Alexandre Julliard pushed to branch master at wine / wine
Commits:
d78cbe84 by Bernhard Übelacker at 2024-11-11T10:56:44+01:00
msvcrt: Do not create a separate heap in newer msvcrt versions.
A llvm-mingw built winver.exe with ASan enabled shows below error
when exiting the application.
This seems to be caused by libc++ using register_onexit_function
before ASan has all function hooks in place, therefore allocates
memory with plain calloc function.
On process exit ASan uses in asan_allocator.cpp/Deallocate the
function HeapValidate, which fails if msvcrt does not use the heap
returned by GetProcessHeap().
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6 changed files:
- dlls/msvcr100/tests/msvcr100.c
- dlls/msvcr110/tests/msvcr110.c
- dlls/msvcrt/heap.c
- dlls/msvcrt/tests/heap.c
- dlls/ucrtbase/tests/misc.c
- include/msvcrt/malloc.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/d78cbe84e5f0000c6523c4b997de47…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
94900131 by Giovanni Mascellani at 2024-11-11T15:25:02+01:00
tests: Mark a couple of tests in register-reservations-numeric.shader_test as todo with MSL.
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a89ceb65 by Giovanni Mascellani at 2024-11-11T15:54:21+01:00
tests/shader_runner_vulkan: Avoid using ok() for shader compilation failues in create_graphics_pipeline().
Using ok() may result in todo's succeeding when create_shader_stage()
succeeds, but vkCreateGraphicsPipelines() fails. There's not much point
in using ok() here in the first place though, because ultimately the
draw operation is going to fail when shader compilation failed.
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c34dc817 by Giovanni Mascellani at 2024-11-11T15:55:11+01:00
tests: Remove some todo markings on MoltenVK in interface-packing.shader_test.
I have to admit I'm not even sure of why most of those got marked
as todo in the first place. Running again now tests on commit
dff7c0e7b8f425887052384038f44cd9378f5c4b doesn't show all those
failures.
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3 changed files:
- tests/hlsl/interface-packing.shader_test
- tests/hlsl/register-reservations-numeric.shader_test
- tests/shader_runner_vulkan.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/756b98f093ba26e8cd4d4fed1caa…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/756b98f093ba26e8cd4d4fed1caa…
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Alistair Leslie-Hughes pushed to branch master at wine / wine-staging
Commits:
da7652e2 by Alistair Leslie-Hughes at 2024-11-09T07:55:57+11:00
Updated dmime_segment_getaudiopath patchset
Remove testing tracing.
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f03d32e3 by Alistair Leslie-Hughes at 2024-11-09T07:59:05+11:00
Release v9.21
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3 changed files:
- patches/dmime_segment_getaudiopath/0001-dmime-Semi-implement-IDirectMusicSegment-GetAudioPat.patch
- staging/VERSION
- staging/upstream-commit
View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/compare/1bc2bc040439fd225f8ab…
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View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/compare/1bc2bc040439fd225f8ab…
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