fa11cc80ea9e7287c13b3605f93601d1348 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/37401fa11cc80ea9e7287c13b3605…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Mar 14 20:26:58 2024 +0100 vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_reg_type(). --- libs/vkd3d-shader/d3d_asm.c | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 3c5e7ff2..6ff02375 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -1388,8 +1388,8 @@ static void shader_print_non_uniform(struct vkd3d_d3d_asm_compiler *compiler, co compiler->colours.modifier, compiler->colours.reset); } -static void shader_dump_reg_type(struct vkd3d_d3d_asm_compiler *compiler, - const struct vkd3d_shader_register *reg) +static void shader_print_reg_type(struct vkd3d_d3d_asm_compiler *compiler, + const char *prefix, const struct vkd3d_shader_register *reg, const char *suffix) { static const char *dimensions[] = { @@ -1402,7 +1402,10 @@ static void shader_dump_reg_type(struct vkd3d_d3d_asm_compiler *compiler, const char *dimension; if (!(compiler->flags & VSIR_ASM_FLAG_DUMP_TYPES)) + { + vkd3d_string_buffer_printf(buffer, "%s%s", prefix, suffix); return; + } if (reg->data_type == VKD3D_DATA_UNUSED) return; @@ -1412,9 +1415,9 @@ static void shader_dump_reg_type(struct vkd3d_d3d_asm_compiler *compiler, else dimension = "??"; - shader_addline(buffer, " <%s", dimension); + vkd3d_string_buffer_printf(buffer, "%s <%s", prefix, dimension); shader_dump_data_type(compiler, reg->data_type); - shader_addline(buffer, ">"); + vkd3d_string_buffer_printf(buffer, ">%s", suffix); } static void shader_print_write_mask(struct vkd3d_d3d_asm_compiler *compiler, @@ -1460,8 +1463,7 @@ static void shader_print_dst_param(struct vkd3d_d3d_asm_compiler *compiler, shader_print_precision(compiler, ¶m->reg); shader_print_non_uniform(compiler, ¶m->reg); - shader_dump_reg_type(compiler, ¶m->reg); - vkd3d_string_buffer_printf(&compiler->buffer, "%s", suffix); + shader_print_reg_type(compiler, "", ¶m->reg, suffix); } static void shader_print_src_param(struct vkd3d_d3d_asm_compiler *compiler, @@ -1552,8 +1554,7 @@ static void shader_print_src_param(struct vkd3d_d3d_asm_compiler *compiler, shader_print_precision(compiler, ¶m->reg); shader_print_non_uniform(compiler, ¶m->reg); - shader_dump_reg_type(compiler, ¶m->reg); - vkd3d_string_buffer_printf(buffer, "%s", suffix); + shader_print_reg_type(compiler, "", ¶m->reg, suffix); } static void shader_dump_ins_modifiers(struct vkd3d_d3d_asm_compiler *compiler,
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