Alexandre Julliard pushed to branch master at wine / wine
Commits:
31cabd50 by Alexandre Julliard at 2024-09-06T13:54:13+02:00
ntdll: Use custom x64 thunks for syscall exports.
Based on a patch by Jacek Caban.
- - - - -
0aed35ca by Alexandre Julliard at 2024-09-06T13:54:13+02:00
ntdll: Add custom x64 thunk for KiUserExceptionDispatcher.
- - - - -
4 changed files:
- dlls/ntdll/signal_arm64ec.c
- dlls/ntdll/signal_x86_64.c
- dlls/win32u/main.c
- include/wine/asm.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/a20b38ccc65908be0d29aa0fb21ee…
--
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/a20b38ccc65908be0d29aa0fb21ee…
You're receiving this email because of your account on gitlab.winehq.org.
Alexandre Julliard pushed to branch master at wine / wine
Commits:
4571d0e8 by Billy Laws at 2024-09-06T11:48:44+02:00
ntdll: Populate the SMBIOS with ARM64 ID register values.
This defines a wine-specific SMBIOS table format ontop of the standard
additional processor information block to pass ID registers to wineboot.
The index of each table within the SMBIOS directly maps to the core it
corresponds to and registers are passed using their numerical IDs to
match Windows' registry format and avoid needing to map between names
and IDs on both ends (the unix side needs to manually encode the msr's
anyway).
- - - - -
a20b38cc by Billy Laws at 2024-09-06T11:48:45+02:00
wineboot: Populate ARM64 ID register registry keys using SMBIOS info.
- - - - -
2 changed files:
- dlls/ntdll/unix/system.c
- programs/wineboot/wineboot.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/fc9e0d4069fc421f3006bbdc1dffb…
--
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/fc9e0d4069fc421f3006bbdc1dffb…
You're receiving this email because of your account on gitlab.winehq.org.
Alexandre Julliard pushed to branch master at wine / wine
Commits:
9085bc7b by Tim Clem at 2024-09-06T11:15:26+02:00
nsiproxy: Implement TCP table on top of a server call.
- - - - -
a3f737f6 by Tim Clem at 2024-09-06T11:15:26+02:00
nsiproxy: Implement UDP table on top of a server call.
- - - - -
7161c431 by Tim Clem at 2024-09-06T11:28:43+02:00
nsiproxy: Remove now unused git_pid_map and find_owning_pid.
- - - - -
52f76244 by Tim Clem at 2024-09-06T11:28:43+02:00
iphlpapi/tests: Confirm that GetExtendedTcpTable associates a socket with the correct PID.
- - - - -
fc9e0d40 by Tim Clem at 2024-09-06T11:28:44+02:00
iphlpapi/tests: Confirm that GetExtendedUdpTable associates a socket with the correct PID.
- - - - -
15 changed files:
- configure
- configure.ac
- dlls/iphlpapi/tests/iphlpapi.c
- dlls/nsiproxy.sys/tcp.c
- dlls/nsiproxy.sys/udp.c
- dlls/nsiproxy.sys/unix_private.h
- include/config.h.in
- include/wine/server_protocol.h
- server/handle.c
- server/handle.h
- server/protocol.def
- server/request.h
- server/sock.c
- server/trace.c
- tools/make_requests
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/0f3adc3c309ec2e63e682fd4f2319…
--
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/0f3adc3c309ec2e63e682fd4f2319…
You're receiving this email because of your account on gitlab.winehq.org.
Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
bfd1fc9c by Giovanni Mascellani at 2024-09-05T16:33:05+02:00
vkd3d-shader/ir: Assume that Hull Shaders have a control point phase in vsir_program_normalise_io_registers().
The control point phase is always introduced, when missing, by the
earlier instruction_array_normalise_hull_shader_control_point_io()
pass.
- - - - -
1 changed file:
- libs/vkd3d-shader/ir.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/bfd1fc9cd6cf9cf4e9c23b4ffad2b…
--
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/bfd1fc9cd6cf9cf4e9c23b4ffad2b…
You're receiving this email because of your account on gitlab.winehq.org.
Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
829e6f5c by Giovanni Mascellani at 2024-09-05T16:20:39+02:00
vkd3d-shader/ir: Emit a warning instead of an error on validation failures.
- - - - -
ffb7284f by Giovanni Mascellani at 2024-09-05T16:20:39+02:00
vkd3d-shader/ir: Do not decide the control flow type on NOPs.
- - - - -
fade5dd5 by Giovanni Mascellani at 2024-09-05T16:25:33+02:00
vkd3d-shader/ir: Run validation after lowering instructions.
- - - - -
4a28433e by Giovanni Mascellani at 2024-09-05T16:26:52+02:00
vkd3d-shader/ir: Run validation after materializing PHI SSAs to TEMPs.
- - - - -
e935dcb8 by Giovanni Mascellani at 2024-09-05T16:29:02+02:00
vkd3d-shader/ir: Run validation after lowering switches to selection ladders.
- - - - -
455c826a by Giovanni Mascellani at 2024-09-05T16:29:11+02:00
vkd3d-shader/ir: Run validation after structurization.
- - - - -
08c1f4d4 by Giovanni Mascellani at 2024-09-05T16:29:17+02:00
vkd3d-shader/ir: Run validation after flattening control flow constructs.
- - - - -
7b9a1bf6 by Giovanni Mascellani at 2024-09-05T16:29:47+02:00
vkd3d-shader/ir: Run validation after materializing undominated SSAs to TEMPs.
- - - - -
1 changed file:
- libs/vkd3d-shader/ir.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/03d76f653be3462f13e31e44515b…
--
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/03d76f653be3462f13e31e44515b…
You're receiving this email because of your account on gitlab.winehq.org.