Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 544a0d16 by Giovanni Mascellani at 2025-11-20T18:27:04+01:00 tests/shader_runner_d3d12: Do not leave a root signature around between draw calls.
Since it's always recreated anyway.
- - - - - 9b7ff3dc by Giovanni Mascellani at 2025-11-20T18:27:04+01:00 tests/shader_runner_d3d12: Do not keep a free list for pipeline states.
It's not very useful, since we're synchronizing with the GPU anyway.
- - - - - e4cbbe31 by Giovanni Mascellani at 2025-11-20T18:29:28+01:00 tests/shader_runner_d3d12: Lay out the descriptor heap as suggested by descriptor mappings.
- - - - -
4 changed files:
- tests/d3d12_test_utils.h - tests/shader_runner.c - tests/shader_runner.h - tests/shader_runner_d3d12.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c50210f23071d0952d5858411421d...