I am now trying to debug the exact parameters D3DXCreateBox uses in its
call to D3DXCreateMesh to create its mesh.
I would like to run make test with a native DLL.
I have tried both:
* using winecfg to set native overrides
* WINEDLLOVERRIDES="d3dx9_36=n" make test
but neither seems to do the trick.
Any hints appreciated.
Thank you
Misha