Alexandre Julliard pushed to branch master at wine / wine
Commits:
86558a4b by Ziqing Hui at 2024-11-21T12:53:41+01:00
propsys: Add PropVariantToBSTR stub.
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b4ac03f1 by Ziqing Hui at 2024-11-21T12:53:41+01:00
propsys/tests: Test PropVariantToBSTR.
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df168025 by Ziqing Hui at 2024-11-21T12:53:42+01:00
propsys/tests: Test truncating for PropVariantToString.
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66220be4 by Ziqing Hui at 2024-11-21T12:53:42+01:00
propsys: Implement PropVariantToBSTR.
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3517aded by Ziqing Hui at 2024-11-21T12:53:42+01:00
propsys: Use debugstr_variant for the trace in VariantToPropVariant.
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c33fdc27 by Ziqing Hui at 2024-11-21T12:53:42+01:00
propsys: Support converting to BSTR for PropVariantToVariant.
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4 changed files:
- dlls/propsys/propsys.spec
- dlls/propsys/propvar.c
- dlls/propsys/tests/propsys.c
- include/propvarutil.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/06af937047adeca1af6478319b760…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
e868c383 by Bernhard Ãœbelacker at 2024-11-21T12:53:39+01:00
include: Add ucrt _sprintf_l declaration.
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06af9370 by Bernhard Ãœbelacker at 2024-11-21T12:53:41+01:00
wineps.drv: Use locale aware variants _sprintf_l and _sscanf_l (ASan).
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6 changed files:
- dlls/wineps.drv/init.c
- dlls/wineps.drv/ppd.c
- dlls/wineps.drv/ps.c
- dlls/wineps.drv/psdrv.h
- dlls/wineps.drv/type42.c
- include/msvcrt/stdio.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/f350a8782b29b3890320e48e915d0…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
8d8de1db by Giovanni Mascellani at 2024-11-21T19:28:46+01:00
vkd3d-shader/ir: Validate the semantic index for tessellation system values.
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49ec9add by Giovanni Mascellani at 2024-11-21T19:28:46+01:00
vkd3d-shader/ir: Check that semantic indices for tessellation system values are not duplicated.
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1ed8d907 by Giovanni Mascellani at 2024-11-21T19:28:46+01:00
vkd3d-shader/ir: Keep track of the tessellator domain in struct vsir_program.
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018f3e80 by Giovanni Mascellani at 2024-11-21T19:28:46+01:00
vkd3d-shader/ir: Validate tessellation system values for the given tessellator domain.
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e3838340 by Giovanni Mascellani at 2024-11-21T19:28:46+01:00
vkd3d-shader/ir: Check that tessellation system values only appear in the patch constant signature.
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5 changed files:
- libs/vkd3d-shader/dxil.c
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/spirv.c
- libs/vkd3d-shader/tpf.c
- libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9f3bbab2f0931d23e5b6b38b7a55…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9f3bbab2f0931d23e5b6b38b7a55…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
1a6409cd by Nikolay Sivov at 2024-11-21T19:28:46+01:00
vkd3d-shader/hlsl: Add parser support for stream-output object types.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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8 changed files:
- libs/vkd3d-shader/d3dbc.c
- libs/vkd3d-shader/fx.c
- libs/vkd3d-shader/hlsl.c
- libs/vkd3d-shader/hlsl.h
- libs/vkd3d-shader/hlsl.l
- libs/vkd3d-shader/hlsl.y
- libs/vkd3d-shader/hlsl_codegen.c
- libs/vkd3d-shader/tpf.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1a6409cd5bc6836dcb7e232c863e6…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1a6409cd5bc6836dcb7e232c863e6…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
5dedcff6 by Francisco Casas at 2024-11-21T19:28:46+01:00
vkd3d-shader/tpf: Remove HLSL_IR_SWIZZLE handling.
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874ca85a by Francisco Casas at 2024-11-21T19:28:46+01:00
vkd3d-shader/hlsl: Store SM4 stores in the vsir program.
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5b4af411 by Francisco Casas at 2024-11-21T19:28:46+01:00
vkd3d-shader/hlsl: Store SM4 loads in the vsir program.
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13dfccc1 by Francisco Casas at 2024-11-21T19:28:46+01:00
vkd3d-shader/hlsl: Store SM4 resource stores in the vsir program.
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2 changed files:
- libs/vkd3d-shader/hlsl_codegen.c
- libs/vkd3d-shader/tpf.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/843fc980b5c4686c51758e4f9b5c…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/843fc980b5c4686c51758e4f9b5c…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
1f4d17a4 by Shaun Ren at 2024-11-21T14:56:23+01:00
vkd3d-shader/dxil: Allow zero domain input control point count.
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e20b63c5 by Shaun Ren at 2024-11-21T15:03:02+01:00
vkd3d-shader: Implement scanning hull shader tessellation information.
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12ac1dd4 by Shaun Ren at 2024-11-21T15:11:02+01:00
tests/shader_runner_vulkan: Enable patch list topology support.
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843fc980 by Shaun Ren at 2024-11-21T19:27:51+01:00
tests/shader_runner_gl: Implement tessellation support.
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5 changed files:
- include/vkd3d_shader.h
- libs/vkd3d-shader/dxil.c
- libs/vkd3d-shader/vkd3d_shader_main.c
- tests/shader_runner_gl.c
- tests/shader_runner_vulkan.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/36697638353842cedea5ab316a9f…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/36697638353842cedea5ab316a9f…
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