Alexandre Julliard pushed to branch master at wine / wine
Commits:
5fe083ee by Yuxuan Shui at 2024-11-12T21:52:23+01:00
dinput: Keep the module around while input thread is running.
So we don't crash if the application unloads dinput. This can only happen if the application didn't
release all dinput objects before unloading the module, which we have observed the Yakuza games to
do.
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1 changed file:
- dlls/dinput/dinput_main.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/5fe083ee8d69d48ddd9a906399a3d5…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
06dac0da by Haoyang Chen at 2024-11-12T12:32:32+01:00
winhttp/tests: Add some tests for WinHttpRequestOption_SslErrorIgnoreFlags in IWinHttpRequest_{put,get}_Option.
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d1e17e39 by Haoyang Chen at 2024-11-12T12:32:32+01:00
winhttp: Add support WinHttpRequestOption_SslErrorIgnoreFlags in IWinHttpRequest_put_Option.
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55a3a7ee by Haoyang Chen at 2024-11-12T12:32:33+01:00
winhttp: Add support WinHttpRequestOption_SslErrorIgnoreFlags in IWinHttpRequest_get_Option.
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2 changed files:
- dlls/winhttp/request.c
- dlls/winhttp/tests/winhttp.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/cc3a18cf0e9bd51e58bda0ec22768…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
357995ee by Alexandre Julliard at 2024-11-12T11:22:41+01:00
ntdll: Add support for the builtin window procs table.
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cd7d8953 by Alexandre Julliard at 2024-11-12T11:24:13+01:00
user32: Use the ntdll definitions for builtin windows procs.
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9f9ce9fa by Alexandre Julliard at 2024-11-12T11:28:17+01:00
user32: Use the ntdll function table for builtin window procs.
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d818a8d9 by Alexandre Julliard at 2024-11-12T11:30:51+01:00
user32: Make the builtin window procs table layout compatible with Windows.
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542e7afd by Alexandre Julliard at 2024-11-12T11:48:18+01:00
ntdll/tests: Add tests for the builtin window procs table.
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727411f0 by Alexandre Julliard at 2024-11-12T11:49:38+01:00
user32/tests: Add tests for ntdll builtin window procs.
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cc3a18cf by Alexandre Julliard at 2024-11-12T11:54:21+01:00
user32/tests: Remove some obsolete winproc tests.
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15 changed files:
- dlls/ntdll/ntdll.spec
- dlls/ntdll/rtl.c
- dlls/ntdll/tests/rtl.c
- dlls/user32/controls.h
- dlls/user32/defdlg.c
- dlls/user32/tests/class.c
- dlls/user32/user32.spec
- dlls/user32/winproc.c
- dlls/win32u/class.c
- dlls/win32u/main.c
- dlls/win32u/ntuser_private.h
- dlls/win32u/window.c
- dlls/wow64win/user.c
- include/ntuser.h
- include/winternl.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/6303163af0c8e1c245e45fe2efea8…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
7412e660 by Giovanni Mascellani at 2024-11-12T19:12:47+01:00
vkd3d-shader/spirv: Get rid of the "offset_component_count" field of struct vkd3d_spirv_resource_type.
The number of components needed for texel offsets is the number of
components needed to address a single image/layer of an array. I.e.,
"coordinate_component_count - 1" for array textures, and
"coordinate_component_count" for non-array textures.
This change will also fix sampling of cube textures with explicit
gradients. Because texel offsets are unsupported for cube textures,
"offset_component_count" is currently 0 for cube textures. However, the
SAMPLE_GRAD handler also uses "offset_component_count" to determine the
number of components needed for the explicit gradients, and SAMPLE_GRAD
is supposed to work with cube textures.
This commit fixes the compilation of shaders in Star Wars Jedi:
Survivor.
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1 changed file:
- libs/vkd3d-shader/spirv.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/7412e660641590a6ad2b91891ecf9…
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Alistair Leslie-Hughes pushed to branch master at wine / wine-staging
Commits:
32abf9fc by Alistair Leslie-Hughes at 2024-11-12T09:53:10+11:00
Rebase against 6303163af0c8e1c245e45fe2efea8f664431d26c.
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4 changed files:
- − patches/ntdll-HashLinks/0001-ntdll-Implement-HashLinks-field-in-LDR-module-data.patch
- − patches/ntdll-HashLinks/0002-ntdll-Use-HashLinks-when-searching-for-a-dll-using-t.patch
- − patches/ntdll-HashLinks/definition
- staging/upstream-commit
View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/commit/32abf9fc9756ad912b39ac…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
9fc2b5c4 by Michael Müller at 2024-11-11T20:38:22+01:00
ntdll: Implement HashLinks field in LDR module data.
Changed by Paul Gofman in Wine-Staging patch:
- remove older hash version support and use RtlHashUnicodeString();
- split off the test in a separate patch;
- remove unrelated InInitializationOrderLinks nullification;
- remove a comment.
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ebc82f3e by Paul Gofman at 2024-11-11T20:38:22+01:00
kernel32/tests: Factor out is_old_loader_struct().
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2454b89c by Paul Gofman at 2024-11-11T20:38:22+01:00
kernel32/tests: Add tests for module hash links.
Based on a patch by Michael Müller <michael(a)fds-team.de>de>.
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6303163a by Michael Müller at 2024-11-11T20:38:22+01:00
ntdll: Use HashLinks when searching for a dll using the basename.
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2 changed files:
- dlls/kernel32/tests/module.c
- dlls/ntdll/loader.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/95ec815c4a45de1bdfc84ca0a3573…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
b0af4509 by Alexandre Julliard at 2024-11-11T11:03:37+01:00
user32: Add an ANSI version of the desktop window proc.
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e04bd686 by Alexandre Julliard at 2024-11-11T11:03:37+01:00
user32: Add an ANSI version of the icon title window proc.
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62f157d9 by Alexandre Julliard at 2024-11-11T12:16:56+01:00
user32: Add an ANSI version of the menu window proc.
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392c276e by Alexandre Julliard at 2024-11-11T12:16:56+01:00
user32: All builtin window procs are now dual A/W.
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97d5281f by Alexandre Julliard at 2024-11-11T16:25:42+01:00
ntdll/tests: Use the function pointer for NtWow64QueryInformationProcess64.
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95ec815c by Alexandre Julliard at 2024-11-11T16:25:42+01:00
server: Fix a thread reference leak.
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13 changed files:
- dlls/ntdll/tests/wow64.c
- dlls/user32/controls.h
- dlls/user32/desktop.c
- dlls/user32/icontitle.c
- dlls/user32/menu.c
- dlls/user32/winproc.c
- dlls/win32u/class.c
- dlls/win32u/defwnd.c
- dlls/win32u/menu.c
- dlls/win32u/message.c
- dlls/win32u/ntuser_private.h
- dlls/win32u/win32u_private.h
- server/queue.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/690edc67316853f6f951fa39a858d…
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