Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
1b0248f3 by Henri Verbeet at 2024-11-04T15:30:44+01:00
vkd3d-shader/ir: Specifically search for SV_POSITION0 in vsir_program_insert_clip_planes().
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e6c84862 by Henri Verbeet at 2024-11-04T15:32:05+01:00
vkd3d-shader/ir: Search for SV_TARGET0 vsir_program_insert_alpha_test().
As opposed to any SV_TARGET with register index 0. We care about the
semantic index here, not the register index.
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1 changed file:
- libs/vkd3d-shader/ir.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/51c37735a911e415392ca0b06f8a…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/51c37735a911e415392ca0b06f8a…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
568776bb by Elizabeth Figura at 2024-11-04T15:06:02+01:00
tests: Add a test for uninitialized varyings.
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61bda1c0 by Elizabeth Figura at 2024-11-04T15:06:02+01:00
vkd3d-shader: Always ensure a RET at the end of a program.
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cc9fcee6 by Elizabeth Figura at 2024-11-04T15:11:54+01:00
vkd3d-shader: Reduce masks to only read components in vsir_program_remap_output_signature().
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e781abc3 by Elizabeth Figura at 2024-11-04T15:21:09+01:00
vkd3d-shader: Write uninitialized components of COLOR0 as 1.
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7e4ab9c7 by Elizabeth Figura at 2024-11-04T15:26:55+01:00
vkd3d-shader: Write zeroes for uninitialized outputs in vsir_program_remap_output_signature().
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6 changed files:
- Makefile.am
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/vkd3d_shader_main.c
- libs/vkd3d-shader/vkd3d_shader_private.h
- tests/hlsl/entry-point-semantics.shader_test
- + tests/hlsl/uninitialized-varyings.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/b0646cb427d418e4f625676b11f6…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/b0646cb427d418e4f625676b11f6…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
2b4ab570 by Connor McAdams at 2024-10-31T13:56:47-05:00
d3dx9: Introduce d3dx_pixel_format_id enumeration.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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61cd71dd by Connor McAdams at 2024-10-31T13:56:48-05:00
d3dx9: Use the d3dx_pixel_format_id enumeration inside of the d3dx_image structure.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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920b79e6 by Connor McAdams at 2024-10-31T13:56:48-05:00
d3dx9: Use the d3dx_pixel_format_id enumeration inside of the DDS pixel format lookup structure.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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ff2070b7 by Connor McAdams at 2024-10-31T13:56:48-05:00
d3dx9: Use the d3dx_pixel_format_id enumeration inside of the WIC pixel format lookup structure.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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5 changed files:
- dlls/d3dx9_36/d3dx9_private.h
- dlls/d3dx9_36/surface.c
- dlls/d3dx9_36/texture.c
- dlls/d3dx9_36/util.c
- dlls/d3dx9_36/volume.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/00ea2deabf8f3153eb5958c4aae86…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
159f63de by Elizabeth Figura at 2024-10-31T13:46:11-05:00
wmilib.sys: Add stub DLL.
Needed by the FTDI USB D2XX driver.
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00ea2dea by Elizabeth Figura at 2024-10-31T13:46:16-05:00
ntoskrnl: Stub PoRequestPowerIrp().
Needed by the FTDI USB D2XX driver.
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7 changed files:
- configure
- configure.ac
- dlls/ntoskrnl.exe/ntoskrnl.exe.spec
- dlls/ntoskrnl.exe/pnp.c
- + dlls/wmilib.sys/Makefile.in
- + dlls/wmilib.sys/wmilib.sys.spec
- include/ddk/wdm.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/f4fd1841e201fef1b27548ae8e9d8…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
46a99090 by Elizabeth Figura at 2024-10-31T11:02:16-05:00
win32u: Normalize inverted rectangles in dibdrv_RoundRect().
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cf366006 by Elizabeth Figura at 2024-10-31T11:02:19-05:00
win32u: Correctly handle transforms which flip in get_arc_points().
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6be6f67d by Elizabeth Figura at 2024-10-31T11:02:19-05:00
win32u: Do not convert back to integer before finding intersections.
This unnecessarily loses precision, and if the point is very close to the origin
(as for the internal arcs generated by RoundRect(), but also for those specified
manually) this may generate an incorrect arc.
This addresses the last artifacts from bug 35331.
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41711279 by Elizabeth Figura at 2024-10-31T11:02:23-05:00
win32u: Forward to Rectangle() if the ellipse width or height is zero.
Before 5924ab4c5155d97f4b23a33e97258c1ec382ea02 we would forward to Rectangle()
if the width or height was <= 2. This is incorrect for scaling transformations,
but forwarding when the dimensions are zero is still correct, and avoids errors.
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1 changed file:
- dlls/win32u/dibdrv/graphics.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/7d5ddd37fab45afb3beb979cdaf26…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
b5f19794 by Henri Verbeet at 2024-10-31T16:46:59+01:00
tests/shader_runner: Print "(none)" for an empty caps list in trace_shader_caps().
Like we do in trace_format_cap().
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da75582a by Henri Verbeet at 2024-10-31T16:46:59+01:00
tests/shader_runner: Check whether copy/dispatch/draw succeeded in parse_test_directive().
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b0646cb4 by Feifan He at 2024-10-31T16:47:26+01:00
tests/shader_runner: Introduce a Metal shader runner.
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30 changed files:
- Makefile.am
- configure.ac
- tests/hlsl/abs.shader_test
- tests/hlsl/all.shader_test
- tests/hlsl/angle-unit.shader_test
- tests/hlsl/any.shader_test
- tests/hlsl/arithmetic-float-uniform.shader_test
- tests/hlsl/arithmetic-float.shader_test
- tests/hlsl/arithmetic-int-uniform.shader_test
- tests/hlsl/arithmetic-int.shader_test
- tests/hlsl/arithmetic-uint.shader_test
- tests/hlsl/array-parameters.shader_test
- tests/hlsl/array-size-expr.shader_test
- tests/hlsl/asfloat.shader_test
- tests/hlsl/asint.shader_test
- tests/hlsl/asuint.shader_test
- tests/hlsl/bitwise-assignment.shader_test
- tests/hlsl/bitwise.shader_test
- tests/hlsl/bool-cast.shader_test
- tests/hlsl/bool-semantics.shader_test
- tests/hlsl/cast-broadcast.shader_test
- tests/hlsl/cast-componentwise-compatible.shader_test
- tests/hlsl/cast-componentwise-equal.shader_test
- tests/hlsl/cast-to-float.shader_test
- tests/hlsl/cast-to-half.shader_test
- tests/hlsl/cast-to-int.shader_test
- tests/hlsl/cast-to-uint.shader_test
- tests/hlsl/cbuffer.shader_test
- tests/hlsl/ceil.shader_test
- tests/hlsl/cf-cond-types.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/ad2208b726f825305f69d0997902…
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