ChangeSet ID: 1010008015260392989031971
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard@wine2. 02/01/02 16:46:55
Modified files:
dlls/dsound : dsound_main.c
Log message:
Ove Kaaven <ovek(a)transgaming.com>
Further unified HAL and HEL mixing, and added some more intelligence
to prebuffering, with some basic prebuffer canceling support, to get
rid of mixing delays in Half-Life. Used a very small waveout buffer
queue in HEL mode, using a callback to queue additional buffers, to
get rid of playback delays in Half-Life. Fixed a couple of bugs.
Patch: http://cvs.winehq.com/patch.py?id=1010008015260392989031971
Revision Changes Path
1.50 +463 -233 wine/dlls/dsound/dsound_main.c
ChangeSet ID: 1010007890702580483164638
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard@wine2. 02/01/02 16:44:50
Modified files:
dlls/oleaut32 : safearray.c
Log message:
Ove Kaaven <ovek(a)transgaming.com>
If SafeArrayGetElement is called on a variant array, initialize
destination variant before copying the array element to it, some badly
behaved apps don't seem to do it themselves.
Patch: http://cvs.winehq.com/patch.py?id=1010007890702580483164638
Revision Changes Path
1.13 +3 -1 wine/dlls/oleaut32/safearray.c