Alexandre Julliard pushed to branch master at wine / wine
Commits:
250aee56 by Anton Baskanov at 2024-10-29T14:24:32-05:00
dplayx: Queue DPSYS_CREATEPLAYERORGROUP on player creation.
- - - - -
be1a0d1d by Anton Baskanov at 2024-10-29T14:24:32-05:00
dplayx: Remove received message from the queue.
- - - - -
f6101581 by Anton Baskanov at 2024-10-29T14:24:32-05:00
dplayx: Set message sender and receiver IDs in Receive().
- - - - -
af63dccc by Anton Baskanov at 2024-10-29T14:24:32-05:00
dplayx: Make a deep copy of the message.
- - - - -
47929361 by Anton Baskanov at 2024-10-29T14:24:32-05:00
dplayx: Set message data size in Receive().
- - - - -
3 changed files:
- dlls/dplayx/dplay.c
- dlls/dplayx/dplay_global.h
- dlls/dplayx/tests/dplayx.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/39402e49be1a775ef7eb130e036e3…
--
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/39402e49be1a775ef7eb130e036e3…
You're receiving this email because of your account on gitlab.winehq.org.
Alexandre Julliard pushed to branch master at wine / wine
Commits:
489f08fe by Alistair Leslie-Hughes at 2024-10-29T14:24:06-05:00
include: Add DBGUID_DBSQL define.
At time of the patch DBGUID_DBSQL is the same as DBGUID_DEFAULT.
- - - - -
d4d5648e by Alistair Leslie-Hughes at 2024-10-29T14:24:09-05:00
include: Add DB_S_ROWLIMITEXCEEDED define.
- - - - -
39402e49 by Alistair Leslie-Hughes at 2024-10-29T14:24:10-05:00
include: Dbs.idl: Added DBVECTOR/DB_VARNUMERIC types.
- - - - -
2 changed files:
- include/dbs.idl
- include/oledberr.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/db9a4bc66a5ff550a0a25899b6646…
--
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/db9a4bc66a5ff550a0a25899b6646…
You're receiving this email because of your account on gitlab.winehq.org.
Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
1a8e9ff9 by Nikolay Sivov at 2024-10-29T14:41:55+01:00
vkd3d-shader/fx: Implement parsing shader objects.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
- - - - -
ad2208b7 by Nikolay Sivov at 2024-10-29T14:52:39+01:00
vkd3d-shader/fx: Implement parsing shader resources types.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
- - - - -
1 changed file:
- libs/vkd3d-shader/fx.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/96c13aeb9788d5317ce1b8a0d9c3…
--
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/96c13aeb9788d5317ce1b8a0d9c3…
You're receiving this email because of your account on gitlab.winehq.org.
Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
a595b96f by Elizabeth Figura at 2024-10-28T18:01:06+01:00
vkd3d: Initialize vk_extensions in vk_init_device_caps().
Without LTO, gcc doesn't know that hresult_from_vk_result() will always return a
failure HRESULT for a failure VkResult, and so thinks that we might exit from
vkd3d_check_device_extensions() with a success HRESULT but without initializing
vk_extensions.
- - - - -
5883e010 by Elizabeth Figura at 2024-10-28T18:01:06+01:00
vkd3d-shader/fx: Remove an unnecessary hlsl_is_numeric_type().
Constants can only be numeric.
- - - - -
08253504 by Elizabeth Figura at 2024-10-28T18:01:06+01:00
vkd3d-shader: Make an assert into an explicit check.
For some reason gcc without LTO thinks that component_count can overflow the
array here.
- - - - -
3511b540 by Elizabeth Figura at 2024-10-28T18:01:06+01:00
vkd3d-shader/hlsl: Use early return in allocate_register().
Partly to avoid a spurious maybe-uninitialized warning, and partly because it's a more idiomatic structure.
- - - - -
96c13aeb by Elizabeth Figura at 2024-10-28T18:01:06+01:00
tests: Silence a bogus -Wmaybe-uninitialized.
- - - - -
5 changed files:
- libs/vkd3d-shader/fx.c
- libs/vkd3d-shader/hlsl_codegen.c
- libs/vkd3d-shader/spirv.c
- libs/vkd3d/device.c
- tests/shader_runner_vulkan.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/51888831426d61883324f82aabc7…
--
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/51888831426d61883324f82aabc7…
You're receiving this email because of your account on gitlab.winehq.org.
Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
cc340b28 by Henri Verbeet at 2024-10-28T17:58:05+01:00
tests/shader_runner: Handle render target sizes other than 640x480.
- - - - -
072b45b9 by Henri Verbeet at 2024-10-28T17:58:05+01:00
tests/shader_runner_d3d12: Introduce a helper to get the default resource state for a resource.
- - - - -
aeae8322 by Henri Verbeet at 2024-10-28T17:58:05+01:00
tests: Add a test for actual multisample loads.
The existing test loads from a single sample texture.
- - - - -
9 changed files:
- tests/hlsl/texture-load.shader_test
- tests/shader_runner.c
- tests/shader_runner.h
- tests/shader_runner_d3d11.c
- tests/shader_runner_d3d12.c
- tests/shader_runner_d3d9.c
- tests/shader_runner_gl.c
- tests/shader_runner_vulkan.c
- tests/vulkan_procs.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9690ffff61cd7a3cd932532e7a8d…
--
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9690ffff61cd7a3cd932532e7a8d…
You're receiving this email because of your account on gitlab.winehq.org.