Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 161d463f by Victor Chiletto at 2025-08-05T14:25:44+02:00 tests/hlsl: Add a few extra structured buffer matrix load + swizzle tests.
- - - - - 5dbf8590 by Victor Chiletto at 2025-08-05T14:25:50+02:00 vkd3d-shader/hlsl: Parse SRV structured buffers.
- - - - - e718546e by Victor Chiletto at 2025-08-05T14:25:50+02:00 vkd3d-shader/hlsl: Transform hlsl_ir_index into structured buffers into field specific hlsl_ir_resource_loads.
- - - - - e615e435 by Victor Chiletto at 2025-08-05T14:25:50+02:00 vkd3d-shader/hlsl: Split matrix copies from resource loads.
- - - - -
6 changed files:
- libs/vkd3d-shader/hlsl.c - libs/vkd3d-shader/hlsl.h - libs/vkd3d-shader/hlsl.l - libs/vkd3d-shader/hlsl.y - libs/vkd3d-shader/hlsl_codegen.c - tests/hlsl/srv-structuredbuffer.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/721859005f3edfb3d52bc0f810d1d...