Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
d075c3c2 by Elizabeth Figura at 2025-03-10T15:17:19+01:00
vkd3d-shader/hlsl: Fix temp allocation for ps 1.x.
Iterate over the extern vars, not the parameters. The synthesized inputs and
output don't go in the function parameters.
Fixes: 8b57a612d77df98c69a97f31c5a844d06345482a
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8f289561 by Elizabeth Figura at 2025-03-10T15:17:19+01:00
vkd3d-shader/hlsl: Fix writing the sincos extra constants.
Fixes: 4ed16108f029c5d1ddfa92f87394defb6ddb193c
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1 changed file:
- libs/vkd3d-shader/hlsl_codegen.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/553e37314a289f5e5e768c6f3a96…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/553e37314a289f5e5e768c6f3a96…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
37491716 by Nikolay Sivov at 2025-03-10T15:14:24+01:00
vkd3d-shader/fx: Output object initialiser IDs for fx_2_0.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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553e3731 by Nikolay Sivov at 2025-03-10T15:14:32+01:00
vkd3d-shader/fx: Print string object entries for fx_2_0.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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2 changed files:
- libs/vkd3d-shader/fx.c
- libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/d34f5fbae254feee820dfdc97668…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
f05386e0 by Petrichor Park at 2025-03-10T15:12:25+01:00
tests/shader_runner: Allow controlling which shader models to run via command line.
Adds new flags --sm-min and --sm-max. They each take a shader model
identifier, with the same syntax as in the test harness. If either is
present, then it will only run tests within the (inclusive) range.
Omitting one allows anything as the min/max.
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5a898254 by Giovanni Mascellani at 2025-03-10T15:12:33+01:00
tests/shader_runner: Allow selecting the executor.
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d34f5fba by Giovanni Mascellani at 2025-03-10T15:12:45+01:00
tests/shader_runner: Allow selecting the compiler.
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2 changed files:
- tests/shader_runner.c
- tests/utils.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/2f260a344e7b7a8ebc4e8d781f37…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
20aa3723 by Elizabeth Figura at 2025-03-10T14:56:11+01:00
vkd3d-shader/hlsl: Add a hlsl_block_add_jump() helper.
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62196b2b by Elizabeth Figura at 2025-03-10T14:56:11+01:00
vkd3d-shader/hlsl: Add a hlsl_block_add_if() helper.
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e5cabeaf by Elizabeth Figura at 2025-03-10T14:56:11+01:00
vkd3d-shader/hlsl: Add a hlsl_block_add_loop() helper.
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e7ff5da5 by Elizabeth Figura at 2025-03-10T14:56:11+01:00
vkd3d-shader/hlsl: Add a hlsl_block_add_index() helper.
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f4042ba7 by Elizabeth Figura at 2025-03-10T14:56:11+01:00
vkd3d-shader/hlsl: Add a hlsl_block_add_resource_store() helper.
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4 changed files:
- libs/vkd3d-shader/hlsl.c
- libs/vkd3d-shader/hlsl.h
- libs/vkd3d-shader/hlsl.y
- libs/vkd3d-shader/hlsl_codegen.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/5d55a5894c1878ed3d68ba8331e1…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/5d55a5894c1878ed3d68ba8331e1…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
8c785f1d by Giovanni Mascellani at 2025-03-10T14:45:06+01:00
vkd3d-shader/spirv: Emit immediate words for unhandled instructions.
The assembler can parse these to reconstruct the original bytecode.
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997f3f82 by Henri Verbeet at 2025-03-10T14:45:06+01:00
vkd3d-shader/spirv: Implement outputting instruction offsets.
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bebc550f by Henri Verbeet at 2025-03-10T14:47:00+01:00
vkd3d-shader/spirv: Implement outputting opcode names.
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e83f4f40 by Henri Verbeet at 2025-03-10T14:47:03+01:00
vkd3d-shader/spirv: Handle "IdRef" operands.
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b9e78f2e by Henri Verbeet at 2025-03-10T14:47:03+01:00
vkd3d-shader/spirv: Handle "IdResult" operands.
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8afeb130 by Henri Verbeet at 2025-03-10T14:47:03+01:00
vkd3d-shader/spirv: Handle "IdResultType" operands.
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0e092aef by Henri Verbeet at 2025-03-10T14:47:03+01:00
vkd3d-shader/spirv: Handle "LiteralInteger" operands.
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321154d2 by Henri Verbeet at 2025-03-10T14:47:03+01:00
vkd3d-shader/spirv: Handle "LiteralString" operands.
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00039ba6 by Henri Verbeet at 2025-03-10T14:47:03+01:00
vkd3d-shader/spirv: Handle "ValueEnum" operands.
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5d55a589 by Henri Verbeet at 2025-03-10T14:47:03+01:00
vkd3d-shader/spirv: Handle "BitEnum" operands.
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7 changed files:
- Makefile.am
- README
- configure.ac
- + include/private/spirv.core.grammar.json
- + libs/vkd3d-shader/make_spirv
- libs/vkd3d-shader/spirv.c
- + m4/check-perl-module.m4
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/1417af2eabd9402075b6fcad7bb8…
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Alistair Leslie-Hughes pushed to branch master at wine / wine-staging
Commits:
d9670d89 by Alistair Leslie-Hughes at 2025-03-08T13:47:30+11:00
Added msxml3-whitespace patchset
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946648d1 by Alistair Leslie-Hughes at 2025-03-08T15:02:32+11:00
Release v10.3
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4 changed files:
- + patches/msxml3-whitespace/0001-msxml3-IXMLDOMDocument3-preserveWhiteSpace-fix-for-a.patch
- + patches/msxml3-whitespace/definition
- staging/VERSION
- staging/upstream-commit
View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/compare/4914f150c52908924d335…
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