Hi,
On Apr 29, 2011, at 3:50 PM, Andrew Eikum wrote:
> + LIST_FOR_EACH_ENTRY(client, &This->session->clients, ACImpl, entry){
> + OSSpinLockLock(&client->lock);
> + if(client->playing == StatePlaying){
> + *state = AudioSessionStateActive;
I think the session should be considered active if a client is in StateInTransition, too.
Regards,
Ken