Alexandre Julliard pushed to branch master at wine / wine
Commits:
0677d8dc by Dmitry Timoshkov at 2025-01-08T20:11:50+01:00
rsaenh/tests: Add some tests for RC4 salt.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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9f8ecd5d by Dmitry Timoshkov at 2025-01-08T20:11:50+01:00
rsaenh/tests: Add a test for RC4 session key.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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1 changed file:
- dlls/rsaenh/tests/rsaenh.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/3c5f205a2af9750e37d53f45e9b0f…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
4cfe7510 by Elizabeth Figura at 2025-01-07T16:58:35+01:00
ddraw/tests: Test preservation of the X channel when clearing.
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469442db by Elizabeth Figura at 2025-01-07T16:58:35+01:00
wined3d: Separate a cpu_blitter_clear_texture() helper.
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5942da6c by Elizabeth Figura at 2025-01-07T16:58:35+01:00
ddraw: Clear sysmem textures on the CPU.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56205
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10 changed files:
- dlls/ddraw/surface.c
- dlls/ddraw/tests/ddraw1.c
- dlls/ddraw/tests/ddraw2.c
- dlls/ddraw/tests/ddraw4.c
- dlls/ddraw/tests/ddraw7.c
- dlls/wined3d/cs.c
- dlls/wined3d/surface.c
- dlls/wined3d/wined3d.spec
- dlls/wined3d/wined3d_private.h
- include/wine/wined3d.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/d65fb8958dcf0ce789e962524fc58…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/d65fb8958dcf0ce789e962524fc58…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
0c781f0a by Paul Gofman at 2025-01-07T16:57:59+01:00
ddraw/tests: Test state application on multiple devices.
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84fabe42 by Paul Gofman at 2025-01-07T16:58:01+01:00
ddraw: Factor out d3d_device_apply_state().
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d65fb895 by Paul Gofman at 2025-01-07T16:58:01+01:00
ddraw: Correctly apply state when multiple devices are used.
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10 changed files:
- dlls/ddraw/ddraw_private.h
- dlls/ddraw/device.c
- dlls/ddraw/executebuffer.c
- dlls/ddraw/tests/ddraw1.c
- dlls/ddraw/tests/ddraw2.c
- dlls/ddraw/tests/ddraw4.c
- dlls/ddraw/tests/ddraw7.c
- dlls/wined3d/stateblock.c
- dlls/wined3d/wined3d.spec
- include/wine/wined3d.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/b2494e993259d12c7077f2382080c…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/b2494e993259d12c7077f2382080c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
3b7deafb by William Horvath at 2025-01-07T11:08:30+01:00
winex11: Use the win32 client rect in needs_client_window_clipping.
After the change to move the sync_gl_drawable call outside the win_data
mutex in 54d82ed4, the X11 client rect used for determining whether we need
to composite/clip the drawable can be out of sync with the win32 side.
This results in offscreening when unnecessary and vice-versa.
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1 changed file:
- dlls/winex11.drv/init.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/3b7deafb3e0af253323fd4acadb9de…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/3b7deafb3e0af253323fd4acadb9de…
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