Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
3d8fc1a4 by Anna (navi) Figueiredo Gomes at 2024-09-03T17:06:20+02:00
vkd3d-shader/spirv: Break long assembly lines.
Avoid overflowing the (Wine) debug log buffer when output lines are too
long, and keep spirv-text output more legible. The output is still valid
SPIR-V asm, as the assembler does not care for which kind of whitespace
is used.
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1 changed file:
- libs/vkd3d-shader/spirv.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/3d8fc1a467fa8bf889884236bb99f…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
8515fcbc by Elizabeth Figura at 2024-09-03T15:06:29+02:00
vkd3d-utils: Add a D3DCompile2VKD3D() that allows configuring DLL version.
This would allow us to use vkd3d-utils directly in Wine [with the exception of
D3D_COMPILE_STANDARD_FILE_INCLUDE, but we can simply pass the ID3DInclude object
to D3DCompile2VKD3D().]
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d507acb5 by Elizabeth Figura at 2024-09-03T15:07:36+02:00
vkd3d-utils: Do not emit implicit truncation warnings from D3DCompile2VKD3D() before version 42.
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3 changed files:
- include/vkd3d_utils.h
- libs/vkd3d-utils/vkd3d_utils.map
- libs/vkd3d-utils/vkd3d_utils_main.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/6d28cc131b0cad61c681aed6b9f6…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/6d28cc131b0cad61c681aed6b9f6…
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Alistair Leslie-Hughes pushed to branch master at wine / wine-staging
Commits:
deb70423 by Alistair Leslie-Hughes at 2024-09-03T07:34:49+10:00
Rebase against 8d2977ec12e234880199bc07daf49870d0aa64ec.
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4 changed files:
- + patches/vkd3d-latest/0001-Updated-vkd3d-to-6d28cc131b0cad61c681aed6b9f6611a12b.patch
- − patches/vkd3d-latest/0001-Updated-vkd3d-to-f318e565f295d9f439e0e9ec52ba28835b3.patch
- − patches/vkd3d-latest/0002-Updated-vkd3d-to-eb71a1722a95894c0546a597b70469d7962.patch
- staging/upstream-commit
View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/commit/deb7042324ec6b4fcf7e6c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
20f49c79 by Fabian Maurer at 2024-09-02T22:52:55+02:00
comdlg32: Update luminosity bar when changing hue/sat/lum manually.
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e1627b08 by Fabian Maurer at 2024-09-02T22:52:55+02:00
comdlg32: Prevent recursion inside CC_CheckDigitsInEdit.
Since we set the text, this would trigger the exact same logic again.
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8d2977ec by Fabian Maurer at 2024-09-02T22:52:55+02:00
comdlg32: Properly handle out of bounds values.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56102
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1 changed file:
- dlls/comdlg32/colordlg.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/1b5554e8cc79c4e842f365a404d15…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
7ddb5649 by Rémi Bernon at 2024-09-02T22:52:55+02:00
winewayland: Remove unnecessary logical to physical DPI mapping.
This is now properly handled in win32u and all the drivers are now
working with physical DPI coordinates directly.
Note that there's still an additional mapping from Wine (window) to
Wayland (surface) coordinates, that is handled by coords_from_window and
coords_to_window.
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e26669a0 by Rémi Bernon at 2024-09-02T22:52:55+02:00
winex11: Map message pos to physical DPI in move_resize_window.
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09b92c3d by Rémi Bernon at 2024-09-02T22:52:55+02:00
win32u: Map rect to window DPI in expose_window_surface.
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b7193f99 by Rémi Bernon at 2024-09-02T22:52:55+02:00
win32u: Pass window_from_point dpi to list_children_from_point.
It may be per-monitor, which window_from_point checks but not
list_children_from_point.
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1c9c6f0b by Rémi Bernon at 2024-09-02T22:52:55+02:00
server: Pass window's per-monitor DPI in set_window_pos.
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d17103e9 by Rémi Bernon at 2024-09-02T22:52:55+02:00
user32: Move dpiaware_init to SYSPARAMS_Init.
Making sure it only executes after system_dpi is initialized. Otherwise
SetProcessDpiAwarenessContext calls will fail to translate system DPI
aware context aliases to the NTUSER_DPI_CONTEXT values with explicit
system DPI values.
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cd62efd8 by Rémi Bernon at 2024-09-02T22:52:55+02:00
explorer: Make the desktop thread per-monitor DPI aware.
As it deals with display settings and virtual desktop updates, we need
it to work with physical coordinates.
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5bebb241 by Rémi Bernon at 2024-09-02T22:52:55+02:00
win32u: Stop setting DPI_PER_MONITOR_AWARE by default.
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15 changed files:
- dlls/user32/sysparams.c
- dlls/user32/tests/sysparams.c
- dlls/user32/user_main.c
- dlls/win32u/sysparams.c
- dlls/win32u/tests/win32u.c
- dlls/win32u/window.c
- dlls/winewayland.drv/wayland_pointer.c
- dlls/winewayland.drv/window.c
- dlls/winex11.drv/mouse.c
- include/wine/server_protocol.h
- programs/explorer/explorer.manifest
- server/protocol.def
- server/request.h
- server/trace.c
- server/window.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/828fab6cd583352e9ec143ce07a1c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
27614007 by Arkadiusz Hiler at 2024-09-02T22:52:55+02:00
mmdevapi/tests: Add more IAudioClock tests.
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e191ff62 by Andrew Eikum at 2024-09-02T22:52:55+02:00
mmdevapi: Add stub IAudioClockAdjustment implementation.
With tests by Arkadiusz Hiler.
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d7277299 by Arkadiusz Hiler at 2024-09-02T22:52:55+02:00
winepulse.drv: Implement set_sample_rate.
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8 changed files:
- dlls/mmdevapi/client.c
- dlls/mmdevapi/mmdevdrv.h
- dlls/mmdevapi/tests/render.c
- dlls/mmdevapi/unixlib.h
- dlls/winealsa.drv/alsa.c
- dlls/winecoreaudio.drv/coreaudio.c
- dlls/wineoss.drv/oss.c
- dlls/winepulse.drv/pulse.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/71a0171eccd24791967b3bb1804f8…
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