Henri Verbeet pushed to branch master at wine / vkd3d
Commits: f6cebdb2 by Shaun Ren at 2025-09-03T11:55:36+02:00 tests/shader_runner: Correct the minification filter and mipmap mode calculations.
- - - - - 40789b32 by Shaun Ren at 2025-09-03T11:57:53+02:00 tests/shader_runner: Correct the d3d11/d3d12 subresource indexing calculations.
See D3D11CalcSubresource()/D3D12CalcSubresource() for reference.
- - - - - d037b457 by Shaun Ren at 2025-09-03T11:58:42+02:00 tests/shader_runner: Allocate the d3d11/d3d12 resource_data arrays dynamically.
- - - - - b9545f74 by Shaun Ren at 2025-09-03T12:01:18+02:00 tests/hlsl: Add sample bias tests for cube textures.
- - - - - 1083b31d by Shaun Ren at 2025-09-03T12:01:34+02:00 vkd3d-shader/hlsl: Implement texCUBEbias().
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8 changed files:
- libs/vkd3d-shader/hlsl.y - tests/hlsl/sample-bias.shader_test - tests/shader_runner_d3d11.c - tests/shader_runner_d3d12.c - tests/shader_runner_d3d9.c - tests/shader_runner_gl.c - tests/shader_runner_metal.m - tests/shader_runner_vulkan.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/d6bed4be377432e4c54e23abcd786...