Alexandre Julliard pushed to branch master at wine / wine
Commits:
2868179c by Bernhard Ãœbelacker at 2025-01-14T22:05:29+01:00
kernel32/tests: Avoid stack buffer overflow in get_com_dir_size (ASan).
Function gets called with Magic == 0xdead, which causes the test to
use the 64-bit path, which results in this buffer overflow.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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1 changed file:
- dlls/kernel32/tests/loader.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/2868179c05069fb67f2381aba12b5b…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/2868179c05069fb67f2381aba12b5b…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
00b79cd7 by Francisco Casas at 2025-01-14T17:59:50+01:00
tests: Test SampleGrad() on ps_3_0.
fxc compiles this method even without the backcompat option.
Furthermore, it even does it on ps_2_0 despite the fact that it maps to
a texldd instruction, which is not available on plain ps_2_0, nor ps_2_b,
only on ps_2_a and ps_3_0 according to documentation.
It is worth mentioning that the additional offset parameter is not
supported when lowering.
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0a595537 by Francisco Casas at 2025-01-14T17:59:50+01:00
vkd3d-shader/hlsl: Lower separate SampleGrad() for SM1.
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efd7f2e0 by Francisco Casas at 2025-01-14T17:59:50+01:00
vkd3d-shader/hlsl: Don't lower separate samples with texel offsets.
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2 changed files:
- libs/vkd3d-shader/hlsl_codegen.c
- tests/hlsl/sample-grad.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c7e173a1ffa1ba6916dd549bf9f3…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c7e173a1ffa1ba6916dd549bf9f3…
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