Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 5f55f5ad by Elizabeth Figura at 2025-01-22T13:43:38+01:00 tests: Adjust angle-unit.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped, even constants defined in the shader.
Also mark 1.x-specific features if any.
- - - - - 8b4f0f34 by Elizabeth Figura at 2025-01-22T13:43:38+01:00 tests: Adjust arithmetic-float.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped, even constants defined in the shader.
Also mark 1.x-specific features if any.
- - - - - fb75c053 by Elizabeth Figura at 2025-01-22T13:43:38+01:00 tests: Adjust arithmetic-float-uniform.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped, even constants defined in the shader.
Also mark 1.x-specific features if any.
- - - - - e40b1919 by Elizabeth Figura at 2025-01-22T13:43:38+01:00 tests: Adjust arithmetic-int.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped, even constants defined in the shader.
Also mark 1.x-specific features if any.
- - - - - e5ec52d6 by Elizabeth Figura at 2025-01-22T13:43:38+01:00 tests: Adjust array-parameters.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped, even constants defined in the shader.
Also mark 1.x-specific features if any.
- - - - - e805fe3e by Elizabeth Figura at 2025-01-22T13:43:38+01:00 tests: Adjust array-size-expr.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped, even constants defined in the shader.
Also mark 1.x-specific features if any.
- - - - - 004a381d by Elizabeth Figura at 2025-01-22T13:43:38+01:00 tests: Adjust abs.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped, even constants defined in the shader.
Also mark 1.x-specific features if any.
- - - - -
7 changed files:
- tests/hlsl/abs.shader_test - tests/hlsl/angle-unit.shader_test - tests/hlsl/arithmetic-float-uniform.shader_test - tests/hlsl/arithmetic-float.shader_test - tests/hlsl/arithmetic-int.shader_test - tests/hlsl/array-parameters.shader_test - tests/hlsl/array-size-expr.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/5b2d62e59a6365e32aac3fa37fe16...