Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 7636f2a2 by Elizabeth Figura at 2024-09-11T15:11:42+02:00 vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in write_atan_or_atan2().
- - - - - 24e29649 by Elizabeth Figura at 2024-09-11T15:11:42+02:00 vkd3d-shader/hlsl: Use elementwise_intrinsic_convert_args() in intrinsic_dst().
This one preserves integer arguments.
- - - - - e7eadb38 by Elizabeth Figura at 2024-09-11T15:11:42+02:00 vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in intrinsic_faceforward().
- - - - - b23c172a by Elizabeth Figura at 2024-09-11T15:11:42+02:00 vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in intrinsic_smoothstep().
- - - - - 2688a24b by Elizabeth Figura at 2024-09-11T15:11:42+02:00 vkd3d-shader/hlsl: Preserve halves in intrinsic_step().
- - - - - 82773eb8 by Elizabeth Figura at 2024-09-11T15:11:42+02:00 vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in refract().
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1 changed file:
- libs/vkd3d-shader/hlsl.y
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/6e6e2910d6469373bd25c40f8df23...