Henri Verbeet pushed to branch master at wine / vkd3d
Commits: dc7cdec9 by Henri Verbeet at 2025-11-26T16:06:24+01:00 tests/hlsl: Add a sampler min/max reduction filtering test.
The Metal runner could in principle support this feature using MTLSamplerDescriptor.reductionMode, but that requires macOS 26.0/Tahoe, which is newer than my current setup.
- - - - - cb8da312 by Conor McCarthy at 2025-11-26T16:06:24+01:00 vkd3d: Implement sampler min/max reduction filtering.
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11 changed files:
- Makefile.am - libs/vkd3d/device.c - libs/vkd3d/resource.c - libs/vkd3d/vkd3d_private.h - + tests/hlsl/sample-minmax.shader_test - tests/shader_runner.c - tests/shader_runner.h - tests/shader_runner_d3d11.c - tests/shader_runner_d3d12.c - tests/shader_runner_gl.c - tests/shader_runner_vulkan.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/1007ba40b53009aacea808160b072...